| config DRM_I915_REQUEST_TIMEOUT |
| int "Default timeout for requests (ms)" |
| default 20000 # milliseconds |
| help |
| Configures the default timeout after which any user submissions will |
| be forcefully terminated. |
| |
| Beware setting this value lower, or close to heartbeat interval |
| rounded to whole seconds times three, in order to avoid allowing |
| misbehaving applications causing total rendering failure in unrelated |
| clients. |
| |
| May be 0 to disable the timeout. |
| |
| config DRM_I915_FENCE_TIMEOUT |
| int "Timeout for unsignaled foreign fences (ms, jiffy granularity)" |
| default 10000 # milliseconds |
| help |
| When listening to a foreign fence, we install a supplementary timer |
| to ensure that we are always signaled and our userspace is able to |
| make forward progress. This value specifies the timeout used for an |
| unsignaled foreign fence. |
| |
| May be 0 to disable the timeout, and rely on the foreign fence being |
| eventually signaled. |
| |
| config DRM_I915_USERFAULT_AUTOSUSPEND |
| int "Runtime autosuspend delay for userspace GGTT mmaps (ms)" |
| default 250 # milliseconds |
| help |
| On runtime suspend, as we suspend the device, we have to revoke |
| userspace GGTT mmaps and force userspace to take a pagefault on |
| their next access. The revocation and subsequent recreation of |
| the GGTT mmap can be very slow and so we impose a small hysteris |
| that complements the runtime-pm autosuspend and provides a lower |
| floor on the autosuspend delay. |
| |
| May be 0 to disable the extra delay and solely use the device level |
| runtime pm autosuspend delay tunable. |
| |
| config DRM_I915_HEARTBEAT_INTERVAL |
| int "Interval between heartbeat pulses (ms)" |
| default 2500 # milliseconds |
| help |
| The driver sends a periodic heartbeat down all active engines to |
| check the health of the GPU and undertake regular house-keeping of |
| internal driver state. |
| |
| This is adjustable via |
| /sys/class/drm/card?/engine/*/heartbeat_interval_ms |
| |
| May be 0 to disable heartbeats and therefore disable automatic GPU |
| hang detection. |
| |
| config DRM_I915_PREEMPT_TIMEOUT |
| int "Preempt timeout (ms, jiffy granularity)" |
| default 640 # milliseconds |
| help |
| How long to wait (in milliseconds) for a preemption event to occur |
| when submitting a new context. If the current context does not hit |
| an arbitration point and yield to HW before the timer expires, the |
| HW will be reset to allow the more important context to execute. |
| |
| This is adjustable via |
| /sys/class/drm/card?/engine/*/preempt_timeout_ms |
| |
| May be 0 to disable the timeout. |
| |
| The compiled in default may get overridden at driver probe time on |
| certain platforms and certain engines which will be reflected in the |
| sysfs control. |
| |
| config DRM_I915_PREEMPT_TIMEOUT_COMPUTE |
| int "Preempt timeout for compute engines (ms, jiffy granularity)" |
| default 7500 # milliseconds |
| help |
| How long to wait (in milliseconds) for a preemption event to occur |
| when submitting a new context to a compute capable engine. If the |
| current context does not hit an arbitration point and yield to HW |
| before the timer expires, the HW will be reset to allow the more |
| important context to execute. |
| |
| This is adjustable via |
| /sys/class/drm/card?/engine/*/preempt_timeout_ms |
| |
| May be 0 to disable the timeout. |
| |
| The compiled in default may get overridden at driver probe time on |
| certain platforms and certain engines which will be reflected in the |
| sysfs control. |
| |
| config DRM_I915_MAX_REQUEST_BUSYWAIT |
| int "Busywait for request completion limit (ns)" |
| default 8000 # nanoseconds |
| help |
| Before sleeping waiting for a request (GPU operation) to complete, |
| we may spend some time polling for its completion. As the IRQ may |
| take a non-negligible time to setup, we do a short spin first to |
| check if the request will complete in the time it would have taken |
| us to enable the interrupt. |
| |
| This is adjustable via |
| /sys/class/drm/card?/engine/*/max_busywait_duration_ns |
| |
| May be 0 to disable the initial spin. In practice, we estimate |
| the cost of enabling the interrupt (if currently disabled) to be |
| a few microseconds. |
| |
| config DRM_I915_STOP_TIMEOUT |
| int "How long to wait for an engine to quiesce gracefully before reset (ms)" |
| default 100 # milliseconds |
| help |
| By stopping submission and sleeping for a short time before resetting |
| the GPU, we allow the innocent contexts also on the system to quiesce. |
| It is then less likely for a hanging context to cause collateral |
| damage as the system is reset in order to recover. The corollary is |
| that the reset itself may take longer and so be more disruptive to |
| interactive or low latency workloads. |
| |
| This is adjustable via |
| /sys/class/drm/card?/engine/*/stop_timeout_ms |
| |
| config DRM_I915_TIMESLICE_DURATION |
| int "Scheduling quantum for userspace batches (ms, jiffy granularity)" |
| default 1 # milliseconds |
| help |
| When two user batches of equal priority are executing, we will |
| alternate execution of each batch to ensure forward progress of |
| all users. This is necessary in some cases where there may be |
| an implicit dependency between those batches that requires |
| concurrent execution in order for them to proceed, e.g. they |
| interact with each other via userspace semaphores. Each context |
| is scheduled for execution for the timeslice duration, before |
| switching to the next context. |
| |
| This is adjustable via |
| /sys/class/drm/card?/engine/*/timeslice_duration_ms |
| |
| May be 0 to disable timeslicing. |