blob: 4ca2e404708a46cd8bc4681a57ce1c9f2db7f964 [file] [log] [blame]
/*
* alpha/boot/head.S
*
* initial boot stuff.. At this point, the bootloader has already
* switched into OSF/1 PAL-code, and loaded us at the correct address
* (START_ADDR). So there isn't much left for us to do: just set up
* the kernel global pointer and jump to the kernel entry-point.
*/
#include <linux/config.h>
#include <asm/system.h>
#include <asm/asm_offsets.h>
.globl swapper_pg_dir
.globl _stext
swapper_pg_dir=SWAPPER_PGD
.set noreorder
.globl __start
.ent __start
_stext:
__start:
.prologue 0
br $27,1f
1: ldgp $29,0($27)
/* We need to get current_task_info loaded up... */
lda $8,init_thread_union
/* ... and find our stack ... */
lda $30,0x4000 - SIZEOF_PT_REGS($8)
/* ... and then we can start the kernel. */
jsr $26,start_kernel
call_pal PAL_halt
.end __start
#ifdef CONFIG_SMP
.align 3
.globl __smp_callin
.ent __smp_callin
/* On entry here from SRM console, the HWPCB of the per-cpu
slot for this processor has been loaded. We've arranged
for the UNIQUE value for this process to contain the PCBB
of the target idle task. */
__smp_callin:
.prologue 1
ldgp $29,0($27) # First order of business, load the GP.
call_pal PAL_rduniq # Grab the target PCBB.
mov $0,$16 # Install it.
call_pal PAL_swpctx
lda $8,0x3fff # Find "current".
bic $30,$8,$8
jsr $26,smp_callin
call_pal PAL_halt
.end __smp_callin
#endif /* CONFIG_SMP */
#
# The following two functions are needed for supporting SRM PALcode
# on the PC164 (at least), since that PALcode manages the interrupt
# masking, and we cannot duplicate the effort without causing problems
#
.align 3
.globl cserve_ena
.ent cserve_ena
cserve_ena:
.prologue 0
bis $16,$16,$17
lda $16,52($31)
call_pal PAL_cserve
ret ($26)
.end cserve_ena
.align 3
.globl cserve_dis
.ent cserve_dis
cserve_dis:
.prologue 0
bis $16,$16,$17
lda $16,53($31)
call_pal PAL_cserve
ret ($26)
.end cserve_dis
#
# It is handy, on occasion, to make halt actually just loop.
# Putting it here means we dont have to recompile the whole
# kernel.
#
.align 3
.globl halt
.ent halt
halt:
.prologue 0
call_pal PAL_halt
.end halt