| /***********************license start*************** |
| * Author: Cavium Networks |
| * |
| * Contact: support@caviumnetworks.com |
| * This file is part of the OCTEON SDK |
| * |
| * Copyright (c) 2003-2008 Cavium Networks |
| * |
| * This file is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License, Version 2, as |
| * published by the Free Software Foundation. |
| * |
| * This file is distributed in the hope that it will be useful, but |
| * AS-IS and WITHOUT ANY WARRANTY; without even the implied warranty |
| * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE, TITLE, or |
| * NONINFRINGEMENT. See the GNU General Public License for more |
| * details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this file; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| * or visit http://www.gnu.org/licenses/. |
| * |
| * This file may also be available under a different license from Cavium. |
| * Contact Cavium Networks for more information |
| ***********************license end**************************************/ |
| |
| /* |
| * |
| * Support functions for managing command queues used for |
| * various hardware blocks. |
| * |
| * The common command queue infrastructure abstracts out the |
| * software necessary for adding to Octeon's chained queue |
| * structures. These structures are used for commands to the |
| * PKO, ZIP, DFA, RAID, and DMA engine blocks. Although each |
| * hardware unit takes commands and CSRs of different types, |
| * they all use basic linked command buffers to store the |
| * pending request. In general, users of the CVMX API don't |
| * call cvmx-cmd-queue functions directly. Instead the hardware |
| * unit specific wrapper should be used. The wrappers perform |
| * unit specific validation and CSR writes to submit the |
| * commands. |
| * |
| * Even though most software will never directly interact with |
| * cvmx-cmd-queue, knowledge of its internal working can help |
| * in diagnosing performance problems and help with debugging. |
| * |
| * Command queue pointers are stored in a global named block |
| * called "cvmx_cmd_queues". Except for the PKO queues, each |
| * hardware queue is stored in its own cache line to reduce SMP |
| * contention on spin locks. The PKO queues are stored such that |
| * every 16th queue is next to each other in memory. This scheme |
| * allows for queues being in separate cache lines when there |
| * are low number of queues per port. With 16 queues per port, |
| * the first queue for each port is in the same cache area. The |
| * second queues for each port are in another area, etc. This |
| * allows software to implement very efficient lockless PKO with |
| * 16 queues per port using a minimum of cache lines per core. |
| * All queues for a given core will be isolated in the same |
| * cache area. |
| * |
| * In addition to the memory pointer layout, cvmx-cmd-queue |
| * provides an optimized fair ll/sc locking mechanism for the |
| * queues. The lock uses a "ticket / now serving" model to |
| * maintain fair order on contended locks. In addition, it uses |
| * predicted locking time to limit cache contention. When a core |
| * know it must wait in line for a lock, it spins on the |
| * internal cycle counter to completely eliminate any causes of |
| * bus traffic. |
| * |
| */ |
| |
| #ifndef __CVMX_CMD_QUEUE_H__ |
| #define __CVMX_CMD_QUEUE_H__ |
| |
| #include <linux/prefetch.h> |
| |
| #include <asm/compiler.h> |
| |
| #include <asm/octeon/cvmx-fpa.h> |
| /** |
| * By default we disable the max depth support. Most programs |
| * don't use it and it slows down the command queue processing |
| * significantly. |
| */ |
| #ifndef CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH |
| #define CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH 0 |
| #endif |
| |
| /** |
| * Enumeration representing all hardware blocks that use command |
| * queues. Each hardware block has up to 65536 sub identifiers for |
| * multiple command queues. Not all chips support all hardware |
| * units. |
| */ |
| typedef enum { |
| CVMX_CMD_QUEUE_PKO_BASE = 0x00000, |
| |
| #define CVMX_CMD_QUEUE_PKO(queue) \ |
| ((cvmx_cmd_queue_id_t)(CVMX_CMD_QUEUE_PKO_BASE + (0xffff&(queue)))) |
| |
| CVMX_CMD_QUEUE_ZIP = 0x10000, |
| CVMX_CMD_QUEUE_DFA = 0x20000, |
| CVMX_CMD_QUEUE_RAID = 0x30000, |
| CVMX_CMD_QUEUE_DMA_BASE = 0x40000, |
| |
| #define CVMX_CMD_QUEUE_DMA(queue) \ |
| ((cvmx_cmd_queue_id_t)(CVMX_CMD_QUEUE_DMA_BASE + (0xffff&(queue)))) |
| |
| CVMX_CMD_QUEUE_END = 0x50000, |
| } cvmx_cmd_queue_id_t; |
| |
| /** |
| * Command write operations can fail if the command queue needs |
| * a new buffer and the associated FPA pool is empty. It can also |
| * fail if the number of queued command words reaches the maximum |
| * set at initialization. |
| */ |
| typedef enum { |
| CVMX_CMD_QUEUE_SUCCESS = 0, |
| CVMX_CMD_QUEUE_NO_MEMORY = -1, |
| CVMX_CMD_QUEUE_FULL = -2, |
| CVMX_CMD_QUEUE_INVALID_PARAM = -3, |
| CVMX_CMD_QUEUE_ALREADY_SETUP = -4, |
| } cvmx_cmd_queue_result_t; |
| |
| typedef struct { |
| /* You have lock when this is your ticket */ |
| uint8_t now_serving; |
| uint64_t unused1:24; |
| /* Maximum outstanding command words */ |
| uint32_t max_depth; |
| /* FPA pool buffers come from */ |
| uint64_t fpa_pool:3; |
| /* Top of command buffer pointer shifted 7 */ |
| uint64_t base_ptr_div128:29; |
| uint64_t unused2:6; |
| /* FPA buffer size in 64bit words minus 1 */ |
| uint64_t pool_size_m1:13; |
| /* Number of commands already used in buffer */ |
| uint64_t index:13; |
| } __cvmx_cmd_queue_state_t; |
| |
| /** |
| * This structure contains the global state of all command queues. |
| * It is stored in a bootmem named block and shared by all |
| * applications running on Octeon. Tickets are stored in a different |
| * cache line that queue information to reduce the contention on the |
| * ll/sc used to get a ticket. If this is not the case, the update |
| * of queue state causes the ll/sc to fail quite often. |
| */ |
| typedef struct { |
| uint64_t ticket[(CVMX_CMD_QUEUE_END >> 16) * 256]; |
| __cvmx_cmd_queue_state_t state[(CVMX_CMD_QUEUE_END >> 16) * 256]; |
| } __cvmx_cmd_queue_all_state_t; |
| |
| /** |
| * Initialize a command queue for use. The initial FPA buffer is |
| * allocated and the hardware unit is configured to point to the |
| * new command queue. |
| * |
| * @queue_id: Hardware command queue to initialize. |
| * @max_depth: Maximum outstanding commands that can be queued. |
| * @fpa_pool: FPA pool the command queues should come from. |
| * @pool_size: Size of each buffer in the FPA pool (bytes) |
| * |
| * Returns CVMX_CMD_QUEUE_SUCCESS or a failure code |
| */ |
| cvmx_cmd_queue_result_t cvmx_cmd_queue_initialize(cvmx_cmd_queue_id_t queue_id, |
| int max_depth, int fpa_pool, |
| int pool_size); |
| |
| /** |
| * Shutdown a queue and free its command buffers to the FPA. The |
| * hardware connected to the queue must be stopped before this |
| * function is called. |
| * |
| * @queue_id: Queue to shutdown |
| * |
| * Returns CVMX_CMD_QUEUE_SUCCESS or a failure code |
| */ |
| cvmx_cmd_queue_result_t cvmx_cmd_queue_shutdown(cvmx_cmd_queue_id_t queue_id); |
| |
| /** |
| * Return the number of command words pending in the queue. This |
| * function may be relatively slow for some hardware units. |
| * |
| * @queue_id: Hardware command queue to query |
| * |
| * Returns Number of outstanding commands |
| */ |
| int cvmx_cmd_queue_length(cvmx_cmd_queue_id_t queue_id); |
| |
| /** |
| * Return the command buffer to be written to. The purpose of this |
| * function is to allow CVMX routine access to the low level buffer |
| * for initial hardware setup. User applications should not call this |
| * function directly. |
| * |
| * @queue_id: Command queue to query |
| * |
| * Returns Command buffer or NULL on failure |
| */ |
| void *cvmx_cmd_queue_buffer(cvmx_cmd_queue_id_t queue_id); |
| |
| /** |
| * Get the index into the state arrays for the supplied queue id. |
| * |
| * @queue_id: Queue ID to get an index for |
| * |
| * Returns Index into the state arrays |
| */ |
| static inline int __cvmx_cmd_queue_get_index(cvmx_cmd_queue_id_t queue_id) |
| { |
| /* |
| * Warning: This code currently only works with devices that |
| * have 256 queues or less. Devices with more than 16 queues |
| * are laid out in memory to allow cores quick access to |
| * every 16th queue. This reduces cache thrashing when you are |
| * running 16 queues per port to support lockless operation. |
| */ |
| int unit = queue_id >> 16; |
| int q = (queue_id >> 4) & 0xf; |
| int core = queue_id & 0xf; |
| return unit * 256 + core * 16 + q; |
| } |
| |
| /** |
| * Lock the supplied queue so nobody else is updating it at the same |
| * time as us. |
| * |
| * @queue_id: Queue ID to lock |
| * @qptr: Pointer to the queue's global state |
| */ |
| static inline void __cvmx_cmd_queue_lock(cvmx_cmd_queue_id_t queue_id, |
| __cvmx_cmd_queue_state_t *qptr) |
| { |
| extern __cvmx_cmd_queue_all_state_t |
| *__cvmx_cmd_queue_state_ptr; |
| int tmp; |
| int my_ticket; |
| prefetch(qptr); |
| asm volatile ( |
| ".set push\n" |
| ".set noreorder\n" |
| "1:\n" |
| /* Atomic add one to ticket_ptr */ |
| "ll %[my_ticket], %[ticket_ptr]\n" |
| /* and store the original value */ |
| "li %[ticket], 1\n" |
| /* in my_ticket */ |
| "baddu %[ticket], %[my_ticket]\n" |
| "sc %[ticket], %[ticket_ptr]\n" |
| "beqz %[ticket], 1b\n" |
| " nop\n" |
| /* Load the current now_serving ticket */ |
| "lbu %[ticket], %[now_serving]\n" |
| "2:\n" |
| /* Jump out if now_serving == my_ticket */ |
| "beq %[ticket], %[my_ticket], 4f\n" |
| /* Find out how many tickets are in front of me */ |
| " subu %[ticket], %[my_ticket], %[ticket]\n" |
| /* Use tickets in front of me minus one to delay */ |
| "subu %[ticket], 1\n" |
| /* Delay will be ((tickets in front)-1)*32 loops */ |
| "cins %[ticket], %[ticket], 5, 7\n" |
| "3:\n" |
| /* Loop here until our ticket might be up */ |
| "bnez %[ticket], 3b\n" |
| " subu %[ticket], 1\n" |
| /* Jump back up to check out ticket again */ |
| "b 2b\n" |
| /* Load the current now_serving ticket */ |
| " lbu %[ticket], %[now_serving]\n" |
| "4:\n" |
| ".set pop\n" : |
| [ticket_ptr] "=" GCC_OFF_SMALL_ASM()(__cvmx_cmd_queue_state_ptr->ticket[__cvmx_cmd_queue_get_index(queue_id)]), |
| [now_serving] "=m"(qptr->now_serving), [ticket] "=r"(tmp), |
| [my_ticket] "=r"(my_ticket) |
| ); |
| } |
| |
| /** |
| * Unlock the queue, flushing all writes. |
| * |
| * @qptr: Queue to unlock |
| */ |
| static inline void __cvmx_cmd_queue_unlock(__cvmx_cmd_queue_state_t *qptr) |
| { |
| qptr->now_serving++; |
| CVMX_SYNCWS; |
| } |
| |
| /** |
| * Get the queue state structure for the given queue id |
| * |
| * @queue_id: Queue id to get |
| * |
| * Returns Queue structure or NULL on failure |
| */ |
| static inline __cvmx_cmd_queue_state_t |
| *__cvmx_cmd_queue_get_state(cvmx_cmd_queue_id_t queue_id) |
| { |
| extern __cvmx_cmd_queue_all_state_t |
| *__cvmx_cmd_queue_state_ptr; |
| return &__cvmx_cmd_queue_state_ptr-> |
| state[__cvmx_cmd_queue_get_index(queue_id)]; |
| } |
| |
| /** |
| * Write an arbitrary number of command words to a command queue. |
| * This is a generic function; the fixed number of command word |
| * functions yield higher performance. |
| * |
| * @queue_id: Hardware command queue to write to |
| * @use_locking: |
| * Use internal locking to ensure exclusive access for queue |
| * updates. If you don't use this locking you must ensure |
| * exclusivity some other way. Locking is strongly recommended. |
| * @cmd_count: Number of command words to write |
| * @cmds: Array of commands to write |
| * |
| * Returns CVMX_CMD_QUEUE_SUCCESS or a failure code |
| */ |
| static inline cvmx_cmd_queue_result_t cvmx_cmd_queue_write(cvmx_cmd_queue_id_t |
| queue_id, |
| int use_locking, |
| int cmd_count, |
| uint64_t *cmds) |
| { |
| __cvmx_cmd_queue_state_t *qptr = __cvmx_cmd_queue_get_state(queue_id); |
| |
| /* Make sure nobody else is updating the same queue */ |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_lock(queue_id, qptr); |
| |
| /* |
| * If a max queue length was specified then make sure we don't |
| * exceed it. If any part of the command would be below the |
| * limit we allow it. |
| */ |
| if (CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH && unlikely(qptr->max_depth)) { |
| if (unlikely |
| (cvmx_cmd_queue_length(queue_id) > (int)qptr->max_depth)) { |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_FULL; |
| } |
| } |
| |
| /* |
| * Normally there is plenty of room in the current buffer for |
| * the command. |
| */ |
| if (likely(qptr->index + cmd_count < qptr->pool_size_m1)) { |
| uint64_t *ptr = |
| (uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr-> |
| base_ptr_div128 << 7); |
| ptr += qptr->index; |
| qptr->index += cmd_count; |
| while (cmd_count--) |
| *ptr++ = *cmds++; |
| } else { |
| uint64_t *ptr; |
| int count; |
| /* |
| * We need a new command buffer. Fail if there isn't |
| * one available. |
| */ |
| uint64_t *new_buffer = |
| (uint64_t *) cvmx_fpa_alloc(qptr->fpa_pool); |
| if (unlikely(new_buffer == NULL)) { |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_NO_MEMORY; |
| } |
| ptr = |
| (uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr-> |
| base_ptr_div128 << 7); |
| /* |
| * Figure out how many command words will fit in this |
| * buffer. One location will be needed for the next |
| * buffer pointer. |
| */ |
| count = qptr->pool_size_m1 - qptr->index; |
| ptr += qptr->index; |
| cmd_count -= count; |
| while (count--) |
| *ptr++ = *cmds++; |
| *ptr = cvmx_ptr_to_phys(new_buffer); |
| /* |
| * The current buffer is full and has a link to the |
| * next buffer. Time to write the rest of the commands |
| * into the new buffer. |
| */ |
| qptr->base_ptr_div128 = *ptr >> 7; |
| qptr->index = cmd_count; |
| ptr = new_buffer; |
| while (cmd_count--) |
| *ptr++ = *cmds++; |
| } |
| |
| /* All updates are complete. Release the lock and return */ |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_SUCCESS; |
| } |
| |
| /** |
| * Simple function to write two command words to a command |
| * queue. |
| * |
| * @queue_id: Hardware command queue to write to |
| * @use_locking: |
| * Use internal locking to ensure exclusive access for queue |
| * updates. If you don't use this locking you must ensure |
| * exclusivity some other way. Locking is strongly recommended. |
| * @cmd1: Command |
| * @cmd2: Command |
| * |
| * Returns CVMX_CMD_QUEUE_SUCCESS or a failure code |
| */ |
| static inline cvmx_cmd_queue_result_t cvmx_cmd_queue_write2(cvmx_cmd_queue_id_t |
| queue_id, |
| int use_locking, |
| uint64_t cmd1, |
| uint64_t cmd2) |
| { |
| __cvmx_cmd_queue_state_t *qptr = __cvmx_cmd_queue_get_state(queue_id); |
| |
| /* Make sure nobody else is updating the same queue */ |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_lock(queue_id, qptr); |
| |
| /* |
| * If a max queue length was specified then make sure we don't |
| * exceed it. If any part of the command would be below the |
| * limit we allow it. |
| */ |
| if (CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH && unlikely(qptr->max_depth)) { |
| if (unlikely |
| (cvmx_cmd_queue_length(queue_id) > (int)qptr->max_depth)) { |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_FULL; |
| } |
| } |
| |
| /* |
| * Normally there is plenty of room in the current buffer for |
| * the command. |
| */ |
| if (likely(qptr->index + 2 < qptr->pool_size_m1)) { |
| uint64_t *ptr = |
| (uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr-> |
| base_ptr_div128 << 7); |
| ptr += qptr->index; |
| qptr->index += 2; |
| ptr[0] = cmd1; |
| ptr[1] = cmd2; |
| } else { |
| uint64_t *ptr; |
| /* |
| * Figure out how many command words will fit in this |
| * buffer. One location will be needed for the next |
| * buffer pointer. |
| */ |
| int count = qptr->pool_size_m1 - qptr->index; |
| /* |
| * We need a new command buffer. Fail if there isn't |
| * one available. |
| */ |
| uint64_t *new_buffer = |
| (uint64_t *) cvmx_fpa_alloc(qptr->fpa_pool); |
| if (unlikely(new_buffer == NULL)) { |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_NO_MEMORY; |
| } |
| count--; |
| ptr = |
| (uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr-> |
| base_ptr_div128 << 7); |
| ptr += qptr->index; |
| *ptr++ = cmd1; |
| if (likely(count)) |
| *ptr++ = cmd2; |
| *ptr = cvmx_ptr_to_phys(new_buffer); |
| /* |
| * The current buffer is full and has a link to the |
| * next buffer. Time to write the rest of the commands |
| * into the new buffer. |
| */ |
| qptr->base_ptr_div128 = *ptr >> 7; |
| qptr->index = 0; |
| if (unlikely(count == 0)) { |
| qptr->index = 1; |
| new_buffer[0] = cmd2; |
| } |
| } |
| |
| /* All updates are complete. Release the lock and return */ |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_SUCCESS; |
| } |
| |
| /** |
| * Simple function to write three command words to a command |
| * queue. |
| * |
| * @queue_id: Hardware command queue to write to |
| * @use_locking: |
| * Use internal locking to ensure exclusive access for queue |
| * updates. If you don't use this locking you must ensure |
| * exclusivity some other way. Locking is strongly recommended. |
| * @cmd1: Command |
| * @cmd2: Command |
| * @cmd3: Command |
| * |
| * Returns CVMX_CMD_QUEUE_SUCCESS or a failure code |
| */ |
| static inline cvmx_cmd_queue_result_t cvmx_cmd_queue_write3(cvmx_cmd_queue_id_t |
| queue_id, |
| int use_locking, |
| uint64_t cmd1, |
| uint64_t cmd2, |
| uint64_t cmd3) |
| { |
| __cvmx_cmd_queue_state_t *qptr = __cvmx_cmd_queue_get_state(queue_id); |
| |
| /* Make sure nobody else is updating the same queue */ |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_lock(queue_id, qptr); |
| |
| /* |
| * If a max queue length was specified then make sure we don't |
| * exceed it. If any part of the command would be below the |
| * limit we allow it. |
| */ |
| if (CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH && unlikely(qptr->max_depth)) { |
| if (unlikely |
| (cvmx_cmd_queue_length(queue_id) > (int)qptr->max_depth)) { |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_FULL; |
| } |
| } |
| |
| /* |
| * Normally there is plenty of room in the current buffer for |
| * the command. |
| */ |
| if (likely(qptr->index + 3 < qptr->pool_size_m1)) { |
| uint64_t *ptr = |
| (uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr-> |
| base_ptr_div128 << 7); |
| ptr += qptr->index; |
| qptr->index += 3; |
| ptr[0] = cmd1; |
| ptr[1] = cmd2; |
| ptr[2] = cmd3; |
| } else { |
| uint64_t *ptr; |
| /* |
| * Figure out how many command words will fit in this |
| * buffer. One location will be needed for the next |
| * buffer pointer |
| */ |
| int count = qptr->pool_size_m1 - qptr->index; |
| /* |
| * We need a new command buffer. Fail if there isn't |
| * one available |
| */ |
| uint64_t *new_buffer = |
| (uint64_t *) cvmx_fpa_alloc(qptr->fpa_pool); |
| if (unlikely(new_buffer == NULL)) { |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_NO_MEMORY; |
| } |
| count--; |
| ptr = |
| (uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr-> |
| base_ptr_div128 << 7); |
| ptr += qptr->index; |
| *ptr++ = cmd1; |
| if (count) { |
| *ptr++ = cmd2; |
| if (count > 1) |
| *ptr++ = cmd3; |
| } |
| *ptr = cvmx_ptr_to_phys(new_buffer); |
| /* |
| * The current buffer is full and has a link to the |
| * next buffer. Time to write the rest of the commands |
| * into the new buffer. |
| */ |
| qptr->base_ptr_div128 = *ptr >> 7; |
| qptr->index = 0; |
| ptr = new_buffer; |
| if (count == 0) { |
| *ptr++ = cmd2; |
| qptr->index++; |
| } |
| if (count < 2) { |
| *ptr++ = cmd3; |
| qptr->index++; |
| } |
| } |
| |
| /* All updates are complete. Release the lock and return */ |
| if (likely(use_locking)) |
| __cvmx_cmd_queue_unlock(qptr); |
| return CVMX_CMD_QUEUE_SUCCESS; |
| } |
| |
| #endif /* __CVMX_CMD_QUEUE_H__ */ |