| /* |
| * Generic infrastructure for lifetime debugging of objects. |
| * |
| * Started by Thomas Gleixner |
| * |
| * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de> |
| * |
| * For licencing details see kernel-base/COPYING |
| */ |
| |
| #define pr_fmt(fmt) "ODEBUG: " fmt |
| |
| #include <linux/debugobjects.h> |
| #include <linux/interrupt.h> |
| #include <linux/sched.h> |
| #include <linux/sched/task_stack.h> |
| #include <linux/seq_file.h> |
| #include <linux/debugfs.h> |
| #include <linux/slab.h> |
| #include <linux/hash.h> |
| #include <linux/kmemleak.h> |
| |
| #define ODEBUG_HASH_BITS 14 |
| #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS) |
| |
| #define ODEBUG_POOL_SIZE 1024 |
| #define ODEBUG_POOL_MIN_LEVEL 256 |
| #define ODEBUG_POOL_PERCPU_SIZE 64 |
| #define ODEBUG_BATCH_SIZE 16 |
| |
| #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT |
| #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT) |
| #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1)) |
| |
| /* |
| * We limit the freeing of debug objects via workqueue at a maximum |
| * frequency of 10Hz and about 1024 objects for each freeing operation. |
| * So it is freeing at most 10k debug objects per second. |
| */ |
| #define ODEBUG_FREE_WORK_MAX 1024 |
| #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10) |
| |
| struct debug_bucket { |
| struct hlist_head list; |
| raw_spinlock_t lock; |
| }; |
| |
| /* |
| * Debug object percpu free list |
| * Access is protected by disabling irq |
| */ |
| struct debug_percpu_free { |
| struct hlist_head free_objs; |
| int obj_free; |
| }; |
| |
| static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool); |
| |
| static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE]; |
| |
| static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata; |
| |
| static DEFINE_RAW_SPINLOCK(pool_lock); |
| |
| static HLIST_HEAD(obj_pool); |
| static HLIST_HEAD(obj_to_free); |
| |
| /* |
| * Because of the presence of percpu free pools, obj_pool_free will |
| * under-count those in the percpu free pools. Similarly, obj_pool_used |
| * will over-count those in the percpu free pools. Adjustments will be |
| * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used |
| * can be off. |
| */ |
| static int obj_pool_min_free = ODEBUG_POOL_SIZE; |
| static int obj_pool_free = ODEBUG_POOL_SIZE; |
| static int obj_pool_used; |
| static int obj_pool_max_used; |
| static bool obj_freeing; |
| /* The number of objs on the global free list */ |
| static int obj_nr_tofree; |
| |
| static int debug_objects_maxchain __read_mostly; |
| static int __maybe_unused debug_objects_maxchecked __read_mostly; |
| static int debug_objects_fixups __read_mostly; |
| static int debug_objects_warnings __read_mostly; |
| static int debug_objects_enabled __read_mostly |
| = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT; |
| static int debug_objects_pool_size __read_mostly |
| = ODEBUG_POOL_SIZE; |
| static int debug_objects_pool_min_level __read_mostly |
| = ODEBUG_POOL_MIN_LEVEL; |
| static struct debug_obj_descr *descr_test __read_mostly; |
| static struct kmem_cache *obj_cache __read_mostly; |
| |
| /* |
| * Track numbers of kmem_cache_alloc()/free() calls done. |
| */ |
| static int debug_objects_allocated; |
| static int debug_objects_freed; |
| |
| static void free_obj_work(struct work_struct *work); |
| static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work); |
| |
| static int __init enable_object_debug(char *str) |
| { |
| debug_objects_enabled = 1; |
| return 0; |
| } |
| |
| static int __init disable_object_debug(char *str) |
| { |
| debug_objects_enabled = 0; |
| return 0; |
| } |
| |
| early_param("debug_objects", enable_object_debug); |
| early_param("no_debug_objects", disable_object_debug); |
| |
| static const char *obj_states[ODEBUG_STATE_MAX] = { |
| [ODEBUG_STATE_NONE] = "none", |
| [ODEBUG_STATE_INIT] = "initialized", |
| [ODEBUG_STATE_INACTIVE] = "inactive", |
| [ODEBUG_STATE_ACTIVE] = "active", |
| [ODEBUG_STATE_DESTROYED] = "destroyed", |
| [ODEBUG_STATE_NOTAVAILABLE] = "not available", |
| }; |
| |
| static void fill_pool(void) |
| { |
| gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN; |
| struct debug_obj *obj; |
| unsigned long flags; |
| |
| if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level)) |
| return; |
| |
| /* |
| * Reuse objs from the global free list; they will be reinitialized |
| * when allocating. |
| * |
| * Both obj_nr_tofree and obj_pool_free are checked locklessly; the |
| * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical |
| * sections. |
| */ |
| while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) { |
| raw_spin_lock_irqsave(&pool_lock, flags); |
| /* |
| * Recheck with the lock held as the worker thread might have |
| * won the race and freed the global free list already. |
| */ |
| while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) { |
| obj = hlist_entry(obj_to_free.first, typeof(*obj), node); |
| hlist_del(&obj->node); |
| WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); |
| hlist_add_head(&obj->node, &obj_pool); |
| WRITE_ONCE(obj_pool_free, obj_pool_free + 1); |
| } |
| raw_spin_unlock_irqrestore(&pool_lock, flags); |
| } |
| |
| if (unlikely(!obj_cache)) |
| return; |
| |
| while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) { |
| struct debug_obj *new[ODEBUG_BATCH_SIZE]; |
| int cnt; |
| |
| for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) { |
| new[cnt] = kmem_cache_zalloc(obj_cache, gfp); |
| if (!new[cnt]) |
| break; |
| } |
| if (!cnt) |
| return; |
| |
| raw_spin_lock_irqsave(&pool_lock, flags); |
| while (cnt) { |
| hlist_add_head(&new[--cnt]->node, &obj_pool); |
| debug_objects_allocated++; |
| WRITE_ONCE(obj_pool_free, obj_pool_free + 1); |
| } |
| raw_spin_unlock_irqrestore(&pool_lock, flags); |
| } |
| } |
| |
| /* |
| * Lookup an object in the hash bucket. |
| */ |
| static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b) |
| { |
| struct debug_obj *obj; |
| int cnt = 0; |
| |
| hlist_for_each_entry(obj, &b->list, node) { |
| cnt++; |
| if (obj->object == addr) |
| return obj; |
| } |
| if (cnt > debug_objects_maxchain) |
| debug_objects_maxchain = cnt; |
| |
| return NULL; |
| } |
| |
| /* |
| * Allocate a new object from the hlist |
| */ |
| static struct debug_obj *__alloc_object(struct hlist_head *list) |
| { |
| struct debug_obj *obj = NULL; |
| |
| if (list->first) { |
| obj = hlist_entry(list->first, typeof(*obj), node); |
| hlist_del(&obj->node); |
| } |
| |
| return obj; |
| } |
| |
| /* |
| * Allocate a new object. If the pool is empty, switch off the debugger. |
| * Must be called with interrupts disabled. |
| */ |
| static struct debug_obj * |
| alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr) |
| { |
| struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool); |
| struct debug_obj *obj; |
| |
| if (likely(obj_cache)) { |
| obj = __alloc_object(&percpu_pool->free_objs); |
| if (obj) { |
| percpu_pool->obj_free--; |
| goto init_obj; |
| } |
| } |
| |
| raw_spin_lock(&pool_lock); |
| obj = __alloc_object(&obj_pool); |
| if (obj) { |
| obj_pool_used++; |
| WRITE_ONCE(obj_pool_free, obj_pool_free - 1); |
| |
| /* |
| * Looking ahead, allocate one batch of debug objects and |
| * put them into the percpu free pool. |
| */ |
| if (likely(obj_cache)) { |
| int i; |
| |
| for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { |
| struct debug_obj *obj2; |
| |
| obj2 = __alloc_object(&obj_pool); |
| if (!obj2) |
| break; |
| hlist_add_head(&obj2->node, |
| &percpu_pool->free_objs); |
| percpu_pool->obj_free++; |
| obj_pool_used++; |
| WRITE_ONCE(obj_pool_free, obj_pool_free - 1); |
| } |
| } |
| |
| if (obj_pool_used > obj_pool_max_used) |
| obj_pool_max_used = obj_pool_used; |
| |
| if (obj_pool_free < obj_pool_min_free) |
| obj_pool_min_free = obj_pool_free; |
| } |
| raw_spin_unlock(&pool_lock); |
| |
| init_obj: |
| if (obj) { |
| obj->object = addr; |
| obj->descr = descr; |
| obj->state = ODEBUG_STATE_NONE; |
| obj->astate = 0; |
| hlist_add_head(&obj->node, &b->list); |
| } |
| return obj; |
| } |
| |
| /* |
| * workqueue function to free objects. |
| * |
| * To reduce contention on the global pool_lock, the actual freeing of |
| * debug objects will be delayed if the pool_lock is busy. |
| */ |
| static void free_obj_work(struct work_struct *work) |
| { |
| struct hlist_node *tmp; |
| struct debug_obj *obj; |
| unsigned long flags; |
| HLIST_HEAD(tofree); |
| |
| WRITE_ONCE(obj_freeing, false); |
| if (!raw_spin_trylock_irqsave(&pool_lock, flags)) |
| return; |
| |
| if (obj_pool_free >= debug_objects_pool_size) |
| goto free_objs; |
| |
| /* |
| * The objs on the pool list might be allocated before the work is |
| * run, so recheck if pool list it full or not, if not fill pool |
| * list from the global free list. As it is likely that a workload |
| * may be gearing up to use more and more objects, don't free any |
| * of them until the next round. |
| */ |
| while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) { |
| obj = hlist_entry(obj_to_free.first, typeof(*obj), node); |
| hlist_del(&obj->node); |
| hlist_add_head(&obj->node, &obj_pool); |
| WRITE_ONCE(obj_pool_free, obj_pool_free + 1); |
| WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); |
| } |
| raw_spin_unlock_irqrestore(&pool_lock, flags); |
| return; |
| |
| free_objs: |
| /* |
| * Pool list is already full and there are still objs on the free |
| * list. Move remaining free objs to a temporary list to free the |
| * memory outside the pool_lock held region. |
| */ |
| if (obj_nr_tofree) { |
| hlist_move_list(&obj_to_free, &tofree); |
| debug_objects_freed += obj_nr_tofree; |
| WRITE_ONCE(obj_nr_tofree, 0); |
| } |
| raw_spin_unlock_irqrestore(&pool_lock, flags); |
| |
| hlist_for_each_entry_safe(obj, tmp, &tofree, node) { |
| hlist_del(&obj->node); |
| kmem_cache_free(obj_cache, obj); |
| } |
| } |
| |
| static void __free_object(struct debug_obj *obj) |
| { |
| struct debug_obj *objs[ODEBUG_BATCH_SIZE]; |
| struct debug_percpu_free *percpu_pool; |
| int lookahead_count = 0; |
| unsigned long flags; |
| bool work; |
| |
| local_irq_save(flags); |
| if (!obj_cache) |
| goto free_to_obj_pool; |
| |
| /* |
| * Try to free it into the percpu pool first. |
| */ |
| percpu_pool = this_cpu_ptr(&percpu_obj_pool); |
| if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) { |
| hlist_add_head(&obj->node, &percpu_pool->free_objs); |
| percpu_pool->obj_free++; |
| local_irq_restore(flags); |
| return; |
| } |
| |
| /* |
| * As the percpu pool is full, look ahead and pull out a batch |
| * of objects from the percpu pool and free them as well. |
| */ |
| for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) { |
| objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs); |
| if (!objs[lookahead_count]) |
| break; |
| percpu_pool->obj_free--; |
| } |
| |
| free_to_obj_pool: |
| raw_spin_lock(&pool_lock); |
| work = (obj_pool_free > debug_objects_pool_size) && obj_cache && |
| (obj_nr_tofree < ODEBUG_FREE_WORK_MAX); |
| obj_pool_used--; |
| |
| if (work) { |
| WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); |
| hlist_add_head(&obj->node, &obj_to_free); |
| if (lookahead_count) { |
| WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count); |
| obj_pool_used -= lookahead_count; |
| while (lookahead_count) { |
| hlist_add_head(&objs[--lookahead_count]->node, |
| &obj_to_free); |
| } |
| } |
| |
| if ((obj_pool_free > debug_objects_pool_size) && |
| (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) { |
| int i; |
| |
| /* |
| * Free one more batch of objects from obj_pool. |
| */ |
| for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { |
| obj = __alloc_object(&obj_pool); |
| hlist_add_head(&obj->node, &obj_to_free); |
| WRITE_ONCE(obj_pool_free, obj_pool_free - 1); |
| WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); |
| } |
| } |
| } else { |
| WRITE_ONCE(obj_pool_free, obj_pool_free + 1); |
| hlist_add_head(&obj->node, &obj_pool); |
| if (lookahead_count) { |
| WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count); |
| obj_pool_used -= lookahead_count; |
| while (lookahead_count) { |
| hlist_add_head(&objs[--lookahead_count]->node, |
| &obj_pool); |
| } |
| } |
| } |
| raw_spin_unlock(&pool_lock); |
| local_irq_restore(flags); |
| } |
| |
| /* |
| * Put the object back into the pool and schedule work to free objects |
| * if necessary. |
| */ |
| static void free_object(struct debug_obj *obj) |
| { |
| __free_object(obj); |
| if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { |
| WRITE_ONCE(obj_freeing, true); |
| schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); |
| } |
| } |
| |
| /* |
| * We run out of memory. That means we probably have tons of objects |
| * allocated. |
| */ |
| static void debug_objects_oom(void) |
| { |
| struct debug_bucket *db = obj_hash; |
| struct hlist_node *tmp; |
| HLIST_HEAD(freelist); |
| struct debug_obj *obj; |
| unsigned long flags; |
| int i; |
| |
| pr_warn("Out of memory. ODEBUG disabled\n"); |
| |
| for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { |
| raw_spin_lock_irqsave(&db->lock, flags); |
| hlist_move_list(&db->list, &freelist); |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| |
| /* Now free them */ |
| hlist_for_each_entry_safe(obj, tmp, &freelist, node) { |
| hlist_del(&obj->node); |
| free_object(obj); |
| } |
| } |
| } |
| |
| /* |
| * We use the pfn of the address for the hash. That way we can check |
| * for freed objects simply by checking the affected bucket. |
| */ |
| static struct debug_bucket *get_bucket(unsigned long addr) |
| { |
| unsigned long hash; |
| |
| hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS); |
| return &obj_hash[hash]; |
| } |
| |
| static void debug_print_object(struct debug_obj *obj, char *msg) |
| { |
| struct debug_obj_descr *descr = obj->descr; |
| static int limit; |
| |
| if (limit < 5 && descr != descr_test) { |
| void *hint = descr->debug_hint ? |
| descr->debug_hint(obj->object) : NULL; |
| limit++; |
| WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) " |
| "object type: %s hint: %pS\n", |
| msg, obj_states[obj->state], obj->astate, |
| descr->name, hint); |
| } |
| debug_objects_warnings++; |
| } |
| |
| /* |
| * Try to repair the damage, so we have a better chance to get useful |
| * debug output. |
| */ |
| static bool |
| debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state), |
| void * addr, enum debug_obj_state state) |
| { |
| if (fixup && fixup(addr, state)) { |
| debug_objects_fixups++; |
| return true; |
| } |
| return false; |
| } |
| |
| static void debug_object_is_on_stack(void *addr, int onstack) |
| { |
| int is_on_stack; |
| static int limit; |
| |
| if (limit > 4) |
| return; |
| |
| is_on_stack = object_is_on_stack(addr); |
| if (is_on_stack == onstack) |
| return; |
| |
| limit++; |
| if (is_on_stack) |
| pr_warn("object %p is on stack %p, but NOT annotated.\n", addr, |
| task_stack_page(current)); |
| else |
| pr_warn("object %p is NOT on stack %p, but annotated.\n", addr, |
| task_stack_page(current)); |
| |
| WARN_ON(1); |
| } |
| |
| static void |
| __debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack) |
| { |
| enum debug_obj_state state; |
| bool check_stack = false; |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| |
| fill_pool(); |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (!obj) { |
| obj = alloc_object(addr, db, descr); |
| if (!obj) { |
| debug_objects_enabled = 0; |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| debug_objects_oom(); |
| return; |
| } |
| check_stack = true; |
| } |
| |
| switch (obj->state) { |
| case ODEBUG_STATE_NONE: |
| case ODEBUG_STATE_INIT: |
| case ODEBUG_STATE_INACTIVE: |
| obj->state = ODEBUG_STATE_INIT; |
| break; |
| |
| case ODEBUG_STATE_ACTIVE: |
| state = obj->state; |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| debug_print_object(obj, "init"); |
| debug_object_fixup(descr->fixup_init, addr, state); |
| return; |
| |
| case ODEBUG_STATE_DESTROYED: |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| debug_print_object(obj, "init"); |
| return; |
| default: |
| break; |
| } |
| |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| if (check_stack) |
| debug_object_is_on_stack(addr, onstack); |
| } |
| |
| /** |
| * debug_object_init - debug checks when an object is initialized |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| */ |
| void debug_object_init(void *addr, struct debug_obj_descr *descr) |
| { |
| if (!debug_objects_enabled) |
| return; |
| |
| __debug_object_init(addr, descr, 0); |
| } |
| EXPORT_SYMBOL_GPL(debug_object_init); |
| |
| /** |
| * debug_object_init_on_stack - debug checks when an object on stack is |
| * initialized |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| */ |
| void debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr) |
| { |
| if (!debug_objects_enabled) |
| return; |
| |
| __debug_object_init(addr, descr, 1); |
| } |
| EXPORT_SYMBOL_GPL(debug_object_init_on_stack); |
| |
| /** |
| * debug_object_activate - debug checks when an object is activated |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| * Returns 0 for success, -EINVAL for check failed. |
| */ |
| int debug_object_activate(void *addr, struct debug_obj_descr *descr) |
| { |
| enum debug_obj_state state; |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| int ret; |
| struct debug_obj o = { .object = addr, |
| .state = ODEBUG_STATE_NOTAVAILABLE, |
| .descr = descr }; |
| |
| if (!debug_objects_enabled) |
| return 0; |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (obj) { |
| bool print_object = false; |
| |
| switch (obj->state) { |
| case ODEBUG_STATE_INIT: |
| case ODEBUG_STATE_INACTIVE: |
| obj->state = ODEBUG_STATE_ACTIVE; |
| ret = 0; |
| break; |
| |
| case ODEBUG_STATE_ACTIVE: |
| state = obj->state; |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| debug_print_object(obj, "activate"); |
| ret = debug_object_fixup(descr->fixup_activate, addr, state); |
| return ret ? 0 : -EINVAL; |
| |
| case ODEBUG_STATE_DESTROYED: |
| print_object = true; |
| ret = -EINVAL; |
| break; |
| default: |
| ret = 0; |
| break; |
| } |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| if (print_object) |
| debug_print_object(obj, "activate"); |
| return ret; |
| } |
| |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| |
| /* |
| * We are here when a static object is activated. We |
| * let the type specific code confirm whether this is |
| * true or not. if true, we just make sure that the |
| * static object is tracked in the object tracker. If |
| * not, this must be a bug, so we try to fix it up. |
| */ |
| if (descr->is_static_object && descr->is_static_object(addr)) { |
| /* track this static object */ |
| debug_object_init(addr, descr); |
| debug_object_activate(addr, descr); |
| } else { |
| debug_print_object(&o, "activate"); |
| ret = debug_object_fixup(descr->fixup_activate, addr, |
| ODEBUG_STATE_NOTAVAILABLE); |
| return ret ? 0 : -EINVAL; |
| } |
| return 0; |
| } |
| EXPORT_SYMBOL_GPL(debug_object_activate); |
| |
| /** |
| * debug_object_deactivate - debug checks when an object is deactivated |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| */ |
| void debug_object_deactivate(void *addr, struct debug_obj_descr *descr) |
| { |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| bool print_object = false; |
| |
| if (!debug_objects_enabled) |
| return; |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (obj) { |
| switch (obj->state) { |
| case ODEBUG_STATE_INIT: |
| case ODEBUG_STATE_INACTIVE: |
| case ODEBUG_STATE_ACTIVE: |
| if (!obj->astate) |
| obj->state = ODEBUG_STATE_INACTIVE; |
| else |
| print_object = true; |
| break; |
| |
| case ODEBUG_STATE_DESTROYED: |
| print_object = true; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| if (!obj) { |
| struct debug_obj o = { .object = addr, |
| .state = ODEBUG_STATE_NOTAVAILABLE, |
| .descr = descr }; |
| |
| debug_print_object(&o, "deactivate"); |
| } else if (print_object) { |
| debug_print_object(obj, "deactivate"); |
| } |
| } |
| EXPORT_SYMBOL_GPL(debug_object_deactivate); |
| |
| /** |
| * debug_object_destroy - debug checks when an object is destroyed |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| */ |
| void debug_object_destroy(void *addr, struct debug_obj_descr *descr) |
| { |
| enum debug_obj_state state; |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| bool print_object = false; |
| |
| if (!debug_objects_enabled) |
| return; |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (!obj) |
| goto out_unlock; |
| |
| switch (obj->state) { |
| case ODEBUG_STATE_NONE: |
| case ODEBUG_STATE_INIT: |
| case ODEBUG_STATE_INACTIVE: |
| obj->state = ODEBUG_STATE_DESTROYED; |
| break; |
| case ODEBUG_STATE_ACTIVE: |
| state = obj->state; |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| debug_print_object(obj, "destroy"); |
| debug_object_fixup(descr->fixup_destroy, addr, state); |
| return; |
| |
| case ODEBUG_STATE_DESTROYED: |
| print_object = true; |
| break; |
| default: |
| break; |
| } |
| out_unlock: |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| if (print_object) |
| debug_print_object(obj, "destroy"); |
| } |
| EXPORT_SYMBOL_GPL(debug_object_destroy); |
| |
| /** |
| * debug_object_free - debug checks when an object is freed |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| */ |
| void debug_object_free(void *addr, struct debug_obj_descr *descr) |
| { |
| enum debug_obj_state state; |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| |
| if (!debug_objects_enabled) |
| return; |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (!obj) |
| goto out_unlock; |
| |
| switch (obj->state) { |
| case ODEBUG_STATE_ACTIVE: |
| state = obj->state; |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| debug_print_object(obj, "free"); |
| debug_object_fixup(descr->fixup_free, addr, state); |
| return; |
| default: |
| hlist_del(&obj->node); |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| free_object(obj); |
| return; |
| } |
| out_unlock: |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| } |
| EXPORT_SYMBOL_GPL(debug_object_free); |
| |
| /** |
| * debug_object_assert_init - debug checks when object should be init-ed |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| */ |
| void debug_object_assert_init(void *addr, struct debug_obj_descr *descr) |
| { |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| |
| if (!debug_objects_enabled) |
| return; |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (!obj) { |
| struct debug_obj o = { .object = addr, |
| .state = ODEBUG_STATE_NOTAVAILABLE, |
| .descr = descr }; |
| |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| /* |
| * Maybe the object is static, and we let the type specific |
| * code confirm. Track this static object if true, else invoke |
| * fixup. |
| */ |
| if (descr->is_static_object && descr->is_static_object(addr)) { |
| /* Track this static object */ |
| debug_object_init(addr, descr); |
| } else { |
| debug_print_object(&o, "assert_init"); |
| debug_object_fixup(descr->fixup_assert_init, addr, |
| ODEBUG_STATE_NOTAVAILABLE); |
| } |
| return; |
| } |
| |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| } |
| EXPORT_SYMBOL_GPL(debug_object_assert_init); |
| |
| /** |
| * debug_object_active_state - debug checks object usage state machine |
| * @addr: address of the object |
| * @descr: pointer to an object specific debug description structure |
| * @expect: expected state |
| * @next: state to move to if expected state is found |
| */ |
| void |
| debug_object_active_state(void *addr, struct debug_obj_descr *descr, |
| unsigned int expect, unsigned int next) |
| { |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| bool print_object = false; |
| |
| if (!debug_objects_enabled) |
| return; |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (obj) { |
| switch (obj->state) { |
| case ODEBUG_STATE_ACTIVE: |
| if (obj->astate == expect) |
| obj->astate = next; |
| else |
| print_object = true; |
| break; |
| |
| default: |
| print_object = true; |
| break; |
| } |
| } |
| |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| if (!obj) { |
| struct debug_obj o = { .object = addr, |
| .state = ODEBUG_STATE_NOTAVAILABLE, |
| .descr = descr }; |
| |
| debug_print_object(&o, "active_state"); |
| } else if (print_object) { |
| debug_print_object(obj, "active_state"); |
| } |
| } |
| EXPORT_SYMBOL_GPL(debug_object_active_state); |
| |
| #ifdef CONFIG_DEBUG_OBJECTS_FREE |
| static void __debug_check_no_obj_freed(const void *address, unsigned long size) |
| { |
| unsigned long flags, oaddr, saddr, eaddr, paddr, chunks; |
| struct debug_obj_descr *descr; |
| enum debug_obj_state state; |
| struct debug_bucket *db; |
| struct hlist_node *tmp; |
| struct debug_obj *obj; |
| int cnt, objs_checked = 0; |
| |
| saddr = (unsigned long) address; |
| eaddr = saddr + size; |
| paddr = saddr & ODEBUG_CHUNK_MASK; |
| chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1)); |
| chunks >>= ODEBUG_CHUNK_SHIFT; |
| |
| for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) { |
| db = get_bucket(paddr); |
| |
| repeat: |
| cnt = 0; |
| raw_spin_lock_irqsave(&db->lock, flags); |
| hlist_for_each_entry_safe(obj, tmp, &db->list, node) { |
| cnt++; |
| oaddr = (unsigned long) obj->object; |
| if (oaddr < saddr || oaddr >= eaddr) |
| continue; |
| |
| switch (obj->state) { |
| case ODEBUG_STATE_ACTIVE: |
| descr = obj->descr; |
| state = obj->state; |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| debug_print_object(obj, "free"); |
| debug_object_fixup(descr->fixup_free, |
| (void *) oaddr, state); |
| goto repeat; |
| default: |
| hlist_del(&obj->node); |
| __free_object(obj); |
| break; |
| } |
| } |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| |
| if (cnt > debug_objects_maxchain) |
| debug_objects_maxchain = cnt; |
| |
| objs_checked += cnt; |
| } |
| |
| if (objs_checked > debug_objects_maxchecked) |
| debug_objects_maxchecked = objs_checked; |
| |
| /* Schedule work to actually kmem_cache_free() objects */ |
| if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { |
| WRITE_ONCE(obj_freeing, true); |
| schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); |
| } |
| } |
| |
| void debug_check_no_obj_freed(const void *address, unsigned long size) |
| { |
| if (debug_objects_enabled) |
| __debug_check_no_obj_freed(address, size); |
| } |
| #endif |
| |
| #ifdef CONFIG_DEBUG_FS |
| |
| static int debug_stats_show(struct seq_file *m, void *v) |
| { |
| int cpu, obj_percpu_free = 0; |
| |
| for_each_possible_cpu(cpu) |
| obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu); |
| |
| seq_printf(m, "max_chain :%d\n", debug_objects_maxchain); |
| seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked); |
| seq_printf(m, "warnings :%d\n", debug_objects_warnings); |
| seq_printf(m, "fixups :%d\n", debug_objects_fixups); |
| seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free); |
| seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free); |
| seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free); |
| seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free); |
| seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used); |
| seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree)); |
| seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated); |
| seq_printf(m, "objs_freed :%d\n", debug_objects_freed); |
| return 0; |
| } |
| DEFINE_SHOW_ATTRIBUTE(debug_stats); |
| |
| static int __init debug_objects_init_debugfs(void) |
| { |
| struct dentry *dbgdir; |
| |
| if (!debug_objects_enabled) |
| return 0; |
| |
| dbgdir = debugfs_create_dir("debug_objects", NULL); |
| |
| debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops); |
| |
| return 0; |
| } |
| __initcall(debug_objects_init_debugfs); |
| |
| #else |
| static inline void debug_objects_init_debugfs(void) { } |
| #endif |
| |
| #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST |
| |
| /* Random data structure for the self test */ |
| struct self_test { |
| unsigned long dummy1[6]; |
| int static_init; |
| unsigned long dummy2[3]; |
| }; |
| |
| static __initdata struct debug_obj_descr descr_type_test; |
| |
| static bool __init is_static_object(void *addr) |
| { |
| struct self_test *obj = addr; |
| |
| return obj->static_init; |
| } |
| |
| /* |
| * fixup_init is called when: |
| * - an active object is initialized |
| */ |
| static bool __init fixup_init(void *addr, enum debug_obj_state state) |
| { |
| struct self_test *obj = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_ACTIVE: |
| debug_object_deactivate(obj, &descr_type_test); |
| debug_object_init(obj, &descr_type_test); |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| /* |
| * fixup_activate is called when: |
| * - an active object is activated |
| * - an unknown non-static object is activated |
| */ |
| static bool __init fixup_activate(void *addr, enum debug_obj_state state) |
| { |
| struct self_test *obj = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_NOTAVAILABLE: |
| return true; |
| case ODEBUG_STATE_ACTIVE: |
| debug_object_deactivate(obj, &descr_type_test); |
| debug_object_activate(obj, &descr_type_test); |
| return true; |
| |
| default: |
| return false; |
| } |
| } |
| |
| /* |
| * fixup_destroy is called when: |
| * - an active object is destroyed |
| */ |
| static bool __init fixup_destroy(void *addr, enum debug_obj_state state) |
| { |
| struct self_test *obj = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_ACTIVE: |
| debug_object_deactivate(obj, &descr_type_test); |
| debug_object_destroy(obj, &descr_type_test); |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| /* |
| * fixup_free is called when: |
| * - an active object is freed |
| */ |
| static bool __init fixup_free(void *addr, enum debug_obj_state state) |
| { |
| struct self_test *obj = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_ACTIVE: |
| debug_object_deactivate(obj, &descr_type_test); |
| debug_object_free(obj, &descr_type_test); |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| static int __init |
| check_results(void *addr, enum debug_obj_state state, int fixups, int warnings) |
| { |
| struct debug_bucket *db; |
| struct debug_obj *obj; |
| unsigned long flags; |
| int res = -EINVAL; |
| |
| db = get_bucket((unsigned long) addr); |
| |
| raw_spin_lock_irqsave(&db->lock, flags); |
| |
| obj = lookup_object(addr, db); |
| if (!obj && state != ODEBUG_STATE_NONE) { |
| WARN(1, KERN_ERR "ODEBUG: selftest object not found\n"); |
| goto out; |
| } |
| if (obj && obj->state != state) { |
| WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n", |
| obj->state, state); |
| goto out; |
| } |
| if (fixups != debug_objects_fixups) { |
| WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n", |
| fixups, debug_objects_fixups); |
| goto out; |
| } |
| if (warnings != debug_objects_warnings) { |
| WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n", |
| warnings, debug_objects_warnings); |
| goto out; |
| } |
| res = 0; |
| out: |
| raw_spin_unlock_irqrestore(&db->lock, flags); |
| if (res) |
| debug_objects_enabled = 0; |
| return res; |
| } |
| |
| static __initdata struct debug_obj_descr descr_type_test = { |
| .name = "selftest", |
| .is_static_object = is_static_object, |
| .fixup_init = fixup_init, |
| .fixup_activate = fixup_activate, |
| .fixup_destroy = fixup_destroy, |
| .fixup_free = fixup_free, |
| }; |
| |
| static __initdata struct self_test obj = { .static_init = 0 }; |
| |
| static void __init debug_objects_selftest(void) |
| { |
| int fixups, oldfixups, warnings, oldwarnings; |
| unsigned long flags; |
| |
| local_irq_save(flags); |
| |
| fixups = oldfixups = debug_objects_fixups; |
| warnings = oldwarnings = debug_objects_warnings; |
| descr_test = &descr_type_test; |
| |
| debug_object_init(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) |
| goto out; |
| debug_object_activate(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) |
| goto out; |
| debug_object_activate(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) |
| goto out; |
| debug_object_deactivate(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings)) |
| goto out; |
| debug_object_destroy(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings)) |
| goto out; |
| debug_object_init(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) |
| goto out; |
| debug_object_activate(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) |
| goto out; |
| debug_object_deactivate(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) |
| goto out; |
| debug_object_free(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) |
| goto out; |
| |
| obj.static_init = 1; |
| debug_object_activate(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) |
| goto out; |
| debug_object_init(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings)) |
| goto out; |
| debug_object_free(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) |
| goto out; |
| |
| #ifdef CONFIG_DEBUG_OBJECTS_FREE |
| debug_object_init(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) |
| goto out; |
| debug_object_activate(&obj, &descr_type_test); |
| if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) |
| goto out; |
| __debug_check_no_obj_freed(&obj, sizeof(obj)); |
| if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings)) |
| goto out; |
| #endif |
| pr_info("selftest passed\n"); |
| |
| out: |
| debug_objects_fixups = oldfixups; |
| debug_objects_warnings = oldwarnings; |
| descr_test = NULL; |
| |
| local_irq_restore(flags); |
| } |
| #else |
| static inline void debug_objects_selftest(void) { } |
| #endif |
| |
| /* |
| * Called during early boot to initialize the hash buckets and link |
| * the static object pool objects into the poll list. After this call |
| * the object tracker is fully operational. |
| */ |
| void __init debug_objects_early_init(void) |
| { |
| int i; |
| |
| for (i = 0; i < ODEBUG_HASH_SIZE; i++) |
| raw_spin_lock_init(&obj_hash[i].lock); |
| |
| for (i = 0; i < ODEBUG_POOL_SIZE; i++) |
| hlist_add_head(&obj_static_pool[i].node, &obj_pool); |
| } |
| |
| /* |
| * Convert the statically allocated objects to dynamic ones: |
| */ |
| static int __init debug_objects_replace_static_objects(void) |
| { |
| struct debug_bucket *db = obj_hash; |
| struct hlist_node *tmp; |
| struct debug_obj *obj, *new; |
| HLIST_HEAD(objects); |
| int i, cnt = 0; |
| |
| for (i = 0; i < ODEBUG_POOL_SIZE; i++) { |
| obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL); |
| if (!obj) |
| goto free; |
| hlist_add_head(&obj->node, &objects); |
| } |
| |
| /* |
| * debug_objects_mem_init() is now called early that only one CPU is up |
| * and interrupts have been disabled, so it is safe to replace the |
| * active object references. |
| */ |
| |
| /* Remove the statically allocated objects from the pool */ |
| hlist_for_each_entry_safe(obj, tmp, &obj_pool, node) |
| hlist_del(&obj->node); |
| /* Move the allocated objects to the pool */ |
| hlist_move_list(&objects, &obj_pool); |
| |
| /* Replace the active object references */ |
| for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { |
| hlist_move_list(&db->list, &objects); |
| |
| hlist_for_each_entry(obj, &objects, node) { |
| new = hlist_entry(obj_pool.first, typeof(*obj), node); |
| hlist_del(&new->node); |
| /* copy object data */ |
| *new = *obj; |
| hlist_add_head(&new->node, &db->list); |
| cnt++; |
| } |
| } |
| |
| pr_debug("%d of %d active objects replaced\n", |
| cnt, obj_pool_used); |
| return 0; |
| free: |
| hlist_for_each_entry_safe(obj, tmp, &objects, node) { |
| hlist_del(&obj->node); |
| kmem_cache_free(obj_cache, obj); |
| } |
| return -ENOMEM; |
| } |
| |
| /* |
| * Called after the kmem_caches are functional to setup a dedicated |
| * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag |
| * prevents that the debug code is called on kmem_cache_free() for the |
| * debug tracker objects to avoid recursive calls. |
| */ |
| void __init debug_objects_mem_init(void) |
| { |
| int cpu, extras; |
| |
| if (!debug_objects_enabled) |
| return; |
| |
| /* |
| * Initialize the percpu object pools |
| * |
| * Initialization is not strictly necessary, but was done for |
| * completeness. |
| */ |
| for_each_possible_cpu(cpu) |
| INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu)); |
| |
| obj_cache = kmem_cache_create("debug_objects_cache", |
| sizeof (struct debug_obj), 0, |
| SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, |
| NULL); |
| |
| if (!obj_cache || debug_objects_replace_static_objects()) { |
| debug_objects_enabled = 0; |
| kmem_cache_destroy(obj_cache); |
| pr_warn("out of memory.\n"); |
| } else |
| debug_objects_selftest(); |
| |
| /* |
| * Increase the thresholds for allocating and freeing objects |
| * according to the number of possible CPUs available in the system. |
| */ |
| extras = num_possible_cpus() * ODEBUG_BATCH_SIZE; |
| debug_objects_pool_size += extras; |
| debug_objects_pool_min_level += extras; |
| } |