| .. SPDX-License-Identifier: GPL-2.0 |
| |
| =============== |
| DMA and swiotlb |
| =============== |
| |
| swiotlb is a memory buffer allocator used by the Linux kernel DMA layer. It is |
| typically used when a device doing DMA can't directly access the target memory |
| buffer because of hardware limitations or other requirements. In such a case, |
| the DMA layer calls swiotlb to allocate a temporary memory buffer that conforms |
| to the limitations. The DMA is done to/from this temporary memory buffer, and |
| the CPU copies the data between the temporary buffer and the original target |
| memory buffer. This approach is generically called "bounce buffering", and the |
| temporary memory buffer is called a "bounce buffer". |
| |
| Device drivers don't interact directly with swiotlb. Instead, drivers inform |
| the DMA layer of the DMA attributes of the devices they are managing, and use |
| the normal DMA map, unmap, and sync APIs when programming a device to do DMA. |
| These APIs use the device DMA attributes and kernel-wide settings to determine |
| if bounce buffering is necessary. If so, the DMA layer manages the allocation, |
| freeing, and sync'ing of bounce buffers. Since the DMA attributes are per |
| device, some devices in a system may use bounce buffering while others do not. |
| |
| Because the CPU copies data between the bounce buffer and the original target |
| memory buffer, doing bounce buffering is slower than doing DMA directly to the |
| original memory buffer, and it consumes more CPU resources. So it is used only |
| when necessary for providing DMA functionality. |
| |
| Usage Scenarios |
| --------------- |
| swiotlb was originally created to handle DMA for devices with addressing |
| limitations. As physical memory sizes grew beyond 4 GiB, some devices could |
| only provide 32-bit DMA addresses. By allocating bounce buffer memory below |
| the 4 GiB line, these devices with addressing limitations could still work and |
| do DMA. |
| |
| More recently, Confidential Computing (CoCo) VMs have the guest VM's memory |
| encrypted by default, and the memory is not accessible by the host hypervisor |
| and VMM. For the host to do I/O on behalf of the guest, the I/O must be |
| directed to guest memory that is unencrypted. CoCo VMs set a kernel-wide option |
| to force all DMA I/O to use bounce buffers, and the bounce buffer memory is set |
| up as unencrypted. The host does DMA I/O to/from the bounce buffer memory, and |
| the Linux kernel DMA layer does "sync" operations to cause the CPU to copy the |
| data to/from the original target memory buffer. The CPU copying bridges between |
| the unencrypted and the encrypted memory. This use of bounce buffers allows |
| device drivers to "just work" in a CoCo VM, with no modifications |
| needed to handle the memory encryption complexity. |
| |
| Other edge case scenarios arise for bounce buffers. For example, when IOMMU |
| mappings are set up for a DMA operation to/from a device that is considered |
| "untrusted", the device should be given access only to the memory containing |
| the data being transferred. But if that memory occupies only part of an IOMMU |
| granule, other parts of the granule may contain unrelated kernel data. Since |
| IOMMU access control is per-granule, the untrusted device can gain access to |
| the unrelated kernel data. This problem is solved by bounce buffering the DMA |
| operation and ensuring that unused portions of the bounce buffers do not |
| contain any unrelated kernel data. |
| |
| Core Functionality |
| ------------------ |
| The primary swiotlb APIs are swiotlb_tbl_map_single() and |
| swiotlb_tbl_unmap_single(). The "map" API allocates a bounce buffer of a |
| specified size in bytes and returns the physical address of the buffer. The |
| buffer memory is physically contiguous. The expectation is that the DMA layer |
| maps the physical memory address to a DMA address, and returns the DMA address |
| to the driver for programming into the device. If a DMA operation specifies |
| multiple memory buffer segments, a separate bounce buffer must be allocated for |
| each segment. swiotlb_tbl_map_single() always does a "sync" operation (i.e., a |
| CPU copy) to initialize the bounce buffer to match the contents of the original |
| buffer. |
| |
| swiotlb_tbl_unmap_single() does the reverse. If the DMA operation might have |
| updated the bounce buffer memory and DMA_ATTR_SKIP_CPU_SYNC is not set, the |
| unmap does a "sync" operation to cause a CPU copy of the data from the bounce |
| buffer back to the original buffer. Then the bounce buffer memory is freed. |
| |
| swiotlb also provides "sync" APIs that correspond to the dma_sync_*() APIs that |
| a driver may use when control of a buffer transitions between the CPU and the |
| device. The swiotlb "sync" APIs cause a CPU copy of the data between the |
| original buffer and the bounce buffer. Like the dma_sync_*() APIs, the swiotlb |
| "sync" APIs support doing a partial sync, where only a subset of the bounce |
| buffer is copied to/from the original buffer. |
| |
| Core Functionality Constraints |
| ------------------------------ |
| The swiotlb map/unmap/sync APIs must operate without blocking, as they are |
| called by the corresponding DMA APIs which may run in contexts that cannot |
| block. Hence the default memory pool for swiotlb allocations must be |
| pre-allocated at boot time (but see Dynamic swiotlb below). Because swiotlb |
| allocations must be physically contiguous, the entire default memory pool is |
| allocated as a single contiguous block. |
| |
| The need to pre-allocate the default swiotlb pool creates a boot-time tradeoff. |
| The pool should be large enough to ensure that bounce buffer requests can |
| always be satisfied, as the non-blocking requirement means requests can't wait |
| for space to become available. But a large pool potentially wastes memory, as |
| this pre-allocated memory is not available for other uses in the system. The |
| tradeoff is particularly acute in CoCo VMs that use bounce buffers for all DMA |
| I/O. These VMs use a heuristic to set the default pool size to ~6% of memory, |
| with a max of 1 GiB, which has the potential to be very wasteful of memory. |
| Conversely, the heuristic might produce a size that is insufficient, depending |
| on the I/O patterns of the workload in the VM. The dynamic swiotlb feature |
| described below can help, but has limitations. Better management of the swiotlb |
| default memory pool size remains an open issue. |
| |
| A single allocation from swiotlb is limited to IO_TLB_SIZE * IO_TLB_SEGSIZE |
| bytes, which is 256 KiB with current definitions. When a device's DMA settings |
| are such that the device might use swiotlb, the maximum size of a DMA segment |
| must be limited to that 256 KiB. This value is communicated to higher-level |
| kernel code via dma_map_mapping_size() and swiotlb_max_mapping_size(). If the |
| higher-level code fails to account for this limit, it may make requests that |
| are too large for swiotlb, and get a "swiotlb full" error. |
| |
| A key device DMA setting is "min_align_mask", which is a power of 2 minus 1 |
| so that some number of low order bits are set, or it may be zero. swiotlb |
| allocations ensure these min_align_mask bits of the physical address of the |
| bounce buffer match the same bits in the address of the original buffer. When |
| min_align_mask is non-zero, it may produce an "alignment offset" in the address |
| of the bounce buffer that slightly reduces the maximum size of an allocation. |
| This potential alignment offset is reflected in the value returned by |
| swiotlb_max_mapping_size(), which can show up in places like |
| /sys/block/<device>/queue/max_sectors_kb. For example, if a device does not use |
| swiotlb, max_sectors_kb might be 512 KiB or larger. If a device might use |
| swiotlb, max_sectors_kb will be 256 KiB. When min_align_mask is non-zero, |
| max_sectors_kb might be even smaller, such as 252 KiB. |
| |
| swiotlb_tbl_map_single() also takes an "alloc_align_mask" parameter. This |
| parameter specifies the allocation of bounce buffer space must start at a |
| physical address with the alloc_align_mask bits set to zero. But the actual |
| bounce buffer might start at a larger address if min_align_mask is non-zero. |
| Hence there may be pre-padding space that is allocated prior to the start of |
| the bounce buffer. Similarly, the end of the bounce buffer is rounded up to an |
| alloc_align_mask boundary, potentially resulting in post-padding space. Any |
| pre-padding or post-padding space is not initialized by swiotlb code. The |
| "alloc_align_mask" parameter is used by IOMMU code when mapping for untrusted |
| devices. It is set to the granule size - 1 so that the bounce buffer is |
| allocated entirely from granules that are not used for any other purpose. |
| |
| Data structures concepts |
| ------------------------ |
| Memory used for swiotlb bounce buffers is allocated from overall system memory |
| as one or more "pools". The default pool is allocated during system boot with a |
| default size of 64 MiB. The default pool size may be modified with the |
| "swiotlb=" kernel boot line parameter. The default size may also be adjusted |
| due to other conditions, such as running in a CoCo VM, as described above. If |
| CONFIG_SWIOTLB_DYNAMIC is enabled, additional pools may be allocated later in |
| the life of the system. Each pool must be a contiguous range of physical |
| memory. The default pool is allocated below the 4 GiB physical address line so |
| it works for devices that can only address 32-bits of physical memory (unless |
| architecture-specific code provides the SWIOTLB_ANY flag). In a CoCo VM, the |
| pool memory must be decrypted before swiotlb is used. |
| |
| Each pool is divided into "slots" of size IO_TLB_SIZE, which is 2 KiB with |
| current definitions. IO_TLB_SEGSIZE contiguous slots (128 slots) constitute |
| what might be called a "slot set". When a bounce buffer is allocated, it |
| occupies one or more contiguous slots. A slot is never shared by multiple |
| bounce buffers. Furthermore, a bounce buffer must be allocated from a single |
| slot set, which leads to the maximum bounce buffer size being IO_TLB_SIZE * |
| IO_TLB_SEGSIZE. Multiple smaller bounce buffers may co-exist in a single slot |
| set if the alignment and size constraints can be met. |
| |
| Slots are also grouped into "areas", with the constraint that a slot set exists |
| entirely in a single area. Each area has its own spin lock that must be held to |
| manipulate the slots in that area. The division into areas avoids contending |
| for a single global spin lock when swiotlb is heavily used, such as in a CoCo |
| VM. The number of areas defaults to the number of CPUs in the system for |
| maximum parallelism, but since an area can't be smaller than IO_TLB_SEGSIZE |
| slots, it might be necessary to assign multiple CPUs to the same area. The |
| number of areas can also be set via the "swiotlb=" kernel boot parameter. |
| |
| When allocating a bounce buffer, if the area associated with the calling CPU |
| does not have enough free space, areas associated with other CPUs are tried |
| sequentially. For each area tried, the area's spin lock must be obtained before |
| trying an allocation, so contention may occur if swiotlb is relatively busy |
| overall. But an allocation request does not fail unless all areas do not have |
| enough free space. |
| |
| IO_TLB_SIZE, IO_TLB_SEGSIZE, and the number of areas must all be powers of 2 as |
| the code uses shifting and bit masking to do many of the calculations. The |
| number of areas is rounded up to a power of 2 if necessary to meet this |
| requirement. |
| |
| The default pool is allocated with PAGE_SIZE alignment. If an alloc_align_mask |
| argument to swiotlb_tbl_map_single() specifies a larger alignment, one or more |
| initial slots in each slot set might not meet the alloc_align_mask criterium. |
| Because a bounce buffer allocation can't cross a slot set boundary, eliminating |
| those initial slots effectively reduces the max size of a bounce buffer. |
| Currently, there's no problem because alloc_align_mask is set based on IOMMU |
| granule size, and granules cannot be larger than PAGE_SIZE. But if that were to |
| change in the future, the initial pool allocation might need to be done with |
| alignment larger than PAGE_SIZE. |
| |
| Dynamic swiotlb |
| --------------- |
| When CONFIG_SWIOTLB_DYNAMIC is enabled, swiotlb can do on-demand expansion of |
| the amount of memory available for allocation as bounce buffers. If a bounce |
| buffer request fails due to lack of available space, an asynchronous background |
| task is kicked off to allocate memory from general system memory and turn it |
| into an swiotlb pool. Creating an additional pool must be done asynchronously |
| because the memory allocation may block, and as noted above, swiotlb requests |
| are not allowed to block. Once the background task is kicked off, the bounce |
| buffer request creates a "transient pool" to avoid returning an "swiotlb full" |
| error. A transient pool has the size of the bounce buffer request, and is |
| deleted when the bounce buffer is freed. Memory for this transient pool comes |
| from the general system memory atomic pool so that creation does not block. |
| Creating a transient pool has relatively high cost, particularly in a CoCo VM |
| where the memory must be decrypted, so it is done only as a stopgap until the |
| background task can add another non-transient pool. |
| |
| Adding a dynamic pool has limitations. Like with the default pool, the memory |
| must be physically contiguous, so the size is limited to MAX_PAGE_ORDER pages |
| (e.g., 4 MiB on a typical x86 system). Due to memory fragmentation, a max size |
| allocation may not be available. The dynamic pool allocator tries smaller sizes |
| until it succeeds, but with a minimum size of 1 MiB. Given sufficient system |
| memory fragmentation, dynamically adding a pool might not succeed at all. |
| |
| The number of areas in a dynamic pool may be different from the number of areas |
| in the default pool. Because the new pool size is typically a few MiB at most, |
| the number of areas will likely be smaller. For example, with a new pool size |
| of 4 MiB and the 256 KiB minimum area size, only 16 areas can be created. If |
| the system has more than 16 CPUs, multiple CPUs must share an area, creating |
| more lock contention. |
| |
| New pools added via dynamic swiotlb are linked together in a linear list. |
| swiotlb code frequently must search for the pool containing a particular |
| swiotlb physical address, so that search is linear and not performant with a |
| large number of dynamic pools. The data structures could be improved for |
| faster searches. |
| |
| Overall, dynamic swiotlb works best for small configurations with relatively |
| few CPUs. It allows the default swiotlb pool to be smaller so that memory is |
| not wasted, with dynamic pools making more space available if needed (as long |
| as fragmentation isn't an obstacle). It is less useful for large CoCo VMs. |
| |
| Data Structure Details |
| ---------------------- |
| swiotlb is managed with four primary data structures: io_tlb_mem, io_tlb_pool, |
| io_tlb_area, and io_tlb_slot. io_tlb_mem describes a swiotlb memory allocator, |
| which includes the default memory pool and any dynamic or transient pools |
| linked to it. Limited statistics on swiotlb usage are kept per memory allocator |
| and are stored in this data structure. These statistics are available under |
| /sys/kernel/debug/swiotlb when CONFIG_DEBUG_FS is set. |
| |
| io_tlb_pool describes a memory pool, either the default pool, a dynamic pool, |
| or a transient pool. The description includes the start and end addresses of |
| the memory in the pool, a pointer to an array of io_tlb_area structures, and a |
| pointer to an array of io_tlb_slot structures that are associated with the pool. |
| |
| io_tlb_area describes an area. The primary field is the spin lock used to |
| serialize access to slots in the area. The io_tlb_area array for a pool has an |
| entry for each area, and is accessed using a 0-based area index derived from the |
| calling processor ID. Areas exist solely to allow parallel access to swiotlb |
| from multiple CPUs. |
| |
| io_tlb_slot describes an individual memory slot in the pool, with size |
| IO_TLB_SIZE (2 KiB currently). The io_tlb_slot array is indexed by the slot |
| index computed from the bounce buffer address relative to the starting memory |
| address of the pool. The size of struct io_tlb_slot is 24 bytes, so the |
| overhead is about 1% of the slot size. |
| |
| The io_tlb_slot array is designed to meet several requirements. First, the DMA |
| APIs and the corresponding swiotlb APIs use the bounce buffer address as the |
| identifier for a bounce buffer. This address is returned by |
| swiotlb_tbl_map_single(), and then passed as an argument to |
| swiotlb_tbl_unmap_single() and the swiotlb_sync_*() functions. The original |
| memory buffer address obviously must be passed as an argument to |
| swiotlb_tbl_map_single(), but it is not passed to the other APIs. Consequently, |
| swiotlb data structures must save the original memory buffer address so that it |
| can be used when doing sync operations. This original address is saved in the |
| io_tlb_slot array. |
| |
| Second, the io_tlb_slot array must handle partial sync requests. In such cases, |
| the argument to swiotlb_sync_*() is not the address of the start of the bounce |
| buffer but an address somewhere in the middle of the bounce buffer, and the |
| address of the start of the bounce buffer isn't known to swiotlb code. But |
| swiotlb code must be able to calculate the corresponding original memory buffer |
| address to do the CPU copy dictated by the "sync". So an adjusted original |
| memory buffer address is populated into the struct io_tlb_slot for each slot |
| occupied by the bounce buffer. An adjusted "alloc_size" of the bounce buffer is |
| also recorded in each struct io_tlb_slot so a sanity check can be performed on |
| the size of the "sync" operation. The "alloc_size" field is not used except for |
| the sanity check. |
| |
| Third, the io_tlb_slot array is used to track available slots. The "list" field |
| in struct io_tlb_slot records how many contiguous available slots exist starting |
| at that slot. A "0" indicates that the slot is occupied. A value of "1" |
| indicates only the current slot is available. A value of "2" indicates the |
| current slot and the next slot are available, etc. The maximum value is |
| IO_TLB_SEGSIZE, which can appear in the first slot in a slot set, and indicates |
| that the entire slot set is available. These values are used when searching for |
| available slots to use for a new bounce buffer. They are updated when allocating |
| a new bounce buffer and when freeing a bounce buffer. At pool creation time, the |
| "list" field is initialized to IO_TLB_SEGSIZE down to 1 for the slots in every |
| slot set. |
| |
| Fourth, the io_tlb_slot array keeps track of any "padding slots" allocated to |
| meet alloc_align_mask requirements described above. When |
| swiotlb_tlb_map_single() allocates bounce buffer space to meet alloc_align_mask |
| requirements, it may allocate pre-padding space across zero or more slots. But |
| when swiotbl_tlb_unmap_single() is called with the bounce buffer address, the |
| alloc_align_mask value that governed the allocation, and therefore the |
| allocation of any padding slots, is not known. The "pad_slots" field records |
| the number of padding slots so that swiotlb_tbl_unmap_single() can free them. |
| The "pad_slots" value is recorded only in the first non-padding slot allocated |
| to the bounce buffer. |
| |
| Restricted pools |
| ---------------- |
| The swiotlb machinery is also used for "restricted pools", which are pools of |
| memory separate from the default swiotlb pool, and that are dedicated for DMA |
| use by a particular device. Restricted pools provide a level of DMA memory |
| protection on systems with limited hardware protection capabilities, such as |
| those lacking an IOMMU. Such usage is specified by DeviceTree entries and |
| requires that CONFIG_DMA_RESTRICTED_POOL is set. Each restricted pool is based |
| on its own io_tlb_mem data structure that is independent of the main swiotlb |
| io_tlb_mem. |
| |
| Restricted pools add swiotlb_alloc() and swiotlb_free() APIs, which are called |
| from the dma_alloc_*() and dma_free_*() APIs. The swiotlb_alloc/free() APIs |
| allocate/free slots from/to the restricted pool directly and do not go through |
| swiotlb_tbl_map/unmap_single(). |