| /* |
| * Copyright 2015 Advanced Micro Devices, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| /** |
| * DOC: Overview |
| * |
| * The GPU scheduler provides entities which allow userspace to push jobs |
| * into software queues which are then scheduled on a hardware run queue. |
| * The software queues have a priority among them. The scheduler selects the entities |
| * from the run queue using a FIFO. The scheduler provides dependency handling |
| * features among jobs. The driver is supposed to provide callback functions for |
| * backend operations to the scheduler like submitting a job to hardware run queue, |
| * returning the dependencies of a job etc. |
| * |
| * The organisation of the scheduler is the following: |
| * |
| * 1. Each hw run queue has one scheduler |
| * 2. Each scheduler has multiple run queues with different priorities |
| * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) |
| * 3. Each scheduler run queue has a queue of entities to schedule |
| * 4. Entities themselves maintain a queue of jobs that will be scheduled on |
| * the hardware. |
| * |
| * The jobs in a entity are always scheduled in the order that they were pushed. |
| * |
| * Note that once a job was taken from the entities queue and pushed to the |
| * hardware, i.e. the pending queue, the entity must not be referenced anymore |
| * through the jobs entity pointer. |
| */ |
| |
| /** |
| * DOC: Flow Control |
| * |
| * The DRM GPU scheduler provides a flow control mechanism to regulate the rate |
| * in which the jobs fetched from scheduler entities are executed. |
| * |
| * In this context the &drm_gpu_scheduler keeps track of a driver specified |
| * credit limit representing the capacity of this scheduler and a credit count; |
| * every &drm_sched_job carries a driver specified number of credits. |
| * |
| * Once a job is executed (but not yet finished), the job's credits contribute |
| * to the scheduler's credit count until the job is finished. If by executing |
| * one more job the scheduler's credit count would exceed the scheduler's |
| * credit limit, the job won't be executed. Instead, the scheduler will wait |
| * until the credit count has decreased enough to not overflow its credit limit. |
| * This implies waiting for previously executed jobs. |
| * |
| * Optionally, drivers may register a callback (update_job_credits) provided by |
| * struct drm_sched_backend_ops to update the job's credits dynamically. The |
| * scheduler executes this callback every time the scheduler considers a job for |
| * execution and subsequently checks whether the job fits the scheduler's credit |
| * limit. |
| */ |
| |
| #include <linux/wait.h> |
| #include <linux/sched.h> |
| #include <linux/completion.h> |
| #include <linux/dma-resv.h> |
| #include <uapi/linux/sched/types.h> |
| |
| #include <drm/drm_print.h> |
| #include <drm/drm_gem.h> |
| #include <drm/drm_syncobj.h> |
| #include <drm/gpu_scheduler.h> |
| #include <drm/spsc_queue.h> |
| |
| #define CREATE_TRACE_POINTS |
| #include "gpu_scheduler_trace.h" |
| |
| #ifdef CONFIG_LOCKDEP |
| static struct lockdep_map drm_sched_lockdep_map = { |
| .name = "drm_sched_lockdep_map" |
| }; |
| #endif |
| |
| #define to_drm_sched_job(sched_job) \ |
| container_of((sched_job), struct drm_sched_job, queue_node) |
| |
| int drm_sched_policy = DRM_SCHED_POLICY_FIFO; |
| |
| /** |
| * DOC: sched_policy (int) |
| * Used to override default entities scheduling policy in a run queue. |
| */ |
| MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default)."); |
| module_param_named(sched_policy, drm_sched_policy, int, 0444); |
| |
| static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched) |
| { |
| u32 credits; |
| |
| drm_WARN_ON(sched, check_sub_overflow(sched->credit_limit, |
| atomic_read(&sched->credit_count), |
| &credits)); |
| |
| return credits; |
| } |
| |
| /** |
| * drm_sched_can_queue -- Can we queue more to the hardware? |
| * @sched: scheduler instance |
| * @entity: the scheduler entity |
| * |
| * Return true if we can push at least one more job from @entity, false |
| * otherwise. |
| */ |
| static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity) |
| { |
| struct drm_sched_job *s_job; |
| |
| s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); |
| if (!s_job) |
| return false; |
| |
| if (sched->ops->update_job_credits) { |
| s_job->credits = sched->ops->update_job_credits(s_job); |
| |
| drm_WARN(sched, !s_job->credits, |
| "Jobs with zero credits bypass job-flow control.\n"); |
| } |
| |
| /* If a job exceeds the credit limit, truncate it to the credit limit |
| * itself to guarantee forward progress. |
| */ |
| if (drm_WARN(sched, s_job->credits > sched->credit_limit, |
| "Jobs may not exceed the credit limit, truncate.\n")) |
| s_job->credits = sched->credit_limit; |
| |
| return drm_sched_available_credits(sched) >= s_job->credits; |
| } |
| |
| static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a, |
| const struct rb_node *b) |
| { |
| struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node); |
| struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node); |
| |
| return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting); |
| } |
| |
| static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity) |
| { |
| struct drm_sched_rq *rq = entity->rq; |
| |
| if (!RB_EMPTY_NODE(&entity->rb_tree_node)) { |
| rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root); |
| RB_CLEAR_NODE(&entity->rb_tree_node); |
| } |
| } |
| |
| void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) |
| { |
| /* |
| * Both locks need to be grabbed, one to protect from entity->rq change |
| * for entity from within concurrent drm_sched_entity_select_rq and the |
| * other to update the rb tree structure. |
| */ |
| spin_lock(&entity->rq_lock); |
| spin_lock(&entity->rq->lock); |
| |
| drm_sched_rq_remove_fifo_locked(entity); |
| |
| entity->oldest_job_waiting = ts; |
| |
| rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root, |
| drm_sched_entity_compare_before); |
| |
| spin_unlock(&entity->rq->lock); |
| spin_unlock(&entity->rq_lock); |
| } |
| |
| /** |
| * drm_sched_rq_init - initialize a given run queue struct |
| * |
| * @sched: scheduler instance to associate with this run queue |
| * @rq: scheduler run queue |
| * |
| * Initializes a scheduler runqueue. |
| */ |
| static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, |
| struct drm_sched_rq *rq) |
| { |
| spin_lock_init(&rq->lock); |
| INIT_LIST_HEAD(&rq->entities); |
| rq->rb_tree_root = RB_ROOT_CACHED; |
| rq->current_entity = NULL; |
| rq->sched = sched; |
| } |
| |
| /** |
| * drm_sched_rq_add_entity - add an entity |
| * |
| * @rq: scheduler run queue |
| * @entity: scheduler entity |
| * |
| * Adds a scheduler entity to the run queue. |
| */ |
| void drm_sched_rq_add_entity(struct drm_sched_rq *rq, |
| struct drm_sched_entity *entity) |
| { |
| if (!list_empty(&entity->list)) |
| return; |
| |
| spin_lock(&rq->lock); |
| |
| atomic_inc(rq->sched->score); |
| list_add_tail(&entity->list, &rq->entities); |
| |
| spin_unlock(&rq->lock); |
| } |
| |
| /** |
| * drm_sched_rq_remove_entity - remove an entity |
| * |
| * @rq: scheduler run queue |
| * @entity: scheduler entity |
| * |
| * Removes a scheduler entity from the run queue. |
| */ |
| void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, |
| struct drm_sched_entity *entity) |
| { |
| if (list_empty(&entity->list)) |
| return; |
| |
| spin_lock(&rq->lock); |
| |
| atomic_dec(rq->sched->score); |
| list_del_init(&entity->list); |
| |
| if (rq->current_entity == entity) |
| rq->current_entity = NULL; |
| |
| if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) |
| drm_sched_rq_remove_fifo_locked(entity); |
| |
| spin_unlock(&rq->lock); |
| } |
| |
| /** |
| * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run |
| * |
| * @sched: the gpu scheduler |
| * @rq: scheduler run queue to check. |
| * |
| * Try to find the next ready entity. |
| * |
| * Return an entity if one is found; return an error-pointer (!NULL) if an |
| * entity was ready, but the scheduler had insufficient credits to accommodate |
| * its job; return NULL, if no ready entity was found. |
| */ |
| static struct drm_sched_entity * |
| drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched, |
| struct drm_sched_rq *rq) |
| { |
| struct drm_sched_entity *entity; |
| |
| spin_lock(&rq->lock); |
| |
| entity = rq->current_entity; |
| if (entity) { |
| list_for_each_entry_continue(entity, &rq->entities, list) { |
| if (drm_sched_entity_is_ready(entity)) { |
| /* If we can't queue yet, preserve the current |
| * entity in terms of fairness. |
| */ |
| if (!drm_sched_can_queue(sched, entity)) { |
| spin_unlock(&rq->lock); |
| return ERR_PTR(-ENOSPC); |
| } |
| |
| rq->current_entity = entity; |
| reinit_completion(&entity->entity_idle); |
| spin_unlock(&rq->lock); |
| return entity; |
| } |
| } |
| } |
| |
| list_for_each_entry(entity, &rq->entities, list) { |
| if (drm_sched_entity_is_ready(entity)) { |
| /* If we can't queue yet, preserve the current entity in |
| * terms of fairness. |
| */ |
| if (!drm_sched_can_queue(sched, entity)) { |
| spin_unlock(&rq->lock); |
| return ERR_PTR(-ENOSPC); |
| } |
| |
| rq->current_entity = entity; |
| reinit_completion(&entity->entity_idle); |
| spin_unlock(&rq->lock); |
| return entity; |
| } |
| |
| if (entity == rq->current_entity) |
| break; |
| } |
| |
| spin_unlock(&rq->lock); |
| |
| return NULL; |
| } |
| |
| /** |
| * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run |
| * |
| * @sched: the gpu scheduler |
| * @rq: scheduler run queue to check. |
| * |
| * Find oldest waiting ready entity. |
| * |
| * Return an entity if one is found; return an error-pointer (!NULL) if an |
| * entity was ready, but the scheduler had insufficient credits to accommodate |
| * its job; return NULL, if no ready entity was found. |
| */ |
| static struct drm_sched_entity * |
| drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched, |
| struct drm_sched_rq *rq) |
| { |
| struct rb_node *rb; |
| |
| spin_lock(&rq->lock); |
| for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) { |
| struct drm_sched_entity *entity; |
| |
| entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node); |
| if (drm_sched_entity_is_ready(entity)) { |
| /* If we can't queue yet, preserve the current entity in |
| * terms of fairness. |
| */ |
| if (!drm_sched_can_queue(sched, entity)) { |
| spin_unlock(&rq->lock); |
| return ERR_PTR(-ENOSPC); |
| } |
| |
| rq->current_entity = entity; |
| reinit_completion(&entity->entity_idle); |
| break; |
| } |
| } |
| spin_unlock(&rq->lock); |
| |
| return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL; |
| } |
| |
| /** |
| * drm_sched_run_job_queue - enqueue run-job work |
| * @sched: scheduler instance |
| */ |
| static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) |
| { |
| if (!READ_ONCE(sched->pause_submit)) |
| queue_work(sched->submit_wq, &sched->work_run_job); |
| } |
| |
| /** |
| * __drm_sched_run_free_queue - enqueue free-job work |
| * @sched: scheduler instance |
| */ |
| static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched) |
| { |
| if (!READ_ONCE(sched->pause_submit)) |
| queue_work(sched->submit_wq, &sched->work_free_job); |
| } |
| |
| /** |
| * drm_sched_run_free_queue - enqueue free-job work if ready |
| * @sched: scheduler instance |
| */ |
| static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_job *job; |
| |
| spin_lock(&sched->job_list_lock); |
| job = list_first_entry_or_null(&sched->pending_list, |
| struct drm_sched_job, list); |
| if (job && dma_fence_is_signaled(&job->s_fence->finished)) |
| __drm_sched_run_free_queue(sched); |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| /** |
| * drm_sched_job_done - complete a job |
| * @s_job: pointer to the job which is done |
| * |
| * Finish the job's fence and wake up the worker thread. |
| */ |
| static void drm_sched_job_done(struct drm_sched_job *s_job, int result) |
| { |
| struct drm_sched_fence *s_fence = s_job->s_fence; |
| struct drm_gpu_scheduler *sched = s_fence->sched; |
| |
| atomic_sub(s_job->credits, &sched->credit_count); |
| atomic_dec(sched->score); |
| |
| trace_drm_sched_process_job(s_fence); |
| |
| dma_fence_get(&s_fence->finished); |
| drm_sched_fence_finished(s_fence, result); |
| dma_fence_put(&s_fence->finished); |
| __drm_sched_run_free_queue(sched); |
| } |
| |
| /** |
| * drm_sched_job_done_cb - the callback for a done job |
| * @f: fence |
| * @cb: fence callbacks |
| */ |
| static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) |
| { |
| struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); |
| |
| drm_sched_job_done(s_job, f->error); |
| } |
| |
| /** |
| * drm_sched_start_timeout - start timeout for reset worker |
| * |
| * @sched: scheduler instance to start the worker for |
| * |
| * Start the timeout for the given scheduler. |
| */ |
| static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) |
| { |
| lockdep_assert_held(&sched->job_list_lock); |
| |
| if (sched->timeout != MAX_SCHEDULE_TIMEOUT && |
| !list_empty(&sched->pending_list)) |
| mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); |
| } |
| |
| static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched) |
| { |
| spin_lock(&sched->job_list_lock); |
| drm_sched_start_timeout(sched); |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| /** |
| * drm_sched_tdr_queue_imm: - immediately start job timeout handler |
| * |
| * @sched: scheduler for which the timeout handling should be started. |
| * |
| * Start timeout handling immediately for the named scheduler. |
| */ |
| void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched) |
| { |
| spin_lock(&sched->job_list_lock); |
| sched->timeout = 0; |
| drm_sched_start_timeout(sched); |
| spin_unlock(&sched->job_list_lock); |
| } |
| EXPORT_SYMBOL(drm_sched_tdr_queue_imm); |
| |
| /** |
| * drm_sched_fault - immediately start timeout handler |
| * |
| * @sched: scheduler where the timeout handling should be started. |
| * |
| * Start timeout handling immediately when the driver detects a hardware fault. |
| */ |
| void drm_sched_fault(struct drm_gpu_scheduler *sched) |
| { |
| if (sched->timeout_wq) |
| mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); |
| } |
| EXPORT_SYMBOL(drm_sched_fault); |
| |
| /** |
| * drm_sched_suspend_timeout - Suspend scheduler job timeout |
| * |
| * @sched: scheduler instance for which to suspend the timeout |
| * |
| * Suspend the delayed work timeout for the scheduler. This is done by |
| * modifying the delayed work timeout to an arbitrary large value, |
| * MAX_SCHEDULE_TIMEOUT in this case. |
| * |
| * Returns the timeout remaining |
| * |
| */ |
| unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) |
| { |
| unsigned long sched_timeout, now = jiffies; |
| |
| sched_timeout = sched->work_tdr.timer.expires; |
| |
| /* |
| * Modify the timeout to an arbitrarily large value. This also prevents |
| * the timeout to be restarted when new submissions arrive |
| */ |
| if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) |
| && time_after(sched_timeout, now)) |
| return sched_timeout - now; |
| else |
| return sched->timeout; |
| } |
| EXPORT_SYMBOL(drm_sched_suspend_timeout); |
| |
| /** |
| * drm_sched_resume_timeout - Resume scheduler job timeout |
| * |
| * @sched: scheduler instance for which to resume the timeout |
| * @remaining: remaining timeout |
| * |
| * Resume the delayed work timeout for the scheduler. |
| */ |
| void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, |
| unsigned long remaining) |
| { |
| spin_lock(&sched->job_list_lock); |
| |
| if (list_empty(&sched->pending_list)) |
| cancel_delayed_work(&sched->work_tdr); |
| else |
| mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); |
| |
| spin_unlock(&sched->job_list_lock); |
| } |
| EXPORT_SYMBOL(drm_sched_resume_timeout); |
| |
| static void drm_sched_job_begin(struct drm_sched_job *s_job) |
| { |
| struct drm_gpu_scheduler *sched = s_job->sched; |
| |
| spin_lock(&sched->job_list_lock); |
| list_add_tail(&s_job->list, &sched->pending_list); |
| drm_sched_start_timeout(sched); |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| static void drm_sched_job_timedout(struct work_struct *work) |
| { |
| struct drm_gpu_scheduler *sched; |
| struct drm_sched_job *job; |
| enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL; |
| |
| sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); |
| |
| /* Protects against concurrent deletion in drm_sched_get_finished_job */ |
| spin_lock(&sched->job_list_lock); |
| job = list_first_entry_or_null(&sched->pending_list, |
| struct drm_sched_job, list); |
| |
| if (job) { |
| /* |
| * Remove the bad job so it cannot be freed by concurrent |
| * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread |
| * is parked at which point it's safe. |
| */ |
| list_del_init(&job->list); |
| spin_unlock(&sched->job_list_lock); |
| |
| status = job->sched->ops->timedout_job(job); |
| |
| /* |
| * Guilty job did complete and hence needs to be manually removed |
| * See drm_sched_stop doc. |
| */ |
| if (sched->free_guilty) { |
| job->sched->ops->free_job(job); |
| sched->free_guilty = false; |
| } |
| } else { |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| if (status != DRM_GPU_SCHED_STAT_ENODEV) |
| drm_sched_start_timeout_unlocked(sched); |
| } |
| |
| /** |
| * drm_sched_stop - stop the scheduler |
| * |
| * @sched: scheduler instance |
| * @bad: job which caused the time out |
| * |
| * Stop the scheduler and also removes and frees all completed jobs. |
| * Note: bad job will not be freed as it might be used later and so it's |
| * callers responsibility to release it manually if it's not part of the |
| * pending list any more. |
| * |
| */ |
| void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) |
| { |
| struct drm_sched_job *s_job, *tmp; |
| |
| drm_sched_wqueue_stop(sched); |
| |
| /* |
| * Reinsert back the bad job here - now it's safe as |
| * drm_sched_get_finished_job cannot race against us and release the |
| * bad job at this point - we parked (waited for) any in progress |
| * (earlier) cleanups and drm_sched_get_finished_job will not be called |
| * now until the scheduler thread is unparked. |
| */ |
| if (bad && bad->sched == sched) |
| /* |
| * Add at the head of the queue to reflect it was the earliest |
| * job extracted. |
| */ |
| list_add(&bad->list, &sched->pending_list); |
| |
| /* |
| * Iterate the job list from later to earlier one and either deactive |
| * their HW callbacks or remove them from pending list if they already |
| * signaled. |
| * This iteration is thread safe as sched thread is stopped. |
| */ |
| list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, |
| list) { |
| if (s_job->s_fence->parent && |
| dma_fence_remove_callback(s_job->s_fence->parent, |
| &s_job->cb)) { |
| dma_fence_put(s_job->s_fence->parent); |
| s_job->s_fence->parent = NULL; |
| atomic_sub(s_job->credits, &sched->credit_count); |
| } else { |
| /* |
| * remove job from pending_list. |
| * Locking here is for concurrent resume timeout |
| */ |
| spin_lock(&sched->job_list_lock); |
| list_del_init(&s_job->list); |
| spin_unlock(&sched->job_list_lock); |
| |
| /* |
| * Wait for job's HW fence callback to finish using s_job |
| * before releasing it. |
| * |
| * Job is still alive so fence refcount at least 1 |
| */ |
| dma_fence_wait(&s_job->s_fence->finished, false); |
| |
| /* |
| * We must keep bad job alive for later use during |
| * recovery by some of the drivers but leave a hint |
| * that the guilty job must be released. |
| */ |
| if (bad != s_job) |
| sched->ops->free_job(s_job); |
| else |
| sched->free_guilty = true; |
| } |
| } |
| |
| /* |
| * Stop pending timer in flight as we rearm it in drm_sched_start. This |
| * avoids the pending timeout work in progress to fire right away after |
| * this TDR finished and before the newly restarted jobs had a |
| * chance to complete. |
| */ |
| cancel_delayed_work(&sched->work_tdr); |
| } |
| |
| EXPORT_SYMBOL(drm_sched_stop); |
| |
| /** |
| * drm_sched_start - recover jobs after a reset |
| * |
| * @sched: scheduler instance |
| * |
| */ |
| void drm_sched_start(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_job *s_job, *tmp; |
| |
| /* |
| * Locking the list is not required here as the sched thread is parked |
| * so no new jobs are being inserted or removed. Also concurrent |
| * GPU recovers can't run in parallel. |
| */ |
| list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { |
| struct dma_fence *fence = s_job->s_fence->parent; |
| |
| atomic_add(s_job->credits, &sched->credit_count); |
| |
| if (!fence) { |
| drm_sched_job_done(s_job, -ECANCELED); |
| continue; |
| } |
| |
| if (dma_fence_add_callback(fence, &s_job->cb, |
| drm_sched_job_done_cb)) |
| drm_sched_job_done(s_job, fence->error); |
| } |
| |
| drm_sched_start_timeout_unlocked(sched); |
| drm_sched_wqueue_start(sched); |
| } |
| EXPORT_SYMBOL(drm_sched_start); |
| |
| /** |
| * drm_sched_resubmit_jobs - Deprecated, don't use in new code! |
| * |
| * @sched: scheduler instance |
| * |
| * Re-submitting jobs was a concept AMD came up as cheap way to implement |
| * recovery after a job timeout. |
| * |
| * This turned out to be not working very well. First of all there are many |
| * problem with the dma_fence implementation and requirements. Either the |
| * implementation is risking deadlocks with core memory management or violating |
| * documented implementation details of the dma_fence object. |
| * |
| * Drivers can still save and restore their state for recovery operations, but |
| * we shouldn't make this a general scheduler feature around the dma_fence |
| * interface. |
| */ |
| void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_job *s_job, *tmp; |
| uint64_t guilty_context; |
| bool found_guilty = false; |
| struct dma_fence *fence; |
| |
| list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { |
| struct drm_sched_fence *s_fence = s_job->s_fence; |
| |
| if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { |
| found_guilty = true; |
| guilty_context = s_job->s_fence->scheduled.context; |
| } |
| |
| if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) |
| dma_fence_set_error(&s_fence->finished, -ECANCELED); |
| |
| fence = sched->ops->run_job(s_job); |
| |
| if (IS_ERR_OR_NULL(fence)) { |
| if (IS_ERR(fence)) |
| dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); |
| |
| s_job->s_fence->parent = NULL; |
| } else { |
| |
| s_job->s_fence->parent = dma_fence_get(fence); |
| |
| /* Drop for orignal kref_init */ |
| dma_fence_put(fence); |
| } |
| } |
| } |
| EXPORT_SYMBOL(drm_sched_resubmit_jobs); |
| |
| /** |
| * drm_sched_job_init - init a scheduler job |
| * @job: scheduler job to init |
| * @entity: scheduler entity to use |
| * @credits: the number of credits this job contributes to the schedulers |
| * credit limit |
| * @owner: job owner for debugging |
| * |
| * Refer to drm_sched_entity_push_job() documentation |
| * for locking considerations. |
| * |
| * Drivers must make sure drm_sched_job_cleanup() if this function returns |
| * successfully, even when @job is aborted before drm_sched_job_arm() is called. |
| * |
| * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware |
| * has died, which can mean that there's no valid runqueue for a @entity. |
| * This function returns -ENOENT in this case (which probably should be -EIO as |
| * a more meanigful return value). |
| * |
| * Returns 0 for success, negative error code otherwise. |
| */ |
| int drm_sched_job_init(struct drm_sched_job *job, |
| struct drm_sched_entity *entity, |
| u32 credits, void *owner) |
| { |
| if (!entity->rq) { |
| /* This will most likely be followed by missing frames |
| * or worse--a blank screen--leave a trail in the |
| * logs, so this can be debugged easier. |
| */ |
| drm_err(job->sched, "%s: entity has no rq!\n", __func__); |
| return -ENOENT; |
| } |
| |
| if (unlikely(!credits)) { |
| pr_err("*ERROR* %s: credits cannot be 0!\n", __func__); |
| return -EINVAL; |
| } |
| |
| job->entity = entity; |
| job->credits = credits; |
| job->s_fence = drm_sched_fence_alloc(entity, owner); |
| if (!job->s_fence) |
| return -ENOMEM; |
| |
| INIT_LIST_HEAD(&job->list); |
| |
| xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); |
| |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_job_init); |
| |
| /** |
| * drm_sched_job_arm - arm a scheduler job for execution |
| * @job: scheduler job to arm |
| * |
| * This arms a scheduler job for execution. Specifically it initializes the |
| * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv |
| * or other places that need to track the completion of this job. |
| * |
| * Refer to drm_sched_entity_push_job() documentation for locking |
| * considerations. |
| * |
| * This can only be called if drm_sched_job_init() succeeded. |
| */ |
| void drm_sched_job_arm(struct drm_sched_job *job) |
| { |
| struct drm_gpu_scheduler *sched; |
| struct drm_sched_entity *entity = job->entity; |
| |
| BUG_ON(!entity); |
| drm_sched_entity_select_rq(entity); |
| sched = entity->rq->sched; |
| |
| job->sched = sched; |
| job->s_priority = entity->priority; |
| job->id = atomic64_inc_return(&sched->job_id_count); |
| |
| drm_sched_fence_init(job->s_fence, job->entity); |
| } |
| EXPORT_SYMBOL(drm_sched_job_arm); |
| |
| /** |
| * drm_sched_job_add_dependency - adds the fence as a job dependency |
| * @job: scheduler job to add the dependencies to |
| * @fence: the dma_fence to add to the list of dependencies. |
| * |
| * Note that @fence is consumed in both the success and error cases. |
| * |
| * Returns: |
| * 0 on success, or an error on failing to expand the array. |
| */ |
| int drm_sched_job_add_dependency(struct drm_sched_job *job, |
| struct dma_fence *fence) |
| { |
| struct dma_fence *entry; |
| unsigned long index; |
| u32 id = 0; |
| int ret; |
| |
| if (!fence) |
| return 0; |
| |
| /* Deduplicate if we already depend on a fence from the same context. |
| * This lets the size of the array of deps scale with the number of |
| * engines involved, rather than the number of BOs. |
| */ |
| xa_for_each(&job->dependencies, index, entry) { |
| if (entry->context != fence->context) |
| continue; |
| |
| if (dma_fence_is_later(fence, entry)) { |
| dma_fence_put(entry); |
| xa_store(&job->dependencies, index, fence, GFP_KERNEL); |
| } else { |
| dma_fence_put(fence); |
| } |
| return 0; |
| } |
| |
| ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); |
| if (ret != 0) |
| dma_fence_put(fence); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(drm_sched_job_add_dependency); |
| |
| /** |
| * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency |
| * @job: scheduler job to add the dependencies to |
| * @file: drm file private pointer |
| * @handle: syncobj handle to lookup |
| * @point: timeline point |
| * |
| * This adds the fence matching the given syncobj to @job. |
| * |
| * Returns: |
| * 0 on success, or an error on failing to expand the array. |
| */ |
| int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job, |
| struct drm_file *file, |
| u32 handle, |
| u32 point) |
| { |
| struct dma_fence *fence; |
| int ret; |
| |
| ret = drm_syncobj_find_fence(file, handle, point, 0, &fence); |
| if (ret) |
| return ret; |
| |
| return drm_sched_job_add_dependency(job, fence); |
| } |
| EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency); |
| |
| /** |
| * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job |
| * @job: scheduler job to add the dependencies to |
| * @resv: the dma_resv object to get the fences from |
| * @usage: the dma_resv_usage to use to filter the fences |
| * |
| * This adds all fences matching the given usage from @resv to @job. |
| * Must be called with the @resv lock held. |
| * |
| * Returns: |
| * 0 on success, or an error on failing to expand the array. |
| */ |
| int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job, |
| struct dma_resv *resv, |
| enum dma_resv_usage usage) |
| { |
| struct dma_resv_iter cursor; |
| struct dma_fence *fence; |
| int ret; |
| |
| dma_resv_assert_held(resv); |
| |
| dma_resv_for_each_fence(&cursor, resv, usage, fence) { |
| /* Make sure to grab an additional ref on the added fence */ |
| dma_fence_get(fence); |
| ret = drm_sched_job_add_dependency(job, fence); |
| if (ret) { |
| dma_fence_put(fence); |
| return ret; |
| } |
| } |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies); |
| |
| /** |
| * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job |
| * dependencies |
| * @job: scheduler job to add the dependencies to |
| * @obj: the gem object to add new dependencies from. |
| * @write: whether the job might write the object (so we need to depend on |
| * shared fences in the reservation object). |
| * |
| * This should be called after drm_gem_lock_reservations() on your array of |
| * GEM objects used in the job but before updating the reservations with your |
| * own fences. |
| * |
| * Returns: |
| * 0 on success, or an error on failing to expand the array. |
| */ |
| int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, |
| struct drm_gem_object *obj, |
| bool write) |
| { |
| return drm_sched_job_add_resv_dependencies(job, obj->resv, |
| dma_resv_usage_rw(write)); |
| } |
| EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); |
| |
| /** |
| * drm_sched_job_cleanup - clean up scheduler job resources |
| * @job: scheduler job to clean up |
| * |
| * Cleans up the resources allocated with drm_sched_job_init(). |
| * |
| * Drivers should call this from their error unwind code if @job is aborted |
| * before drm_sched_job_arm() is called. |
| * |
| * After that point of no return @job is committed to be executed by the |
| * scheduler, and this function should be called from the |
| * &drm_sched_backend_ops.free_job callback. |
| */ |
| void drm_sched_job_cleanup(struct drm_sched_job *job) |
| { |
| struct dma_fence *fence; |
| unsigned long index; |
| |
| if (kref_read(&job->s_fence->finished.refcount)) { |
| /* drm_sched_job_arm() has been called */ |
| dma_fence_put(&job->s_fence->finished); |
| } else { |
| /* aborted job before committing to run it */ |
| drm_sched_fence_free(job->s_fence); |
| } |
| |
| job->s_fence = NULL; |
| |
| xa_for_each(&job->dependencies, index, fence) { |
| dma_fence_put(fence); |
| } |
| xa_destroy(&job->dependencies); |
| |
| } |
| EXPORT_SYMBOL(drm_sched_job_cleanup); |
| |
| /** |
| * drm_sched_wakeup - Wake up the scheduler if it is ready to queue |
| * @sched: scheduler instance |
| * |
| * Wake up the scheduler if we can queue jobs. |
| */ |
| void drm_sched_wakeup(struct drm_gpu_scheduler *sched) |
| { |
| drm_sched_run_job_queue(sched); |
| } |
| |
| /** |
| * drm_sched_select_entity - Select next entity to process |
| * |
| * @sched: scheduler instance |
| * |
| * Return an entity to process or NULL if none are found. |
| * |
| * Note, that we break out of the for-loop when "entity" is non-null, which can |
| * also be an error-pointer--this assures we don't process lower priority |
| * run-queues. See comments in the respectively called functions. |
| */ |
| static struct drm_sched_entity * |
| drm_sched_select_entity(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_entity *entity; |
| int i; |
| |
| /* Start with the highest priority. |
| */ |
| for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { |
| entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ? |
| drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) : |
| drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]); |
| if (entity) |
| break; |
| } |
| |
| return IS_ERR(entity) ? NULL : entity; |
| } |
| |
| /** |
| * drm_sched_get_finished_job - fetch the next finished job to be destroyed |
| * |
| * @sched: scheduler instance |
| * |
| * Returns the next finished job from the pending list (if there is one) |
| * ready for it to be destroyed. |
| */ |
| static struct drm_sched_job * |
| drm_sched_get_finished_job(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_job *job, *next; |
| |
| spin_lock(&sched->job_list_lock); |
| |
| job = list_first_entry_or_null(&sched->pending_list, |
| struct drm_sched_job, list); |
| |
| if (job && dma_fence_is_signaled(&job->s_fence->finished)) { |
| /* remove job from pending_list */ |
| list_del_init(&job->list); |
| |
| /* cancel this job's TO timer */ |
| cancel_delayed_work(&sched->work_tdr); |
| /* make the scheduled timestamp more accurate */ |
| next = list_first_entry_or_null(&sched->pending_list, |
| typeof(*next), list); |
| |
| if (next) { |
| if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, |
| &next->s_fence->scheduled.flags)) |
| next->s_fence->scheduled.timestamp = |
| dma_fence_timestamp(&job->s_fence->finished); |
| /* start TO timer for next job */ |
| drm_sched_start_timeout(sched); |
| } |
| } else { |
| job = NULL; |
| } |
| |
| spin_unlock(&sched->job_list_lock); |
| |
| return job; |
| } |
| |
| /** |
| * drm_sched_pick_best - Get a drm sched from a sched_list with the least load |
| * @sched_list: list of drm_gpu_schedulers |
| * @num_sched_list: number of drm_gpu_schedulers in the sched_list |
| * |
| * Returns pointer of the sched with the least load or NULL if none of the |
| * drm_gpu_schedulers are ready |
| */ |
| struct drm_gpu_scheduler * |
| drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, |
| unsigned int num_sched_list) |
| { |
| struct drm_gpu_scheduler *sched, *picked_sched = NULL; |
| int i; |
| unsigned int min_score = UINT_MAX, num_score; |
| |
| for (i = 0; i < num_sched_list; ++i) { |
| sched = sched_list[i]; |
| |
| if (!sched->ready) { |
| DRM_WARN("scheduler %s is not ready, skipping", |
| sched->name); |
| continue; |
| } |
| |
| num_score = atomic_read(sched->score); |
| if (num_score < min_score) { |
| min_score = num_score; |
| picked_sched = sched; |
| } |
| } |
| |
| return picked_sched; |
| } |
| EXPORT_SYMBOL(drm_sched_pick_best); |
| |
| /** |
| * drm_sched_free_job_work - worker to call free_job |
| * |
| * @w: free job work |
| */ |
| static void drm_sched_free_job_work(struct work_struct *w) |
| { |
| struct drm_gpu_scheduler *sched = |
| container_of(w, struct drm_gpu_scheduler, work_free_job); |
| struct drm_sched_job *job; |
| |
| if (READ_ONCE(sched->pause_submit)) |
| return; |
| |
| job = drm_sched_get_finished_job(sched); |
| if (job) |
| sched->ops->free_job(job); |
| |
| drm_sched_run_free_queue(sched); |
| drm_sched_run_job_queue(sched); |
| } |
| |
| /** |
| * drm_sched_run_job_work - worker to call run_job |
| * |
| * @w: run job work |
| */ |
| static void drm_sched_run_job_work(struct work_struct *w) |
| { |
| struct drm_gpu_scheduler *sched = |
| container_of(w, struct drm_gpu_scheduler, work_run_job); |
| struct drm_sched_entity *entity; |
| struct dma_fence *fence; |
| struct drm_sched_fence *s_fence; |
| struct drm_sched_job *sched_job; |
| int r; |
| |
| if (READ_ONCE(sched->pause_submit)) |
| return; |
| |
| /* Find entity with a ready job */ |
| entity = drm_sched_select_entity(sched); |
| if (!entity) |
| return; /* No more work */ |
| |
| sched_job = drm_sched_entity_pop_job(entity); |
| if (!sched_job) { |
| complete_all(&entity->entity_idle); |
| drm_sched_run_job_queue(sched); |
| return; |
| } |
| |
| s_fence = sched_job->s_fence; |
| |
| atomic_add(sched_job->credits, &sched->credit_count); |
| drm_sched_job_begin(sched_job); |
| |
| trace_drm_run_job(sched_job, entity); |
| fence = sched->ops->run_job(sched_job); |
| complete_all(&entity->entity_idle); |
| drm_sched_fence_scheduled(s_fence, fence); |
| |
| if (!IS_ERR_OR_NULL(fence)) { |
| /* Drop for original kref_init of the fence */ |
| dma_fence_put(fence); |
| |
| r = dma_fence_add_callback(fence, &sched_job->cb, |
| drm_sched_job_done_cb); |
| if (r == -ENOENT) |
| drm_sched_job_done(sched_job, fence->error); |
| else if (r) |
| DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); |
| } else { |
| drm_sched_job_done(sched_job, IS_ERR(fence) ? |
| PTR_ERR(fence) : 0); |
| } |
| |
| wake_up(&sched->job_scheduled); |
| drm_sched_run_job_queue(sched); |
| } |
| |
| /** |
| * drm_sched_init - Init a gpu scheduler instance |
| * |
| * @sched: scheduler instance |
| * @ops: backend operations for this scheduler |
| * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is |
| * allocated and used |
| * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT |
| * @credit_limit: the number of credits this scheduler can hold from all jobs |
| * @hang_limit: number of times to allow a job to hang before dropping it |
| * @timeout: timeout value in jiffies for the scheduler |
| * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is |
| * used |
| * @score: optional score atomic shared with other schedulers |
| * @name: name used for debugging |
| * @dev: target &struct device |
| * |
| * Return 0 on success, otherwise error code. |
| */ |
| int drm_sched_init(struct drm_gpu_scheduler *sched, |
| const struct drm_sched_backend_ops *ops, |
| struct workqueue_struct *submit_wq, |
| u32 num_rqs, u32 credit_limit, unsigned int hang_limit, |
| long timeout, struct workqueue_struct *timeout_wq, |
| atomic_t *score, const char *name, struct device *dev) |
| { |
| int i; |
| |
| sched->ops = ops; |
| sched->credit_limit = credit_limit; |
| sched->name = name; |
| sched->timeout = timeout; |
| sched->timeout_wq = timeout_wq ? : system_wq; |
| sched->hang_limit = hang_limit; |
| sched->score = score ? score : &sched->_score; |
| sched->dev = dev; |
| |
| if (num_rqs > DRM_SCHED_PRIORITY_COUNT) { |
| /* This is a gross violation--tell drivers what the problem is. |
| */ |
| drm_err(sched, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n", |
| __func__); |
| return -EINVAL; |
| } else if (sched->sched_rq) { |
| /* Not an error, but warn anyway so drivers can |
| * fine-tune their DRM calling order, and return all |
| * is good. |
| */ |
| drm_warn(sched, "%s: scheduler already initialized!\n", __func__); |
| return 0; |
| } |
| |
| if (submit_wq) { |
| sched->submit_wq = submit_wq; |
| sched->own_submit_wq = false; |
| } else { |
| #ifdef CONFIG_LOCKDEP |
| sched->submit_wq = alloc_ordered_workqueue_lockdep_map(name, 0, |
| &drm_sched_lockdep_map); |
| #else |
| sched->submit_wq = alloc_ordered_workqueue(name, 0); |
| #endif |
| if (!sched->submit_wq) |
| return -ENOMEM; |
| |
| sched->own_submit_wq = true; |
| } |
| |
| sched->sched_rq = kmalloc_array(num_rqs, sizeof(*sched->sched_rq), |
| GFP_KERNEL | __GFP_ZERO); |
| if (!sched->sched_rq) |
| goto Out_check_own; |
| sched->num_rqs = num_rqs; |
| for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { |
| sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL); |
| if (!sched->sched_rq[i]) |
| goto Out_unroll; |
| drm_sched_rq_init(sched, sched->sched_rq[i]); |
| } |
| |
| init_waitqueue_head(&sched->job_scheduled); |
| INIT_LIST_HEAD(&sched->pending_list); |
| spin_lock_init(&sched->job_list_lock); |
| atomic_set(&sched->credit_count, 0); |
| INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); |
| INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); |
| INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); |
| atomic_set(&sched->_score, 0); |
| atomic64_set(&sched->job_id_count, 0); |
| sched->pause_submit = false; |
| |
| sched->ready = true; |
| return 0; |
| Out_unroll: |
| for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--) |
| kfree(sched->sched_rq[i]); |
| |
| kfree(sched->sched_rq); |
| sched->sched_rq = NULL; |
| Out_check_own: |
| if (sched->own_submit_wq) |
| destroy_workqueue(sched->submit_wq); |
| drm_err(sched, "%s: Failed to setup GPU scheduler--out of memory\n", __func__); |
| return -ENOMEM; |
| } |
| EXPORT_SYMBOL(drm_sched_init); |
| |
| /** |
| * drm_sched_fini - Destroy a gpu scheduler |
| * |
| * @sched: scheduler instance |
| * |
| * Tears down and cleans up the scheduler. |
| */ |
| void drm_sched_fini(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_entity *s_entity; |
| int i; |
| |
| drm_sched_wqueue_stop(sched); |
| |
| for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { |
| struct drm_sched_rq *rq = sched->sched_rq[i]; |
| |
| spin_lock(&rq->lock); |
| list_for_each_entry(s_entity, &rq->entities, list) |
| /* |
| * Prevents reinsertion and marks job_queue as idle, |
| * it will removed from rq in drm_sched_entity_fini |
| * eventually |
| */ |
| s_entity->stopped = true; |
| spin_unlock(&rq->lock); |
| kfree(sched->sched_rq[i]); |
| } |
| |
| /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ |
| wake_up_all(&sched->job_scheduled); |
| |
| /* Confirm no work left behind accessing device structures */ |
| cancel_delayed_work_sync(&sched->work_tdr); |
| |
| if (sched->own_submit_wq) |
| destroy_workqueue(sched->submit_wq); |
| sched->ready = false; |
| kfree(sched->sched_rq); |
| sched->sched_rq = NULL; |
| } |
| EXPORT_SYMBOL(drm_sched_fini); |
| |
| /** |
| * drm_sched_increase_karma - Update sched_entity guilty flag |
| * |
| * @bad: The job guilty of time out |
| * |
| * Increment on every hang caused by the 'bad' job. If this exceeds the hang |
| * limit of the scheduler then the respective sched entity is marked guilty and |
| * jobs from it will not be scheduled further |
| */ |
| void drm_sched_increase_karma(struct drm_sched_job *bad) |
| { |
| int i; |
| struct drm_sched_entity *tmp; |
| struct drm_sched_entity *entity; |
| struct drm_gpu_scheduler *sched = bad->sched; |
| |
| /* don't change @bad's karma if it's from KERNEL RQ, |
| * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) |
| * corrupt but keep in mind that kernel jobs always considered good. |
| */ |
| if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { |
| atomic_inc(&bad->karma); |
| |
| for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) { |
| struct drm_sched_rq *rq = sched->sched_rq[i]; |
| |
| spin_lock(&rq->lock); |
| list_for_each_entry_safe(entity, tmp, &rq->entities, list) { |
| if (bad->s_fence->scheduled.context == |
| entity->fence_context) { |
| if (entity->guilty) |
| atomic_set(entity->guilty, 1); |
| break; |
| } |
| } |
| spin_unlock(&rq->lock); |
| if (&entity->list != &rq->entities) |
| break; |
| } |
| } |
| } |
| EXPORT_SYMBOL(drm_sched_increase_karma); |
| |
| /** |
| * drm_sched_wqueue_ready - Is the scheduler ready for submission |
| * |
| * @sched: scheduler instance |
| * |
| * Returns true if submission is ready |
| */ |
| bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched) |
| { |
| return sched->ready; |
| } |
| EXPORT_SYMBOL(drm_sched_wqueue_ready); |
| |
| /** |
| * drm_sched_wqueue_stop - stop scheduler submission |
| * |
| * @sched: scheduler instance |
| */ |
| void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) |
| { |
| WRITE_ONCE(sched->pause_submit, true); |
| cancel_work_sync(&sched->work_run_job); |
| cancel_work_sync(&sched->work_free_job); |
| } |
| EXPORT_SYMBOL(drm_sched_wqueue_stop); |
| |
| /** |
| * drm_sched_wqueue_start - start scheduler submission |
| * |
| * @sched: scheduler instance |
| */ |
| void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) |
| { |
| WRITE_ONCE(sched->pause_submit, false); |
| queue_work(sched->submit_wq, &sched->work_run_job); |
| queue_work(sched->submit_wq, &sched->work_free_job); |
| } |
| EXPORT_SYMBOL(drm_sched_wqueue_start); |