| /* SPDX-License-Identifier: GPL-2.0+ */ |
| /* |
| * u_audio.h -- interface to USB gadget "ALSA sound card" utilities |
| * |
| * Copyright (C) 2016 |
| * Author: Ruslan Bilovol <ruslan.bilovol@gmail.com> |
| */ |
| |
| #ifndef __U_AUDIO_H |
| #define __U_AUDIO_H |
| |
| #include <linux/usb/composite.h> |
| |
| struct uac_params { |
| /* playback */ |
| int p_chmask; /* channel mask */ |
| int p_srate; /* rate in Hz */ |
| int p_ssize; /* sample size */ |
| |
| /* capture */ |
| int c_chmask; /* channel mask */ |
| int c_srate; /* rate in Hz */ |
| int c_ssize; /* sample size */ |
| |
| int req_number; /* number of preallocated requests */ |
| }; |
| |
| struct g_audio { |
| struct usb_function func; |
| struct usb_gadget *gadget; |
| |
| struct usb_ep *in_ep; |
| struct usb_ep *out_ep; |
| |
| /* Max packet size for all in_ep possible speeds */ |
| unsigned int in_ep_maxpsize; |
| /* Max packet size for all out_ep possible speeds */ |
| unsigned int out_ep_maxpsize; |
| |
| /* The ALSA Sound Card it represents on the USB-Client side */ |
| struct snd_uac_chip *uac; |
| |
| struct uac_params params; |
| }; |
| |
| static inline struct g_audio *func_to_g_audio(struct usb_function *f) |
| { |
| return container_of(f, struct g_audio, func); |
| } |
| |
| static inline uint num_channels(uint chanmask) |
| { |
| uint num = 0; |
| |
| while (chanmask) { |
| num += (chanmask & 1); |
| chanmask >>= 1; |
| } |
| |
| return num; |
| } |
| |
| /* |
| * g_audio_setup - initialize one virtual ALSA sound card |
| * @g_audio: struct with filled params, in_ep_maxpsize, out_ep_maxpsize |
| * @pcm_name: the id string for a PCM instance of this sound card |
| * @card_name: name of this soundcard |
| * |
| * This sets up the single virtual ALSA sound card that may be exported by a |
| * gadget driver using this framework. |
| * |
| * Context: may sleep |
| * |
| * Returns zero on success, or a negative error on failure. |
| */ |
| int g_audio_setup(struct g_audio *g_audio, const char *pcm_name, |
| const char *card_name); |
| void g_audio_cleanup(struct g_audio *g_audio); |
| |
| int u_audio_start_capture(struct g_audio *g_audio); |
| void u_audio_stop_capture(struct g_audio *g_audio); |
| int u_audio_start_playback(struct g_audio *g_audio); |
| void u_audio_stop_playback(struct g_audio *g_audio); |
| |
| #endif /* __U_AUDIO_H */ |