|  | /* | 
|  | *  Force feedback support for memoryless devices | 
|  | * | 
|  | *  Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com> | 
|  | *  Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru> | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This program is free software; you can redistribute it and/or modify | 
|  | * it under the terms of the GNU General Public License as published by | 
|  | * the Free Software Foundation; either version 2 of the License, or | 
|  | * (at your option) any later version. | 
|  | * | 
|  | * This program is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | * GNU General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU General Public License | 
|  | * along with this program; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
|  | */ | 
|  |  | 
|  | /* #define DEBUG */ | 
|  |  | 
|  | #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt | 
|  |  | 
|  | #include <linux/slab.h> | 
|  | #include <linux/input.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/mutex.h> | 
|  | #include <linux/spinlock.h> | 
|  | #include <linux/jiffies.h> | 
|  | #include <linux/fixp-arith.h> | 
|  |  | 
|  | MODULE_LICENSE("GPL"); | 
|  | MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>"); | 
|  | MODULE_DESCRIPTION("Force feedback support for memoryless devices"); | 
|  |  | 
|  | /* Number of effects handled with memoryless devices */ | 
|  | #define FF_MEMLESS_EFFECTS	16 | 
|  |  | 
|  | /* Envelope update interval in ms */ | 
|  | #define FF_ENVELOPE_INTERVAL	50 | 
|  |  | 
|  | #define FF_EFFECT_STARTED	0 | 
|  | #define FF_EFFECT_PLAYING	1 | 
|  | #define FF_EFFECT_ABORTING	2 | 
|  |  | 
|  | struct ml_effect_state { | 
|  | struct ff_effect *effect; | 
|  | unsigned long flags;	/* effect state (STARTED, PLAYING, etc) */ | 
|  | int count;		/* loop count of the effect */ | 
|  | unsigned long play_at;	/* start time */ | 
|  | unsigned long stop_at;	/* stop time */ | 
|  | unsigned long adj_at;	/* last time the effect was sent */ | 
|  | }; | 
|  |  | 
|  | struct ml_device { | 
|  | void *private; | 
|  | struct ml_effect_state states[FF_MEMLESS_EFFECTS]; | 
|  | int gain; | 
|  | struct timer_list timer; | 
|  | struct input_dev *dev; | 
|  |  | 
|  | int (*play_effect)(struct input_dev *dev, void *data, | 
|  | struct ff_effect *effect); | 
|  | }; | 
|  |  | 
|  | static const struct ff_envelope *get_envelope(const struct ff_effect *effect) | 
|  | { | 
|  | static const struct ff_envelope empty_envelope; | 
|  |  | 
|  | switch (effect->type) { | 
|  | case FF_PERIODIC: | 
|  | return &effect->u.periodic.envelope; | 
|  |  | 
|  | case FF_CONSTANT: | 
|  | return &effect->u.constant.envelope; | 
|  |  | 
|  | default: | 
|  | return &empty_envelope; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Check for the next time envelope requires an update on memoryless devices | 
|  | */ | 
|  | static unsigned long calculate_next_time(struct ml_effect_state *state) | 
|  | { | 
|  | const struct ff_envelope *envelope = get_envelope(state->effect); | 
|  | unsigned long attack_stop, fade_start, next_fade; | 
|  |  | 
|  | if (envelope->attack_length) { | 
|  | attack_stop = state->play_at + | 
|  | msecs_to_jiffies(envelope->attack_length); | 
|  | if (time_before(state->adj_at, attack_stop)) | 
|  | return state->adj_at + | 
|  | msecs_to_jiffies(FF_ENVELOPE_INTERVAL); | 
|  | } | 
|  |  | 
|  | if (state->effect->replay.length) { | 
|  | if (envelope->fade_length) { | 
|  | /* check when fading should start */ | 
|  | fade_start = state->stop_at - | 
|  | msecs_to_jiffies(envelope->fade_length); | 
|  |  | 
|  | if (time_before(state->adj_at, fade_start)) | 
|  | return fade_start; | 
|  |  | 
|  | /* already fading, advance to next checkpoint */ | 
|  | next_fade = state->adj_at + | 
|  | msecs_to_jiffies(FF_ENVELOPE_INTERVAL); | 
|  | if (time_before(next_fade, state->stop_at)) | 
|  | return next_fade; | 
|  | } | 
|  |  | 
|  | return state->stop_at; | 
|  | } | 
|  |  | 
|  | return state->play_at; | 
|  | } | 
|  |  | 
|  | static void ml_schedule_timer(struct ml_device *ml) | 
|  | { | 
|  | struct ml_effect_state *state; | 
|  | unsigned long now = jiffies; | 
|  | unsigned long earliest = 0; | 
|  | unsigned long next_at; | 
|  | int events = 0; | 
|  | int i; | 
|  |  | 
|  | pr_debug("calculating next timer\n"); | 
|  |  | 
|  | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) { | 
|  |  | 
|  | state = &ml->states[i]; | 
|  |  | 
|  | if (!test_bit(FF_EFFECT_STARTED, &state->flags)) | 
|  | continue; | 
|  |  | 
|  | if (test_bit(FF_EFFECT_PLAYING, &state->flags)) | 
|  | next_at = calculate_next_time(state); | 
|  | else | 
|  | next_at = state->play_at; | 
|  |  | 
|  | if (time_before_eq(now, next_at) && | 
|  | (++events == 1 || time_before(next_at, earliest))) | 
|  | earliest = next_at; | 
|  | } | 
|  |  | 
|  | if (!events) { | 
|  | pr_debug("no actions\n"); | 
|  | del_timer(&ml->timer); | 
|  | } else { | 
|  | pr_debug("timer set\n"); | 
|  | mod_timer(&ml->timer, earliest); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Apply an envelope to a value | 
|  | */ | 
|  | static int apply_envelope(struct ml_effect_state *state, int value, | 
|  | struct ff_envelope *envelope) | 
|  | { | 
|  | struct ff_effect *effect = state->effect; | 
|  | unsigned long now = jiffies; | 
|  | int time_from_level; | 
|  | int time_of_envelope; | 
|  | int envelope_level; | 
|  | int difference; | 
|  |  | 
|  | if (envelope->attack_length && | 
|  | time_before(now, | 
|  | state->play_at + msecs_to_jiffies(envelope->attack_length))) { | 
|  | pr_debug("value = 0x%x, attack_level = 0x%x\n", | 
|  | value, envelope->attack_level); | 
|  | time_from_level = jiffies_to_msecs(now - state->play_at); | 
|  | time_of_envelope = envelope->attack_length; | 
|  | envelope_level = min_t(u16, envelope->attack_level, 0x7fff); | 
|  |  | 
|  | } else if (envelope->fade_length && effect->replay.length && | 
|  | time_after(now, | 
|  | state->stop_at - msecs_to_jiffies(envelope->fade_length)) && | 
|  | time_before(now, state->stop_at)) { | 
|  | time_from_level = jiffies_to_msecs(state->stop_at - now); | 
|  | time_of_envelope = envelope->fade_length; | 
|  | envelope_level = min_t(u16, envelope->fade_level, 0x7fff); | 
|  | } else | 
|  | return value; | 
|  |  | 
|  | difference = abs(value) - envelope_level; | 
|  |  | 
|  | pr_debug("difference = %d\n", difference); | 
|  | pr_debug("time_from_level = 0x%x\n", time_from_level); | 
|  | pr_debug("time_of_envelope = 0x%x\n", time_of_envelope); | 
|  |  | 
|  | difference = difference * time_from_level / time_of_envelope; | 
|  |  | 
|  | pr_debug("difference = %d\n", difference); | 
|  |  | 
|  | return value < 0 ? | 
|  | -(difference + envelope_level) : (difference + envelope_level); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Return the type the effect has to be converted into (memless devices) | 
|  | */ | 
|  | static int get_compatible_type(struct ff_device *ff, int effect_type) | 
|  | { | 
|  |  | 
|  | if (test_bit(effect_type, ff->ffbit)) | 
|  | return effect_type; | 
|  |  | 
|  | if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit)) | 
|  | return FF_RUMBLE; | 
|  |  | 
|  | pr_err("invalid type in get_compatible_type()\n"); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Only left/right direction should be used (under/over 0x8000) for | 
|  | * forward/reverse motor direction (to keep calculation fast & simple). | 
|  | */ | 
|  | static u16 ml_calculate_direction(u16 direction, u16 force, | 
|  | u16 new_direction, u16 new_force) | 
|  | { | 
|  | if (!force) | 
|  | return new_direction; | 
|  | if (!new_force) | 
|  | return direction; | 
|  | return (((u32)(direction >> 1) * force + | 
|  | (new_direction >> 1) * new_force) / | 
|  | (force + new_force)) << 1; | 
|  | } | 
|  |  | 
|  | #define FRAC_N 8 | 
|  | static inline s16 fixp_new16(s16 a) | 
|  | { | 
|  | return ((s32)a) >> (16 - FRAC_N); | 
|  | } | 
|  |  | 
|  | static inline s16 fixp_mult(s16 a, s16 b) | 
|  | { | 
|  | a = ((s32)a * 0x100) / 0x7fff; | 
|  | return ((s32)(a * b)) >> FRAC_N; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Combine two effects and apply gain. | 
|  | */ | 
|  | static void ml_combine_effects(struct ff_effect *effect, | 
|  | struct ml_effect_state *state, | 
|  | int gain) | 
|  | { | 
|  | struct ff_effect *new = state->effect; | 
|  | unsigned int strong, weak, i; | 
|  | int x, y; | 
|  | s16 level; | 
|  |  | 
|  | switch (new->type) { | 
|  | case FF_CONSTANT: | 
|  | i = new->direction * 360 / 0xffff; | 
|  | level = fixp_new16(apply_envelope(state, | 
|  | new->u.constant.level, | 
|  | &new->u.constant.envelope)); | 
|  | x = fixp_mult(fixp_sin16(i), level) * gain / 0xffff; | 
|  | y = fixp_mult(-fixp_cos16(i), level) * gain / 0xffff; | 
|  | /* | 
|  | * here we abuse ff_ramp to hold x and y of constant force | 
|  | * If in future any driver wants something else than x and y | 
|  | * in s8, this should be changed to something more generic | 
|  | */ | 
|  | effect->u.ramp.start_level = | 
|  | clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f); | 
|  | effect->u.ramp.end_level = | 
|  | clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f); | 
|  | break; | 
|  |  | 
|  | case FF_RUMBLE: | 
|  | strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff; | 
|  | weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff; | 
|  |  | 
|  | if (effect->u.rumble.strong_magnitude + strong) | 
|  | effect->direction = ml_calculate_direction( | 
|  | effect->direction, | 
|  | effect->u.rumble.strong_magnitude, | 
|  | new->direction, strong); | 
|  | else if (effect->u.rumble.weak_magnitude + weak) | 
|  | effect->direction = ml_calculate_direction( | 
|  | effect->direction, | 
|  | effect->u.rumble.weak_magnitude, | 
|  | new->direction, weak); | 
|  | else | 
|  | effect->direction = 0; | 
|  | effect->u.rumble.strong_magnitude = | 
|  | min(strong + effect->u.rumble.strong_magnitude, | 
|  | 0xffffU); | 
|  | effect->u.rumble.weak_magnitude = | 
|  | min(weak + effect->u.rumble.weak_magnitude, 0xffffU); | 
|  | break; | 
|  |  | 
|  | case FF_PERIODIC: | 
|  | i = apply_envelope(state, abs(new->u.periodic.magnitude), | 
|  | &new->u.periodic.envelope); | 
|  |  | 
|  | /* here we also scale it 0x7fff => 0xffff */ | 
|  | i = i * gain / 0x7fff; | 
|  |  | 
|  | if (effect->u.rumble.strong_magnitude + i) | 
|  | effect->direction = ml_calculate_direction( | 
|  | effect->direction, | 
|  | effect->u.rumble.strong_magnitude, | 
|  | new->direction, i); | 
|  | else | 
|  | effect->direction = 0; | 
|  | effect->u.rumble.strong_magnitude = | 
|  | min(i + effect->u.rumble.strong_magnitude, 0xffffU); | 
|  | effect->u.rumble.weak_magnitude = | 
|  | min(i + effect->u.rumble.weak_magnitude, 0xffffU); | 
|  | break; | 
|  |  | 
|  | default: | 
|  | pr_err("invalid type in ml_combine_effects()\n"); | 
|  | break; | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Because memoryless devices have only one effect per effect type active | 
|  | * at one time we have to combine multiple effects into one | 
|  | */ | 
|  | static int ml_get_combo_effect(struct ml_device *ml, | 
|  | unsigned long *effect_handled, | 
|  | struct ff_effect *combo_effect) | 
|  | { | 
|  | struct ff_effect *effect; | 
|  | struct ml_effect_state *state; | 
|  | int effect_type; | 
|  | int i; | 
|  |  | 
|  | memset(combo_effect, 0, sizeof(struct ff_effect)); | 
|  |  | 
|  | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) { | 
|  | if (__test_and_set_bit(i, effect_handled)) | 
|  | continue; | 
|  |  | 
|  | state = &ml->states[i]; | 
|  | effect = state->effect; | 
|  |  | 
|  | if (!test_bit(FF_EFFECT_STARTED, &state->flags)) | 
|  | continue; | 
|  |  | 
|  | if (time_before(jiffies, state->play_at)) | 
|  | continue; | 
|  |  | 
|  | /* | 
|  | * here we have started effects that are either | 
|  | * currently playing (and may need be aborted) | 
|  | * or need to start playing. | 
|  | */ | 
|  | effect_type = get_compatible_type(ml->dev->ff, effect->type); | 
|  | if (combo_effect->type != effect_type) { | 
|  | if (combo_effect->type != 0) { | 
|  | __clear_bit(i, effect_handled); | 
|  | continue; | 
|  | } | 
|  | combo_effect->type = effect_type; | 
|  | } | 
|  |  | 
|  | if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) { | 
|  | __clear_bit(FF_EFFECT_PLAYING, &state->flags); | 
|  | __clear_bit(FF_EFFECT_STARTED, &state->flags); | 
|  | } else if (effect->replay.length && | 
|  | time_after_eq(jiffies, state->stop_at)) { | 
|  |  | 
|  | __clear_bit(FF_EFFECT_PLAYING, &state->flags); | 
|  |  | 
|  | if (--state->count <= 0) { | 
|  | __clear_bit(FF_EFFECT_STARTED, &state->flags); | 
|  | } else { | 
|  | state->play_at = jiffies + | 
|  | msecs_to_jiffies(effect->replay.delay); | 
|  | state->stop_at = state->play_at + | 
|  | msecs_to_jiffies(effect->replay.length); | 
|  | } | 
|  | } else { | 
|  | __set_bit(FF_EFFECT_PLAYING, &state->flags); | 
|  | state->adj_at = jiffies; | 
|  | ml_combine_effects(combo_effect, state, ml->gain); | 
|  | } | 
|  | } | 
|  |  | 
|  | return combo_effect->type != 0; | 
|  | } | 
|  |  | 
|  | static void ml_play_effects(struct ml_device *ml) | 
|  | { | 
|  | struct ff_effect effect; | 
|  | DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS); | 
|  |  | 
|  | memset(handled_bm, 0, sizeof(handled_bm)); | 
|  |  | 
|  | while (ml_get_combo_effect(ml, handled_bm, &effect)) | 
|  | ml->play_effect(ml->dev, ml->private, &effect); | 
|  |  | 
|  | ml_schedule_timer(ml); | 
|  | } | 
|  |  | 
|  | static void ml_effect_timer(unsigned long timer_data) | 
|  | { | 
|  | struct input_dev *dev = (struct input_dev *)timer_data; | 
|  | struct ml_device *ml = dev->ff->private; | 
|  | unsigned long flags; | 
|  |  | 
|  | pr_debug("timer: updating effects\n"); | 
|  |  | 
|  | spin_lock_irqsave(&dev->event_lock, flags); | 
|  | ml_play_effects(ml); | 
|  | spin_unlock_irqrestore(&dev->event_lock, flags); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Sets requested gain for FF effects. Called with dev->event_lock held. | 
|  | */ | 
|  | static void ml_ff_set_gain(struct input_dev *dev, u16 gain) | 
|  | { | 
|  | struct ml_device *ml = dev->ff->private; | 
|  | int i; | 
|  |  | 
|  | ml->gain = gain; | 
|  |  | 
|  | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) | 
|  | __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags); | 
|  |  | 
|  | ml_play_effects(ml); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Start/stop specified FF effect. Called with dev->event_lock held. | 
|  | */ | 
|  | static int ml_ff_playback(struct input_dev *dev, int effect_id, int value) | 
|  | { | 
|  | struct ml_device *ml = dev->ff->private; | 
|  | struct ml_effect_state *state = &ml->states[effect_id]; | 
|  |  | 
|  | if (value > 0) { | 
|  | pr_debug("initiated play\n"); | 
|  |  | 
|  | __set_bit(FF_EFFECT_STARTED, &state->flags); | 
|  | state->count = value; | 
|  | state->play_at = jiffies + | 
|  | msecs_to_jiffies(state->effect->replay.delay); | 
|  | state->stop_at = state->play_at + | 
|  | msecs_to_jiffies(state->effect->replay.length); | 
|  | state->adj_at = state->play_at; | 
|  |  | 
|  | } else { | 
|  | pr_debug("initiated stop\n"); | 
|  |  | 
|  | if (test_bit(FF_EFFECT_PLAYING, &state->flags)) | 
|  | __set_bit(FF_EFFECT_ABORTING, &state->flags); | 
|  | else | 
|  | __clear_bit(FF_EFFECT_STARTED, &state->flags); | 
|  | } | 
|  |  | 
|  | ml_play_effects(ml); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int ml_ff_upload(struct input_dev *dev, | 
|  | struct ff_effect *effect, struct ff_effect *old) | 
|  | { | 
|  | struct ml_device *ml = dev->ff->private; | 
|  | struct ml_effect_state *state = &ml->states[effect->id]; | 
|  |  | 
|  | spin_lock_irq(&dev->event_lock); | 
|  |  | 
|  | if (test_bit(FF_EFFECT_STARTED, &state->flags)) { | 
|  | __clear_bit(FF_EFFECT_PLAYING, &state->flags); | 
|  | state->play_at = jiffies + | 
|  | msecs_to_jiffies(state->effect->replay.delay); | 
|  | state->stop_at = state->play_at + | 
|  | msecs_to_jiffies(state->effect->replay.length); | 
|  | state->adj_at = state->play_at; | 
|  | ml_schedule_timer(ml); | 
|  | } | 
|  |  | 
|  | spin_unlock_irq(&dev->event_lock); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void ml_ff_destroy(struct ff_device *ff) | 
|  | { | 
|  | struct ml_device *ml = ff->private; | 
|  |  | 
|  | kfree(ml->private); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * input_ff_create_memless() - create memoryless force-feedback device | 
|  | * @dev: input device supporting force-feedback | 
|  | * @data: driver-specific data to be passed into @play_effect | 
|  | * @play_effect: driver-specific method for playing FF effect | 
|  | */ | 
|  | int input_ff_create_memless(struct input_dev *dev, void *data, | 
|  | int (*play_effect)(struct input_dev *, void *, struct ff_effect *)) | 
|  | { | 
|  | struct ml_device *ml; | 
|  | struct ff_device *ff; | 
|  | int error; | 
|  | int i; | 
|  |  | 
|  | ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL); | 
|  | if (!ml) | 
|  | return -ENOMEM; | 
|  |  | 
|  | ml->dev = dev; | 
|  | ml->private = data; | 
|  | ml->play_effect = play_effect; | 
|  | ml->gain = 0xffff; | 
|  | setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev); | 
|  |  | 
|  | set_bit(FF_GAIN, dev->ffbit); | 
|  |  | 
|  | error = input_ff_create(dev, FF_MEMLESS_EFFECTS); | 
|  | if (error) { | 
|  | kfree(ml); | 
|  | return error; | 
|  | } | 
|  |  | 
|  | ff = dev->ff; | 
|  | ff->private = ml; | 
|  | ff->upload = ml_ff_upload; | 
|  | ff->playback = ml_ff_playback; | 
|  | ff->set_gain = ml_ff_set_gain; | 
|  | ff->destroy = ml_ff_destroy; | 
|  |  | 
|  | /* we can emulate periodic effects with RUMBLE */ | 
|  | if (test_bit(FF_RUMBLE, ff->ffbit)) { | 
|  | set_bit(FF_PERIODIC, dev->ffbit); | 
|  | set_bit(FF_SINE, dev->ffbit); | 
|  | set_bit(FF_TRIANGLE, dev->ffbit); | 
|  | set_bit(FF_SQUARE, dev->ffbit); | 
|  | } | 
|  |  | 
|  | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) | 
|  | ml->states[i].effect = &ff->effects[i]; | 
|  |  | 
|  | return 0; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(input_ff_create_memless); |