| .. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later |
| .. c:namespace:: V4L |
| |
| .. _userp: |
| |
| ***************************** |
| Streaming I/O (User Pointers) |
| ***************************** |
| |
| Input and output devices support this I/O method when the |
| ``V4L2_CAP_STREAMING`` flag in the ``capabilities`` field of struct |
| :c:type:`v4l2_capability` returned by the |
| :ref:`VIDIOC_QUERYCAP` ioctl is set. If the |
| particular user pointer method (not only memory mapping) is supported |
| must be determined by calling the :ref:`VIDIOC_REQBUFS` ioctl |
| with the memory type set to ``V4L2_MEMORY_USERPTR``. |
| |
| This I/O method combines advantages of the read/write and memory mapping |
| methods. Buffers (planes) are allocated by the application itself, and |
| can reside for example in virtual or shared memory. Only pointers to |
| data are exchanged, these pointers and meta-information are passed in |
| struct :c:type:`v4l2_buffer` (or in struct |
| :c:type:`v4l2_plane` in the multi-planar API case). The |
| driver must be switched into user pointer I/O mode by calling the |
| :ref:`VIDIOC_REQBUFS` with the desired buffer type. |
| No buffers (planes) are allocated beforehand, consequently they are not |
| indexed and cannot be queried like mapped buffers with the |
| :ref:`VIDIOC_QUERYBUF <VIDIOC_QUERYBUF>` ioctl. |
| |
| Example: Initiating streaming I/O with user pointers |
| ==================================================== |
| |
| .. code-block:: c |
| |
| struct v4l2_requestbuffers reqbuf; |
| |
| memset (&reqbuf, 0, sizeof (reqbuf)); |
| reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; |
| reqbuf.memory = V4L2_MEMORY_USERPTR; |
| |
| if (ioctl (fd, VIDIOC_REQBUFS, &reqbuf) == -1) { |
| if (errno == EINVAL) |
| printf ("Video capturing or user pointer streaming is not supported\\n"); |
| else |
| perror ("VIDIOC_REQBUFS"); |
| |
| exit (EXIT_FAILURE); |
| } |
| |
| Buffer (plane) addresses and sizes are passed on the fly with the |
| :ref:`VIDIOC_QBUF <VIDIOC_QBUF>` ioctl. Although buffers are commonly |
| cycled, applications can pass different addresses and sizes at each |
| :ref:`VIDIOC_QBUF <VIDIOC_QBUF>` call. If required by the hardware the |
| driver swaps memory pages within physical memory to create a continuous |
| area of memory. This happens transparently to the application in the |
| virtual memory subsystem of the kernel. When buffer pages have been |
| swapped out to disk they are brought back and finally locked in physical |
| memory for DMA. [#f1]_ |
| |
| Filled or displayed buffers are dequeued with the |
| :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl. The driver can unlock the |
| memory pages at any time between the completion of the DMA and this |
| ioctl. The memory is also unlocked when |
| :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` is called, |
| :ref:`VIDIOC_REQBUFS`, or when the device is closed. |
| Applications must take care not to free buffers without dequeuing. |
| Firstly, the buffers remain locked for longer, wasting physical memory. |
| Secondly the driver will not be notified when the memory is returned to |
| the application's free list and subsequently reused for other purposes, |
| possibly completing the requested DMA and overwriting valuable data. |
| |
| For capturing applications it is customary to enqueue a number of empty |
| buffers, to start capturing and enter the read loop. Here the |
| application waits until a filled buffer can be dequeued, and re-enqueues |
| the buffer when the data is no longer needed. Output applications fill |
| and enqueue buffers, when enough buffers are stacked up output is |
| started. In the write loop, when the application runs out of free |
| buffers it must wait until an empty buffer can be dequeued and reused. |
| Two methods exist to suspend execution of the application until one or |
| more buffers can be dequeued. By default :ref:`VIDIOC_DQBUF |
| <VIDIOC_QBUF>` blocks when no buffer is in the outgoing queue. When the |
| ``O_NONBLOCK`` flag was given to the :c:func:`open()` function, |
| :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` returns immediately with an ``EAGAIN`` |
| error code when no buffer is available. The :ref:`select() |
| <func-select>` or :c:func:`poll()` function are always |
| available. |
| |
| To start and stop capturing or output applications call the |
| :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>` and |
| :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` ioctl. |
| |
| .. note:: |
| |
| :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` removes all buffers from |
| both queues and unlocks all buffers as a side effect. Since there is no |
| notion of doing anything "now" on a multitasking system, if an |
| application needs to synchronize with another event it should examine |
| the struct :c:type:`v4l2_buffer` ``timestamp`` of captured or |
| outputted buffers. |
| |
| Drivers implementing user pointer I/O must support the |
| :ref:`VIDIOC_REQBUFS <VIDIOC_REQBUFS>`, :ref:`VIDIOC_QBUF <VIDIOC_QBUF>`, |
| :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>`, :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>` |
| and :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` ioctls, the |
| :c:func:`select()` and :c:func:`poll()` function. [#f2]_ |
| |
| .. [#f1] |
| We expect that frequently used buffers are typically not swapped out. |
| Anyway, the process of swapping, locking or generating scatter-gather |
| lists may be time consuming. The delay can be masked by the depth of |
| the incoming buffer queue, and perhaps by maintaining caches assuming |
| a buffer will be soon enqueued again. On the other hand, to optimize |
| memory usage drivers can limit the number of buffers locked in |
| advance and recycle the most recently used buffers first. Of course, |
| the pages of empty buffers in the incoming queue need not be saved to |
| disk. Output buffers must be saved on the incoming and outgoing queue |
| because an application may share them with other processes. |
| |
| .. [#f2] |
| At the driver level :c:func:`select()` and :c:func:`poll()` are |
| the same, and :c:func:`select()` is too important to be optional. |
| The rest should be evident. |