| // SPDX-License-Identifier: GPL-2.0 |
| |
| //! Work queues. |
| //! |
| //! This file has two components: The raw work item API, and the safe work item API. |
| //! |
| //! One pattern that is used in both APIs is the `ID` const generic, which exists to allow a single |
| //! type to define multiple `work_struct` fields. This is done by choosing an id for each field, |
| //! and using that id to specify which field you wish to use. (The actual value doesn't matter, as |
| //! long as you use different values for different fields of the same struct.) Since these IDs are |
| //! generic, they are used only at compile-time, so they shouldn't exist in the final binary. |
| //! |
| //! # The raw API |
| //! |
| //! The raw API consists of the [`RawWorkItem`] trait, where the work item needs to provide an |
| //! arbitrary function that knows how to enqueue the work item. It should usually not be used |
| //! directly, but if you want to, you can use it without using the pieces from the safe API. |
| //! |
| //! # The safe API |
| //! |
| //! The safe API is used via the [`Work`] struct and [`WorkItem`] traits. Furthermore, it also |
| //! includes a trait called [`WorkItemPointer`], which is usually not used directly by the user. |
| //! |
| //! * The [`Work`] struct is the Rust wrapper for the C `work_struct` type. |
| //! * The [`WorkItem`] trait is implemented for structs that can be enqueued to a workqueue. |
| //! * The [`WorkItemPointer`] trait is implemented for the pointer type that points at a something |
| //! that implements [`WorkItem`]. |
| //! |
| //! ## Example |
| //! |
| //! This example defines a struct that holds an integer and can be scheduled on the workqueue. When |
| //! the struct is executed, it will print the integer. Since there is only one `work_struct` field, |
| //! we do not need to specify ids for the fields. |
| //! |
| //! ``` |
| //! use kernel::prelude::*; |
| //! use kernel::sync::Arc; |
| //! use kernel::workqueue::{self, impl_has_work, new_work, Work, WorkItem}; |
| //! |
| //! #[pin_data] |
| //! struct MyStruct { |
| //! value: i32, |
| //! #[pin] |
| //! work: Work<MyStruct>, |
| //! } |
| //! |
| //! impl_has_work! { |
| //! impl HasWork<Self> for MyStruct { self.work } |
| //! } |
| //! |
| //! impl MyStruct { |
| //! fn new(value: i32) -> Result<Arc<Self>> { |
| //! Arc::pin_init(pin_init!(MyStruct { |
| //! value, |
| //! work <- new_work!("MyStruct::work"), |
| //! })) |
| //! } |
| //! } |
| //! |
| //! impl WorkItem for MyStruct { |
| //! type Pointer = Arc<MyStruct>; |
| //! |
| //! fn run(this: Arc<MyStruct>) { |
| //! pr_info!("The value is: {}", this.value); |
| //! } |
| //! } |
| //! |
| //! /// This method will enqueue the struct for execution on the system workqueue, where its value |
| //! /// will be printed. |
| //! fn print_later(val: Arc<MyStruct>) { |
| //! let _ = workqueue::system().enqueue(val); |
| //! } |
| //! ``` |
| //! |
| //! The following example shows how multiple `work_struct` fields can be used: |
| //! |
| //! ``` |
| //! use kernel::prelude::*; |
| //! use kernel::sync::Arc; |
| //! use kernel::workqueue::{self, impl_has_work, new_work, Work, WorkItem}; |
| //! |
| //! #[pin_data] |
| //! struct MyStruct { |
| //! value_1: i32, |
| //! value_2: i32, |
| //! #[pin] |
| //! work_1: Work<MyStruct, 1>, |
| //! #[pin] |
| //! work_2: Work<MyStruct, 2>, |
| //! } |
| //! |
| //! impl_has_work! { |
| //! impl HasWork<Self, 1> for MyStruct { self.work_1 } |
| //! impl HasWork<Self, 2> for MyStruct { self.work_2 } |
| //! } |
| //! |
| //! impl MyStruct { |
| //! fn new(value_1: i32, value_2: i32) -> Result<Arc<Self>> { |
| //! Arc::pin_init(pin_init!(MyStruct { |
| //! value_1, |
| //! value_2, |
| //! work_1 <- new_work!("MyStruct::work_1"), |
| //! work_2 <- new_work!("MyStruct::work_2"), |
| //! })) |
| //! } |
| //! } |
| //! |
| //! impl WorkItem<1> for MyStruct { |
| //! type Pointer = Arc<MyStruct>; |
| //! |
| //! fn run(this: Arc<MyStruct>) { |
| //! pr_info!("The value is: {}", this.value_1); |
| //! } |
| //! } |
| //! |
| //! impl WorkItem<2> for MyStruct { |
| //! type Pointer = Arc<MyStruct>; |
| //! |
| //! fn run(this: Arc<MyStruct>) { |
| //! pr_info!("The second value is: {}", this.value_2); |
| //! } |
| //! } |
| //! |
| //! fn print_1_later(val: Arc<MyStruct>) { |
| //! let _ = workqueue::system().enqueue::<Arc<MyStruct>, 1>(val); |
| //! } |
| //! |
| //! fn print_2_later(val: Arc<MyStruct>) { |
| //! let _ = workqueue::system().enqueue::<Arc<MyStruct>, 2>(val); |
| //! } |
| //! ``` |
| //! |
| //! C header: [`include/linux/workqueue.h`](srctree/include/linux/workqueue.h) |
| |
| use crate::{bindings, prelude::*, sync::Arc, sync::LockClassKey, types::Opaque}; |
| use alloc::alloc::AllocError; |
| use alloc::boxed::Box; |
| use core::marker::PhantomData; |
| use core::pin::Pin; |
| |
| /// Creates a [`Work`] initialiser with the given name and a newly-created lock class. |
| #[macro_export] |
| macro_rules! new_work { |
| ($($name:literal)?) => { |
| $crate::workqueue::Work::new($crate::optional_name!($($name)?), $crate::static_lock_class!()) |
| }; |
| } |
| pub use new_work; |
| |
| /// A kernel work queue. |
| /// |
| /// Wraps the kernel's C `struct workqueue_struct`. |
| /// |
| /// It allows work items to be queued to run on thread pools managed by the kernel. Several are |
| /// always available, for example, `system`, `system_highpri`, `system_long`, etc. |
| #[repr(transparent)] |
| pub struct Queue(Opaque<bindings::workqueue_struct>); |
| |
| // SAFETY: Accesses to workqueues used by [`Queue`] are thread-safe. |
| unsafe impl Send for Queue {} |
| // SAFETY: Accesses to workqueues used by [`Queue`] are thread-safe. |
| unsafe impl Sync for Queue {} |
| |
| impl Queue { |
| /// Use the provided `struct workqueue_struct` with Rust. |
| /// |
| /// # Safety |
| /// |
| /// The caller must ensure that the provided raw pointer is not dangling, that it points at a |
| /// valid workqueue, and that it remains valid until the end of `'a`. |
| pub unsafe fn from_raw<'a>(ptr: *const bindings::workqueue_struct) -> &'a Queue { |
| // SAFETY: The `Queue` type is `#[repr(transparent)]`, so the pointer cast is valid. The |
| // caller promises that the pointer is not dangling. |
| unsafe { &*(ptr as *const Queue) } |
| } |
| |
| /// Enqueues a work item. |
| /// |
| /// This may fail if the work item is already enqueued in a workqueue. |
| /// |
| /// The work item will be submitted using `WORK_CPU_UNBOUND`. |
| pub fn enqueue<W, const ID: u64>(&self, w: W) -> W::EnqueueOutput |
| where |
| W: RawWorkItem<ID> + Send + 'static, |
| { |
| let queue_ptr = self.0.get(); |
| |
| // SAFETY: We only return `false` if the `work_struct` is already in a workqueue. The other |
| // `__enqueue` requirements are not relevant since `W` is `Send` and static. |
| // |
| // The call to `bindings::queue_work_on` will dereference the provided raw pointer, which |
| // is ok because `__enqueue` guarantees that the pointer is valid for the duration of this |
| // closure. |
| // |
| // Furthermore, if the C workqueue code accesses the pointer after this call to |
| // `__enqueue`, then the work item was successfully enqueued, and `bindings::queue_work_on` |
| // will have returned true. In this case, `__enqueue` promises that the raw pointer will |
| // stay valid until we call the function pointer in the `work_struct`, so the access is ok. |
| unsafe { |
| w.__enqueue(move |work_ptr| { |
| bindings::queue_work_on( |
| bindings::wq_misc_consts_WORK_CPU_UNBOUND as _, |
| queue_ptr, |
| work_ptr, |
| ) |
| }) |
| } |
| } |
| |
| /// Tries to spawn the given function or closure as a work item. |
| /// |
| /// This method can fail because it allocates memory to store the work item. |
| pub fn try_spawn<T: 'static + Send + FnOnce()>(&self, func: T) -> Result<(), AllocError> { |
| let init = pin_init!(ClosureWork { |
| work <- new_work!("Queue::try_spawn"), |
| func: Some(func), |
| }); |
| |
| self.enqueue(Box::pin_init(init).map_err(|_| AllocError)?); |
| Ok(()) |
| } |
| } |
| |
| /// A helper type used in [`try_spawn`]. |
| /// |
| /// [`try_spawn`]: Queue::try_spawn |
| #[pin_data] |
| struct ClosureWork<T> { |
| #[pin] |
| work: Work<ClosureWork<T>>, |
| func: Option<T>, |
| } |
| |
| impl<T> ClosureWork<T> { |
| fn project(self: Pin<&mut Self>) -> &mut Option<T> { |
| // SAFETY: The `func` field is not structurally pinned. |
| unsafe { &mut self.get_unchecked_mut().func } |
| } |
| } |
| |
| impl<T: FnOnce()> WorkItem for ClosureWork<T> { |
| type Pointer = Pin<Box<Self>>; |
| |
| fn run(mut this: Pin<Box<Self>>) { |
| if let Some(func) = this.as_mut().project().take() { |
| (func)() |
| } |
| } |
| } |
| |
| /// A raw work item. |
| /// |
| /// This is the low-level trait that is designed for being as general as possible. |
| /// |
| /// The `ID` parameter to this trait exists so that a single type can provide multiple |
| /// implementations of this trait. For example, if a struct has multiple `work_struct` fields, then |
| /// you will implement this trait once for each field, using a different id for each field. The |
| /// actual value of the id is not important as long as you use different ids for different fields |
| /// of the same struct. (Fields of different structs need not use different ids.) |
| /// |
| /// Note that the id is used only to select the right method to call during compilation. It won't be |
| /// part of the final executable. |
| /// |
| /// # Safety |
| /// |
| /// Implementers must ensure that any pointers passed to a `queue_work_on` closure by [`__enqueue`] |
| /// remain valid for the duration specified in the guarantees section of the documentation for |
| /// [`__enqueue`]. |
| /// |
| /// [`__enqueue`]: RawWorkItem::__enqueue |
| pub unsafe trait RawWorkItem<const ID: u64> { |
| /// The return type of [`Queue::enqueue`]. |
| type EnqueueOutput; |
| |
| /// Enqueues this work item on a queue using the provided `queue_work_on` method. |
| /// |
| /// # Guarantees |
| /// |
| /// If this method calls the provided closure, then the raw pointer is guaranteed to point at a |
| /// valid `work_struct` for the duration of the call to the closure. If the closure returns |
| /// true, then it is further guaranteed that the pointer remains valid until someone calls the |
| /// function pointer stored in the `work_struct`. |
| /// |
| /// # Safety |
| /// |
| /// The provided closure may only return `false` if the `work_struct` is already in a workqueue. |
| /// |
| /// If the work item type is annotated with any lifetimes, then you must not call the function |
| /// pointer after any such lifetime expires. (Never calling the function pointer is okay.) |
| /// |
| /// If the work item type is not [`Send`], then the function pointer must be called on the same |
| /// thread as the call to `__enqueue`. |
| unsafe fn __enqueue<F>(self, queue_work_on: F) -> Self::EnqueueOutput |
| where |
| F: FnOnce(*mut bindings::work_struct) -> bool; |
| } |
| |
| /// Defines the method that should be called directly when a work item is executed. |
| /// |
| /// This trait is implemented by `Pin<Box<T>>` and [`Arc<T>`], and is mainly intended to be |
| /// implemented for smart pointer types. For your own structs, you would implement [`WorkItem`] |
| /// instead. The [`run`] method on this trait will usually just perform the appropriate |
| /// `container_of` translation and then call into the [`run`][WorkItem::run] method from the |
| /// [`WorkItem`] trait. |
| /// |
| /// This trait is used when the `work_struct` field is defined using the [`Work`] helper. |
| /// |
| /// # Safety |
| /// |
| /// Implementers must ensure that [`__enqueue`] uses a `work_struct` initialized with the [`run`] |
| /// method of this trait as the function pointer. |
| /// |
| /// [`__enqueue`]: RawWorkItem::__enqueue |
| /// [`run`]: WorkItemPointer::run |
| pub unsafe trait WorkItemPointer<const ID: u64>: RawWorkItem<ID> { |
| /// Run this work item. |
| /// |
| /// # Safety |
| /// |
| /// The provided `work_struct` pointer must originate from a previous call to [`__enqueue`] |
| /// where the `queue_work_on` closure returned true, and the pointer must still be valid. |
| /// |
| /// [`__enqueue`]: RawWorkItem::__enqueue |
| unsafe extern "C" fn run(ptr: *mut bindings::work_struct); |
| } |
| |
| /// Defines the method that should be called when this work item is executed. |
| /// |
| /// This trait is used when the `work_struct` field is defined using the [`Work`] helper. |
| pub trait WorkItem<const ID: u64 = 0> { |
| /// The pointer type that this struct is wrapped in. This will typically be `Arc<Self>` or |
| /// `Pin<Box<Self>>`. |
| type Pointer: WorkItemPointer<ID>; |
| |
| /// The method that should be called when this work item is executed. |
| fn run(this: Self::Pointer); |
| } |
| |
| /// Links for a work item. |
| /// |
| /// This struct contains a function pointer to the [`run`] function from the [`WorkItemPointer`] |
| /// trait, and defines the linked list pointers necessary to enqueue a work item in a workqueue. |
| /// |
| /// Wraps the kernel's C `struct work_struct`. |
| /// |
| /// This is a helper type used to associate a `work_struct` with the [`WorkItem`] that uses it. |
| /// |
| /// [`run`]: WorkItemPointer::run |
| #[repr(transparent)] |
| pub struct Work<T: ?Sized, const ID: u64 = 0> { |
| work: Opaque<bindings::work_struct>, |
| _inner: PhantomData<T>, |
| } |
| |
| // SAFETY: Kernel work items are usable from any thread. |
| // |
| // We do not need to constrain `T` since the work item does not actually contain a `T`. |
| unsafe impl<T: ?Sized, const ID: u64> Send for Work<T, ID> {} |
| // SAFETY: Kernel work items are usable from any thread. |
| // |
| // We do not need to constrain `T` since the work item does not actually contain a `T`. |
| unsafe impl<T: ?Sized, const ID: u64> Sync for Work<T, ID> {} |
| |
| impl<T: ?Sized, const ID: u64> Work<T, ID> { |
| /// Creates a new instance of [`Work`]. |
| #[inline] |
| #[allow(clippy::new_ret_no_self)] |
| pub fn new(name: &'static CStr, key: &'static LockClassKey) -> impl PinInit<Self> |
| where |
| T: WorkItem<ID>, |
| { |
| // SAFETY: The `WorkItemPointer` implementation promises that `run` can be used as the work |
| // item function. |
| unsafe { |
| kernel::init::pin_init_from_closure(move |slot| { |
| let slot = Self::raw_get(slot); |
| bindings::init_work_with_key( |
| slot, |
| Some(T::Pointer::run), |
| false, |
| name.as_char_ptr(), |
| key.as_ptr(), |
| ); |
| Ok(()) |
| }) |
| } |
| } |
| |
| /// Get a pointer to the inner `work_struct`. |
| /// |
| /// # Safety |
| /// |
| /// The provided pointer must not be dangling and must be properly aligned. (But the memory |
| /// need not be initialized.) |
| #[inline] |
| pub unsafe fn raw_get(ptr: *const Self) -> *mut bindings::work_struct { |
| // SAFETY: The caller promises that the pointer is aligned and not dangling. |
| // |
| // A pointer cast would also be ok due to `#[repr(transparent)]`. We use `addr_of!` so that |
| // the compiler does not complain that the `work` field is unused. |
| unsafe { Opaque::raw_get(core::ptr::addr_of!((*ptr).work)) } |
| } |
| } |
| |
| /// Declares that a type has a [`Work<T, ID>`] field. |
| /// |
| /// The intended way of using this trait is via the [`impl_has_work!`] macro. You can use the macro |
| /// like this: |
| /// |
| /// ```no_run |
| /// use kernel::prelude::*; |
| /// use kernel::workqueue::{impl_has_work, Work}; |
| /// |
| /// struct MyWorkItem { |
| /// work_field: Work<MyWorkItem, 1>, |
| /// } |
| /// |
| /// impl_has_work! { |
| /// impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field } |
| /// } |
| /// ``` |
| /// |
| /// Note that since the [`Work`] type is annotated with an id, you can have several `work_struct` |
| /// fields by using a different id for each one. |
| /// |
| /// # Safety |
| /// |
| /// The [`OFFSET`] constant must be the offset of a field in `Self` of type [`Work<T, ID>`]. The |
| /// methods on this trait must have exactly the behavior that the definitions given below have. |
| /// |
| /// [`impl_has_work!`]: crate::impl_has_work |
| /// [`OFFSET`]: HasWork::OFFSET |
| pub unsafe trait HasWork<T, const ID: u64 = 0> { |
| /// The offset of the [`Work<T, ID>`] field. |
| const OFFSET: usize; |
| |
| /// Returns the offset of the [`Work<T, ID>`] field. |
| /// |
| /// This method exists because the [`OFFSET`] constant cannot be accessed if the type is not |
| /// [`Sized`]. |
| /// |
| /// [`OFFSET`]: HasWork::OFFSET |
| #[inline] |
| fn get_work_offset(&self) -> usize { |
| Self::OFFSET |
| } |
| |
| /// Returns a pointer to the [`Work<T, ID>`] field. |
| /// |
| /// # Safety |
| /// |
| /// The provided pointer must point at a valid struct of type `Self`. |
| #[inline] |
| unsafe fn raw_get_work(ptr: *mut Self) -> *mut Work<T, ID> { |
| // SAFETY: The caller promises that the pointer is valid. |
| unsafe { (ptr as *mut u8).add(Self::OFFSET) as *mut Work<T, ID> } |
| } |
| |
| /// Returns a pointer to the struct containing the [`Work<T, ID>`] field. |
| /// |
| /// # Safety |
| /// |
| /// The pointer must point at a [`Work<T, ID>`] field in a struct of type `Self`. |
| #[inline] |
| unsafe fn work_container_of(ptr: *mut Work<T, ID>) -> *mut Self |
| where |
| Self: Sized, |
| { |
| // SAFETY: The caller promises that the pointer points at a field of the right type in the |
| // right kind of struct. |
| unsafe { (ptr as *mut u8).sub(Self::OFFSET) as *mut Self } |
| } |
| } |
| |
| /// Used to safely implement the [`HasWork<T, ID>`] trait. |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// use kernel::sync::Arc; |
| /// use kernel::workqueue::{self, impl_has_work, Work}; |
| /// |
| /// struct MyStruct { |
| /// work_field: Work<MyStruct, 17>, |
| /// } |
| /// |
| /// impl_has_work! { |
| /// impl HasWork<MyStruct, 17> for MyStruct { self.work_field } |
| /// } |
| /// ``` |
| #[macro_export] |
| macro_rules! impl_has_work { |
| ($(impl$(<$($implarg:ident),*>)? |
| HasWork<$work_type:ty $(, $id:tt)?> |
| for $self:ident $(<$($selfarg:ident),*>)? |
| { self.$field:ident } |
| )*) => {$( |
| // SAFETY: The implementation of `raw_get_work` only compiles if the field has the right |
| // type. |
| unsafe impl$(<$($implarg),*>)? $crate::workqueue::HasWork<$work_type $(, $id)?> for $self $(<$($selfarg),*>)? { |
| const OFFSET: usize = ::core::mem::offset_of!(Self, $field) as usize; |
| |
| #[inline] |
| unsafe fn raw_get_work(ptr: *mut Self) -> *mut $crate::workqueue::Work<$work_type $(, $id)?> { |
| // SAFETY: The caller promises that the pointer is not dangling. |
| unsafe { |
| ::core::ptr::addr_of_mut!((*ptr).$field) |
| } |
| } |
| } |
| )*}; |
| } |
| pub use impl_has_work; |
| |
| impl_has_work! { |
| impl<T> HasWork<Self> for ClosureWork<T> { self.work } |
| } |
| |
| unsafe impl<T, const ID: u64> WorkItemPointer<ID> for Arc<T> |
| where |
| T: WorkItem<ID, Pointer = Self>, |
| T: HasWork<T, ID>, |
| { |
| unsafe extern "C" fn run(ptr: *mut bindings::work_struct) { |
| // SAFETY: The `__enqueue` method always uses a `work_struct` stored in a `Work<T, ID>`. |
| let ptr = ptr as *mut Work<T, ID>; |
| // SAFETY: This computes the pointer that `__enqueue` got from `Arc::into_raw`. |
| let ptr = unsafe { T::work_container_of(ptr) }; |
| // SAFETY: This pointer comes from `Arc::into_raw` and we've been given back ownership. |
| let arc = unsafe { Arc::from_raw(ptr) }; |
| |
| T::run(arc) |
| } |
| } |
| |
| unsafe impl<T, const ID: u64> RawWorkItem<ID> for Arc<T> |
| where |
| T: WorkItem<ID, Pointer = Self>, |
| T: HasWork<T, ID>, |
| { |
| type EnqueueOutput = Result<(), Self>; |
| |
| unsafe fn __enqueue<F>(self, queue_work_on: F) -> Self::EnqueueOutput |
| where |
| F: FnOnce(*mut bindings::work_struct) -> bool, |
| { |
| // Casting between const and mut is not a problem as long as the pointer is a raw pointer. |
| let ptr = Arc::into_raw(self).cast_mut(); |
| |
| // SAFETY: Pointers into an `Arc` point at a valid value. |
| let work_ptr = unsafe { T::raw_get_work(ptr) }; |
| // SAFETY: `raw_get_work` returns a pointer to a valid value. |
| let work_ptr = unsafe { Work::raw_get(work_ptr) }; |
| |
| if queue_work_on(work_ptr) { |
| Ok(()) |
| } else { |
| // SAFETY: The work queue has not taken ownership of the pointer. |
| Err(unsafe { Arc::from_raw(ptr) }) |
| } |
| } |
| } |
| |
| unsafe impl<T, const ID: u64> WorkItemPointer<ID> for Pin<Box<T>> |
| where |
| T: WorkItem<ID, Pointer = Self>, |
| T: HasWork<T, ID>, |
| { |
| unsafe extern "C" fn run(ptr: *mut bindings::work_struct) { |
| // SAFETY: The `__enqueue` method always uses a `work_struct` stored in a `Work<T, ID>`. |
| let ptr = ptr as *mut Work<T, ID>; |
| // SAFETY: This computes the pointer that `__enqueue` got from `Arc::into_raw`. |
| let ptr = unsafe { T::work_container_of(ptr) }; |
| // SAFETY: This pointer comes from `Arc::into_raw` and we've been given back ownership. |
| let boxed = unsafe { Box::from_raw(ptr) }; |
| // SAFETY: The box was already pinned when it was enqueued. |
| let pinned = unsafe { Pin::new_unchecked(boxed) }; |
| |
| T::run(pinned) |
| } |
| } |
| |
| unsafe impl<T, const ID: u64> RawWorkItem<ID> for Pin<Box<T>> |
| where |
| T: WorkItem<ID, Pointer = Self>, |
| T: HasWork<T, ID>, |
| { |
| type EnqueueOutput = (); |
| |
| unsafe fn __enqueue<F>(self, queue_work_on: F) -> Self::EnqueueOutput |
| where |
| F: FnOnce(*mut bindings::work_struct) -> bool, |
| { |
| // SAFETY: We're not going to move `self` or any of its fields, so its okay to temporarily |
| // remove the `Pin` wrapper. |
| let boxed = unsafe { Pin::into_inner_unchecked(self) }; |
| let ptr = Box::into_raw(boxed); |
| |
| // SAFETY: Pointers into a `Box` point at a valid value. |
| let work_ptr = unsafe { T::raw_get_work(ptr) }; |
| // SAFETY: `raw_get_work` returns a pointer to a valid value. |
| let work_ptr = unsafe { Work::raw_get(work_ptr) }; |
| |
| if !queue_work_on(work_ptr) { |
| // SAFETY: This method requires exclusive ownership of the box, so it cannot be in a |
| // workqueue. |
| unsafe { ::core::hint::unreachable_unchecked() } |
| } |
| } |
| } |
| |
| /// Returns the system work queue (`system_wq`). |
| /// |
| /// It is the one used by `schedule[_delayed]_work[_on]()`. Multi-CPU multi-threaded. There are |
| /// users which expect relatively short queue flush time. |
| /// |
| /// Callers shouldn't queue work items which can run for too long. |
| pub fn system() -> &'static Queue { |
| // SAFETY: `system_wq` is a C global, always available. |
| unsafe { Queue::from_raw(bindings::system_wq) } |
| } |
| |
| /// Returns the system high-priority work queue (`system_highpri_wq`). |
| /// |
| /// It is similar to the one returned by [`system`] but for work items which require higher |
| /// scheduling priority. |
| pub fn system_highpri() -> &'static Queue { |
| // SAFETY: `system_highpri_wq` is a C global, always available. |
| unsafe { Queue::from_raw(bindings::system_highpri_wq) } |
| } |
| |
| /// Returns the system work queue for potentially long-running work items (`system_long_wq`). |
| /// |
| /// It is similar to the one returned by [`system`] but may host long running work items. Queue |
| /// flushing might take relatively long. |
| pub fn system_long() -> &'static Queue { |
| // SAFETY: `system_long_wq` is a C global, always available. |
| unsafe { Queue::from_raw(bindings::system_long_wq) } |
| } |
| |
| /// Returns the system unbound work queue (`system_unbound_wq`). |
| /// |
| /// Workers are not bound to any specific CPU, not concurrency managed, and all queued work items |
| /// are executed immediately as long as `max_active` limit is not reached and resources are |
| /// available. |
| pub fn system_unbound() -> &'static Queue { |
| // SAFETY: `system_unbound_wq` is a C global, always available. |
| unsafe { Queue::from_raw(bindings::system_unbound_wq) } |
| } |
| |
| /// Returns the system freezable work queue (`system_freezable_wq`). |
| /// |
| /// It is equivalent to the one returned by [`system`] except that it's freezable. |
| /// |
| /// A freezable workqueue participates in the freeze phase of the system suspend operations. Work |
| /// items on the workqueue are drained and no new work item starts execution until thawed. |
| pub fn system_freezable() -> &'static Queue { |
| // SAFETY: `system_freezable_wq` is a C global, always available. |
| unsafe { Queue::from_raw(bindings::system_freezable_wq) } |
| } |
| |
| /// Returns the system power-efficient work queue (`system_power_efficient_wq`). |
| /// |
| /// It is inclined towards saving power and is converted to "unbound" variants if the |
| /// `workqueue.power_efficient` kernel parameter is specified; otherwise, it is similar to the one |
| /// returned by [`system`]. |
| pub fn system_power_efficient() -> &'static Queue { |
| // SAFETY: `system_power_efficient_wq` is a C global, always available. |
| unsafe { Queue::from_raw(bindings::system_power_efficient_wq) } |
| } |
| |
| /// Returns the system freezable power-efficient work queue (`system_freezable_power_efficient_wq`). |
| /// |
| /// It is similar to the one returned by [`system_power_efficient`] except that is freezable. |
| /// |
| /// A freezable workqueue participates in the freeze phase of the system suspend operations. Work |
| /// items on the workqueue are drained and no new work item starts execution until thawed. |
| pub fn system_freezable_power_efficient() -> &'static Queue { |
| // SAFETY: `system_freezable_power_efficient_wq` is a C global, always available. |
| unsafe { Queue::from_raw(bindings::system_freezable_power_efficient_wq) } |
| } |