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/* SPDX-License-Identifier: GPL-2.0-only */
/* Copyright (c) 2015-2018, The Linux Foundation. All rights reserved.
*/
#ifndef _DPU_HW_MDSS_H
#define _DPU_HW_MDSS_H
#include <linux/kernel.h>
#include <linux/err.h>
#include "msm_drv.h"
#include "disp/mdp_format.h"
#define DPU_DBG_NAME "dpu"
#define DPU_NONE 0
#ifndef DPU_CSC_MATRIX_COEFF_SIZE
#define DPU_CSC_MATRIX_COEFF_SIZE 9
#endif
#ifndef DPU_CSC_CLAMP_SIZE
#define DPU_CSC_CLAMP_SIZE 6
#endif
#ifndef DPU_CSC_BIAS_SIZE
#define DPU_CSC_BIAS_SIZE 3
#endif
#ifndef DPU_MAX_PLANES
#define DPU_MAX_PLANES 4
#endif
#define PIPES_PER_STAGE 2
#ifndef DPU_MAX_DE_CURVES
#define DPU_MAX_DE_CURVES 3
#endif
#define DPU_BLEND_FG_ALPHA_FG_CONST (0 << 0)
#define DPU_BLEND_FG_ALPHA_BG_CONST (1 << 0)
#define DPU_BLEND_FG_ALPHA_FG_PIXEL (2 << 0)
#define DPU_BLEND_FG_ALPHA_BG_PIXEL (3 << 0)
#define DPU_BLEND_FG_INV_ALPHA (1 << 2)
#define DPU_BLEND_FG_MOD_ALPHA (1 << 3)
#define DPU_BLEND_FG_INV_MOD_ALPHA (1 << 4)
#define DPU_BLEND_FG_TRANSP_EN (1 << 5)
#define DPU_BLEND_BG_ALPHA_FG_CONST (0 << 8)
#define DPU_BLEND_BG_ALPHA_BG_CONST (1 << 8)
#define DPU_BLEND_BG_ALPHA_FG_PIXEL (2 << 8)
#define DPU_BLEND_BG_ALPHA_BG_PIXEL (3 << 8)
#define DPU_BLEND_BG_INV_ALPHA (1 << 10)
#define DPU_BLEND_BG_MOD_ALPHA (1 << 11)
#define DPU_BLEND_BG_INV_MOD_ALPHA (1 << 12)
#define DPU_BLEND_BG_TRANSP_EN (1 << 13)
enum dpu_vsync_source {
DPU_VSYNC_SOURCE_GPIO_0,
DPU_VSYNC_SOURCE_GPIO_1,
DPU_VSYNC_SOURCE_GPIO_2,
DPU_VSYNC_SOURCE_INTF_0 = 3,
DPU_VSYNC_SOURCE_INTF_1,
DPU_VSYNC_SOURCE_INTF_2,
DPU_VSYNC_SOURCE_INTF_3,
DPU_VSYNC_SOURCE_WD_TIMER_4 = 11,
DPU_VSYNC_SOURCE_WD_TIMER_3,
DPU_VSYNC_SOURCE_WD_TIMER_2,
DPU_VSYNC_SOURCE_WD_TIMER_1,
DPU_VSYNC_SOURCE_WD_TIMER_0,
};
enum dpu_hw_blk_type {
DPU_HW_BLK_TOP = 0,
DPU_HW_BLK_SSPP,
DPU_HW_BLK_LM,
DPU_HW_BLK_CTL,
DPU_HW_BLK_PINGPONG,
DPU_HW_BLK_INTF,
DPU_HW_BLK_WB,
DPU_HW_BLK_DSPP,
DPU_HW_BLK_MERGE_3D,
DPU_HW_BLK_DSC,
DPU_HW_BLK_CDM,
DPU_HW_BLK_MAX,
};
enum dpu_sspp {
SSPP_NONE,
SSPP_VIG0,
SSPP_VIG1,
SSPP_VIG2,
SSPP_VIG3,
SSPP_RGB0,
SSPP_RGB1,
SSPP_RGB2,
SSPP_RGB3,
SSPP_DMA0,
SSPP_DMA1,
SSPP_DMA2,
SSPP_DMA3,
SSPP_DMA4,
SSPP_DMA5,
SSPP_CURSOR0,
SSPP_CURSOR1,
SSPP_MAX
};
enum dpu_sspp_type {
SSPP_TYPE_VIG,
SSPP_TYPE_RGB,
SSPP_TYPE_DMA,
SSPP_TYPE_CURSOR,
SSPP_TYPE_MAX
};
enum dpu_lm {
LM_0 = 1,
LM_1,
LM_2,
LM_3,
LM_4,
LM_5,
LM_6,
LM_MAX
};
enum dpu_stage {
DPU_STAGE_BASE = 0,
DPU_STAGE_0,
DPU_STAGE_1,
DPU_STAGE_2,
DPU_STAGE_3,
DPU_STAGE_4,
DPU_STAGE_5,
DPU_STAGE_6,
DPU_STAGE_7,
DPU_STAGE_8,
DPU_STAGE_9,
DPU_STAGE_10,
DPU_STAGE_MAX
};
enum dpu_dspp {
DSPP_0 = 1,
DSPP_1,
DSPP_2,
DSPP_3,
DSPP_MAX
};
enum dpu_ctl {
CTL_0 = 1,
CTL_1,
CTL_2,
CTL_3,
CTL_4,
CTL_5,
CTL_MAX
};
enum dpu_dsc {
DSC_NONE = 0,
DSC_0,
DSC_1,
DSC_2,
DSC_3,
DSC_4,
DSC_5,
DSC_MAX
};
enum dpu_cdm {
CDM_0 = 1,
CDM_MAX
};
enum dpu_pingpong {
PINGPONG_NONE,
PINGPONG_0,
PINGPONG_1,
PINGPONG_2,
PINGPONG_3,
PINGPONG_4,
PINGPONG_5,
PINGPONG_6,
PINGPONG_7,
PINGPONG_8,
PINGPONG_9,
PINGPONG_S0,
PINGPONG_MAX
};
enum dpu_merge_3d {
MERGE_3D_0 = 1,
MERGE_3D_1,
MERGE_3D_2,
MERGE_3D_3,
MERGE_3D_4,
MERGE_3D_MAX
};
enum dpu_intf {
INTF_0 = 1,
INTF_1,
INTF_2,
INTF_3,
INTF_4,
INTF_5,
INTF_6,
INTF_7,
INTF_8,
INTF_MAX
};
/*
* Historically these values correspond to the values written to the
* DISP_INTF_SEL register, which had to programmed manually. On newer MDP
* generations this register is NOP, but we keep the values for historical
* reasons.
*/
enum dpu_intf_type {
INTF_NONE = 0x0,
INTF_DSI = 0x1,
INTF_HDMI = 0x3,
INTF_LCDC = 0x5,
/* old eDP found on 8x74 and 8x84 */
INTF_EDP = 0x9,
/* both DP and eDP, handled by the new DP driver */
INTF_DP = 0xa,
/* virtual interfaces */
INTF_WB = 0x100,
};
enum dpu_intf_mode {
INTF_MODE_NONE = 0,
INTF_MODE_CMD,
INTF_MODE_VIDEO,
INTF_MODE_WB_BLOCK,
INTF_MODE_WB_LINE,
INTF_MODE_MAX
};
enum dpu_wb {
WB_0 = 1,
WB_1,
WB_2,
WB_3,
WB_MAX
};
enum dpu_cwb {
CWB_0 = 0x1,
CWB_1,
CWB_2,
CWB_3,
CWB_MAX
};
enum dpu_wd_timer {
WD_TIMER_0 = 0x1,
WD_TIMER_1,
WD_TIMER_2,
WD_TIMER_3,
WD_TIMER_4,
WD_TIMER_5,
WD_TIMER_MAX
};
enum dpu_vbif {
VBIF_RT,
VBIF_NRT,
VBIF_MAX,
};
/**
* enum dpu_3d_blend_mode
* Desribes how the 3d data is blended
* @BLEND_3D_NONE : 3d blending not enabled
* @BLEND_3D_FRAME_INT : Frame interleaving
* @BLEND_3D_H_ROW_INT : Horizontal row interleaving
* @BLEND_3D_V_ROW_INT : vertical row interleaving
* @BLEND_3D_COL_INT : column interleaving
* @BLEND_3D_MAX :
*/
enum dpu_3d_blend_mode {
BLEND_3D_NONE = 0,
BLEND_3D_FRAME_INT,
BLEND_3D_H_ROW_INT,
BLEND_3D_V_ROW_INT,
BLEND_3D_COL_INT,
BLEND_3D_MAX
};
/**
* struct dpu_hw_fmt_layout - format information of the source pixel data
* @format: pixel format parameters
* @num_planes: number of planes (including meta data planes)
* @width: image width
* @height: image height
* @total_size: total size in bytes
* @plane_addr: address of each plane
* @plane_size: length of each plane
* @plane_pitch: pitch of each plane
*/
struct dpu_hw_fmt_layout {
const struct msm_format *format;
uint32_t num_planes;
uint32_t width;
uint32_t height;
uint32_t total_size;
uint32_t plane_addr[DPU_MAX_PLANES];
uint32_t plane_size[DPU_MAX_PLANES];
uint32_t plane_pitch[DPU_MAX_PLANES];
};
struct dpu_csc_cfg {
/* matrix coefficients in S15.16 format */
uint32_t csc_mv[DPU_CSC_MATRIX_COEFF_SIZE];
uint32_t csc_pre_bv[DPU_CSC_BIAS_SIZE];
uint32_t csc_post_bv[DPU_CSC_BIAS_SIZE];
uint32_t csc_pre_lv[DPU_CSC_CLAMP_SIZE];
uint32_t csc_post_lv[DPU_CSC_CLAMP_SIZE];
};
/**
* struct dpu_mdss_color - mdss color description
* color 0 : green
* color 1 : blue
* color 2 : red
* color 3 : alpha
*/
struct dpu_mdss_color {
u32 color_0;
u32 color_1;
u32 color_2;
u32 color_3;
};
/*
* Define bit masks for h/w logging.
*/
#define DPU_DBG_MASK_NONE (1 << 0)
#define DPU_DBG_MASK_INTF (1 << 1)
#define DPU_DBG_MASK_LM (1 << 2)
#define DPU_DBG_MASK_CTL (1 << 3)
#define DPU_DBG_MASK_PINGPONG (1 << 4)
#define DPU_DBG_MASK_SSPP (1 << 5)
#define DPU_DBG_MASK_WB (1 << 6)
#define DPU_DBG_MASK_TOP (1 << 7)
#define DPU_DBG_MASK_VBIF (1 << 8)
#define DPU_DBG_MASK_ROT (1 << 9)
#define DPU_DBG_MASK_DSPP (1 << 10)
#define DPU_DBG_MASK_DSC (1 << 11)
#define DPU_DBG_MASK_CDM (1 << 12)
/**
* struct dpu_hw_tear_check - Struct contains parameters to configure
* tear-effect module. This structure is used to configure tear-check
* logic present either in ping-pong or in interface module.
* @vsync_count: Ratio of MDP VSYNC clk freq(Hz) to refresh rate divided
* by no of lines
* @sync_cfg_height: Total vertical lines (display height - 1)
* @vsync_init_val: Init value to which the read pointer gets loaded at
* vsync edge
* @sync_threshold_start: Read pointer threshold start ROI for write operation
* @sync_threshold_continue: The minimum number of lines the write pointer
* needs to be above the read pointer
* @start_pos: The position from which the start_threshold value is added
* @rd_ptr_irq: The read pointer line at which interrupt has to be generated
* @hw_vsync_mode: Sync with external frame sync input
*/
struct dpu_hw_tear_check {
/*
* This is ratio of MDP VSYNC clk freq(Hz) to
* refresh rate divided by no of lines
*/
u32 vsync_count;
u32 sync_cfg_height;
u32 vsync_init_val;
u32 sync_threshold_start;
u32 sync_threshold_continue;
u32 start_pos;
u32 rd_ptr_irq;
u8 hw_vsync_mode;
};
/**
* struct dpu_hw_pp_vsync_info - Struct contains parameters to configure
* read and write pointers for command mode panels
* @rd_ptr_init_val: Value of rd pointer at vsync edge
* @rd_ptr_frame_count: Num frames sent since enabling interface
* @rd_ptr_line_count: Current line on panel (rd ptr)
* @wr_ptr_line_count: Current line within pp fifo (wr ptr)
* @intf_frame_count: Frames read from intf
*/
struct dpu_hw_pp_vsync_info {
u32 rd_ptr_init_val;
u32 rd_ptr_frame_count;
u32 rd_ptr_line_count;
u32 wr_ptr_line_count;
u32 intf_frame_count;
};
#endif /* _DPU_HW_MDSS_H */