| This document provides options for those wishing to keep their |
| memory-ordering lives simple, as is necessary for those whose domain |
| is complex. After all, there are bugs other than memory-ordering bugs, |
| and the time spent gaining memory-ordering knowledge is not available |
| for gaining domain knowledge. Furthermore Linux-kernel memory model |
| (LKMM) is quite complex, with subtle differences in code often having |
| dramatic effects on correctness. |
| |
| The options near the beginning of this list are quite simple. The idea |
| is not that kernel hackers don't already know about them, but rather |
| that they might need the occasional reminder. |
| |
| Please note that this is a generic guide, and that specific subsystems |
| will often have special requirements or idioms. For example, developers |
| of MMIO-based device drivers will often need to use mb(), rmb(), and |
| wmb(), and therefore might find smp_mb(), smp_rmb(), and smp_wmb() |
| to be more natural than smp_load_acquire() and smp_store_release(). |
| On the other hand, those coming in from other environments will likely |
| be more familiar with these last two. |
| |
| |
| Single-threaded code |
| ==================== |
| |
| In single-threaded code, there is no reordering, at least assuming |
| that your toolchain and hardware are working correctly. In addition, |
| it is generally a mistake to assume your code will only run in a single |
| threaded context as the kernel can enter the same code path on multiple |
| CPUs at the same time. One important exception is a function that makes |
| no external data references. |
| |
| In the general case, you will need to take explicit steps to ensure that |
| your code really is executed within a single thread that does not access |
| shared variables. A simple way to achieve this is to define a global lock |
| that you acquire at the beginning of your code and release at the end, |
| taking care to ensure that all references to your code's shared data are |
| also carried out under that same lock. Because only one thread can hold |
| this lock at a given time, your code will be executed single-threaded. |
| This approach is called "code locking". |
| |
| Code locking can severely limit both performance and scalability, so it |
| should be used with caution, and only on code paths that execute rarely. |
| After all, a huge amount of effort was required to remove the Linux |
| kernel's old "Big Kernel Lock", so let's please be very careful about |
| adding new "little kernel locks". |
| |
| One of the advantages of locking is that, in happy contrast with the |
| year 1981, almost all kernel developers are very familiar with locking. |
| The Linux kernel's lockdep (CONFIG_PROVE_LOCKING=y) is very helpful with |
| the formerly feared deadlock scenarios. |
| |
| Please use the standard locking primitives provided by the kernel rather |
| than rolling your own. For one thing, the standard primitives interact |
| properly with lockdep. For another thing, these primitives have been |
| tuned to deal better with high contention. And for one final thing, it is |
| surprisingly hard to correctly code production-quality lock acquisition |
| and release functions. After all, even simple non-production-quality |
| locking functions must carefully prevent both the CPU and the compiler |
| from moving code in either direction across the locking function. |
| |
| Despite the scalability limitations of single-threaded code, RCU |
| takes this approach for much of its grace-period processing and also |
| for early-boot operation. The reason RCU is able to scale despite |
| single-threaded grace-period processing is use of batching, where all |
| updates that accumulated during one grace period are handled by the |
| next one. In other words, slowing down grace-period processing makes |
| it more efficient. Nor is RCU unique: Similar batching optimizations |
| are used in many I/O operations. |
| |
| |
| Packaged code |
| ============= |
| |
| Even if performance and scalability concerns prevent your code from |
| being completely single-threaded, it is often possible to use library |
| functions that handle the concurrency nearly or entirely on their own. |
| This approach delegates any LKMM worries to the library maintainer. |
| |
| In the kernel, what is the "library"? Quite a bit. It includes the |
| contents of the lib/ directory, much of the include/linux/ directory along |
| with a lot of other heavily used APIs. But heavily used examples include |
| the list macros (for example, include/linux/{,rcu}list.h), workqueues, |
| smp_call_function(), and the various hash tables and search trees. |
| |
| |
| Data locking |
| ============ |
| |
| With code locking, we use single-threaded code execution to guarantee |
| serialized access to the data that the code is accessing. However, |
| we can also achieve this by instead associating the lock with specific |
| instances of the data structures. This creates a "critical section" |
| in the code execution that will execute as though it is single threaded. |
| By placing all the accesses and modifications to a shared data structure |
| inside a critical section, we ensure that the execution context that |
| holds the lock has exclusive access to the shared data. |
| |
| The poster boy for this approach is the hash table, where placing a lock |
| in each hash bucket allows operations on different buckets to proceed |
| concurrently. This works because the buckets do not overlap with each |
| other, so that an operation on one bucket does not interfere with any |
| other bucket. |
| |
| As the number of buckets increases, data locking scales naturally. |
| In particular, if the amount of data increases with the number of CPUs, |
| increasing the number of buckets as the number of CPUs increase results |
| in a naturally scalable data structure. |
| |
| |
| Per-CPU processing |
| ================== |
| |
| Partitioning processing and data over CPUs allows each CPU to take |
| a single-threaded approach while providing excellent performance and |
| scalability. Of course, there is no free lunch: The dark side of this |
| excellence is substantially increased memory footprint. |
| |
| In addition, it is sometimes necessary to occasionally update some global |
| view of this processing and data, in which case something like locking |
| must be used to protect this global view. This is the approach taken |
| by the percpu_counter infrastructure. In many cases, there are already |
| generic/library variants of commonly used per-cpu constructs available. |
| Please use them rather than rolling your own. |
| |
| RCU uses DEFINE_PER_CPU*() declaration to create a number of per-CPU |
| data sets. For example, each CPU does private quiescent-state processing |
| within its instance of the per-CPU rcu_data structure, and then uses data |
| locking to report quiescent states up the grace-period combining tree. |
| |
| |
| Packaged primitives: Sequence locking |
| ===================================== |
| |
| Lockless programming is considered by many to be more difficult than |
| lock-based programming, but there are a few lockless design patterns that |
| have been built out into an API. One of these APIs is sequence locking. |
| Although this APIs can be used in extremely complex ways, there are simple |
| and effective ways of using it that avoid the need to pay attention to |
| memory ordering. |
| |
| The basic keep-things-simple rule for sequence locking is "do not write |
| in read-side code". Yes, you can do writes from within sequence-locking |
| readers, but it won't be so simple. For example, such writes will be |
| lockless and should be idempotent. |
| |
| For more sophisticated use cases, LKMM can guide you, including use |
| cases involving combining sequence locking with other synchronization |
| primitives. (LKMM does not yet know about sequence locking, so it is |
| currently necessary to open-code it in your litmus tests.) |
| |
| Additional information may be found in include/linux/seqlock.h. |
| |
| Packaged primitives: RCU |
| ======================== |
| |
| Another lockless design pattern that has been baked into an API |
| is RCU. The Linux kernel makes sophisticated use of RCU, but the |
| keep-things-simple rules for RCU are "do not write in read-side code" |
| and "do not update anything that is visible to and accessed by readers", |
| and "protect updates with locking". |
| |
| These rules are illustrated by the functions foo_update_a() and |
| foo_get_a() shown in Documentation/RCU/whatisRCU.rst. Additional |
| RCU usage patterns maybe found in Documentation/RCU and in the |
| source code. |
| |
| |
| Packaged primitives: Atomic operations |
| ====================================== |
| |
| Back in the day, the Linux kernel had three types of atomic operations: |
| |
| 1. Initialization and read-out, such as atomic_set() and atomic_read(). |
| |
| 2. Operations that did not return a value and provided no ordering, |
| such as atomic_inc() and atomic_dec(). |
| |
| 3. Operations that returned a value and provided full ordering, such as |
| atomic_add_return() and atomic_dec_and_test(). Note that some |
| value-returning operations provide full ordering only conditionally. |
| For example, cmpxchg() provides ordering only upon success. |
| |
| More recent kernels have operations that return a value but do not |
| provide full ordering. These are flagged with either a _relaxed() |
| suffix (providing no ordering), or an _acquire() or _release() suffix |
| (providing limited ordering). |
| |
| Additional information may be found in these files: |
| |
| Documentation/atomic_t.txt |
| Documentation/atomic_bitops.txt |
| Documentation/core-api/refcount-vs-atomic.rst |
| |
| Reading code using these primitives is often also quite helpful. |
| |
| |
| Lockless, fully ordered |
| ======================= |
| |
| When using locking, there often comes a time when it is necessary |
| to access some variable or another without holding the data lock |
| that serializes access to that variable. |
| |
| If you want to keep things simple, use the initialization and read-out |
| operations from the previous section only when there are no racing |
| accesses. Otherwise, use only fully ordered operations when accessing |
| or modifying the variable. This approach guarantees that code prior |
| to a given access to that variable will be seen by all CPUs has having |
| happened before any code following any later access to that same variable. |
| |
| Please note that per-CPU functions are not atomic operations and |
| hence they do not provide any ordering guarantees at all. |
| |
| If the lockless accesses are frequently executed reads that are used |
| only for heuristics, or if they are frequently executed writes that |
| are used only for statistics, please see the next section. |
| |
| |
| Lockless statistics and heuristics |
| ================================== |
| |
| Unordered primitives such as atomic_read(), atomic_set(), READ_ONCE(), and |
| WRITE_ONCE() can safely be used in some cases. These primitives provide |
| no ordering, but they do prevent the compiler from carrying out a number |
| of destructive optimizations (for which please see the next section). |
| One example use for these primitives is statistics, such as per-CPU |
| counters exemplified by the rt_cache_stat structure's routing-cache |
| statistics counters. Another example use case is heuristics, such as |
| the jiffies_till_first_fqs and jiffies_till_next_fqs kernel parameters |
| controlling how often RCU scans for idle CPUs. |
| |
| But be careful. "Unordered" really does mean "unordered". It is all |
| too easy to assume ordering, and this assumption must be avoided when |
| using these primitives. |
| |
| |
| Don't let the compiler trip you up |
| ================================== |
| |
| It can be quite tempting to use plain C-language accesses for lockless |
| loads from and stores to shared variables. Although this is both |
| possible and quite common in the Linux kernel, it does require a |
| surprising amount of analysis, care, and knowledge about the compiler. |
| Yes, some decades ago it was not unfair to consider a C compiler to be |
| an assembler with added syntax and better portability, but the advent of |
| sophisticated optimizing compilers mean that those days are long gone. |
| Today's optimizing compilers can profoundly rewrite your code during the |
| translation process, and have long been ready, willing, and able to do so. |
| |
| Therefore, if you really need to use C-language assignments instead of |
| READ_ONCE(), WRITE_ONCE(), and so on, you will need to have a very good |
| understanding of both the C standard and your compiler. Here are some |
| introductory references and some tooling to start you on this noble quest: |
| |
| Who's afraid of a big bad optimizing compiler? |
| https://lwn.net/Articles/793253/ |
| Calibrating your fear of big bad optimizing compilers |
| https://lwn.net/Articles/799218/ |
| Concurrency bugs should fear the big bad data-race detector (part 1) |
| https://lwn.net/Articles/816850/ |
| Concurrency bugs should fear the big bad data-race detector (part 2) |
| https://lwn.net/Articles/816854/ |
| |
| |
| More complex use cases |
| ====================== |
| |
| If the alternatives above do not do what you need, please look at the |
| recipes.txt file to peel off the next layer of the memory-ordering |
| onion. |