| // SPDX-License-Identifier: GPL-2.0-only |
| /* |
| * Fence mechanism for dma-buf and to allow for asynchronous dma access |
| * |
| * Copyright (C) 2012 Canonical Ltd |
| * Copyright (C) 2012 Texas Instruments |
| * |
| * Authors: |
| * Rob Clark <robdclark@gmail.com> |
| * Maarten Lankhorst <maarten.lankhorst@canonical.com> |
| */ |
| |
| #include <linux/slab.h> |
| #include <linux/export.h> |
| #include <linux/atomic.h> |
| #include <linux/dma-fence.h> |
| #include <linux/sched/signal.h> |
| |
| #define CREATE_TRACE_POINTS |
| #include <trace/events/dma_fence.h> |
| |
| EXPORT_TRACEPOINT_SYMBOL(dma_fence_emit); |
| EXPORT_TRACEPOINT_SYMBOL(dma_fence_enable_signal); |
| EXPORT_TRACEPOINT_SYMBOL(dma_fence_signaled); |
| |
| static DEFINE_SPINLOCK(dma_fence_stub_lock); |
| static struct dma_fence dma_fence_stub; |
| |
| /* |
| * fence context counter: each execution context should have its own |
| * fence context, this allows checking if fences belong to the same |
| * context or not. One device can have multiple separate contexts, |
| * and they're used if some engine can run independently of another. |
| */ |
| static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(1); |
| |
| /** |
| * DOC: DMA fences overview |
| * |
| * DMA fences, represented by &struct dma_fence, are the kernel internal |
| * synchronization primitive for DMA operations like GPU rendering, video |
| * encoding/decoding, or displaying buffers on a screen. |
| * |
| * A fence is initialized using dma_fence_init() and completed using |
| * dma_fence_signal(). Fences are associated with a context, allocated through |
| * dma_fence_context_alloc(), and all fences on the same context are |
| * fully ordered. |
| * |
| * Since the purposes of fences is to facilitate cross-device and |
| * cross-application synchronization, there's multiple ways to use one: |
| * |
| * - Individual fences can be exposed as a &sync_file, accessed as a file |
| * descriptor from userspace, created by calling sync_file_create(). This is |
| * called explicit fencing, since userspace passes around explicit |
| * synchronization points. |
| * |
| * - Some subsystems also have their own explicit fencing primitives, like |
| * &drm_syncobj. Compared to &sync_file, a &drm_syncobj allows the underlying |
| * fence to be updated. |
| * |
| * - Then there's also implicit fencing, where the synchronization points are |
| * implicitly passed around as part of shared &dma_buf instances. Such |
| * implicit fences are stored in &struct dma_resv through the |
| * &dma_buf.resv pointer. |
| */ |
| |
| /** |
| * DOC: fence cross-driver contract |
| * |
| * Since &dma_fence provide a cross driver contract, all drivers must follow the |
| * same rules: |
| * |
| * * Fences must complete in a reasonable time. Fences which represent kernels |
| * and shaders submitted by userspace, which could run forever, must be backed |
| * up by timeout and gpu hang recovery code. Minimally that code must prevent |
| * further command submission and force complete all in-flight fences, e.g. |
| * when the driver or hardware do not support gpu reset, or if the gpu reset |
| * failed for some reason. Ideally the driver supports gpu recovery which only |
| * affects the offending userspace context, and no other userspace |
| * submissions. |
| * |
| * * Drivers may have different ideas of what completion within a reasonable |
| * time means. Some hang recovery code uses a fixed timeout, others a mix |
| * between observing forward progress and increasingly strict timeouts. |
| * Drivers should not try to second guess timeout handling of fences from |
| * other drivers. |
| * |
| * * To ensure there's no deadlocks of dma_fence_wait() against other locks |
| * drivers should annotate all code required to reach dma_fence_signal(), |
| * which completes the fences, with dma_fence_begin_signalling() and |
| * dma_fence_end_signalling(). |
| * |
| * * Drivers are allowed to call dma_fence_wait() while holding dma_resv_lock(). |
| * This means any code required for fence completion cannot acquire a |
| * &dma_resv lock. Note that this also pulls in the entire established |
| * locking hierarchy around dma_resv_lock() and dma_resv_unlock(). |
| * |
| * * Drivers are allowed to call dma_fence_wait() from their &shrinker |
| * callbacks. This means any code required for fence completion cannot |
| * allocate memory with GFP_KERNEL. |
| * |
| * * Drivers are allowed to call dma_fence_wait() from their &mmu_notifier |
| * respectively &mmu_interval_notifier callbacks. This means any code required |
| * for fence completeion cannot allocate memory with GFP_NOFS or GFP_NOIO. |
| * Only GFP_ATOMIC is permissible, which might fail. |
| * |
| * Note that only GPU drivers have a reasonable excuse for both requiring |
| * &mmu_interval_notifier and &shrinker callbacks at the same time as having to |
| * track asynchronous compute work using &dma_fence. No driver outside of |
| * drivers/gpu should ever call dma_fence_wait() in such contexts. |
| */ |
| |
| static const char *dma_fence_stub_get_name(struct dma_fence *fence) |
| { |
| return "stub"; |
| } |
| |
| static const struct dma_fence_ops dma_fence_stub_ops = { |
| .get_driver_name = dma_fence_stub_get_name, |
| .get_timeline_name = dma_fence_stub_get_name, |
| }; |
| |
| /** |
| * dma_fence_get_stub - return a signaled fence |
| * |
| * Return a stub fence which is already signaled. |
| */ |
| struct dma_fence *dma_fence_get_stub(void) |
| { |
| spin_lock(&dma_fence_stub_lock); |
| if (!dma_fence_stub.ops) { |
| dma_fence_init(&dma_fence_stub, |
| &dma_fence_stub_ops, |
| &dma_fence_stub_lock, |
| 0, 0); |
| dma_fence_signal_locked(&dma_fence_stub); |
| } |
| spin_unlock(&dma_fence_stub_lock); |
| |
| return dma_fence_get(&dma_fence_stub); |
| } |
| EXPORT_SYMBOL(dma_fence_get_stub); |
| |
| /** |
| * dma_fence_context_alloc - allocate an array of fence contexts |
| * @num: amount of contexts to allocate |
| * |
| * This function will return the first index of the number of fence contexts |
| * allocated. The fence context is used for setting &dma_fence.context to a |
| * unique number by passing the context to dma_fence_init(). |
| */ |
| u64 dma_fence_context_alloc(unsigned num) |
| { |
| WARN_ON(!num); |
| return atomic64_fetch_add(num, &dma_fence_context_counter); |
| } |
| EXPORT_SYMBOL(dma_fence_context_alloc); |
| |
| /** |
| * DOC: fence signalling annotation |
| * |
| * Proving correctness of all the kernel code around &dma_fence through code |
| * review and testing is tricky for a few reasons: |
| * |
| * * It is a cross-driver contract, and therefore all drivers must follow the |
| * same rules for lock nesting order, calling contexts for various functions |
| * and anything else significant for in-kernel interfaces. But it is also |
| * impossible to test all drivers in a single machine, hence brute-force N vs. |
| * N testing of all combinations is impossible. Even just limiting to the |
| * possible combinations is infeasible. |
| * |
| * * There is an enormous amount of driver code involved. For render drivers |
| * there's the tail of command submission, after fences are published, |
| * scheduler code, interrupt and workers to process job completion, |
| * and timeout, gpu reset and gpu hang recovery code. Plus for integration |
| * with core mm with have &mmu_notifier, respectively &mmu_interval_notifier, |
| * and &shrinker. For modesetting drivers there's the commit tail functions |
| * between when fences for an atomic modeset are published, and when the |
| * corresponding vblank completes, including any interrupt processing and |
| * related workers. Auditing all that code, across all drivers, is not |
| * feasible. |
| * |
| * * Due to how many other subsystems are involved and the locking hierarchies |
| * this pulls in there is extremely thin wiggle-room for driver-specific |
| * differences. &dma_fence interacts with almost all of the core memory |
| * handling through page fault handlers via &dma_resv, dma_resv_lock() and |
| * dma_resv_unlock(). On the other side it also interacts through all |
| * allocation sites through &mmu_notifier and &shrinker. |
| * |
| * Furthermore lockdep does not handle cross-release dependencies, which means |
| * any deadlocks between dma_fence_wait() and dma_fence_signal() can't be caught |
| * at runtime with some quick testing. The simplest example is one thread |
| * waiting on a &dma_fence while holding a lock:: |
| * |
| * lock(A); |
| * dma_fence_wait(B); |
| * unlock(A); |
| * |
| * while the other thread is stuck trying to acquire the same lock, which |
| * prevents it from signalling the fence the previous thread is stuck waiting |
| * on:: |
| * |
| * lock(A); |
| * unlock(A); |
| * dma_fence_signal(B); |
| * |
| * By manually annotating all code relevant to signalling a &dma_fence we can |
| * teach lockdep about these dependencies, which also helps with the validation |
| * headache since now lockdep can check all the rules for us:: |
| * |
| * cookie = dma_fence_begin_signalling(); |
| * lock(A); |
| * unlock(A); |
| * dma_fence_signal(B); |
| * dma_fence_end_signalling(cookie); |
| * |
| * For using dma_fence_begin_signalling() and dma_fence_end_signalling() to |
| * annotate critical sections the following rules need to be observed: |
| * |
| * * All code necessary to complete a &dma_fence must be annotated, from the |
| * point where a fence is accessible to other threads, to the point where |
| * dma_fence_signal() is called. Un-annotated code can contain deadlock issues, |
| * and due to the very strict rules and many corner cases it is infeasible to |
| * catch these just with review or normal stress testing. |
| * |
| * * &struct dma_resv deserves a special note, since the readers are only |
| * protected by rcu. This means the signalling critical section starts as soon |
| * as the new fences are installed, even before dma_resv_unlock() is called. |
| * |
| * * The only exception are fast paths and opportunistic signalling code, which |
| * calls dma_fence_signal() purely as an optimization, but is not required to |
| * guarantee completion of a &dma_fence. The usual example is a wait IOCTL |
| * which calls dma_fence_signal(), while the mandatory completion path goes |
| * through a hardware interrupt and possible job completion worker. |
| * |
| * * To aid composability of code, the annotations can be freely nested, as long |
| * as the overall locking hierarchy is consistent. The annotations also work |
| * both in interrupt and process context. Due to implementation details this |
| * requires that callers pass an opaque cookie from |
| * dma_fence_begin_signalling() to dma_fence_end_signalling(). |
| * |
| * * Validation against the cross driver contract is implemented by priming |
| * lockdep with the relevant hierarchy at boot-up. This means even just |
| * testing with a single device is enough to validate a driver, at least as |
| * far as deadlocks with dma_fence_wait() against dma_fence_signal() are |
| * concerned. |
| */ |
| #ifdef CONFIG_LOCKDEP |
| static struct lockdep_map dma_fence_lockdep_map = { |
| .name = "dma_fence_map" |
| }; |
| |
| /** |
| * dma_fence_begin_signalling - begin a critical DMA fence signalling section |
| * |
| * Drivers should use this to annotate the beginning of any code section |
| * required to eventually complete &dma_fence by calling dma_fence_signal(). |
| * |
| * The end of these critical sections are annotated with |
| * dma_fence_end_signalling(). |
| * |
| * Returns: |
| * |
| * Opaque cookie needed by the implementation, which needs to be passed to |
| * dma_fence_end_signalling(). |
| */ |
| bool dma_fence_begin_signalling(void) |
| { |
| /* explicitly nesting ... */ |
| if (lock_is_held_type(&dma_fence_lockdep_map, 1)) |
| return true; |
| |
| /* rely on might_sleep check for soft/hardirq locks */ |
| if (in_atomic()) |
| return true; |
| |
| /* ... and non-recursive readlock */ |
| lock_acquire(&dma_fence_lockdep_map, 0, 0, 1, 1, NULL, _RET_IP_); |
| |
| return false; |
| } |
| EXPORT_SYMBOL(dma_fence_begin_signalling); |
| |
| /** |
| * dma_fence_end_signalling - end a critical DMA fence signalling section |
| * |
| * Closes a critical section annotation opened by dma_fence_begin_signalling(). |
| */ |
| void dma_fence_end_signalling(bool cookie) |
| { |
| if (cookie) |
| return; |
| |
| lock_release(&dma_fence_lockdep_map, _RET_IP_); |
| } |
| EXPORT_SYMBOL(dma_fence_end_signalling); |
| |
| void __dma_fence_might_wait(void) |
| { |
| bool tmp; |
| |
| tmp = lock_is_held_type(&dma_fence_lockdep_map, 1); |
| if (tmp) |
| lock_release(&dma_fence_lockdep_map, _THIS_IP_); |
| lock_map_acquire(&dma_fence_lockdep_map); |
| lock_map_release(&dma_fence_lockdep_map); |
| if (tmp) |
| lock_acquire(&dma_fence_lockdep_map, 0, 0, 1, 1, NULL, _THIS_IP_); |
| } |
| #endif |
| |
| |
| /** |
| * dma_fence_signal_locked - signal completion of a fence |
| * @fence: the fence to signal |
| * |
| * Signal completion for software callbacks on a fence, this will unblock |
| * dma_fence_wait() calls and run all the callbacks added with |
| * dma_fence_add_callback(). Can be called multiple times, but since a fence |
| * can only go from the unsignaled to the signaled state and not back, it will |
| * only be effective the first time. |
| * |
| * Unlike dma_fence_signal(), this function must be called with &dma_fence.lock |
| * held. |
| * |
| * Returns 0 on success and a negative error value when @fence has been |
| * signalled already. |
| */ |
| int dma_fence_signal_locked(struct dma_fence *fence) |
| { |
| struct dma_fence_cb *cur, *tmp; |
| struct list_head cb_list; |
| |
| lockdep_assert_held(fence->lock); |
| |
| if (unlikely(test_and_set_bit(DMA_FENCE_FLAG_SIGNALED_BIT, |
| &fence->flags))) |
| return -EINVAL; |
| |
| /* Stash the cb_list before replacing it with the timestamp */ |
| list_replace(&fence->cb_list, &cb_list); |
| |
| fence->timestamp = ktime_get(); |
| set_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, &fence->flags); |
| trace_dma_fence_signaled(fence); |
| |
| list_for_each_entry_safe(cur, tmp, &cb_list, node) { |
| INIT_LIST_HEAD(&cur->node); |
| cur->func(fence, cur); |
| } |
| |
| return 0; |
| } |
| EXPORT_SYMBOL(dma_fence_signal_locked); |
| |
| /** |
| * dma_fence_signal - signal completion of a fence |
| * @fence: the fence to signal |
| * |
| * Signal completion for software callbacks on a fence, this will unblock |
| * dma_fence_wait() calls and run all the callbacks added with |
| * dma_fence_add_callback(). Can be called multiple times, but since a fence |
| * can only go from the unsignaled to the signaled state and not back, it will |
| * only be effective the first time. |
| * |
| * Returns 0 on success and a negative error value when @fence has been |
| * signalled already. |
| */ |
| int dma_fence_signal(struct dma_fence *fence) |
| { |
| unsigned long flags; |
| int ret; |
| bool tmp; |
| |
| if (!fence) |
| return -EINVAL; |
| |
| tmp = dma_fence_begin_signalling(); |
| |
| spin_lock_irqsave(fence->lock, flags); |
| ret = dma_fence_signal_locked(fence); |
| spin_unlock_irqrestore(fence->lock, flags); |
| |
| dma_fence_end_signalling(tmp); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(dma_fence_signal); |
| |
| /** |
| * dma_fence_wait_timeout - sleep until the fence gets signaled |
| * or until timeout elapses |
| * @fence: the fence to wait on |
| * @intr: if true, do an interruptible wait |
| * @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT |
| * |
| * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the |
| * remaining timeout in jiffies on success. Other error values may be |
| * returned on custom implementations. |
| * |
| * Performs a synchronous wait on this fence. It is assumed the caller |
| * directly or indirectly (buf-mgr between reservation and committing) |
| * holds a reference to the fence, otherwise the fence might be |
| * freed before return, resulting in undefined behavior. |
| * |
| * See also dma_fence_wait() and dma_fence_wait_any_timeout(). |
| */ |
| signed long |
| dma_fence_wait_timeout(struct dma_fence *fence, bool intr, signed long timeout) |
| { |
| signed long ret; |
| |
| if (WARN_ON(timeout < 0)) |
| return -EINVAL; |
| |
| might_sleep(); |
| |
| __dma_fence_might_wait(); |
| |
| trace_dma_fence_wait_start(fence); |
| if (fence->ops->wait) |
| ret = fence->ops->wait(fence, intr, timeout); |
| else |
| ret = dma_fence_default_wait(fence, intr, timeout); |
| trace_dma_fence_wait_end(fence); |
| return ret; |
| } |
| EXPORT_SYMBOL(dma_fence_wait_timeout); |
| |
| /** |
| * dma_fence_release - default relese function for fences |
| * @kref: &dma_fence.recfount |
| * |
| * This is the default release functions for &dma_fence. Drivers shouldn't call |
| * this directly, but instead call dma_fence_put(). |
| */ |
| void dma_fence_release(struct kref *kref) |
| { |
| struct dma_fence *fence = |
| container_of(kref, struct dma_fence, refcount); |
| |
| trace_dma_fence_destroy(fence); |
| |
| if (WARN(!list_empty(&fence->cb_list) && |
| !test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags), |
| "Fence %s:%s:%llx:%llx released with pending signals!\n", |
| fence->ops->get_driver_name(fence), |
| fence->ops->get_timeline_name(fence), |
| fence->context, fence->seqno)) { |
| unsigned long flags; |
| |
| /* |
| * Failed to signal before release, likely a refcounting issue. |
| * |
| * This should never happen, but if it does make sure that we |
| * don't leave chains dangling. We set the error flag first |
| * so that the callbacks know this signal is due to an error. |
| */ |
| spin_lock_irqsave(fence->lock, flags); |
| fence->error = -EDEADLK; |
| dma_fence_signal_locked(fence); |
| spin_unlock_irqrestore(fence->lock, flags); |
| } |
| |
| if (fence->ops->release) |
| fence->ops->release(fence); |
| else |
| dma_fence_free(fence); |
| } |
| EXPORT_SYMBOL(dma_fence_release); |
| |
| /** |
| * dma_fence_free - default release function for &dma_fence. |
| * @fence: fence to release |
| * |
| * This is the default implementation for &dma_fence_ops.release. It calls |
| * kfree_rcu() on @fence. |
| */ |
| void dma_fence_free(struct dma_fence *fence) |
| { |
| kfree_rcu(fence, rcu); |
| } |
| EXPORT_SYMBOL(dma_fence_free); |
| |
| static bool __dma_fence_enable_signaling(struct dma_fence *fence) |
| { |
| bool was_set; |
| |
| lockdep_assert_held(fence->lock); |
| |
| was_set = test_and_set_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, |
| &fence->flags); |
| |
| if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) |
| return false; |
| |
| if (!was_set && fence->ops->enable_signaling) { |
| trace_dma_fence_enable_signal(fence); |
| |
| if (!fence->ops->enable_signaling(fence)) { |
| dma_fence_signal_locked(fence); |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| /** |
| * dma_fence_enable_sw_signaling - enable signaling on fence |
| * @fence: the fence to enable |
| * |
| * This will request for sw signaling to be enabled, to make the fence |
| * complete as soon as possible. This calls &dma_fence_ops.enable_signaling |
| * internally. |
| */ |
| void dma_fence_enable_sw_signaling(struct dma_fence *fence) |
| { |
| unsigned long flags; |
| |
| if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) |
| return; |
| |
| spin_lock_irqsave(fence->lock, flags); |
| __dma_fence_enable_signaling(fence); |
| spin_unlock_irqrestore(fence->lock, flags); |
| } |
| EXPORT_SYMBOL(dma_fence_enable_sw_signaling); |
| |
| /** |
| * dma_fence_add_callback - add a callback to be called when the fence |
| * is signaled |
| * @fence: the fence to wait on |
| * @cb: the callback to register |
| * @func: the function to call |
| * |
| * @cb will be initialized by dma_fence_add_callback(), no initialization |
| * by the caller is required. Any number of callbacks can be registered |
| * to a fence, but a callback can only be registered to one fence at a time. |
| * |
| * Note that the callback can be called from an atomic context. If |
| * fence is already signaled, this function will return -ENOENT (and |
| * *not* call the callback). |
| * |
| * Add a software callback to the fence. Same restrictions apply to |
| * refcount as it does to dma_fence_wait(), however the caller doesn't need to |
| * keep a refcount to fence afterward dma_fence_add_callback() has returned: |
| * when software access is enabled, the creator of the fence is required to keep |
| * the fence alive until after it signals with dma_fence_signal(). The callback |
| * itself can be called from irq context. |
| * |
| * Returns 0 in case of success, -ENOENT if the fence is already signaled |
| * and -EINVAL in case of error. |
| */ |
| int dma_fence_add_callback(struct dma_fence *fence, struct dma_fence_cb *cb, |
| dma_fence_func_t func) |
| { |
| unsigned long flags; |
| int ret = 0; |
| |
| if (WARN_ON(!fence || !func)) |
| return -EINVAL; |
| |
| if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { |
| INIT_LIST_HEAD(&cb->node); |
| return -ENOENT; |
| } |
| |
| spin_lock_irqsave(fence->lock, flags); |
| |
| if (__dma_fence_enable_signaling(fence)) { |
| cb->func = func; |
| list_add_tail(&cb->node, &fence->cb_list); |
| } else { |
| INIT_LIST_HEAD(&cb->node); |
| ret = -ENOENT; |
| } |
| |
| spin_unlock_irqrestore(fence->lock, flags); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(dma_fence_add_callback); |
| |
| /** |
| * dma_fence_get_status - returns the status upon completion |
| * @fence: the dma_fence to query |
| * |
| * This wraps dma_fence_get_status_locked() to return the error status |
| * condition on a signaled fence. See dma_fence_get_status_locked() for more |
| * details. |
| * |
| * Returns 0 if the fence has not yet been signaled, 1 if the fence has |
| * been signaled without an error condition, or a negative error code |
| * if the fence has been completed in err. |
| */ |
| int dma_fence_get_status(struct dma_fence *fence) |
| { |
| unsigned long flags; |
| int status; |
| |
| spin_lock_irqsave(fence->lock, flags); |
| status = dma_fence_get_status_locked(fence); |
| spin_unlock_irqrestore(fence->lock, flags); |
| |
| return status; |
| } |
| EXPORT_SYMBOL(dma_fence_get_status); |
| |
| /** |
| * dma_fence_remove_callback - remove a callback from the signaling list |
| * @fence: the fence to wait on |
| * @cb: the callback to remove |
| * |
| * Remove a previously queued callback from the fence. This function returns |
| * true if the callback is successfully removed, or false if the fence has |
| * already been signaled. |
| * |
| * *WARNING*: |
| * Cancelling a callback should only be done if you really know what you're |
| * doing, since deadlocks and race conditions could occur all too easily. For |
| * this reason, it should only ever be done on hardware lockup recovery, |
| * with a reference held to the fence. |
| * |
| * Behaviour is undefined if @cb has not been added to @fence using |
| * dma_fence_add_callback() beforehand. |
| */ |
| bool |
| dma_fence_remove_callback(struct dma_fence *fence, struct dma_fence_cb *cb) |
| { |
| unsigned long flags; |
| bool ret; |
| |
| spin_lock_irqsave(fence->lock, flags); |
| |
| ret = !list_empty(&cb->node); |
| if (ret) |
| list_del_init(&cb->node); |
| |
| spin_unlock_irqrestore(fence->lock, flags); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(dma_fence_remove_callback); |
| |
| struct default_wait_cb { |
| struct dma_fence_cb base; |
| struct task_struct *task; |
| }; |
| |
| static void |
| dma_fence_default_wait_cb(struct dma_fence *fence, struct dma_fence_cb *cb) |
| { |
| struct default_wait_cb *wait = |
| container_of(cb, struct default_wait_cb, base); |
| |
| wake_up_state(wait->task, TASK_NORMAL); |
| } |
| |
| /** |
| * dma_fence_default_wait - default sleep until the fence gets signaled |
| * or until timeout elapses |
| * @fence: the fence to wait on |
| * @intr: if true, do an interruptible wait |
| * @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT |
| * |
| * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the |
| * remaining timeout in jiffies on success. If timeout is zero the value one is |
| * returned if the fence is already signaled for consistency with other |
| * functions taking a jiffies timeout. |
| */ |
| signed long |
| dma_fence_default_wait(struct dma_fence *fence, bool intr, signed long timeout) |
| { |
| struct default_wait_cb cb; |
| unsigned long flags; |
| signed long ret = timeout ? timeout : 1; |
| |
| if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) |
| return ret; |
| |
| spin_lock_irqsave(fence->lock, flags); |
| |
| if (intr && signal_pending(current)) { |
| ret = -ERESTARTSYS; |
| goto out; |
| } |
| |
| if (!__dma_fence_enable_signaling(fence)) |
| goto out; |
| |
| if (!timeout) { |
| ret = 0; |
| goto out; |
| } |
| |
| cb.base.func = dma_fence_default_wait_cb; |
| cb.task = current; |
| list_add(&cb.base.node, &fence->cb_list); |
| |
| while (!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags) && ret > 0) { |
| if (intr) |
| __set_current_state(TASK_INTERRUPTIBLE); |
| else |
| __set_current_state(TASK_UNINTERRUPTIBLE); |
| spin_unlock_irqrestore(fence->lock, flags); |
| |
| ret = schedule_timeout(ret); |
| |
| spin_lock_irqsave(fence->lock, flags); |
| if (ret > 0 && intr && signal_pending(current)) |
| ret = -ERESTARTSYS; |
| } |
| |
| if (!list_empty(&cb.base.node)) |
| list_del(&cb.base.node); |
| __set_current_state(TASK_RUNNING); |
| |
| out: |
| spin_unlock_irqrestore(fence->lock, flags); |
| return ret; |
| } |
| EXPORT_SYMBOL(dma_fence_default_wait); |
| |
| static bool |
| dma_fence_test_signaled_any(struct dma_fence **fences, uint32_t count, |
| uint32_t *idx) |
| { |
| int i; |
| |
| for (i = 0; i < count; ++i) { |
| struct dma_fence *fence = fences[i]; |
| if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { |
| if (idx) |
| *idx = i; |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| /** |
| * dma_fence_wait_any_timeout - sleep until any fence gets signaled |
| * or until timeout elapses |
| * @fences: array of fences to wait on |
| * @count: number of fences to wait on |
| * @intr: if true, do an interruptible wait |
| * @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT |
| * @idx: used to store the first signaled fence index, meaningful only on |
| * positive return |
| * |
| * Returns -EINVAL on custom fence wait implementation, -ERESTARTSYS if |
| * interrupted, 0 if the wait timed out, or the remaining timeout in jiffies |
| * on success. |
| * |
| * Synchronous waits for the first fence in the array to be signaled. The |
| * caller needs to hold a reference to all fences in the array, otherwise a |
| * fence might be freed before return, resulting in undefined behavior. |
| * |
| * See also dma_fence_wait() and dma_fence_wait_timeout(). |
| */ |
| signed long |
| dma_fence_wait_any_timeout(struct dma_fence **fences, uint32_t count, |
| bool intr, signed long timeout, uint32_t *idx) |
| { |
| struct default_wait_cb *cb; |
| signed long ret = timeout; |
| unsigned i; |
| |
| if (WARN_ON(!fences || !count || timeout < 0)) |
| return -EINVAL; |
| |
| if (timeout == 0) { |
| for (i = 0; i < count; ++i) |
| if (dma_fence_is_signaled(fences[i])) { |
| if (idx) |
| *idx = i; |
| return 1; |
| } |
| |
| return 0; |
| } |
| |
| cb = kcalloc(count, sizeof(struct default_wait_cb), GFP_KERNEL); |
| if (cb == NULL) { |
| ret = -ENOMEM; |
| goto err_free_cb; |
| } |
| |
| for (i = 0; i < count; ++i) { |
| struct dma_fence *fence = fences[i]; |
| |
| cb[i].task = current; |
| if (dma_fence_add_callback(fence, &cb[i].base, |
| dma_fence_default_wait_cb)) { |
| /* This fence is already signaled */ |
| if (idx) |
| *idx = i; |
| goto fence_rm_cb; |
| } |
| } |
| |
| while (ret > 0) { |
| if (intr) |
| set_current_state(TASK_INTERRUPTIBLE); |
| else |
| set_current_state(TASK_UNINTERRUPTIBLE); |
| |
| if (dma_fence_test_signaled_any(fences, count, idx)) |
| break; |
| |
| ret = schedule_timeout(ret); |
| |
| if (ret > 0 && intr && signal_pending(current)) |
| ret = -ERESTARTSYS; |
| } |
| |
| __set_current_state(TASK_RUNNING); |
| |
| fence_rm_cb: |
| while (i-- > 0) |
| dma_fence_remove_callback(fences[i], &cb[i].base); |
| |
| err_free_cb: |
| kfree(cb); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(dma_fence_wait_any_timeout); |
| |
| /** |
| * dma_fence_init - Initialize a custom fence. |
| * @fence: the fence to initialize |
| * @ops: the dma_fence_ops for operations on this fence |
| * @lock: the irqsafe spinlock to use for locking this fence |
| * @context: the execution context this fence is run on |
| * @seqno: a linear increasing sequence number for this context |
| * |
| * Initializes an allocated fence, the caller doesn't have to keep its |
| * refcount after committing with this fence, but it will need to hold a |
| * refcount again if &dma_fence_ops.enable_signaling gets called. |
| * |
| * context and seqno are used for easy comparison between fences, allowing |
| * to check which fence is later by simply using dma_fence_later(). |
| */ |
| void |
| dma_fence_init(struct dma_fence *fence, const struct dma_fence_ops *ops, |
| spinlock_t *lock, u64 context, u64 seqno) |
| { |
| BUG_ON(!lock); |
| BUG_ON(!ops || !ops->get_driver_name || !ops->get_timeline_name); |
| |
| kref_init(&fence->refcount); |
| fence->ops = ops; |
| INIT_LIST_HEAD(&fence->cb_list); |
| fence->lock = lock; |
| fence->context = context; |
| fence->seqno = seqno; |
| fence->flags = 0UL; |
| fence->error = 0; |
| |
| trace_dma_fence_init(fence); |
| } |
| EXPORT_SYMBOL(dma_fence_init); |