| /* SPDX-License-Identifier: GPL-2.0 OR MIT */ |
| /* |
| * Copyright 2012-2021 VMware, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| */ |
| |
| /* |
| * svga3d_limits.h -- |
| * |
| * SVGA 3d hardware limits |
| */ |
| |
| |
| |
| #ifndef _SVGA3D_LIMITS_H_ |
| #define _SVGA3D_LIMITS_H_ |
| |
| #define SVGA3D_HB_MAX_CONTEXT_IDS 256 |
| #define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024) |
| |
| #define SVGA3D_DX_MAX_RENDER_TARGETS 8 |
| #define SVGA3D_DX11_MAX_UAVIEWS 8 |
| #define SVGA3D_DX11_1_MAX_UAVIEWS 64 |
| #define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS) |
| #define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS) |
| #define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS) |
| #define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS) |
| |
| #define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128) |
| |
| #define SVGA3D_MAX_SHADERIDS 5000 |
| |
| #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000 |
| |
| #define SVGA3D_NUM_TEXTURE_UNITS 32 |
| #define SVGA3D_NUM_LIGHTS 8 |
| |
| #define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32 |
| |
| #define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024) |
| #define SVGA3D_MAX_SHADER_MEMORY \ |
| (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32)) |
| |
| #define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535 |
| |
| #define SVGA3D_MAX_CLIP_PLANES 6 |
| |
| #define SVGA3D_MAX_TEXTURE_COORDS 8 |
| |
| #define SVGA3D_MAX_SURFACE_FACES 6 |
| |
| #define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512 |
| #define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048 |
| #define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE |
| |
| #define SVGA3D_MAX_VERTEX_ARRAYS 32 |
| |
| #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 |
| |
| #define SVGA3D_MAX_SAMPLES 8 |
| |
| #define SVGA3D_MIN_SBX_DATA_SIZE (GBYTES_2_BYTES(1)) |
| #define SVGA3D_MAX_SBX_DATA_SIZE (GBYTES_2_BYTES(4)) |
| |
| #define SVGA3D_MIN_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(900)) |
| #define SVGA3D_MAX_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(910)) |
| #endif |