blob: 85dbc3ea4da5f956e5ffd2cdb8ce9033072ff9b0 [file] [log] [blame]
/* SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) */
/* Copyright (c) 2024 Meta Platforms, Inc. and affiliates. */
#pragma once
#include "bpf_arena_common.h"
struct arena_list_node;
typedef struct arena_list_node __arena arena_list_node_t;
struct arena_list_node {
arena_list_node_t *next;
arena_list_node_t * __arena *pprev;
};
struct arena_list_head {
struct arena_list_node __arena *first;
};
typedef struct arena_list_head __arena arena_list_head_t;
#define list_entry(ptr, type, member) arena_container_of(ptr, type, member)
#define list_entry_safe(ptr, type, member) \
({ typeof(*ptr) * ___ptr = (ptr); \
___ptr ? ({ cast_kern(___ptr); list_entry(___ptr, type, member); }) : NULL; \
})
#ifndef __BPF__
static inline void *bpf_iter_num_new(struct bpf_iter_num *it, int i, int j) { return NULL; }
static inline void bpf_iter_num_destroy(struct bpf_iter_num *it) {}
static inline bool bpf_iter_num_next(struct bpf_iter_num *it) { return true; }
#define cond_break ({})
#define can_loop true
#endif
/* Safely walk link list elements. Deletion of elements is allowed. */
#define list_for_each_entry(pos, head, member) \
for (void * ___tmp = (pos = list_entry_safe((head)->first, \
typeof(*(pos)), member), \
(void *)0); \
pos && ({ ___tmp = (void *)pos->member.next; 1; }) && can_loop; \
pos = list_entry_safe((void __arena *)___tmp, typeof(*(pos)), member))
static inline void list_add_head(arena_list_node_t *n, arena_list_head_t *h)
{
arena_list_node_t *first = h->first, * __arena *tmp;
cast_user(first);
cast_kern(n);
WRITE_ONCE(n->next, first);
cast_kern(first);
if (first) {
tmp = &n->next;
cast_user(tmp);
WRITE_ONCE(first->pprev, tmp);
}
cast_user(n);
WRITE_ONCE(h->first, n);
tmp = &h->first;
cast_user(tmp);
cast_kern(n);
WRITE_ONCE(n->pprev, tmp);
}
static inline void __list_del(arena_list_node_t *n)
{
arena_list_node_t *next = n->next, *tmp;
arena_list_node_t * __arena *pprev = n->pprev;
cast_user(next);
cast_kern(pprev);
tmp = *pprev;
cast_kern(tmp);
WRITE_ONCE(tmp, next);
if (next) {
cast_user(pprev);
cast_kern(next);
WRITE_ONCE(next->pprev, pprev);
}
}
#define POISON_POINTER_DELTA 0
#define LIST_POISON1 ((void __arena *) 0x100 + POISON_POINTER_DELTA)
#define LIST_POISON2 ((void __arena *) 0x122 + POISON_POINTER_DELTA)
static inline void list_del(arena_list_node_t *n)
{
__list_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
}