| // SPDX-License-Identifier: GPL-2.0-or-later |
| /* |
| * decompress_common.c - Code shared by the XPRESS and LZX decompressors |
| * |
| * Copyright (C) 2015 Eric Biggers |
| */ |
| |
| #include "decompress_common.h" |
| |
| /* |
| * make_huffman_decode_table() - |
| * |
| * Build a decoding table for a canonical prefix code, or "Huffman code". |
| * |
| * This is an internal function, not part of the library API! |
| * |
| * This takes as input the length of the codeword for each symbol in the |
| * alphabet and produces as output a table that can be used for fast |
| * decoding of prefix-encoded symbols using read_huffsym(). |
| * |
| * Strictly speaking, a canonical prefix code might not be a Huffman |
| * code. But this algorithm will work either way; and in fact, since |
| * Huffman codes are defined in terms of symbol frequencies, there is no |
| * way for the decompressor to know whether the code is a true Huffman |
| * code or not until all symbols have been decoded. |
| * |
| * Because the prefix code is assumed to be "canonical", it can be |
| * reconstructed directly from the codeword lengths. A prefix code is |
| * canonical if and only if a longer codeword never lexicographically |
| * precedes a shorter codeword, and the lexicographic ordering of |
| * codewords of the same length is the same as the lexicographic ordering |
| * of the corresponding symbols. Consequently, we can sort the symbols |
| * primarily by codeword length and secondarily by symbol value, then |
| * reconstruct the prefix code by generating codewords lexicographically |
| * in that order. |
| * |
| * This function does not, however, generate the prefix code explicitly. |
| * Instead, it directly builds a table for decoding symbols using the |
| * code. The basic idea is this: given the next 'max_codeword_len' bits |
| * in the input, we can look up the decoded symbol by indexing a table |
| * containing 2**max_codeword_len entries. A codeword with length |
| * 'max_codeword_len' will have exactly one entry in this table, whereas |
| * a codeword shorter than 'max_codeword_len' will have multiple entries |
| * in this table. Precisely, a codeword of length n will be represented |
| * by 2**(max_codeword_len - n) entries in this table. The 0-based index |
| * of each such entry will contain the corresponding codeword as a prefix |
| * when zero-padded on the left to 'max_codeword_len' binary digits. |
| * |
| * That's the basic idea, but we implement two optimizations regarding |
| * the format of the decode table itself: |
| * |
| * - For many compression formats, the maximum codeword length is too |
| * long for it to be efficient to build the full decoding table |
| * whenever a new prefix code is used. Instead, we can build the table |
| * using only 2**table_bits entries, where 'table_bits' is some number |
| * less than or equal to 'max_codeword_len'. Then, only codewords of |
| * length 'table_bits' and shorter can be directly looked up. For |
| * longer codewords, the direct lookup instead produces the root of a |
| * binary tree. Using this tree, the decoder can do traditional |
| * bit-by-bit decoding of the remainder of the codeword. Child nodes |
| * are allocated in extra entries at the end of the table; leaf nodes |
| * contain symbols. Note that the long-codeword case is, in general, |
| * not performance critical, since in Huffman codes the most frequently |
| * used symbols are assigned the shortest codeword lengths. |
| * |
| * - When we decode a symbol using a direct lookup of the table, we still |
| * need to know its length so that the bitstream can be advanced by the |
| * appropriate number of bits. The simple solution is to simply retain |
| * the 'lens' array and use the decoded symbol as an index into it. |
| * However, this requires two separate array accesses in the fast path. |
| * The optimization is to store the length directly in the decode |
| * table. We use the bottom 11 bits for the symbol and the top 5 bits |
| * for the length. In addition, to combine this optimization with the |
| * previous one, we introduce a special case where the top 2 bits of |
| * the length are both set if the entry is actually the root of a |
| * binary tree. |
| * |
| * @decode_table: |
| * The array in which to create the decoding table. This must have |
| * a length of at least ((2**table_bits) + 2 * num_syms) entries. |
| * |
| * @num_syms: |
| * The number of symbols in the alphabet; also, the length of the |
| * 'lens' array. Must be less than or equal to 2048. |
| * |
| * @table_bits: |
| * The order of the decode table size, as explained above. Must be |
| * less than or equal to 13. |
| * |
| * @lens: |
| * An array of length @num_syms, indexable by symbol, that gives the |
| * length of the codeword, in bits, for that symbol. The length can |
| * be 0, which means that the symbol does not have a codeword |
| * assigned. |
| * |
| * @max_codeword_len: |
| * The longest codeword length allowed in the compression format. |
| * All entries in 'lens' must be less than or equal to this value. |
| * This must be less than or equal to 23. |
| * |
| * @working_space |
| * A temporary array of length '2 * (max_codeword_len + 1) + |
| * num_syms'. |
| * |
| * Returns 0 on success, or -1 if the lengths do not form a valid prefix |
| * code. |
| */ |
| int make_huffman_decode_table(u16 decode_table[], const u32 num_syms, |
| const u32 table_bits, const u8 lens[], |
| const u32 max_codeword_len, |
| u16 working_space[]) |
| { |
| const u32 table_num_entries = 1 << table_bits; |
| u16 * const len_counts = &working_space[0]; |
| u16 * const offsets = &working_space[1 * (max_codeword_len + 1)]; |
| u16 * const sorted_syms = &working_space[2 * (max_codeword_len + 1)]; |
| int left; |
| void *decode_table_ptr; |
| u32 sym_idx; |
| u32 codeword_len; |
| u32 stores_per_loop; |
| u32 decode_table_pos; |
| u32 len; |
| u32 sym; |
| |
| /* Count how many symbols have each possible codeword length. |
| * Note that a length of 0 indicates the corresponding symbol is not |
| * used in the code and therefore does not have a codeword. |
| */ |
| for (len = 0; len <= max_codeword_len; len++) |
| len_counts[len] = 0; |
| for (sym = 0; sym < num_syms; sym++) |
| len_counts[lens[sym]]++; |
| |
| /* We can assume all lengths are <= max_codeword_len, but we |
| * cannot assume they form a valid prefix code. A codeword of |
| * length n should require a proportion of the codespace equaling |
| * (1/2)^n. The code is valid if and only if the codespace is |
| * exactly filled by the lengths, by this measure. |
| */ |
| left = 1; |
| for (len = 1; len <= max_codeword_len; len++) { |
| left <<= 1; |
| left -= len_counts[len]; |
| if (left < 0) { |
| /* The lengths overflow the codespace; that is, the code |
| * is over-subscribed. |
| */ |
| return -1; |
| } |
| } |
| |
| if (left) { |
| /* The lengths do not fill the codespace; that is, they form an |
| * incomplete set. |
| */ |
| if (left == (1 << max_codeword_len)) { |
| /* The code is completely empty. This is arguably |
| * invalid, but in fact it is valid in LZX and XPRESS, |
| * so we must allow it. By definition, no symbols can |
| * be decoded with an empty code. Consequently, we |
| * technically don't even need to fill in the decode |
| * table. However, to avoid accessing uninitialized |
| * memory if the algorithm nevertheless attempts to |
| * decode symbols using such a code, we zero out the |
| * decode table. |
| */ |
| memset(decode_table, 0, |
| table_num_entries * sizeof(decode_table[0])); |
| return 0; |
| } |
| return -1; |
| } |
| |
| /* Sort the symbols primarily by length and secondarily by symbol order. |
| */ |
| |
| /* Initialize 'offsets' so that offsets[len] for 1 <= len <= |
| * max_codeword_len is the number of codewords shorter than 'len' bits. |
| */ |
| offsets[1] = 0; |
| for (len = 1; len < max_codeword_len; len++) |
| offsets[len + 1] = offsets[len] + len_counts[len]; |
| |
| /* Use the 'offsets' array to sort the symbols. Note that we do not |
| * include symbols that are not used in the code. Consequently, fewer |
| * than 'num_syms' entries in 'sorted_syms' may be filled. |
| */ |
| for (sym = 0; sym < num_syms; sym++) |
| if (lens[sym]) |
| sorted_syms[offsets[lens[sym]]++] = sym; |
| |
| /* Fill entries for codewords with length <= table_bits |
| * --- that is, those short enough for a direct mapping. |
| * |
| * The table will start with entries for the shortest codeword(s), which |
| * have the most entries. From there, the number of entries per |
| * codeword will decrease. |
| */ |
| decode_table_ptr = decode_table; |
| sym_idx = 0; |
| codeword_len = 1; |
| stores_per_loop = (1 << (table_bits - codeword_len)); |
| for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) { |
| u32 end_sym_idx = sym_idx + len_counts[codeword_len]; |
| |
| for (; sym_idx < end_sym_idx; sym_idx++) { |
| u16 entry; |
| u16 *p; |
| u32 n; |
| |
| entry = ((u32)codeword_len << 11) | sorted_syms[sym_idx]; |
| p = (u16 *)decode_table_ptr; |
| n = stores_per_loop; |
| |
| do { |
| *p++ = entry; |
| } while (--n); |
| |
| decode_table_ptr = p; |
| } |
| } |
| |
| /* If we've filled in the entire table, we are done. Otherwise, |
| * there are codewords longer than table_bits for which we must |
| * generate binary trees. |
| */ |
| decode_table_pos = (u16 *)decode_table_ptr - decode_table; |
| if (decode_table_pos != table_num_entries) { |
| u32 j; |
| u32 next_free_tree_slot; |
| u32 cur_codeword; |
| |
| /* First, zero out the remaining entries. This is |
| * necessary so that these entries appear as |
| * "unallocated" in the next part. Each of these entries |
| * will eventually be filled with the representation of |
| * the root node of a binary tree. |
| */ |
| j = decode_table_pos; |
| do { |
| decode_table[j] = 0; |
| } while (++j != table_num_entries); |
| |
| /* We allocate child nodes starting at the end of the |
| * direct lookup table. Note that there should be |
| * 2*num_syms extra entries for this purpose, although |
| * fewer than this may actually be needed. |
| */ |
| next_free_tree_slot = table_num_entries; |
| |
| /* Iterate through each codeword with length greater than |
| * 'table_bits', primarily in order of codeword length |
| * and secondarily in order of symbol. |
| */ |
| for (cur_codeword = decode_table_pos << 1; |
| codeword_len <= max_codeword_len; |
| codeword_len++, cur_codeword <<= 1) { |
| u32 end_sym_idx = sym_idx + len_counts[codeword_len]; |
| |
| for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) { |
| /* 'sorted_sym' is the symbol represented by the |
| * codeword. |
| */ |
| u32 sorted_sym = sorted_syms[sym_idx]; |
| u32 extra_bits = codeword_len - table_bits; |
| u32 node_idx = cur_codeword >> extra_bits; |
| |
| /* Go through each bit of the current codeword |
| * beyond the prefix of length @table_bits and |
| * walk the appropriate binary tree, allocating |
| * any slots that have not yet been allocated. |
| * |
| * Note that the 'pointer' entry to the binary |
| * tree, which is stored in the direct lookup |
| * portion of the table, is represented |
| * identically to other internal (non-leaf) |
| * nodes of the binary tree; it can be thought |
| * of as simply the root of the tree. The |
| * representation of these internal nodes is |
| * simply the index of the left child combined |
| * with the special bits 0xC000 to distinguish |
| * the entry from direct mapping and leaf node |
| * entries. |
| */ |
| do { |
| /* At least one bit remains in the |
| * codeword, but the current node is an |
| * unallocated leaf. Change it to an |
| * internal node. |
| */ |
| if (decode_table[node_idx] == 0) { |
| decode_table[node_idx] = |
| next_free_tree_slot | 0xC000; |
| decode_table[next_free_tree_slot++] = 0; |
| decode_table[next_free_tree_slot++] = 0; |
| } |
| |
| /* Go to the left child if the next bit |
| * in the codeword is 0; otherwise go to |
| * the right child. |
| */ |
| node_idx = decode_table[node_idx] & 0x3FFF; |
| --extra_bits; |
| node_idx += (cur_codeword >> extra_bits) & 1; |
| } while (extra_bits != 0); |
| |
| /* We've traversed the tree using the entire |
| * codeword, and we're now at the entry where |
| * the actual symbol will be stored. This is |
| * distinguished from internal nodes by not |
| * having its high two bits set. |
| */ |
| decode_table[node_idx] = sorted_sym; |
| } |
| } |
| } |
| return 0; |
| } |