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/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2022 Intel Corporation
*/
#ifndef _XE_RTP_
#define _XE_RTP_
#include <linux/types.h>
#include <linux/xarray.h>
#define _XE_RTP_INCLUDE_PRIVATE_HELPERS
#include "xe_rtp_helpers.h"
#include "xe_rtp_types.h"
#undef _XE_RTP_INCLUDE_PRIVATE_HELPERS
/*
* Register table poke infrastructure
*/
struct xe_hw_engine;
struct xe_gt;
struct xe_reg_sr;
/*
* Macros to encode rules to match against platform, IP version, stepping, etc.
* Shouldn't be used directly - see XE_RTP_RULES()
*/
#define _XE_RTP_RULE_PLATFORM(plat__) \
{ .match_type = XE_RTP_MATCH_PLATFORM, .platform = plat__ }
#define _XE_RTP_RULE_SUBPLATFORM(plat__, sub__) \
{ .match_type = XE_RTP_MATCH_SUBPLATFORM, \
.platform = plat__, .subplatform = sub__ }
#define _XE_RTP_RULE_GRAPHICS_STEP(start__, end__) \
{ .match_type = XE_RTP_MATCH_GRAPHICS_STEP, \
.step_start = start__, .step_end = end__ }
#define _XE_RTP_RULE_MEDIA_STEP(start__, end__) \
{ .match_type = XE_RTP_MATCH_MEDIA_STEP, \
.step_start = start__, .step_end = end__ }
#define _XE_RTP_RULE_ENGINE_CLASS(cls__) \
{ .match_type = XE_RTP_MATCH_ENGINE_CLASS, \
.engine_class = (cls__) }
/**
* XE_RTP_RULE_PLATFORM - Create rule matching platform
* @plat_: platform to match
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_PLATFORM(plat_) \
_XE_RTP_RULE_PLATFORM(XE_##plat_)
/**
* XE_RTP_RULE_SUBPLATFORM - Create rule matching platform and sub-platform
* @plat_: platform to match
* @sub_: sub-platform to match
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_SUBPLATFORM(plat_, sub_) \
_XE_RTP_RULE_SUBPLATFORM(XE_##plat_, XE_SUBPLATFORM_##plat_##_##sub_)
/**
* XE_RTP_RULE_GRAPHICS_STEP - Create rule matching graphics stepping
* @start_: First stepping matching the rule
* @end_: First stepping that does not match the rule
*
* Note that the range matching this rule is [ @start_, @end_ ), i.e. inclusive
* on the left, exclusive on the right.
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_GRAPHICS_STEP(start_, end_) \
_XE_RTP_RULE_GRAPHICS_STEP(STEP_##start_, STEP_##end_)
/**
* XE_RTP_RULE_MEDIA_STEP - Create rule matching media stepping
* @start_: First stepping matching the rule
* @end_: First stepping that does not match the rule
*
* Note that the range matching this rule is [ @start_, @end_ ), i.e. inclusive
* on the left, exclusive on the right.
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_MEDIA_STEP(start_, end_) \
_XE_RTP_RULE_MEDIA_STEP(STEP_##start_, STEP_##end_)
/**
* XE_RTP_RULE_ENGINE_CLASS - Create rule matching an engine class
* @cls_: Engine class to match
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_ENGINE_CLASS(cls_) \
_XE_RTP_RULE_ENGINE_CLASS(XE_ENGINE_CLASS_##cls_)
/**
* XE_RTP_RULE_FUNC - Create rule using callback function for match
* @func__: Function to call to decide if rule matches
*
* This allows more complex checks to be performed. The ``XE_RTP``
* infrastructure will simply call the function @func_ passed to decide if this
* rule matches the device.
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_FUNC(func__) \
{ .match_type = XE_RTP_MATCH_FUNC, \
.match_func = (func__) }
/**
* XE_RTP_RULE_GRAPHICS_VERSION - Create rule matching graphics version
* @ver__: Graphics IP version to match
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_GRAPHICS_VERSION(ver__) \
{ .match_type = XE_RTP_MATCH_GRAPHICS_VERSION, \
.ver_start = ver__, }
/**
* XE_RTP_RULE_GRAPHICS_VERSION_RANGE - Create rule matching a range of graphics version
* @ver_start__: First graphics IP version to match
* @ver_end__: Last graphics IP version to match
*
* Note that the range matching this rule is [ @ver_start__, @ver_end__ ], i.e.
* inclusive on boths sides
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_GRAPHICS_VERSION_RANGE(ver_start__, ver_end__) \
{ .match_type = XE_RTP_MATCH_GRAPHICS_VERSION_RANGE, \
.ver_start = ver_start__, .ver_end = ver_end__, }
/**
* XE_RTP_RULE_GRAPHICS_VERSION_ANY_GT - Create rule matching graphics version on any GT
* @ver__: Graphics IP version to match
*
* Like XE_RTP_RULE_GRAPHICS_VERSION, but it matches even if the current GT
* being checked is not of the graphics type. It allows to add RTP entries to
* another GT when the device contains a Graphics IP with that version.
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_GRAPHICS_VERSION_ANY_GT(ver__) \
{ .match_type = XE_RTP_MATCH_GRAPHICS_VERSION_ANY_GT, \
.ver_start = ver__, }
/**
* XE_RTP_RULE_MEDIA_VERSION - Create rule matching media version
* @ver__: Media IP version to match
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_MEDIA_VERSION(ver__) \
{ .match_type = XE_RTP_MATCH_MEDIA_VERSION, \
.ver_start = ver__, }
/**
* XE_RTP_RULE_MEDIA_VERSION_RANGE - Create rule matching a range of media version
* @ver_start__: First media IP version to match
* @ver_end__: Last media IP version to match
*
* Note that the range matching this rule is [ @ver_start__, @ver_end__ ], i.e.
* inclusive on boths sides
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_MEDIA_VERSION_RANGE(ver_start__, ver_end__) \
{ .match_type = XE_RTP_MATCH_MEDIA_VERSION_RANGE, \
.ver_start = ver_start__, .ver_end = ver_end__, }
/**
* XE_RTP_RULE_MEDIA_VERSION_ANY_GT - Create rule matching media version on any GT
* @ver__: Media IP version to match
*
* Like XE_RTP_RULE_MEDIA_VERSION, but it matches even if the current GT being
* checked is not of the media type. It allows to add RTP entries to another
* GT when the device contains a Media IP with that version.
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_MEDIA_VERSION_ANY_GT(ver__) \
{ .match_type = XE_RTP_MATCH_MEDIA_VERSION_ANY_GT, \
.ver_start = ver__, }
/**
* XE_RTP_RULE_IS_INTEGRATED - Create a rule matching integrated graphics devices
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_IS_INTEGRATED \
{ .match_type = XE_RTP_MATCH_INTEGRATED }
/**
* XE_RTP_RULE_IS_DISCRETE - Create a rule matching discrete graphics devices
*
* Refer to XE_RTP_RULES() for expected usage.
*/
#define XE_RTP_RULE_IS_DISCRETE \
{ .match_type = XE_RTP_MATCH_DISCRETE }
/**
* XE_RTP_RULE_OR - Create an OR condition for rtp rules
*
* RTP rules are AND'ed when evaluated and all of them need to match.
* XE_RTP_RULE_OR allows to create set of rules where any of them matching is
* sufficient for the action to trigger. Example:
*
* .. code-block:: c
*
* const struct xe_rtp_entry_sr entries[] = {
* ...
* { XE_RTP_NAME("test-entry"),
* XE_RTP_RULES(PLATFORM(DG2), OR, PLATFORM(TIGERLAKE)),
* ...
* },
* ...
* };
*/
#define XE_RTP_RULE_OR \
{ .match_type = XE_RTP_MATCH_OR }
/**
* XE_RTP_ACTION_WR - Helper to write a value to the register, overriding all
* the bits
* @reg_: Register
* @val_: Value to set
* @...: Additional fields to override in the struct xe_rtp_action entry
*
* The correspondent notation in bspec is:
*
* REGNAME = VALUE
*/
#define XE_RTP_ACTION_WR(reg_, val_, ...) \
{ .reg = XE_RTP_DROP_CAST(reg_), \
.clr_bits = ~0u, .set_bits = (val_), \
.read_mask = (~0u), ##__VA_ARGS__ }
/**
* XE_RTP_ACTION_SET - Set bits from @val_ in the register.
* @reg_: Register
* @val_: Bits to set in the register
* @...: Additional fields to override in the struct xe_rtp_action entry
*
* For masked registers this translates to a single write, while for other
* registers it's a RMW. The correspondent bspec notation is (example for bits 2
* and 5, but could be any):
*
* REGNAME[2] = 1
* REGNAME[5] = 1
*/
#define XE_RTP_ACTION_SET(reg_, val_, ...) \
{ .reg = XE_RTP_DROP_CAST(reg_), \
.clr_bits = val_, .set_bits = val_, \
.read_mask = val_, ##__VA_ARGS__ }
/**
* XE_RTP_ACTION_CLR: Clear bits from @val_ in the register.
* @reg_: Register
* @val_: Bits to clear in the register
* @...: Additional fields to override in the struct xe_rtp_action entry
*
* For masked registers this translates to a single write, while for other
* registers it's a RMW. The correspondent bspec notation is (example for bits 2
* and 5, but could be any):
*
* REGNAME[2] = 0
* REGNAME[5] = 0
*/
#define XE_RTP_ACTION_CLR(reg_, val_, ...) \
{ .reg = XE_RTP_DROP_CAST(reg_), \
.clr_bits = val_, .set_bits = 0, \
.read_mask = val_, ##__VA_ARGS__ }
/**
* XE_RTP_ACTION_FIELD_SET: Set a bit range
* @reg_: Register
* @mask_bits_: Mask of bits to be changed in the register, forming a field
* @val_: Value to set in the field denoted by @mask_bits_
* @...: Additional fields to override in the struct xe_rtp_action entry
*
* For masked registers this translates to a single write, while for other
* registers it's a RMW. The correspondent bspec notation is:
*
* REGNAME[<end>:<start>] = VALUE
*/
#define XE_RTP_ACTION_FIELD_SET(reg_, mask_bits_, val_, ...) \
{ .reg = XE_RTP_DROP_CAST(reg_), \
.clr_bits = mask_bits_, .set_bits = val_, \
.read_mask = mask_bits_, ##__VA_ARGS__ }
#define XE_RTP_ACTION_FIELD_SET_NO_READ_MASK(reg_, mask_bits_, val_, ...) \
{ .reg = XE_RTP_DROP_CAST(reg_), \
.clr_bits = (mask_bits_), .set_bits = (val_), \
.read_mask = 0, ##__VA_ARGS__ }
/**
* XE_RTP_ACTION_WHITELIST - Add register to userspace whitelist
* @reg_: Register
* @val_: Whitelist-specific flags to set
* @...: Additional fields to override in the struct xe_rtp_action entry
*
* Add a register to the whitelist, allowing userspace to modify the ster with
* regular user privileges.
*/
#define XE_RTP_ACTION_WHITELIST(reg_, val_, ...) \
/* TODO fail build if ((flags) & ~(RING_FORCE_TO_NONPRIV_MASK_VALID)) */\
{ .reg = XE_RTP_DROP_CAST(reg_), \
.set_bits = val_, \
.clr_bits = RING_FORCE_TO_NONPRIV_MASK_VALID, \
##__VA_ARGS__ }
/**
* XE_RTP_NAME - Helper to set the name in xe_rtp_entry
* @s_: Name describing this rule, often a HW-specific number
*
* TODO: maybe move this behind a debug config?
*/
#define XE_RTP_NAME(s_) .name = (s_)
/**
* XE_RTP_ENTRY_FLAG - Helper to add multiple flags to a struct xe_rtp_entry_sr
* @...: Entry flags, without the ``XE_RTP_ENTRY_FLAG_`` prefix
*
* Helper to automatically add a ``XE_RTP_ENTRY_FLAG_`` prefix to the flags
* when defining struct xe_rtp_entry entries. Example:
*
* .. code-block:: c
*
* const struct xe_rtp_entry_sr wa_entries[] = {
* ...
* { XE_RTP_NAME("test-entry"),
* ...
* XE_RTP_ENTRY_FLAG(FOREACH_ENGINE),
* ...
* },
* ...
* };
*/
#define XE_RTP_ENTRY_FLAG(...) \
.flags = (XE_RTP_PASTE_FOREACH(ENTRY_FLAG_, BITWISE_OR, (__VA_ARGS__)))
/**
* XE_RTP_ACTION_FLAG - Helper to add multiple flags to a struct xe_rtp_action
* @...: Action flags, without the ``XE_RTP_ACTION_FLAG_`` prefix
*
* Helper to automatically add a ``XE_RTP_ACTION_FLAG_`` prefix to the flags
* when defining struct xe_rtp_action entries. Example:
*
* .. code-block:: c
*
* const struct xe_rtp_entry_sr wa_entries[] = {
* ...
* { XE_RTP_NAME("test-entry"),
* ...
* XE_RTP_ACTION_SET(..., XE_RTP_ACTION_FLAG(FOREACH_ENGINE)),
* ...
* },
* ...
* };
*/
#define XE_RTP_ACTION_FLAG(...) \
.flags = (XE_RTP_PASTE_FOREACH(ACTION_FLAG_, BITWISE_OR, (__VA_ARGS__)))
/**
* XE_RTP_RULES - Helper to set multiple rules to a struct xe_rtp_entry_sr entry
* @...: Rules
*
* At least one rule is needed and up to 6 are supported. Multiple rules are
* AND'ed together, i.e. all the rules must evaluate to true for the entry to
* be processed. See XE_RTP_MATCH_* for the possible match rules. Example:
*
* .. code-block:: c
*
* const struct xe_rtp_entry_sr wa_entries[] = {
* ...
* { XE_RTP_NAME("test-entry"),
* XE_RTP_RULES(SUBPLATFORM(DG2, G10), GRAPHICS_STEP(A0, B0)),
* ...
* },
* ...
* };
*/
#define XE_RTP_RULES(...) \
.n_rules = COUNT_ARGS(__VA_ARGS__), \
.rules = (const struct xe_rtp_rule[]) { \
XE_RTP_PASTE_FOREACH(RULE_, COMMA, (__VA_ARGS__)) \
}
/**
* XE_RTP_ACTIONS - Helper to set multiple actions to a struct xe_rtp_entry_sr
* @...: Actions to be taken
*
* At least one action is needed and up to 6 are supported. See XE_RTP_ACTION_*
* for the possible actions. Example:
*
* .. code-block:: c
*
* const struct xe_rtp_entry_sr wa_entries[] = {
* ...
* { XE_RTP_NAME("test-entry"),
* XE_RTP_RULES(...),
* XE_RTP_ACTIONS(SET(..), SET(...), CLR(...)),
* ...
* },
* ...
* };
*/
#define XE_RTP_ACTIONS(...) \
.n_actions = COUNT_ARGS(__VA_ARGS__), \
.actions = (const struct xe_rtp_action[]) { \
XE_RTP_PASTE_FOREACH(ACTION_, COMMA, (__VA_ARGS__)) \
}
#define XE_RTP_PROCESS_CTX_INITIALIZER(arg__) _Generic((arg__), \
struct xe_hw_engine * : (struct xe_rtp_process_ctx){ { (void *)(arg__) }, XE_RTP_PROCESS_TYPE_ENGINE }, \
struct xe_gt * : (struct xe_rtp_process_ctx){ { (void *)(arg__) }, XE_RTP_PROCESS_TYPE_GT })
void xe_rtp_process_ctx_enable_active_tracking(struct xe_rtp_process_ctx *ctx,
unsigned long *active_entries,
size_t n_entries);
void xe_rtp_process_to_sr(struct xe_rtp_process_ctx *ctx,
const struct xe_rtp_entry_sr *entries,
struct xe_reg_sr *sr);
void xe_rtp_process(struct xe_rtp_process_ctx *ctx,
const struct xe_rtp_entry *entries);
/* Match functions to be used with XE_RTP_MATCH_FUNC */
/**
* xe_rtp_match_even_instance - Match if engine instance is even
* @gt: GT structure
* @hwe: Engine instance
*
* Returns: true if engine instance is even, false otherwise
*/
bool xe_rtp_match_even_instance(const struct xe_gt *gt,
const struct xe_hw_engine *hwe);
/*
* xe_rtp_match_first_render_or_compute - Match if it's first render or compute
* engine in the GT
*
* @gt: GT structure
* @hwe: Engine instance
*
* Registers on the render reset domain need to have their values re-applied
* when any of those engines are reset. Since the engines reset together, a
* programming can be set to just one of them. For simplicity the first engine
* of either render or compute class can be chosen.
*
* Returns: true if engine id is the first to match the render reset domain,
* false otherwise.
*/
bool xe_rtp_match_first_render_or_compute(const struct xe_gt *gt,
const struct xe_hw_engine *hwe);
/*
* xe_rtp_match_first_gslice_fused_off - Match when first gslice is fused off
*
* @gt: GT structure
* @hwe: Engine instance
*
* Returns: true if first gslice is fused off, false otherwise.
*/
bool xe_rtp_match_first_gslice_fused_off(const struct xe_gt *gt,
const struct xe_hw_engine *hwe);
#endif