| // SPDX-License-Identifier: GPL-2.0 |
| /* |
| * Copyright (C) 2022-2024 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved. |
| */ |
| |
| #include <linux/cache.h> |
| #include <linux/kernel.h> |
| #include <linux/time64.h> |
| #include <vdso/datapage.h> |
| #include <vdso/getrandom.h> |
| #include <asm/vdso/getrandom.h> |
| #include <asm/vdso/vsyscall.h> |
| #include <asm/unaligned.h> |
| #include <uapi/linux/mman.h> |
| |
| #define MEMCPY_AND_ZERO_SRC(type, dst, src, len) do { \ |
| while (len >= sizeof(type)) { \ |
| __put_unaligned_t(type, __get_unaligned_t(type, src), dst); \ |
| __put_unaligned_t(type, 0, src); \ |
| dst += sizeof(type); \ |
| src += sizeof(type); \ |
| len -= sizeof(type); \ |
| } \ |
| } while (0) |
| |
| static void memcpy_and_zero_src(void *dst, void *src, size_t len) |
| { |
| if (IS_ENABLED(CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS)) { |
| if (IS_ENABLED(CONFIG_64BIT)) |
| MEMCPY_AND_ZERO_SRC(u64, dst, src, len); |
| MEMCPY_AND_ZERO_SRC(u32, dst, src, len); |
| MEMCPY_AND_ZERO_SRC(u16, dst, src, len); |
| } |
| MEMCPY_AND_ZERO_SRC(u8, dst, src, len); |
| } |
| |
| /** |
| * __cvdso_getrandom_data - Generic vDSO implementation of getrandom() syscall. |
| * @rng_info: Describes state of kernel RNG, memory shared with kernel. |
| * @buffer: Destination buffer to fill with random bytes. |
| * @len: Size of @buffer in bytes. |
| * @flags: Zero or more GRND_* flags. |
| * @opaque_state: Pointer to an opaque state area. |
| * @opaque_len: Length of opaque state area. |
| * |
| * This implements a "fast key erasure" RNG using ChaCha20, in the same way that the kernel's |
| * getrandom() syscall does. It periodically reseeds its key from the kernel's RNG, at the same |
| * schedule that the kernel's RNG is reseeded. If the kernel's RNG is not ready, then this always |
| * calls into the syscall. |
| * |
| * If @buffer, @len, and @flags are 0, and @opaque_len is ~0UL, then @opaque_state is populated |
| * with a struct vgetrandom_opaque_params and the function returns 0; if it does not return 0, |
| * this function should not be used. |
| * |
| * @opaque_state *must* be allocated by calling mmap(2) using the mmap_prot and mmap_flags fields |
| * from the struct vgetrandom_opaque_params, and states must not straddle pages. Unless external |
| * locking is used, one state must be allocated per thread, as it is not safe to call this function |
| * concurrently with the same @opaque_state. However, it is safe to call this using the same |
| * @opaque_state that is shared between main code and signal handling code, within the same thread. |
| * |
| * Returns: The number of random bytes written to @buffer, or a negative value indicating an error. |
| */ |
| static __always_inline ssize_t |
| __cvdso_getrandom_data(const struct vdso_rng_data *rng_info, void *buffer, size_t len, |
| unsigned int flags, void *opaque_state, size_t opaque_len) |
| { |
| ssize_t ret = min_t(size_t, INT_MAX & PAGE_MASK /* = MAX_RW_COUNT */, len); |
| struct vgetrandom_state *state = opaque_state; |
| size_t batch_len, nblocks, orig_len = len; |
| bool in_use, have_retried = false; |
| unsigned long current_generation; |
| void *orig_buffer = buffer; |
| u32 counter[2] = { 0 }; |
| |
| if (unlikely(opaque_len == ~0UL && !buffer && !len && !flags)) { |
| *(struct vgetrandom_opaque_params *)opaque_state = (struct vgetrandom_opaque_params) { |
| .size_of_opaque_state = sizeof(*state), |
| .mmap_prot = PROT_READ | PROT_WRITE, |
| .mmap_flags = MAP_DROPPABLE | MAP_ANONYMOUS |
| }; |
| return 0; |
| } |
| |
| /* The state must not straddle a page, since pages can be zeroed at any time. */ |
| if (unlikely(((unsigned long)opaque_state & ~PAGE_MASK) + sizeof(*state) > PAGE_SIZE)) |
| return -EFAULT; |
| |
| /* If the caller passes the wrong size, which might happen due to CRIU, fallback. */ |
| if (unlikely(opaque_len != sizeof(*state))) |
| goto fallback_syscall; |
| |
| /* |
| * If the kernel's RNG is not yet ready, then it's not possible to provide random bytes from |
| * userspace, because A) the various @flags require this to block, or not, depending on |
| * various factors unavailable to userspace, and B) the kernel's behavior before the RNG is |
| * ready is to reseed from the entropy pool at every invocation. |
| */ |
| if (unlikely(!READ_ONCE(rng_info->is_ready))) |
| goto fallback_syscall; |
| |
| /* |
| * This condition is checked after @rng_info->is_ready, because before the kernel's RNG is |
| * initialized, the @flags parameter may require this to block or return an error, even when |
| * len is zero. |
| */ |
| if (unlikely(!len)) |
| return 0; |
| |
| /* |
| * @state->in_use is basic reentrancy protection against this running in a signal handler |
| * with the same @opaque_state, but obviously not atomic wrt multiple CPUs or more than one |
| * level of reentrancy. If a signal interrupts this after reading @state->in_use, but before |
| * writing @state->in_use, there is still no race, because the signal handler will run to |
| * its completion before returning execution. |
| */ |
| in_use = READ_ONCE(state->in_use); |
| if (unlikely(in_use)) |
| /* The syscall simply fills the buffer and does not touch @state, so fallback. */ |
| goto fallback_syscall; |
| WRITE_ONCE(state->in_use, true); |
| |
| retry_generation: |
| /* |
| * @rng_info->generation must always be read here, as it serializes @state->key with the |
| * kernel's RNG reseeding schedule. |
| */ |
| current_generation = READ_ONCE(rng_info->generation); |
| |
| /* |
| * If @state->generation doesn't match the kernel RNG's generation, then it means the |
| * kernel's RNG has reseeded, and so @state->key is reseeded as well. |
| */ |
| if (unlikely(state->generation != current_generation)) { |
| /* |
| * Write the generation before filling the key, in case of fork. If there is a fork |
| * just after this line, the parent and child will get different random bytes from |
| * the syscall, which is good. However, were this line to occur after the getrandom |
| * syscall, then both child and parent could have the same bytes and the same |
| * generation counter, so the fork would not be detected. Therefore, write |
| * @state->generation before the call to the getrandom syscall. |
| */ |
| WRITE_ONCE(state->generation, current_generation); |
| |
| /* |
| * Prevent the syscall from being reordered wrt current_generation. Pairs with the |
| * smp_store_release(&_vdso_rng_data.generation) in random.c. |
| */ |
| smp_rmb(); |
| |
| /* Reseed @state->key using fresh bytes from the kernel. */ |
| if (getrandom_syscall(state->key, sizeof(state->key), 0) != sizeof(state->key)) { |
| /* |
| * If the syscall failed to refresh the key, then @state->key is now |
| * invalid, so invalidate the generation so that it is not used again, and |
| * fallback to using the syscall entirely. |
| */ |
| WRITE_ONCE(state->generation, 0); |
| |
| /* |
| * Set @state->in_use to false only after the last write to @state in the |
| * line above. |
| */ |
| WRITE_ONCE(state->in_use, false); |
| |
| goto fallback_syscall; |
| } |
| |
| /* |
| * Set @state->pos to beyond the end of the batch, so that the batch is refilled |
| * using the new key. |
| */ |
| state->pos = sizeof(state->batch); |
| } |
| |
| /* Set len to the total amount of bytes that this function is allowed to read, ret. */ |
| len = ret; |
| more_batch: |
| /* |
| * First use bytes out of @state->batch, which may have been filled by the last call to this |
| * function. |
| */ |
| batch_len = min_t(size_t, sizeof(state->batch) - state->pos, len); |
| if (batch_len) { |
| /* Zeroing at the same time as memcpying helps preserve forward secrecy. */ |
| memcpy_and_zero_src(buffer, state->batch + state->pos, batch_len); |
| state->pos += batch_len; |
| buffer += batch_len; |
| len -= batch_len; |
| } |
| |
| if (!len) { |
| /* Prevent the loop from being reordered wrt ->generation. */ |
| barrier(); |
| |
| /* |
| * Since @rng_info->generation will never be 0, re-read @state->generation, rather |
| * than using the local current_generation variable, to learn whether a fork |
| * occurred or if @state was zeroed due to memory pressure. Primarily, though, this |
| * indicates whether the kernel's RNG has reseeded, in which case generate a new key |
| * and start over. |
| */ |
| if (unlikely(READ_ONCE(state->generation) != READ_ONCE(rng_info->generation))) { |
| /* |
| * Prevent this from looping forever in case of low memory or racing with a |
| * user force-reseeding the kernel's RNG using the ioctl. |
| */ |
| if (have_retried) { |
| WRITE_ONCE(state->in_use, false); |
| goto fallback_syscall; |
| } |
| |
| have_retried = true; |
| buffer = orig_buffer; |
| goto retry_generation; |
| } |
| |
| /* |
| * Set @state->in_use to false only when there will be no more reads or writes of |
| * @state. |
| */ |
| WRITE_ONCE(state->in_use, false); |
| return ret; |
| } |
| |
| /* Generate blocks of RNG output directly into @buffer while there's enough room left. */ |
| nblocks = len / CHACHA_BLOCK_SIZE; |
| if (nblocks) { |
| __arch_chacha20_blocks_nostack(buffer, state->key, counter, nblocks); |
| buffer += nblocks * CHACHA_BLOCK_SIZE; |
| len -= nblocks * CHACHA_BLOCK_SIZE; |
| } |
| |
| BUILD_BUG_ON(sizeof(state->batch_key) % CHACHA_BLOCK_SIZE != 0); |
| |
| /* Refill the batch and overwrite the key, in order to preserve forward secrecy. */ |
| __arch_chacha20_blocks_nostack(state->batch_key, state->key, counter, |
| sizeof(state->batch_key) / CHACHA_BLOCK_SIZE); |
| |
| /* Since the batch was just refilled, set the position back to 0 to indicate a full batch. */ |
| state->pos = 0; |
| goto more_batch; |
| |
| fallback_syscall: |
| return getrandom_syscall(orig_buffer, orig_len, flags); |
| } |
| |
| static __always_inline ssize_t |
| __cvdso_getrandom(void *buffer, size_t len, unsigned int flags, void *opaque_state, size_t opaque_len) |
| { |
| return __cvdso_getrandom_data(__arch_get_vdso_rng_data(), buffer, len, flags, opaque_state, opaque_len); |
| } |