| // SPDX-License-Identifier: GPL-2.0-only |
| /* |
| * Copyright 2023 Red Hat |
| */ |
| |
| #include "priority-table.h" |
| |
| #include <linux/log2.h> |
| |
| #include "errors.h" |
| #include "memory-alloc.h" |
| #include "permassert.h" |
| |
| #include "status-codes.h" |
| |
| /* We use a single 64-bit search vector, so the maximum priority is 63 */ |
| #define MAX_PRIORITY 63 |
| |
| /* |
| * All the entries with the same priority are queued in a circular list in a bucket for that |
| * priority. The table is essentially an array of buckets. |
| */ |
| struct bucket { |
| /* |
| * The head of a queue of table entries, all having the same priority |
| */ |
| struct list_head queue; |
| /* The priority of all the entries in this bucket */ |
| unsigned int priority; |
| }; |
| |
| /* |
| * A priority table is an array of buckets, indexed by priority. New entries are added to the end |
| * of the queue in the appropriate bucket. The dequeue operation finds the highest-priority |
| * non-empty bucket by searching a bit vector represented as a single 8-byte word, which is very |
| * fast with compiler and CPU support. |
| */ |
| struct priority_table { |
| /* The maximum priority of entries that may be stored in this table */ |
| unsigned int max_priority; |
| /* A bit vector flagging all buckets that are currently non-empty */ |
| u64 search_vector; |
| /* The array of all buckets, indexed by priority */ |
| struct bucket buckets[]; |
| }; |
| |
| /** |
| * vdo_make_priority_table() - Allocate and initialize a new priority_table. |
| * @max_priority: The maximum priority value for table entries. |
| * @table_ptr: A pointer to hold the new table. |
| * |
| * Return: VDO_SUCCESS or an error code. |
| */ |
| int vdo_make_priority_table(unsigned int max_priority, struct priority_table **table_ptr) |
| { |
| struct priority_table *table; |
| int result; |
| unsigned int priority; |
| |
| if (max_priority > MAX_PRIORITY) |
| return UDS_INVALID_ARGUMENT; |
| |
| result = vdo_allocate_extended(struct priority_table, max_priority + 1, |
| struct bucket, __func__, &table); |
| if (result != VDO_SUCCESS) |
| return result; |
| |
| for (priority = 0; priority <= max_priority; priority++) { |
| struct bucket *bucket = &table->buckets[priority]; |
| |
| bucket->priority = priority; |
| INIT_LIST_HEAD(&bucket->queue); |
| } |
| |
| table->max_priority = max_priority; |
| table->search_vector = 0; |
| |
| *table_ptr = table; |
| return VDO_SUCCESS; |
| } |
| |
| /** |
| * vdo_free_priority_table() - Free a priority_table. |
| * @table: The table to free. |
| * |
| * The table does not own the entries stored in it and they are not freed by this call. |
| */ |
| void vdo_free_priority_table(struct priority_table *table) |
| { |
| if (table == NULL) |
| return; |
| |
| /* |
| * Unlink the buckets from any entries still in the table so the entries won't be left with |
| * dangling pointers to freed memory. |
| */ |
| vdo_reset_priority_table(table); |
| |
| vdo_free(table); |
| } |
| |
| /** |
| * vdo_reset_priority_table() - Reset a priority table, leaving it in the same empty state as when |
| * newly constructed. |
| * @table: The table to reset. |
| * |
| * The table does not own the entries stored in it and they are not freed (or even unlinked from |
| * each other) by this call. |
| */ |
| void vdo_reset_priority_table(struct priority_table *table) |
| { |
| unsigned int priority; |
| |
| table->search_vector = 0; |
| for (priority = 0; priority <= table->max_priority; priority++) |
| list_del_init(&table->buckets[priority].queue); |
| } |
| |
| /** |
| * vdo_priority_table_enqueue() - Add a new entry to the priority table, appending it to the queue |
| * for entries with the specified priority. |
| * @table: The table in which to store the entry. |
| * @priority: The priority of the entry. |
| * @entry: The list_head embedded in the entry to store in the table (the caller must have |
| * initialized it). |
| */ |
| void vdo_priority_table_enqueue(struct priority_table *table, unsigned int priority, |
| struct list_head *entry) |
| { |
| VDO_ASSERT_LOG_ONLY((priority <= table->max_priority), |
| "entry priority must be valid for the table"); |
| |
| /* Append the entry to the queue in the specified bucket. */ |
| list_move_tail(entry, &table->buckets[priority].queue); |
| |
| /* Flag the bucket in the search vector since it must be non-empty. */ |
| table->search_vector |= (1ULL << priority); |
| } |
| |
| static inline void mark_bucket_empty(struct priority_table *table, struct bucket *bucket) |
| { |
| table->search_vector &= ~(1ULL << bucket->priority); |
| } |
| |
| /** |
| * vdo_priority_table_dequeue() - Find the highest-priority entry in the table, remove it from the |
| * table, and return it. |
| * @table: The priority table from which to remove an entry. |
| * |
| * If there are multiple entries with the same priority, the one that has been in the table with |
| * that priority the longest will be returned. |
| * |
| * Return: The dequeued entry, or NULL if the table is currently empty. |
| */ |
| struct list_head *vdo_priority_table_dequeue(struct priority_table *table) |
| { |
| struct bucket *bucket; |
| struct list_head *entry; |
| int top_priority; |
| |
| if (table->search_vector == 0) { |
| /* All buckets are empty. */ |
| return NULL; |
| } |
| |
| /* |
| * Find the highest priority non-empty bucket by finding the highest-order non-zero bit in |
| * the search vector. |
| */ |
| top_priority = ilog2(table->search_vector); |
| |
| /* Dequeue the first entry in the bucket. */ |
| bucket = &table->buckets[top_priority]; |
| entry = bucket->queue.next; |
| list_del_init(entry); |
| |
| /* Clear the bit in the search vector if the bucket has been emptied. */ |
| if (list_empty(&bucket->queue)) |
| mark_bucket_empty(table, bucket); |
| |
| return entry; |
| } |
| |
| /** |
| * vdo_priority_table_remove() - Remove a specified entry from its priority table. |
| * @table: The table from which to remove the entry. |
| * @entry: The entry to remove from the table. |
| */ |
| void vdo_priority_table_remove(struct priority_table *table, struct list_head *entry) |
| { |
| struct list_head *next_entry; |
| |
| /* |
| * We can't guard against calls where the entry is on a list for a different table, but |
| * it's easy to deal with an entry not in any table or list. |
| */ |
| if (list_empty(entry)) |
| return; |
| |
| /* |
| * Remove the entry from the bucket list, remembering a pointer to another entry in the |
| * ring. |
| */ |
| next_entry = entry->next; |
| list_del_init(entry); |
| |
| /* |
| * If the rest of the list is now empty, the next node must be the list head in the bucket |
| * and we can use it to update the search vector. |
| */ |
| if (list_empty(next_entry)) |
| mark_bucket_empty(table, list_entry(next_entry, struct bucket, queue)); |
| } |
| |
| /** |
| * vdo_is_priority_table_empty() - Return whether the priority table is empty. |
| * @table: The table to check. |
| * |
| * Return: true if the table is empty. |
| */ |
| bool vdo_is_priority_table_empty(struct priority_table *table) |
| { |
| return (table->search_vector == 0); |
| } |