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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BCACHEFS_BTREE_TYPES_H
#define _BCACHEFS_BTREE_TYPES_H
#include <linux/list.h>
#include <linux/rhashtable.h>
#include "bkey_methods.h"
#include "journal_types.h"
#include "six.h"
struct open_bucket;
struct btree_update;
#define MAX_BSETS 3U
struct btree_nr_keys {
/*
* Amount of live metadata (i.e. size of node after a compaction) in
* units of u64s
*/
u16 live_u64s;
u16 bset_u64s[MAX_BSETS];
/* live keys only: */
u16 packed_keys;
u16 unpacked_keys;
};
struct bset_tree {
/*
* We construct a binary tree in an array as if the array
* started at 1, so that things line up on the same cachelines
* better: see comments in bset.c at cacheline_to_bkey() for
* details
*/
/* size of the binary tree and prev array */
u16 size;
/* function of size - precalculated for to_inorder() */
u16 extra;
u16 data_offset;
u16 aux_data_offset;
u16 end_offset;
struct bpos max_key;
};
struct btree_write {
struct journal_entry_pin journal;
struct closure_waitlist wait;
};
struct btree_alloc {
struct open_buckets ob;
BKEY_PADDED(k);
};
struct btree {
/* Hottest entries first */
struct rhash_head hash;
/* Key/pointer for this btree node */
__BKEY_PADDED(key, BKEY_BTREE_PTR_VAL_U64s_MAX);
struct six_lock lock;
unsigned long flags;
u16 written;
u8 level;
u8 btree_id;
u8 nsets;
u8 nr_key_bits;
struct bkey_format format;
struct btree_node *data;
void *aux_data;
/*
* Sets of sorted keys - the real btree node - plus a binary search tree
*
* set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
* to the memory we have allocated for this btree node. Additionally,
* set[0]->data points to the entire btree node as it exists on disk.
*/
struct bset_tree set[MAX_BSETS];
struct btree_nr_keys nr;
u16 sib_u64s[2];
u16 whiteout_u64s;
u16 uncompacted_whiteout_u64s;
u8 page_order;
u8 unpack_fn_len;
/*
* XXX: add a delete sequence number, so when bch2_btree_node_relock()
* fails because the lock sequence number has changed - i.e. the
* contents were modified - we can still relock the node if it's still
* the one we want, without redoing the traversal
*/
/*
* For asynchronous splits/interior node updates:
* When we do a split, we allocate new child nodes and update the parent
* node to point to them: we update the parent in memory immediately,
* but then we must wait until the children have been written out before
* the update to the parent can be written - this is a list of the
* btree_updates that are blocking this node from being
* written:
*/
struct list_head write_blocked;
/*
* Also for asynchronous splits/interior node updates:
* If a btree node isn't reachable yet, we don't want to kick off
* another write - because that write also won't yet be reachable and
* marking it as completed before it's reachable would be incorrect:
*/
unsigned long will_make_reachable;
struct open_buckets ob;
/* lru list */
struct list_head list;
struct btree_write writes[2];
#ifdef CONFIG_BCACHEFS_DEBUG
bool *expensive_debug_checks;
#endif
};
struct btree_cache {
struct rhashtable table;
bool table_init_done;
/*
* We never free a struct btree, except on shutdown - we just put it on
* the btree_cache_freed list and reuse it later. This simplifies the
* code, and it doesn't cost us much memory as the memory usage is
* dominated by buffers that hold the actual btree node data and those
* can be freed - and the number of struct btrees allocated is
* effectively bounded.
*
* btree_cache_freeable effectively is a small cache - we use it because
* high order page allocations can be rather expensive, and it's quite
* common to delete and allocate btree nodes in quick succession. It
* should never grow past ~2-3 nodes in practice.
*/
struct mutex lock;
struct list_head live;
struct list_head freeable;
struct list_head freed;
/* Number of elements in live + freeable lists */
unsigned used;
unsigned reserve;
struct shrinker shrink;
/*
* If we need to allocate memory for a new btree node and that
* allocation fails, we can cannibalize another node in the btree cache
* to satisfy the allocation - lock to guarantee only one thread does
* this at a time:
*/
struct task_struct *alloc_lock;
struct closure_waitlist alloc_wait;
};
struct btree_node_iter {
struct btree_node_iter_set {
u16 k, end;
} data[MAX_BSETS];
};
enum btree_iter_type {
BTREE_ITER_KEYS,
BTREE_ITER_SLOTS,
BTREE_ITER_NODES,
};
#define BTREE_ITER_TYPE ((1 << 2) - 1)
#define BTREE_ITER_INTENT (1 << 2)
#define BTREE_ITER_PREFETCH (1 << 3)
/*
* Used in bch2_btree_iter_traverse(), to indicate whether we're searching for
* @pos or the first key strictly greater than @pos
*/
#define BTREE_ITER_IS_EXTENTS (1 << 4)
#define BTREE_ITER_ERROR (1 << 5)
enum btree_iter_uptodate {
BTREE_ITER_UPTODATE = 0,
BTREE_ITER_NEED_PEEK = 1,
BTREE_ITER_NEED_RELOCK = 2,
BTREE_ITER_NEED_TRAVERSE = 3,
};
/*
* @pos - iterator's current position
* @level - current btree depth
* @locks_want - btree level below which we start taking intent locks
* @nodes_locked - bitmask indicating which nodes in @nodes are locked
* @nodes_intent_locked - bitmask indicating which locks are intent locks
*/
struct btree_iter {
struct bch_fs *c;
struct bpos pos;
u8 flags;
enum btree_iter_uptodate uptodate:4;
enum btree_id btree_id:4;
unsigned level:4,
locks_want:4,
nodes_locked:4,
nodes_intent_locked:4;
struct btree_iter_level {
struct btree *b;
struct btree_node_iter iter;
u32 lock_seq;
} l[BTREE_MAX_DEPTH];
/*
* Current unpacked key - so that bch2_btree_iter_next()/
* bch2_btree_iter_next_slot() can correctly advance pos.
*/
struct bkey k;
/*
* Circular linked list of linked iterators: linked iterators share
* locks (e.g. two linked iterators may have the same node intent
* locked, or read and write locked, at the same time), and insertions
* through one iterator won't invalidate the other linked iterators.
*/
/* Must come last: */
struct btree_iter *next;
};
#define BTREE_ITER_MAX 8
struct btree_insert_entry {
struct btree_iter *iter;
struct bkey_i *k;
};
struct btree_trans {
struct bch_fs *c;
size_t nr_restarts;
u8 nr_iters;
u8 iters_live;
u8 iters_linked;
u8 nr_updates;
unsigned mem_top;
unsigned mem_bytes;
void *mem;
struct btree_iter *iters;
u64 iter_ids[BTREE_ITER_MAX];
struct btree_insert_entry updates[BTREE_ITER_MAX];
struct btree_iter iters_onstack[2];
};
#define BTREE_FLAG(flag) \
static inline bool btree_node_ ## flag(struct btree *b) \
{ return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
\
static inline void set_btree_node_ ## flag(struct btree *b) \
{ set_bit(BTREE_NODE_ ## flag, &b->flags); } \
\
static inline void clear_btree_node_ ## flag(struct btree *b) \
{ clear_bit(BTREE_NODE_ ## flag, &b->flags); }
enum btree_flags {
BTREE_NODE_read_in_flight,
BTREE_NODE_read_error,
BTREE_NODE_dirty,
BTREE_NODE_need_write,
BTREE_NODE_noevict,
BTREE_NODE_write_idx,
BTREE_NODE_accessed,
BTREE_NODE_write_in_flight,
BTREE_NODE_just_written,
BTREE_NODE_dying,
BTREE_NODE_fake,
};
BTREE_FLAG(read_in_flight);
BTREE_FLAG(read_error);
BTREE_FLAG(dirty);
BTREE_FLAG(need_write);
BTREE_FLAG(noevict);
BTREE_FLAG(write_idx);
BTREE_FLAG(accessed);
BTREE_FLAG(write_in_flight);
BTREE_FLAG(just_written);
BTREE_FLAG(dying);
BTREE_FLAG(fake);
static inline struct btree_write *btree_current_write(struct btree *b)
{
return b->writes + btree_node_write_idx(b);
}
static inline struct btree_write *btree_prev_write(struct btree *b)
{
return b->writes + (btree_node_write_idx(b) ^ 1);
}
static inline struct bset_tree *bset_tree_last(struct btree *b)
{
EBUG_ON(!b->nsets);
return b->set + b->nsets - 1;
}
static inline void *
__btree_node_offset_to_ptr(const struct btree *b, u16 offset)
{
return (void *) ((u64 *) b->data + 1 + offset);
}
static inline u16
__btree_node_ptr_to_offset(const struct btree *b, const void *p)
{
u16 ret = (u64 *) p - 1 - (u64 *) b->data;
EBUG_ON(__btree_node_offset_to_ptr(b, ret) != p);
return ret;
}
static inline struct bset *bset(const struct btree *b,
const struct bset_tree *t)
{
return __btree_node_offset_to_ptr(b, t->data_offset);
}
static inline void set_btree_bset_end(struct btree *b, struct bset_tree *t)
{
t->end_offset =
__btree_node_ptr_to_offset(b, vstruct_last(bset(b, t)));
}
static inline void set_btree_bset(struct btree *b, struct bset_tree *t,
const struct bset *i)
{
t->data_offset = __btree_node_ptr_to_offset(b, i);
set_btree_bset_end(b, t);
}
static inline struct bset *btree_bset_first(struct btree *b)
{
return bset(b, b->set);
}
static inline struct bset *btree_bset_last(struct btree *b)
{
return bset(b, bset_tree_last(b));
}
static inline u16
__btree_node_key_to_offset(const struct btree *b, const struct bkey_packed *k)
{
return __btree_node_ptr_to_offset(b, k);
}
static inline struct bkey_packed *
__btree_node_offset_to_key(const struct btree *b, u16 k)
{
return __btree_node_offset_to_ptr(b, k);
}
static inline unsigned btree_bkey_first_offset(const struct bset_tree *t)
{
return t->data_offset + offsetof(struct bset, _data) / sizeof(u64);
}
#define btree_bkey_first(_b, _t) \
({ \
EBUG_ON(bset(_b, _t)->start != \
__btree_node_offset_to_key(_b, btree_bkey_first_offset(_t)));\
\
bset(_b, _t)->start; \
})
#define btree_bkey_last(_b, _t) \
({ \
EBUG_ON(__btree_node_offset_to_key(_b, (_t)->end_offset) != \
vstruct_last(bset(_b, _t))); \
\
__btree_node_offset_to_key(_b, (_t)->end_offset); \
})
static inline unsigned bset_byte_offset(struct btree *b, void *i)
{
return i - (void *) b->data;
}
/* Type of keys @b contains: */
static inline enum bkey_type btree_node_type(struct btree *b)
{
return b->level ? BKEY_TYPE_BTREE : b->btree_id;
}
static inline const struct bkey_ops *btree_node_ops(struct btree *b)
{
return &bch2_bkey_ops[btree_node_type(b)];
}
static inline bool btree_node_is_extents(struct btree *b)
{
return btree_node_type(b) == BKEY_TYPE_EXTENTS;
}
struct btree_root {
struct btree *b;
struct btree_update *as;
/* On disk root - see async splits: */
__BKEY_PADDED(key, BKEY_BTREE_PTR_VAL_U64s_MAX);
u8 level;
u8 alive;
};
/*
* Optional hook that will be called just prior to a btree node update, when
* we're holding the write lock and we know what key is about to be overwritten:
*/
enum btree_insert_ret {
BTREE_INSERT_OK,
/* extent spanned multiple leaf nodes: have to traverse to next node: */
BTREE_INSERT_NEED_TRAVERSE,
/* leaf node needs to be split */
BTREE_INSERT_BTREE_NODE_FULL,
BTREE_INSERT_ENOSPC,
BTREE_INSERT_NEED_GC_LOCK,
BTREE_INSERT_NEED_MARK_REPLICAS,
};
enum btree_gc_coalesce_fail_reason {
BTREE_GC_COALESCE_FAIL_RESERVE_GET,
BTREE_GC_COALESCE_FAIL_KEYLIST_REALLOC,
BTREE_GC_COALESCE_FAIL_FORMAT_FITS,
};
enum btree_node_sibling {
btree_prev_sib,
btree_next_sib,
};
typedef struct btree_nr_keys (*sort_fix_overlapping_fn)(struct bset *,
struct btree *,
struct btree_node_iter *);
#endif /* _BCACHEFS_BTREE_TYPES_H */