| // SPDX-License-Identifier: GPL-2.0-or-later |
| /* |
| * Copyright (c) 1998-2005 Vojtech Pavlik |
| */ |
| |
| /* |
| * Logitech ADI joystick family driver for Linux |
| */ |
| |
| #include <linux/delay.h> |
| #include <linux/kernel.h> |
| #include <linux/module.h> |
| #include <linux/string.h> |
| #include <linux/slab.h> |
| #include <linux/input.h> |
| #include <linux/gameport.h> |
| #include <linux/jiffies.h> |
| |
| #define DRIVER_DESC "Logitech ADI joystick family driver" |
| |
| MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); |
| MODULE_DESCRIPTION(DRIVER_DESC); |
| MODULE_LICENSE("GPL"); |
| |
| /* |
| * Times, array sizes, flags, ids. |
| */ |
| |
| #define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */ |
| #define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */ |
| #define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */ |
| #define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */ |
| |
| #define ADI_MAX_LENGTH 256 |
| #define ADI_MIN_LENGTH 8 |
| #define ADI_MIN_LEN_LENGTH 10 |
| #define ADI_MIN_ID_LENGTH 66 |
| #define ADI_MAX_NAME_LENGTH 64 |
| #define ADI_MAX_CNAME_LENGTH 16 |
| #define ADI_MAX_PHYS_LENGTH 64 |
| |
| #define ADI_FLAG_HAT 0x04 |
| #define ADI_FLAG_10BIT 0x08 |
| |
| #define ADI_ID_TPD 0x01 |
| #define ADI_ID_WGP 0x06 |
| #define ADI_ID_WGPE 0x08 |
| #define ADI_ID_MAX 0x0a |
| |
| /* |
| * Names, buttons, axes ... |
| */ |
| |
| static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2", |
| "WingMan Interceptor", "WingMan Formula", "WingMan GamePad", |
| "WingMan Extreme Digital 3D", "WingMan GamePad Extreme", |
| "WingMan GamePad USB", "Unknown Device %#x" }; |
| |
| static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y }; |
| static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; |
| static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y }; |
| static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; |
| static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; |
| |
| static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }; |
| static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA }; |
| static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 }; |
| static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 }; |
| |
| static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs, |
| adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs }; |
| |
| static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key, |
| adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key }; |
| |
| /* |
| * Hat to axis conversion arrays. |
| */ |
| |
| static struct { |
| int x; |
| int y; |
| } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; |
| |
| /* |
| * Per-port information. |
| */ |
| |
| struct adi { |
| struct input_dev *dev; |
| int length; |
| int ret; |
| int idx; |
| unsigned char id; |
| char buttons; |
| char axes10; |
| char axes8; |
| signed char pad; |
| char hats; |
| char *abs; |
| short *key; |
| char name[ADI_MAX_NAME_LENGTH]; |
| char cname[ADI_MAX_CNAME_LENGTH]; |
| char phys[ADI_MAX_PHYS_LENGTH]; |
| unsigned char data[ADI_MAX_LENGTH]; |
| }; |
| |
| struct adi_port { |
| struct gameport *gameport; |
| struct adi adi[2]; |
| int bad; |
| int reads; |
| }; |
| |
| /* |
| * adi_read_packet() reads a Logitech ADI packet. |
| */ |
| |
| static void adi_read_packet(struct adi_port *port) |
| { |
| struct adi *adi = port->adi; |
| struct gameport *gameport = port->gameport; |
| unsigned char u, v, w, x; |
| int t[2], s[2], i; |
| unsigned long flags; |
| |
| for (i = 0; i < 2; i++) { |
| adi[i].ret = -1; |
| t[i] = gameport_time(gameport, ADI_MAX_START); |
| s[i] = 0; |
| } |
| |
| local_irq_save(flags); |
| |
| gameport_trigger(gameport); |
| v = gameport_read(gameport); |
| |
| do { |
| u = v; |
| w = u ^ (v = x = gameport_read(gameport)); |
| for (i = 0; i < 2; i++, w >>= 2, x >>= 2) { |
| t[i]--; |
| if ((w & 0x30) && s[i]) { |
| if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) { |
| adi[i].data[++adi[i].ret] = w; |
| t[i] = gameport_time(gameport, ADI_MAX_STROBE); |
| } else t[i] = 0; |
| } else if (!(x & 0x30)) s[i] = 1; |
| } |
| } while (t[0] > 0 || t[1] > 0); |
| |
| local_irq_restore(flags); |
| |
| return; |
| } |
| |
| /* |
| * adi_move_bits() detects a possible 2-stream mode, and moves |
| * the bits accordingly. |
| */ |
| |
| static void adi_move_bits(struct adi_port *port, int length) |
| { |
| int i; |
| struct adi *adi = port->adi; |
| |
| adi[0].idx = adi[1].idx = 0; |
| |
| if (adi[0].ret <= 0 || adi[1].ret <= 0) return; |
| if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return; |
| |
| for (i = 1; i <= adi[1].ret; i++) |
| adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i]; |
| |
| adi[0].ret += adi[1].ret; |
| adi[1].ret = -1; |
| } |
| |
| /* |
| * adi_get_bits() gathers bits from the data packet. |
| */ |
| |
| static inline int adi_get_bits(struct adi *adi, int count) |
| { |
| int bits = 0; |
| int i; |
| if ((adi->idx += count) > adi->ret) return 0; |
| for (i = 0; i < count; i++) |
| bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i; |
| return bits; |
| } |
| |
| /* |
| * adi_decode() decodes Logitech joystick data into input events. |
| */ |
| |
| static int adi_decode(struct adi *adi) |
| { |
| struct input_dev *dev = adi->dev; |
| char *abs = adi->abs; |
| short *key = adi->key; |
| int i, t; |
| |
| if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4))) |
| return -1; |
| |
| for (i = 0; i < adi->axes10; i++) |
| input_report_abs(dev, *abs++, adi_get_bits(adi, 10)); |
| |
| for (i = 0; i < adi->axes8; i++) |
| input_report_abs(dev, *abs++, adi_get_bits(adi, 8)); |
| |
| for (i = 0; i < adi->buttons && i < 63; i++) { |
| if (i == adi->pad) { |
| t = adi_get_bits(adi, 4); |
| input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1)); |
| input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1)); |
| } |
| input_report_key(dev, *key++, adi_get_bits(adi, 1)); |
| } |
| |
| for (i = 0; i < adi->hats; i++) { |
| if ((t = adi_get_bits(adi, 4)) > 8) t = 0; |
| input_report_abs(dev, *abs++, adi_hat_to_axis[t].x); |
| input_report_abs(dev, *abs++, adi_hat_to_axis[t].y); |
| } |
| |
| for (i = 63; i < adi->buttons; i++) |
| input_report_key(dev, *key++, adi_get_bits(adi, 1)); |
| |
| input_sync(dev); |
| |
| return 0; |
| } |
| |
| /* |
| * adi_read() reads the data packet and decodes it. |
| */ |
| |
| static int adi_read(struct adi_port *port) |
| { |
| int i; |
| int result = 0; |
| |
| adi_read_packet(port); |
| adi_move_bits(port, port->adi[0].length); |
| |
| for (i = 0; i < 2; i++) |
| if (port->adi[i].length) |
| result |= adi_decode(port->adi + i); |
| |
| return result; |
| } |
| |
| /* |
| * adi_poll() repeatedly polls the Logitech joysticks. |
| */ |
| |
| static void adi_poll(struct gameport *gameport) |
| { |
| struct adi_port *port = gameport_get_drvdata(gameport); |
| |
| port->bad -= adi_read(port); |
| port->reads++; |
| } |
| |
| /* |
| * adi_open() is a callback from the input open routine. |
| */ |
| |
| static int adi_open(struct input_dev *dev) |
| { |
| struct adi_port *port = input_get_drvdata(dev); |
| |
| gameport_start_polling(port->gameport); |
| return 0; |
| } |
| |
| /* |
| * adi_close() is a callback from the input close routine. |
| */ |
| |
| static void adi_close(struct input_dev *dev) |
| { |
| struct adi_port *port = input_get_drvdata(dev); |
| |
| gameport_stop_polling(port->gameport); |
| } |
| |
| /* |
| * adi_init_digital() sends a trigger & delay sequence |
| * to reset and initialize a Logitech joystick into digital mode. |
| */ |
| |
| static void adi_init_digital(struct gameport *gameport) |
| { |
| static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; |
| int i; |
| |
| for (i = 0; seq[i]; i++) { |
| gameport_trigger(gameport); |
| if (seq[i] > 0) |
| msleep(seq[i]); |
| if (seq[i] < 0) { |
| mdelay(-seq[i]); |
| udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */ |
| } |
| } |
| } |
| |
| static void adi_id_decode(struct adi *adi, struct adi_port *port) |
| { |
| int i, t; |
| |
| if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */ |
| return; |
| |
| if (adi->ret < (t = adi_get_bits(adi, 10))) { |
| printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret); |
| return; |
| } |
| |
| adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4); |
| |
| if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++; |
| |
| adi->length = adi_get_bits(adi, 10); |
| |
| if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) { |
| printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length); |
| adi->length = 0; |
| return; |
| } |
| |
| adi->axes8 = adi_get_bits(adi, 4); |
| adi->buttons = adi_get_bits(adi, 6); |
| |
| if (adi_get_bits(adi, 6) != 8 && adi->hats) { |
| printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n"); |
| adi->length = 0; |
| return; |
| } |
| |
| adi->buttons += adi_get_bits(adi, 6); |
| adi->hats += adi_get_bits(adi, 4); |
| |
| i = adi_get_bits(adi, 4); |
| |
| if (t & ADI_FLAG_10BIT) { |
| adi->axes10 = adi->axes8 - i; |
| adi->axes8 = i; |
| } |
| |
| t = adi_get_bits(adi, 4); |
| |
| for (i = 0; i < t; i++) |
| adi->cname[i] = adi_get_bits(adi, 8); |
| adi->cname[i] = 0; |
| |
| t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4; |
| if (adi->length != t && adi->length != t + (t & 1)) { |
| printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length); |
| adi->length = 0; |
| return; |
| } |
| |
| switch (adi->id) { |
| case ADI_ID_TPD: |
| adi->pad = 4; |
| adi->buttons -= 4; |
| break; |
| case ADI_ID_WGP: |
| adi->pad = 0; |
| adi->buttons -= 4; |
| break; |
| default: |
| adi->pad = -1; |
| break; |
| } |
| } |
| |
| static int adi_init_input(struct adi *adi, struct adi_port *port, int half) |
| { |
| struct input_dev *input_dev; |
| char buf[ADI_MAX_NAME_LENGTH]; |
| int i, t; |
| |
| adi->dev = input_dev = input_allocate_device(); |
| if (!input_dev) |
| return -ENOMEM; |
| |
| t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX; |
| |
| snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id); |
| snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname); |
| snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half); |
| |
| adi->abs = adi_abs[t]; |
| adi->key = adi_key[t]; |
| |
| input_dev->name = adi->name; |
| input_dev->phys = adi->phys; |
| input_dev->id.bustype = BUS_GAMEPORT; |
| input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH; |
| input_dev->id.product = adi->id; |
| input_dev->id.version = 0x0100; |
| input_dev->dev.parent = &port->gameport->dev; |
| |
| input_set_drvdata(input_dev, port); |
| |
| input_dev->open = adi_open; |
| input_dev->close = adi_close; |
| |
| input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); |
| |
| for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) |
| set_bit(adi->abs[i], input_dev->absbit); |
| |
| for (i = 0; i < adi->buttons; i++) |
| set_bit(adi->key[i], input_dev->keybit); |
| |
| return 0; |
| } |
| |
| static void adi_init_center(struct adi *adi) |
| { |
| int i, t, x; |
| |
| if (!adi->length) |
| return; |
| |
| for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) { |
| |
| t = adi->abs[i]; |
| x = input_abs_get_val(adi->dev, t); |
| |
| if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) |
| x = i < adi->axes10 ? 512 : 128; |
| |
| if (i < adi->axes10) |
| input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16); |
| else if (i < adi->axes10 + adi->axes8) |
| input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16); |
| else |
| input_set_abs_params(adi->dev, t, -1, 1, 0, 0); |
| } |
| } |
| |
| /* |
| * adi_connect() probes for Logitech ADI joysticks. |
| */ |
| |
| static int adi_connect(struct gameport *gameport, struct gameport_driver *drv) |
| { |
| struct adi_port *port; |
| int i; |
| int err; |
| |
| port = kzalloc(sizeof(*port), GFP_KERNEL); |
| if (!port) |
| return -ENOMEM; |
| |
| port->gameport = gameport; |
| |
| gameport_set_drvdata(gameport, port); |
| |
| err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); |
| if (err) |
| goto fail1; |
| |
| adi_init_digital(gameport); |
| adi_read_packet(port); |
| |
| if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH) |
| adi_move_bits(port, adi_get_bits(port->adi, 10)); |
| |
| for (i = 0; i < 2; i++) { |
| adi_id_decode(port->adi + i, port); |
| |
| if (!port->adi[i].length) |
| continue; |
| |
| err = adi_init_input(port->adi + i, port, i); |
| if (err) |
| goto fail2; |
| } |
| |
| if (!port->adi[0].length && !port->adi[1].length) { |
| err = -ENODEV; |
| goto fail2; |
| } |
| |
| gameport_set_poll_handler(gameport, adi_poll); |
| gameport_set_poll_interval(gameport, 20); |
| |
| msleep(ADI_INIT_DELAY); |
| if (adi_read(port)) { |
| msleep(ADI_DATA_DELAY); |
| adi_read(port); |
| } |
| |
| for (i = 0; i < 2; i++) |
| if (port->adi[i].length > 0) { |
| adi_init_center(port->adi + i); |
| err = input_register_device(port->adi[i].dev); |
| if (err) |
| goto fail3; |
| } |
| |
| return 0; |
| |
| fail3: while (--i >= 0) { |
| if (port->adi[i].length > 0) { |
| input_unregister_device(port->adi[i].dev); |
| port->adi[i].dev = NULL; |
| } |
| } |
| fail2: for (i = 0; i < 2; i++) |
| input_free_device(port->adi[i].dev); |
| gameport_close(gameport); |
| fail1: gameport_set_drvdata(gameport, NULL); |
| kfree(port); |
| return err; |
| } |
| |
| static void adi_disconnect(struct gameport *gameport) |
| { |
| int i; |
| struct adi_port *port = gameport_get_drvdata(gameport); |
| |
| for (i = 0; i < 2; i++) |
| if (port->adi[i].length > 0) |
| input_unregister_device(port->adi[i].dev); |
| gameport_close(gameport); |
| gameport_set_drvdata(gameport, NULL); |
| kfree(port); |
| } |
| |
| static struct gameport_driver adi_drv = { |
| .driver = { |
| .name = "adi", |
| }, |
| .description = DRIVER_DESC, |
| .connect = adi_connect, |
| .disconnect = adi_disconnect, |
| }; |
| |
| module_gameport_driver(adi_drv); |