| /* SPDX-License-Identifier: GPL-2.0 */ |
| /* |
| * arch/alpha/lib/divide.S |
| * |
| * (C) 1995 Linus Torvalds |
| * |
| * Alpha division.. |
| */ |
| |
| /* |
| * The alpha chip doesn't provide hardware division, so we have to do it |
| * by hand. The compiler expects the functions |
| * |
| * __divqu: 64-bit unsigned long divide |
| * __remqu: 64-bit unsigned long remainder |
| * __divqs/__remqs: signed 64-bit |
| * __divlu/__remlu: unsigned 32-bit |
| * __divls/__remls: signed 32-bit |
| * |
| * These are not normal C functions: instead of the normal |
| * calling sequence, these expect their arguments in registers |
| * $24 and $25, and return the result in $27. Register $28 may |
| * be clobbered (assembly temporary), anything else must be saved. |
| * |
| * In short: painful. |
| * |
| * This is a rather simple bit-at-a-time algorithm: it's very good |
| * at dividing random 64-bit numbers, but the more usual case where |
| * the divisor is small is handled better by the DEC algorithm |
| * using lookup tables. This uses much less memory, though, and is |
| * nicer on the cache.. Besides, I don't know the copyright status |
| * of the DEC code. |
| */ |
| |
| /* |
| * My temporaries: |
| * $0 - current bit |
| * $1 - shifted divisor |
| * $2 - modulus/quotient |
| * |
| * $23 - return address |
| * $24 - dividend |
| * $25 - divisor |
| * |
| * $27 - quotient/modulus |
| * $28 - compare status |
| */ |
| |
| #include <linux/export.h> |
| #define halt .long 0 |
| |
| /* |
| * Select function type and registers |
| */ |
| #define mask $0 |
| #define divisor $1 |
| #define compare $28 |
| #define tmp1 $3 |
| #define tmp2 $4 |
| |
| #ifdef DIV |
| #define DIV_ONLY(x,y...) x,##y |
| #define MOD_ONLY(x,y...) |
| #define func(x) __div##x |
| #define modulus $2 |
| #define quotient $27 |
| #define GETSIGN(x) xor $24,$25,x |
| #define STACK 48 |
| #else |
| #define DIV_ONLY(x,y...) |
| #define MOD_ONLY(x,y...) x,##y |
| #define func(x) __rem##x |
| #define modulus $27 |
| #define quotient $2 |
| #define GETSIGN(x) bis $24,$24,x |
| #define STACK 32 |
| #endif |
| |
| /* |
| * For 32-bit operations, we need to extend to 64-bit |
| */ |
| #ifdef INTSIZE |
| #define ufunction func(lu) |
| #define sfunction func(l) |
| #define LONGIFY(x) zapnot x,15,x |
| #define SLONGIFY(x) addl x,0,x |
| #else |
| #define ufunction func(qu) |
| #define sfunction func(q) |
| #define LONGIFY(x) |
| #define SLONGIFY(x) |
| #endif |
| |
| .set noat |
| .align 3 |
| .globl ufunction |
| .ent ufunction |
| ufunction: |
| subq $30,STACK,$30 |
| .frame $30,STACK,$23 |
| .prologue 0 |
| |
| 7: stq $1, 0($30) |
| bis $25,$25,divisor |
| stq $2, 8($30) |
| bis $24,$24,modulus |
| stq $0,16($30) |
| bis $31,$31,quotient |
| LONGIFY(divisor) |
| stq tmp1,24($30) |
| LONGIFY(modulus) |
| bis $31,1,mask |
| DIV_ONLY(stq tmp2,32($30)) |
| beq divisor, 9f /* div by zero */ |
| |
| #ifdef INTSIZE |
| /* |
| * shift divisor left, using 3-bit shifts for |
| * 32-bit divides as we can't overflow. Three-bit |
| * shifts will result in looping three times less |
| * here, but can result in two loops more later. |
| * Thus using a large shift isn't worth it (and |
| * s8add pairs better than a sll..) |
| */ |
| 1: cmpult divisor,modulus,compare |
| s8addq divisor,$31,divisor |
| s8addq mask,$31,mask |
| bne compare,1b |
| #else |
| 1: cmpult divisor,modulus,compare |
| blt divisor, 2f |
| addq divisor,divisor,divisor |
| addq mask,mask,mask |
| bne compare,1b |
| unop |
| #endif |
| |
| /* ok, start to go right again.. */ |
| 2: DIV_ONLY(addq quotient,mask,tmp2) |
| srl mask,1,mask |
| cmpule divisor,modulus,compare |
| subq modulus,divisor,tmp1 |
| DIV_ONLY(cmovne compare,tmp2,quotient) |
| srl divisor,1,divisor |
| cmovne compare,tmp1,modulus |
| bne mask,2b |
| |
| 9: ldq $1, 0($30) |
| ldq $2, 8($30) |
| ldq $0,16($30) |
| ldq tmp1,24($30) |
| DIV_ONLY(ldq tmp2,32($30)) |
| addq $30,STACK,$30 |
| ret $31,($23),1 |
| .end ufunction |
| EXPORT_SYMBOL(ufunction) |
| |
| /* |
| * Uhh.. Ugly signed division. I'd rather not have it at all, but |
| * it's needed in some circumstances. There are different ways to |
| * handle this, really. This does: |
| * -a / b = a / -b = -(a / b) |
| * -a % b = -(a % b) |
| * a % -b = a % b |
| * which is probably not the best solution, but at least should |
| * have the property that (x/y)*y + (x%y) = x. |
| */ |
| .align 3 |
| .globl sfunction |
| .ent sfunction |
| sfunction: |
| subq $30,STACK,$30 |
| .frame $30,STACK,$23 |
| .prologue 0 |
| bis $24,$25,$28 |
| SLONGIFY($28) |
| bge $28,7b |
| stq $24,0($30) |
| subq $31,$24,$28 |
| stq $25,8($30) |
| cmovlt $24,$28,$24 /* abs($24) */ |
| stq $23,16($30) |
| subq $31,$25,$28 |
| stq tmp1,24($30) |
| cmovlt $25,$28,$25 /* abs($25) */ |
| unop |
| bsr $23,ufunction |
| ldq $24,0($30) |
| ldq $25,8($30) |
| GETSIGN($28) |
| subq $31,$27,tmp1 |
| SLONGIFY($28) |
| ldq $23,16($30) |
| cmovlt $28,tmp1,$27 |
| ldq tmp1,24($30) |
| addq $30,STACK,$30 |
| ret $31,($23),1 |
| .end sfunction |
| EXPORT_SYMBOL(sfunction) |