| /* |
| * Copyright 2015 Advanced Micro Devices, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| /** |
| * DOC: Overview |
| * |
| * The GPU scheduler provides entities which allow userspace to push jobs |
| * into software queues which are then scheduled on a hardware run queue. |
| * The software queues have a priority among them. The scheduler selects the entities |
| * from the run queue using a FIFO. The scheduler provides dependency handling |
| * features among jobs. The driver is supposed to provide callback functions for |
| * backend operations to the scheduler like submitting a job to hardware run queue, |
| * returning the dependencies of a job etc. |
| * |
| * The organisation of the scheduler is the following: |
| * |
| * 1. Each hw run queue has one scheduler |
| * 2. Each scheduler has multiple run queues with different priorities |
| * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) |
| * 3. Each scheduler run queue has a queue of entities to schedule |
| * 4. Entities themselves maintain a queue of jobs that will be scheduled on |
| * the hardware. |
| * |
| * The jobs in a entity are always scheduled in the order that they were pushed. |
| */ |
| |
| #include <linux/kthread.h> |
| #include <linux/wait.h> |
| #include <linux/sched.h> |
| #include <uapi/linux/sched/types.h> |
| #include <drm/drmP.h> |
| #include <drm/gpu_scheduler.h> |
| #include <drm/spsc_queue.h> |
| |
| #define CREATE_TRACE_POINTS |
| #include "gpu_scheduler_trace.h" |
| |
| #define to_drm_sched_job(sched_job) \ |
| container_of((sched_job), struct drm_sched_job, queue_node) |
| |
| static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); |
| static void drm_sched_wakeup(struct drm_gpu_scheduler *sched); |
| static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb); |
| |
| /** |
| * drm_sched_rq_init - initialize a given run queue struct |
| * |
| * @rq: scheduler run queue |
| * |
| * Initializes a scheduler runqueue. |
| */ |
| static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, |
| struct drm_sched_rq *rq) |
| { |
| spin_lock_init(&rq->lock); |
| INIT_LIST_HEAD(&rq->entities); |
| rq->current_entity = NULL; |
| rq->sched = sched; |
| } |
| |
| /** |
| * drm_sched_rq_add_entity - add an entity |
| * |
| * @rq: scheduler run queue |
| * @entity: scheduler entity |
| * |
| * Adds a scheduler entity to the run queue. |
| */ |
| static void drm_sched_rq_add_entity(struct drm_sched_rq *rq, |
| struct drm_sched_entity *entity) |
| { |
| if (!list_empty(&entity->list)) |
| return; |
| spin_lock(&rq->lock); |
| list_add_tail(&entity->list, &rq->entities); |
| spin_unlock(&rq->lock); |
| } |
| |
| /** |
| * drm_sched_rq_remove_entity - remove an entity |
| * |
| * @rq: scheduler run queue |
| * @entity: scheduler entity |
| * |
| * Removes a scheduler entity from the run queue. |
| */ |
| static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, |
| struct drm_sched_entity *entity) |
| { |
| if (list_empty(&entity->list)) |
| return; |
| spin_lock(&rq->lock); |
| list_del_init(&entity->list); |
| if (rq->current_entity == entity) |
| rq->current_entity = NULL; |
| spin_unlock(&rq->lock); |
| } |
| |
| /** |
| * drm_sched_rq_select_entity - Select an entity which could provide a job to run |
| * |
| * @rq: scheduler run queue to check. |
| * |
| * Try to find a ready entity, returns NULL if none found. |
| */ |
| static struct drm_sched_entity * |
| drm_sched_rq_select_entity(struct drm_sched_rq *rq) |
| { |
| struct drm_sched_entity *entity; |
| |
| spin_lock(&rq->lock); |
| |
| entity = rq->current_entity; |
| if (entity) { |
| list_for_each_entry_continue(entity, &rq->entities, list) { |
| if (drm_sched_entity_is_ready(entity)) { |
| rq->current_entity = entity; |
| spin_unlock(&rq->lock); |
| return entity; |
| } |
| } |
| } |
| |
| list_for_each_entry(entity, &rq->entities, list) { |
| |
| if (drm_sched_entity_is_ready(entity)) { |
| rq->current_entity = entity; |
| spin_unlock(&rq->lock); |
| return entity; |
| } |
| |
| if (entity == rq->current_entity) |
| break; |
| } |
| |
| spin_unlock(&rq->lock); |
| |
| return NULL; |
| } |
| |
| /** |
| * drm_sched_entity_init - Init a context entity used by scheduler when |
| * submit to HW ring. |
| * |
| * @sched: scheduler instance |
| * @entity: scheduler entity to init |
| * @rq: the run queue this entity belongs |
| * @guilty: atomic_t set to 1 when a job on this queue |
| * is found to be guilty causing a timeout |
| * |
| * Returns 0 on success or a negative error code on failure. |
| */ |
| int drm_sched_entity_init(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity, |
| struct drm_sched_rq *rq, |
| atomic_t *guilty) |
| { |
| if (!(sched && entity && rq)) |
| return -EINVAL; |
| |
| memset(entity, 0, sizeof(struct drm_sched_entity)); |
| INIT_LIST_HEAD(&entity->list); |
| entity->rq = rq; |
| entity->sched = sched; |
| entity->guilty = guilty; |
| entity->last_scheduled = NULL; |
| |
| spin_lock_init(&entity->rq_lock); |
| spsc_queue_init(&entity->job_queue); |
| |
| atomic_set(&entity->fence_seq, 0); |
| entity->fence_context = dma_fence_context_alloc(2); |
| |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_entity_init); |
| |
| /** |
| * drm_sched_entity_is_initialized - Query if entity is initialized |
| * |
| * @sched: Pointer to scheduler instance |
| * @entity: The pointer to a valid scheduler entity |
| * |
| * return true if entity is initialized, false otherwise |
| */ |
| static bool drm_sched_entity_is_initialized(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity) |
| { |
| return entity->sched == sched && |
| entity->rq != NULL; |
| } |
| |
| /** |
| * drm_sched_entity_is_idle - Check if entity is idle |
| * |
| * @entity: scheduler entity |
| * |
| * Returns true if the entity does not have any unscheduled jobs. |
| */ |
| static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) |
| { |
| rmb(); |
| |
| if (!entity->rq || spsc_queue_peek(&entity->job_queue) == NULL) |
| return true; |
| |
| return false; |
| } |
| |
| /** |
| * drm_sched_entity_is_ready - Check if entity is ready |
| * |
| * @entity: scheduler entity |
| * |
| * Return true if entity could provide a job. |
| */ |
| static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) |
| { |
| if (spsc_queue_peek(&entity->job_queue) == NULL) |
| return false; |
| |
| if (READ_ONCE(entity->dependency)) |
| return false; |
| |
| return true; |
| } |
| |
| static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, |
| struct dma_fence_cb *cb) |
| { |
| struct drm_sched_job *job = container_of(cb, struct drm_sched_job, |
| finish_cb); |
| drm_sched_fence_finished(job->s_fence); |
| WARN_ON(job->s_fence->parent); |
| dma_fence_put(&job->s_fence->finished); |
| job->sched->ops->free_job(job); |
| } |
| |
| |
| /** |
| * drm_sched_entity_flush - Flush a context entity |
| * |
| * @sched: scheduler instance |
| * @entity: scheduler entity |
| * @timeout: time to wait in for Q to become empty in jiffies. |
| * |
| * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting, |
| * removes the entity from the runqueue and returns an error when the process was killed. |
| * |
| * Returns the remaining time in jiffies left from the input timeout |
| */ |
| long drm_sched_entity_flush(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity, long timeout) |
| { |
| long ret = timeout; |
| |
| if (!drm_sched_entity_is_initialized(sched, entity)) |
| return ret; |
| /** |
| * The client will not queue more IBs during this fini, consume existing |
| * queued IBs or discard them on SIGKILL |
| */ |
| if (current->flags & PF_EXITING) { |
| if (timeout) |
| ret = wait_event_timeout( |
| sched->job_scheduled, |
| drm_sched_entity_is_idle(entity), |
| timeout); |
| } else |
| wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity)); |
| |
| |
| /* For killed process disable any more IBs enqueue right now */ |
| if ((current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) |
| drm_sched_entity_set_rq(entity, NULL); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(drm_sched_entity_flush); |
| |
| /** |
| * drm_sched_entity_cleanup - Destroy a context entity |
| * |
| * @sched: scheduler instance |
| * @entity: scheduler entity |
| * |
| * This should be called after @drm_sched_entity_do_release. It goes over the |
| * entity and signals all jobs with an error code if the process was killed. |
| * |
| */ |
| void drm_sched_entity_fini(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity) |
| { |
| |
| drm_sched_entity_set_rq(entity, NULL); |
| |
| /* Consumption of existing IBs wasn't completed. Forcefully |
| * remove them here. |
| */ |
| if (spsc_queue_peek(&entity->job_queue)) { |
| struct drm_sched_job *job; |
| int r; |
| |
| /* Park the kernel for a moment to make sure it isn't processing |
| * our enity. |
| */ |
| kthread_park(sched->thread); |
| kthread_unpark(sched->thread); |
| if (entity->dependency) { |
| dma_fence_remove_callback(entity->dependency, |
| &entity->cb); |
| dma_fence_put(entity->dependency); |
| entity->dependency = NULL; |
| } |
| |
| while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { |
| struct drm_sched_fence *s_fence = job->s_fence; |
| drm_sched_fence_scheduled(s_fence); |
| dma_fence_set_error(&s_fence->finished, -ESRCH); |
| |
| /* |
| * When pipe is hanged by older entity, new entity might |
| * not even have chance to submit it's first job to HW |
| * and so entity->last_scheduled will remain NULL |
| */ |
| if (!entity->last_scheduled) { |
| drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); |
| } else { |
| r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb, |
| drm_sched_entity_kill_jobs_cb); |
| if (r == -ENOENT) |
| drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); |
| else if (r) |
| DRM_ERROR("fence add callback failed (%d)\n", r); |
| } |
| } |
| } |
| |
| dma_fence_put(entity->last_scheduled); |
| entity->last_scheduled = NULL; |
| } |
| EXPORT_SYMBOL(drm_sched_entity_fini); |
| |
| /** |
| * drm_sched_entity_fini - Destroy a context entity |
| * |
| * @sched: scheduler instance |
| * @entity: scheduler entity |
| * |
| * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup() |
| */ |
| void drm_sched_entity_destroy(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity) |
| { |
| drm_sched_entity_flush(sched, entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); |
| drm_sched_entity_fini(sched, entity); |
| } |
| EXPORT_SYMBOL(drm_sched_entity_destroy); |
| |
| static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) |
| { |
| struct drm_sched_entity *entity = |
| container_of(cb, struct drm_sched_entity, cb); |
| entity->dependency = NULL; |
| dma_fence_put(f); |
| drm_sched_wakeup(entity->sched); |
| } |
| |
| static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) |
| { |
| struct drm_sched_entity *entity = |
| container_of(cb, struct drm_sched_entity, cb); |
| entity->dependency = NULL; |
| dma_fence_put(f); |
| } |
| |
| /** |
| * drm_sched_entity_set_rq - Sets the run queue for an entity |
| * |
| * @entity: scheduler entity |
| * @rq: scheduler run queue |
| * |
| * Sets the run queue for an entity and removes the entity from the previous |
| * run queue in which was present. |
| */ |
| void drm_sched_entity_set_rq(struct drm_sched_entity *entity, |
| struct drm_sched_rq *rq) |
| { |
| if (entity->rq == rq) |
| return; |
| |
| spin_lock(&entity->rq_lock); |
| |
| if (entity->rq) |
| drm_sched_rq_remove_entity(entity->rq, entity); |
| |
| entity->rq = rq; |
| if (rq) |
| drm_sched_rq_add_entity(rq, entity); |
| |
| spin_unlock(&entity->rq_lock); |
| } |
| EXPORT_SYMBOL(drm_sched_entity_set_rq); |
| |
| /** |
| * drm_sched_dependency_optimized |
| * |
| * @fence: the dependency fence |
| * @entity: the entity which depends on the above fence |
| * |
| * Returns true if the dependency can be optimized and false otherwise |
| */ |
| bool drm_sched_dependency_optimized(struct dma_fence* fence, |
| struct drm_sched_entity *entity) |
| { |
| struct drm_gpu_scheduler *sched = entity->sched; |
| struct drm_sched_fence *s_fence; |
| |
| if (!fence || dma_fence_is_signaled(fence)) |
| return false; |
| if (fence->context == entity->fence_context) |
| return true; |
| s_fence = to_drm_sched_fence(fence); |
| if (s_fence && s_fence->sched == sched) |
| return true; |
| |
| return false; |
| } |
| EXPORT_SYMBOL(drm_sched_dependency_optimized); |
| |
| static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) |
| { |
| struct drm_gpu_scheduler *sched = entity->sched; |
| struct dma_fence * fence = entity->dependency; |
| struct drm_sched_fence *s_fence; |
| |
| if (fence->context == entity->fence_context || |
| fence->context == entity->fence_context + 1) { |
| /* |
| * Fence is a scheduled/finished fence from a job |
| * which belongs to the same entity, we can ignore |
| * fences from ourself |
| */ |
| dma_fence_put(entity->dependency); |
| return false; |
| } |
| |
| s_fence = to_drm_sched_fence(fence); |
| if (s_fence && s_fence->sched == sched) { |
| |
| /* |
| * Fence is from the same scheduler, only need to wait for |
| * it to be scheduled |
| */ |
| fence = dma_fence_get(&s_fence->scheduled); |
| dma_fence_put(entity->dependency); |
| entity->dependency = fence; |
| if (!dma_fence_add_callback(fence, &entity->cb, |
| drm_sched_entity_clear_dep)) |
| return true; |
| |
| /* Ignore it when it is already scheduled */ |
| dma_fence_put(fence); |
| return false; |
| } |
| |
| if (!dma_fence_add_callback(entity->dependency, &entity->cb, |
| drm_sched_entity_wakeup)) |
| return true; |
| |
| dma_fence_put(entity->dependency); |
| return false; |
| } |
| |
| static struct drm_sched_job * |
| drm_sched_entity_pop_job(struct drm_sched_entity *entity) |
| { |
| struct drm_gpu_scheduler *sched = entity->sched; |
| struct drm_sched_job *sched_job = to_drm_sched_job( |
| spsc_queue_peek(&entity->job_queue)); |
| |
| if (!sched_job) |
| return NULL; |
| |
| while ((entity->dependency = sched->ops->dependency(sched_job, entity))) |
| if (drm_sched_entity_add_dependency_cb(entity)) |
| return NULL; |
| |
| /* skip jobs from entity that marked guilty */ |
| if (entity->guilty && atomic_read(entity->guilty)) |
| dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); |
| |
| dma_fence_put(entity->last_scheduled); |
| entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); |
| |
| spsc_queue_pop(&entity->job_queue); |
| return sched_job; |
| } |
| |
| /** |
| * drm_sched_entity_push_job - Submit a job to the entity's job queue |
| * |
| * @sched_job: job to submit |
| * @entity: scheduler entity |
| * |
| * Note: To guarantee that the order of insertion to queue matches |
| * the job's fence sequence number this function should be |
| * called with drm_sched_job_init under common lock. |
| * |
| * Returns 0 for success, negative error code otherwise. |
| */ |
| void drm_sched_entity_push_job(struct drm_sched_job *sched_job, |
| struct drm_sched_entity *entity) |
| { |
| struct drm_gpu_scheduler *sched = sched_job->sched; |
| bool first = false; |
| |
| trace_drm_sched_job(sched_job, entity); |
| |
| first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); |
| |
| /* first job wakes up scheduler */ |
| if (first) { |
| /* Add the entity to the run queue */ |
| spin_lock(&entity->rq_lock); |
| drm_sched_rq_add_entity(entity->rq, entity); |
| spin_unlock(&entity->rq_lock); |
| drm_sched_wakeup(sched); |
| } |
| } |
| EXPORT_SYMBOL(drm_sched_entity_push_job); |
| |
| /* job_finish is called after hw fence signaled |
| */ |
| static void drm_sched_job_finish(struct work_struct *work) |
| { |
| struct drm_sched_job *s_job = container_of(work, struct drm_sched_job, |
| finish_work); |
| struct drm_gpu_scheduler *sched = s_job->sched; |
| |
| /* remove job from ring_mirror_list */ |
| spin_lock(&sched->job_list_lock); |
| list_del_init(&s_job->node); |
| if (sched->timeout != MAX_SCHEDULE_TIMEOUT) { |
| struct drm_sched_job *next; |
| |
| spin_unlock(&sched->job_list_lock); |
| cancel_delayed_work_sync(&s_job->work_tdr); |
| spin_lock(&sched->job_list_lock); |
| |
| /* queue TDR for next job */ |
| next = list_first_entry_or_null(&sched->ring_mirror_list, |
| struct drm_sched_job, node); |
| |
| if (next) |
| schedule_delayed_work(&next->work_tdr, sched->timeout); |
| } |
| spin_unlock(&sched->job_list_lock); |
| dma_fence_put(&s_job->s_fence->finished); |
| sched->ops->free_job(s_job); |
| } |
| |
| static void drm_sched_job_finish_cb(struct dma_fence *f, |
| struct dma_fence_cb *cb) |
| { |
| struct drm_sched_job *job = container_of(cb, struct drm_sched_job, |
| finish_cb); |
| schedule_work(&job->finish_work); |
| } |
| |
| static void drm_sched_job_begin(struct drm_sched_job *s_job) |
| { |
| struct drm_gpu_scheduler *sched = s_job->sched; |
| |
| dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb, |
| drm_sched_job_finish_cb); |
| |
| spin_lock(&sched->job_list_lock); |
| list_add_tail(&s_job->node, &sched->ring_mirror_list); |
| if (sched->timeout != MAX_SCHEDULE_TIMEOUT && |
| list_first_entry_or_null(&sched->ring_mirror_list, |
| struct drm_sched_job, node) == s_job) |
| schedule_delayed_work(&s_job->work_tdr, sched->timeout); |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| static void drm_sched_job_timedout(struct work_struct *work) |
| { |
| struct drm_sched_job *job = container_of(work, struct drm_sched_job, |
| work_tdr.work); |
| |
| job->sched->ops->timedout_job(job); |
| } |
| |
| /** |
| * drm_sched_hw_job_reset - stop the scheduler if it contains the bad job |
| * |
| * @sched: scheduler instance |
| * @bad: bad scheduler job |
| * |
| */ |
| void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) |
| { |
| struct drm_sched_job *s_job; |
| struct drm_sched_entity *entity, *tmp; |
| int i; |
| |
| spin_lock(&sched->job_list_lock); |
| list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) { |
| if (s_job->s_fence->parent && |
| dma_fence_remove_callback(s_job->s_fence->parent, |
| &s_job->s_fence->cb)) { |
| dma_fence_put(s_job->s_fence->parent); |
| s_job->s_fence->parent = NULL; |
| atomic_dec(&sched->hw_rq_count); |
| } |
| } |
| spin_unlock(&sched->job_list_lock); |
| |
| if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { |
| atomic_inc(&bad->karma); |
| /* don't increase @bad's karma if it's from KERNEL RQ, |
| * becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs) |
| * corrupt but keep in mind that kernel jobs always considered good. |
| */ |
| for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) { |
| struct drm_sched_rq *rq = &sched->sched_rq[i]; |
| |
| spin_lock(&rq->lock); |
| list_for_each_entry_safe(entity, tmp, &rq->entities, list) { |
| if (bad->s_fence->scheduled.context == entity->fence_context) { |
| if (atomic_read(&bad->karma) > bad->sched->hang_limit) |
| if (entity->guilty) |
| atomic_set(entity->guilty, 1); |
| break; |
| } |
| } |
| spin_unlock(&rq->lock); |
| if (&entity->list != &rq->entities) |
| break; |
| } |
| } |
| } |
| EXPORT_SYMBOL(drm_sched_hw_job_reset); |
| |
| /** |
| * drm_sched_job_recovery - recover jobs after a reset |
| * |
| * @sched: scheduler instance |
| * |
| */ |
| void drm_sched_job_recovery(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_job *s_job, *tmp; |
| bool found_guilty = false; |
| int r; |
| |
| spin_lock(&sched->job_list_lock); |
| s_job = list_first_entry_or_null(&sched->ring_mirror_list, |
| struct drm_sched_job, node); |
| if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT) |
| schedule_delayed_work(&s_job->work_tdr, sched->timeout); |
| |
| list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) { |
| struct drm_sched_fence *s_fence = s_job->s_fence; |
| struct dma_fence *fence; |
| uint64_t guilty_context; |
| |
| if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { |
| found_guilty = true; |
| guilty_context = s_job->s_fence->scheduled.context; |
| } |
| |
| if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) |
| dma_fence_set_error(&s_fence->finished, -ECANCELED); |
| |
| spin_unlock(&sched->job_list_lock); |
| fence = sched->ops->run_job(s_job); |
| atomic_inc(&sched->hw_rq_count); |
| |
| if (fence) { |
| s_fence->parent = dma_fence_get(fence); |
| r = dma_fence_add_callback(fence, &s_fence->cb, |
| drm_sched_process_job); |
| if (r == -ENOENT) |
| drm_sched_process_job(fence, &s_fence->cb); |
| else if (r) |
| DRM_ERROR("fence add callback failed (%d)\n", |
| r); |
| dma_fence_put(fence); |
| } else { |
| drm_sched_process_job(NULL, &s_fence->cb); |
| } |
| spin_lock(&sched->job_list_lock); |
| } |
| spin_unlock(&sched->job_list_lock); |
| } |
| EXPORT_SYMBOL(drm_sched_job_recovery); |
| |
| /** |
| * drm_sched_job_init - init a scheduler job |
| * |
| * @job: scheduler job to init |
| * @sched: scheduler instance |
| * @entity: scheduler entity to use |
| * @owner: job owner for debugging |
| * |
| * Refer to drm_sched_entity_push_job() documentation |
| * for locking considerations. |
| * |
| * Returns 0 for success, negative error code otherwise. |
| */ |
| int drm_sched_job_init(struct drm_sched_job *job, |
| struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity, |
| void *owner) |
| { |
| job->sched = sched; |
| job->entity = entity; |
| job->s_priority = entity->rq - sched->sched_rq; |
| job->s_fence = drm_sched_fence_create(entity, owner); |
| if (!job->s_fence) |
| return -ENOMEM; |
| job->id = atomic64_inc_return(&sched->job_id_count); |
| |
| INIT_WORK(&job->finish_work, drm_sched_job_finish); |
| INIT_LIST_HEAD(&job->node); |
| INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout); |
| |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_job_init); |
| |
| /** |
| * drm_sched_ready - is the scheduler ready |
| * |
| * @sched: scheduler instance |
| * |
| * Return true if we can push more jobs to the hw, otherwise false. |
| */ |
| static bool drm_sched_ready(struct drm_gpu_scheduler *sched) |
| { |
| return atomic_read(&sched->hw_rq_count) < |
| sched->hw_submission_limit; |
| } |
| |
| /** |
| * drm_sched_wakeup - Wake up the scheduler when it is ready |
| * |
| * @sched: scheduler instance |
| * |
| */ |
| static void drm_sched_wakeup(struct drm_gpu_scheduler *sched) |
| { |
| if (drm_sched_ready(sched)) |
| wake_up_interruptible(&sched->wake_up_worker); |
| } |
| |
| /** |
| * drm_sched_select_entity - Select next entity to process |
| * |
| * @sched: scheduler instance |
| * |
| * Returns the entity to process or NULL if none are found. |
| */ |
| static struct drm_sched_entity * |
| drm_sched_select_entity(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_entity *entity; |
| int i; |
| |
| if (!drm_sched_ready(sched)) |
| return NULL; |
| |
| /* Kernel run queue has higher priority than normal run queue*/ |
| for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { |
| entity = drm_sched_rq_select_entity(&sched->sched_rq[i]); |
| if (entity) |
| break; |
| } |
| |
| return entity; |
| } |
| |
| /** |
| * drm_sched_process_job - process a job |
| * |
| * @f: fence |
| * @cb: fence callbacks |
| * |
| * Called after job has finished execution. |
| */ |
| static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb) |
| { |
| struct drm_sched_fence *s_fence = |
| container_of(cb, struct drm_sched_fence, cb); |
| struct drm_gpu_scheduler *sched = s_fence->sched; |
| |
| dma_fence_get(&s_fence->finished); |
| atomic_dec(&sched->hw_rq_count); |
| drm_sched_fence_finished(s_fence); |
| |
| trace_drm_sched_process_job(s_fence); |
| dma_fence_put(&s_fence->finished); |
| wake_up_interruptible(&sched->wake_up_worker); |
| } |
| |
| /** |
| * drm_sched_blocked - check if the scheduler is blocked |
| * |
| * @sched: scheduler instance |
| * |
| * Returns true if blocked, otherwise false. |
| */ |
| static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) |
| { |
| if (kthread_should_park()) { |
| kthread_parkme(); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /** |
| * drm_sched_main - main scheduler thread |
| * |
| * @param: scheduler instance |
| * |
| * Returns 0. |
| */ |
| static int drm_sched_main(void *param) |
| { |
| struct sched_param sparam = {.sched_priority = 1}; |
| struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; |
| int r; |
| |
| sched_setscheduler(current, SCHED_FIFO, &sparam); |
| |
| while (!kthread_should_stop()) { |
| struct drm_sched_entity *entity = NULL; |
| struct drm_sched_fence *s_fence; |
| struct drm_sched_job *sched_job; |
| struct dma_fence *fence; |
| |
| wait_event_interruptible(sched->wake_up_worker, |
| (!drm_sched_blocked(sched) && |
| (entity = drm_sched_select_entity(sched))) || |
| kthread_should_stop()); |
| |
| if (!entity) |
| continue; |
| |
| sched_job = drm_sched_entity_pop_job(entity); |
| if (!sched_job) |
| continue; |
| |
| s_fence = sched_job->s_fence; |
| |
| atomic_inc(&sched->hw_rq_count); |
| drm_sched_job_begin(sched_job); |
| |
| fence = sched->ops->run_job(sched_job); |
| drm_sched_fence_scheduled(s_fence); |
| |
| if (fence) { |
| s_fence->parent = dma_fence_get(fence); |
| r = dma_fence_add_callback(fence, &s_fence->cb, |
| drm_sched_process_job); |
| if (r == -ENOENT) |
| drm_sched_process_job(fence, &s_fence->cb); |
| else if (r) |
| DRM_ERROR("fence add callback failed (%d)\n", |
| r); |
| dma_fence_put(fence); |
| } else { |
| drm_sched_process_job(NULL, &s_fence->cb); |
| } |
| |
| wake_up(&sched->job_scheduled); |
| } |
| return 0; |
| } |
| |
| /** |
| * drm_sched_init - Init a gpu scheduler instance |
| * |
| * @sched: scheduler instance |
| * @ops: backend operations for this scheduler |
| * @hw_submission: number of hw submissions that can be in flight |
| * @hang_limit: number of times to allow a job to hang before dropping it |
| * @timeout: timeout value in jiffies for the scheduler |
| * @name: name used for debugging |
| * |
| * Return 0 on success, otherwise error code. |
| */ |
| int drm_sched_init(struct drm_gpu_scheduler *sched, |
| const struct drm_sched_backend_ops *ops, |
| unsigned hw_submission, |
| unsigned hang_limit, |
| long timeout, |
| const char *name) |
| { |
| int i; |
| sched->ops = ops; |
| sched->hw_submission_limit = hw_submission; |
| sched->name = name; |
| sched->timeout = timeout; |
| sched->hang_limit = hang_limit; |
| for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++) |
| drm_sched_rq_init(sched, &sched->sched_rq[i]); |
| |
| init_waitqueue_head(&sched->wake_up_worker); |
| init_waitqueue_head(&sched->job_scheduled); |
| INIT_LIST_HEAD(&sched->ring_mirror_list); |
| spin_lock_init(&sched->job_list_lock); |
| atomic_set(&sched->hw_rq_count, 0); |
| atomic64_set(&sched->job_id_count, 0); |
| |
| /* Each scheduler will run on a seperate kernel thread */ |
| sched->thread = kthread_run(drm_sched_main, sched, sched->name); |
| if (IS_ERR(sched->thread)) { |
| DRM_ERROR("Failed to create scheduler for %s.\n", name); |
| return PTR_ERR(sched->thread); |
| } |
| |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_init); |
| |
| /** |
| * drm_sched_fini - Destroy a gpu scheduler |
| * |
| * @sched: scheduler instance |
| * |
| * Tears down and cleans up the scheduler. |
| */ |
| void drm_sched_fini(struct drm_gpu_scheduler *sched) |
| { |
| if (sched->thread) |
| kthread_stop(sched->thread); |
| } |
| EXPORT_SYMBOL(drm_sched_fini); |