| // SPDX-License-Identifier: GPL-2.0+ |
| /* |
| * HID driver for Valve Steam Controller |
| * |
| * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> |
| * |
| * Supports both the wired and wireless interfaces. |
| * |
| * This controller has a builtin emulation of mouse and keyboard: the right pad |
| * can be used as a mouse, the shoulder buttons are mouse buttons, A and B |
| * buttons are ENTER and ESCAPE, and so on. This is implemented as additional |
| * HID interfaces. |
| * |
| * This is known as the "lizard mode", because apparently lizards like to use |
| * the computer from the coach, without a proper mouse and keyboard. |
| * |
| * This driver will disable the lizard mode when the input device is opened |
| * and re-enable it when the input device is closed, so as not to break user |
| * mode behaviour. The lizard_mode parameter can be used to change that. |
| * |
| * There are a few user space applications (notably Steam Client) that use |
| * the hidraw interface directly to create input devices (XTest, uinput...). |
| * In order to avoid breaking them this driver creates a layered hidraw device, |
| * so it can detect when the client is running and then: |
| * - it will not send any command to the controller. |
| * - this input device will be removed, to avoid double input of the same |
| * user action. |
| * When the client is closed, this input device will be created again. |
| * |
| * For additional functions, such as changing the right-pad margin or switching |
| * the led, you can use the user-space tool at: |
| * |
| * https://github.com/rodrigorc/steamctrl |
| */ |
| |
| #include <linux/device.h> |
| #include <linux/input.h> |
| #include <linux/hid.h> |
| #include <linux/module.h> |
| #include <linux/workqueue.h> |
| #include <linux/mutex.h> |
| #include <linux/rcupdate.h> |
| #include <linux/delay.h> |
| #include <linux/power_supply.h> |
| #include "hid-ids.h" |
| |
| MODULE_LICENSE("GPL"); |
| MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>"); |
| |
| static bool lizard_mode = true; |
| |
| static DEFINE_MUTEX(steam_devices_lock); |
| static LIST_HEAD(steam_devices); |
| |
| #define STEAM_QUIRK_WIRELESS BIT(0) |
| |
| /* Touch pads are 40 mm in diameter and 65535 units */ |
| #define STEAM_PAD_RESOLUTION 1638 |
| /* Trigger runs are about 5 mm and 256 units */ |
| #define STEAM_TRIGGER_RESOLUTION 51 |
| /* Joystick runs are about 5 mm and 256 units */ |
| #define STEAM_JOYSTICK_RESOLUTION 51 |
| |
| #define STEAM_PAD_FUZZ 256 |
| |
| /* |
| * Commands that can be sent in a feature report. |
| * Thanks to Valve for some valuable hints. |
| */ |
| #define STEAM_CMD_SET_MAPPINGS 0x80 |
| #define STEAM_CMD_CLEAR_MAPPINGS 0x81 |
| #define STEAM_CMD_GET_MAPPINGS 0x82 |
| #define STEAM_CMD_GET_ATTRIB 0x83 |
| #define STEAM_CMD_GET_ATTRIB_LABEL 0x84 |
| #define STEAM_CMD_DEFAULT_MAPPINGS 0x85 |
| #define STEAM_CMD_FACTORY_RESET 0x86 |
| #define STEAM_CMD_WRITE_REGISTER 0x87 |
| #define STEAM_CMD_CLEAR_REGISTER 0x88 |
| #define STEAM_CMD_READ_REGISTER 0x89 |
| #define STEAM_CMD_GET_REGISTER_LABEL 0x8a |
| #define STEAM_CMD_GET_REGISTER_MAX 0x8b |
| #define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c |
| #define STEAM_CMD_SET_MODE 0x8d |
| #define STEAM_CMD_DEFAULT_MOUSE 0x8e |
| #define STEAM_CMD_FORCEFEEDBAK 0x8f |
| #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4 |
| #define STEAM_CMD_GET_SERIAL 0xae |
| |
| /* Some useful register ids */ |
| #define STEAM_REG_LPAD_MODE 0x07 |
| #define STEAM_REG_RPAD_MODE 0x08 |
| #define STEAM_REG_RPAD_MARGIN 0x18 |
| #define STEAM_REG_LED 0x2d |
| #define STEAM_REG_GYRO_MODE 0x30 |
| |
| /* Raw event identifiers */ |
| #define STEAM_EV_INPUT_DATA 0x01 |
| #define STEAM_EV_CONNECT 0x03 |
| #define STEAM_EV_BATTERY 0x04 |
| |
| /* Values for GYRO_MODE (bitmask) */ |
| #define STEAM_GYRO_MODE_OFF 0x0000 |
| #define STEAM_GYRO_MODE_STEERING 0x0001 |
| #define STEAM_GYRO_MODE_TILT 0x0002 |
| #define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004 |
| #define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008 |
| #define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010 |
| |
| /* Other random constants */ |
| #define STEAM_SERIAL_LEN 10 |
| |
| struct steam_device { |
| struct list_head list; |
| spinlock_t lock; |
| struct hid_device *hdev, *client_hdev; |
| struct mutex mutex; |
| bool client_opened; |
| struct input_dev __rcu *input; |
| unsigned long quirks; |
| struct work_struct work_connect; |
| bool connected; |
| char serial_no[STEAM_SERIAL_LEN + 1]; |
| struct power_supply_desc battery_desc; |
| struct power_supply __rcu *battery; |
| u8 battery_charge; |
| u16 voltage; |
| }; |
| |
| static int steam_recv_report(struct steam_device *steam, |
| u8 *data, int size) |
| { |
| struct hid_report *r; |
| u8 *buf; |
| int ret; |
| |
| r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; |
| if (hid_report_len(r) < 64) |
| return -EINVAL; |
| |
| buf = hid_alloc_report_buf(r, GFP_KERNEL); |
| if (!buf) |
| return -ENOMEM; |
| |
| /* |
| * The report ID is always 0, so strip the first byte from the output. |
| * hid_report_len() is not counting the report ID, so +1 to the length |
| * or else we get a EOVERFLOW. We are safe from a buffer overflow |
| * because hid_alloc_report_buf() allocates +7 bytes. |
| */ |
| ret = hid_hw_raw_request(steam->hdev, 0x00, |
| buf, hid_report_len(r) + 1, |
| HID_FEATURE_REPORT, HID_REQ_GET_REPORT); |
| if (ret > 0) |
| memcpy(data, buf + 1, min(size, ret - 1)); |
| kfree(buf); |
| return ret; |
| } |
| |
| static int steam_send_report(struct steam_device *steam, |
| u8 *cmd, int size) |
| { |
| struct hid_report *r; |
| u8 *buf; |
| unsigned int retries = 50; |
| int ret; |
| |
| r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; |
| if (hid_report_len(r) < 64) |
| return -EINVAL; |
| |
| buf = hid_alloc_report_buf(r, GFP_KERNEL); |
| if (!buf) |
| return -ENOMEM; |
| |
| /* The report ID is always 0 */ |
| memcpy(buf + 1, cmd, size); |
| |
| /* |
| * Sometimes the wireless controller fails with EPIPE |
| * when sending a feature report. |
| * Doing a HID_REQ_GET_REPORT and waiting for a while |
| * seems to fix that. |
| */ |
| do { |
| ret = hid_hw_raw_request(steam->hdev, 0, |
| buf, size + 1, |
| HID_FEATURE_REPORT, HID_REQ_SET_REPORT); |
| if (ret != -EPIPE) |
| break; |
| msleep(20); |
| } while (--retries); |
| |
| kfree(buf); |
| if (ret < 0) |
| hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__, |
| ret, size, cmd); |
| return ret; |
| } |
| |
| static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) |
| { |
| return steam_send_report(steam, &cmd, 1); |
| } |
| |
| static int steam_write_registers(struct steam_device *steam, |
| /* u8 reg, u16 val */...) |
| { |
| /* Send: 0x87 len (reg valLo valHi)* */ |
| u8 reg; |
| u16 val; |
| u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00}; |
| va_list args; |
| |
| va_start(args, steam); |
| for (;;) { |
| reg = va_arg(args, int); |
| if (reg == 0) |
| break; |
| val = va_arg(args, int); |
| cmd[cmd[1] + 2] = reg; |
| cmd[cmd[1] + 3] = val & 0xff; |
| cmd[cmd[1] + 4] = val >> 8; |
| cmd[1] += 3; |
| } |
| va_end(args); |
| |
| return steam_send_report(steam, cmd, 2 + cmd[1]); |
| } |
| |
| static int steam_get_serial(struct steam_device *steam) |
| { |
| /* |
| * Send: 0xae 0x15 0x01 |
| * Recv: 0xae 0x15 0x01 serialnumber (10 chars) |
| */ |
| int ret; |
| u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01}; |
| u8 reply[3 + STEAM_SERIAL_LEN + 1]; |
| |
| ret = steam_send_report(steam, cmd, sizeof(cmd)); |
| if (ret < 0) |
| return ret; |
| ret = steam_recv_report(steam, reply, sizeof(reply)); |
| if (ret < 0) |
| return ret; |
| if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01) |
| return -EIO; |
| reply[3 + STEAM_SERIAL_LEN] = 0; |
| strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no)); |
| return 0; |
| } |
| |
| /* |
| * This command requests the wireless adaptor to post an event |
| * with the connection status. Useful if this driver is loaded when |
| * the controller is already connected. |
| */ |
| static inline int steam_request_conn_status(struct steam_device *steam) |
| { |
| return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS); |
| } |
| |
| static void steam_set_lizard_mode(struct steam_device *steam, bool enable) |
| { |
| if (enable) { |
| /* enable esc, enter, cursors */ |
| steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS); |
| /* enable mouse */ |
| steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE); |
| steam_write_registers(steam, |
| STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */ |
| 0); |
| } else { |
| /* disable esc, enter, cursor */ |
| steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS); |
| steam_write_registers(steam, |
| STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ |
| STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */ |
| 0); |
| } |
| } |
| |
| static int steam_input_open(struct input_dev *dev) |
| { |
| struct steam_device *steam = input_get_drvdata(dev); |
| |
| mutex_lock(&steam->mutex); |
| if (!steam->client_opened && lizard_mode) |
| steam_set_lizard_mode(steam, false); |
| mutex_unlock(&steam->mutex); |
| return 0; |
| } |
| |
| static void steam_input_close(struct input_dev *dev) |
| { |
| struct steam_device *steam = input_get_drvdata(dev); |
| |
| mutex_lock(&steam->mutex); |
| if (!steam->client_opened && lizard_mode) |
| steam_set_lizard_mode(steam, true); |
| mutex_unlock(&steam->mutex); |
| } |
| |
| static enum power_supply_property steam_battery_props[] = { |
| POWER_SUPPLY_PROP_PRESENT, |
| POWER_SUPPLY_PROP_SCOPE, |
| POWER_SUPPLY_PROP_VOLTAGE_NOW, |
| POWER_SUPPLY_PROP_CAPACITY, |
| }; |
| |
| static int steam_battery_get_property(struct power_supply *psy, |
| enum power_supply_property psp, |
| union power_supply_propval *val) |
| { |
| struct steam_device *steam = power_supply_get_drvdata(psy); |
| unsigned long flags; |
| s16 volts; |
| u8 batt; |
| int ret = 0; |
| |
| spin_lock_irqsave(&steam->lock, flags); |
| volts = steam->voltage; |
| batt = steam->battery_charge; |
| spin_unlock_irqrestore(&steam->lock, flags); |
| |
| switch (psp) { |
| case POWER_SUPPLY_PROP_PRESENT: |
| val->intval = 1; |
| break; |
| case POWER_SUPPLY_PROP_SCOPE: |
| val->intval = POWER_SUPPLY_SCOPE_DEVICE; |
| break; |
| case POWER_SUPPLY_PROP_VOLTAGE_NOW: |
| val->intval = volts * 1000; /* mV -> uV */ |
| break; |
| case POWER_SUPPLY_PROP_CAPACITY: |
| val->intval = batt; |
| break; |
| default: |
| ret = -EINVAL; |
| break; |
| } |
| return ret; |
| } |
| |
| static int steam_battery_register(struct steam_device *steam) |
| { |
| struct power_supply *battery; |
| struct power_supply_config battery_cfg = { .drv_data = steam, }; |
| unsigned long flags; |
| int ret; |
| |
| steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; |
| steam->battery_desc.properties = steam_battery_props; |
| steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); |
| steam->battery_desc.get_property = steam_battery_get_property; |
| steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev, |
| GFP_KERNEL, "steam-controller-%s-battery", |
| steam->serial_no); |
| if (!steam->battery_desc.name) |
| return -ENOMEM; |
| |
| /* avoid the warning of 0% battery while waiting for the first info */ |
| spin_lock_irqsave(&steam->lock, flags); |
| steam->voltage = 3000; |
| steam->battery_charge = 100; |
| spin_unlock_irqrestore(&steam->lock, flags); |
| |
| battery = power_supply_register(&steam->hdev->dev, |
| &steam->battery_desc, &battery_cfg); |
| if (IS_ERR(battery)) { |
| ret = PTR_ERR(battery); |
| hid_err(steam->hdev, |
| "%s:power_supply_register failed with error %d\n", |
| __func__, ret); |
| return ret; |
| } |
| rcu_assign_pointer(steam->battery, battery); |
| power_supply_powers(battery, &steam->hdev->dev); |
| return 0; |
| } |
| |
| static int steam_input_register(struct steam_device *steam) |
| { |
| struct hid_device *hdev = steam->hdev; |
| struct input_dev *input; |
| int ret; |
| |
| rcu_read_lock(); |
| input = rcu_dereference(steam->input); |
| rcu_read_unlock(); |
| if (input) { |
| dbg_hid("%s: already connected\n", __func__); |
| return 0; |
| } |
| |
| input = input_allocate_device(); |
| if (!input) |
| return -ENOMEM; |
| |
| input_set_drvdata(input, steam); |
| input->dev.parent = &hdev->dev; |
| input->open = steam_input_open; |
| input->close = steam_input_close; |
| |
| input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? |
| "Wireless Steam Controller" : |
| "Steam Controller"; |
| input->phys = hdev->phys; |
| input->uniq = steam->serial_no; |
| input->id.bustype = hdev->bus; |
| input->id.vendor = hdev->vendor; |
| input->id.product = hdev->product; |
| input->id.version = hdev->version; |
| |
| input_set_capability(input, EV_KEY, BTN_TR2); |
| input_set_capability(input, EV_KEY, BTN_TL2); |
| input_set_capability(input, EV_KEY, BTN_TR); |
| input_set_capability(input, EV_KEY, BTN_TL); |
| input_set_capability(input, EV_KEY, BTN_Y); |
| input_set_capability(input, EV_KEY, BTN_B); |
| input_set_capability(input, EV_KEY, BTN_X); |
| input_set_capability(input, EV_KEY, BTN_A); |
| input_set_capability(input, EV_KEY, BTN_DPAD_UP); |
| input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT); |
| input_set_capability(input, EV_KEY, BTN_DPAD_LEFT); |
| input_set_capability(input, EV_KEY, BTN_DPAD_DOWN); |
| input_set_capability(input, EV_KEY, BTN_SELECT); |
| input_set_capability(input, EV_KEY, BTN_MODE); |
| input_set_capability(input, EV_KEY, BTN_START); |
| input_set_capability(input, EV_KEY, BTN_GEAR_DOWN); |
| input_set_capability(input, EV_KEY, BTN_GEAR_UP); |
| input_set_capability(input, EV_KEY, BTN_THUMBR); |
| input_set_capability(input, EV_KEY, BTN_THUMBL); |
| input_set_capability(input, EV_KEY, BTN_THUMB); |
| input_set_capability(input, EV_KEY, BTN_THUMB2); |
| |
| input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0); |
| input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0); |
| input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0); |
| input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0); |
| input_set_abs_params(input, ABS_RX, -32767, 32767, |
| STEAM_PAD_FUZZ, 0); |
| input_set_abs_params(input, ABS_RY, -32767, 32767, |
| STEAM_PAD_FUZZ, 0); |
| input_set_abs_params(input, ABS_HAT0X, -32767, 32767, |
| STEAM_PAD_FUZZ, 0); |
| input_set_abs_params(input, ABS_HAT0Y, -32767, 32767, |
| STEAM_PAD_FUZZ, 0); |
| input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION); |
| input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); |
| input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION); |
| input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION); |
| input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION); |
| input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); |
| input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); |
| input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); |
| |
| ret = input_register_device(input); |
| if (ret) |
| goto input_register_fail; |
| |
| rcu_assign_pointer(steam->input, input); |
| return 0; |
| |
| input_register_fail: |
| input_free_device(input); |
| return ret; |
| } |
| |
| static void steam_input_unregister(struct steam_device *steam) |
| { |
| struct input_dev *input; |
| rcu_read_lock(); |
| input = rcu_dereference(steam->input); |
| rcu_read_unlock(); |
| if (!input) |
| return; |
| RCU_INIT_POINTER(steam->input, NULL); |
| synchronize_rcu(); |
| input_unregister_device(input); |
| } |
| |
| static void steam_battery_unregister(struct steam_device *steam) |
| { |
| struct power_supply *battery; |
| |
| rcu_read_lock(); |
| battery = rcu_dereference(steam->battery); |
| rcu_read_unlock(); |
| |
| if (!battery) |
| return; |
| RCU_INIT_POINTER(steam->battery, NULL); |
| synchronize_rcu(); |
| power_supply_unregister(battery); |
| } |
| |
| static int steam_register(struct steam_device *steam) |
| { |
| int ret; |
| bool client_opened; |
| |
| /* |
| * This function can be called several times in a row with the |
| * wireless adaptor, without steam_unregister() between them, because |
| * another client send a get_connection_status command, for example. |
| * The battery and serial number are set just once per device. |
| */ |
| if (!steam->serial_no[0]) { |
| /* |
| * Unlikely, but getting the serial could fail, and it is not so |
| * important, so make up a serial number and go on. |
| */ |
| mutex_lock(&steam->mutex); |
| if (steam_get_serial(steam) < 0) |
| strlcpy(steam->serial_no, "XXXXXXXXXX", |
| sizeof(steam->serial_no)); |
| mutex_unlock(&steam->mutex); |
| |
| hid_info(steam->hdev, "Steam Controller '%s' connected", |
| steam->serial_no); |
| |
| /* ignore battery errors, we can live without it */ |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) |
| steam_battery_register(steam); |
| |
| mutex_lock(&steam_devices_lock); |
| if (list_empty(&steam->list)) |
| list_add(&steam->list, &steam_devices); |
| mutex_unlock(&steam_devices_lock); |
| } |
| |
| mutex_lock(&steam->mutex); |
| client_opened = steam->client_opened; |
| if (!client_opened) |
| steam_set_lizard_mode(steam, lizard_mode); |
| mutex_unlock(&steam->mutex); |
| |
| if (!client_opened) |
| ret = steam_input_register(steam); |
| else |
| ret = 0; |
| |
| return ret; |
| } |
| |
| static void steam_unregister(struct steam_device *steam) |
| { |
| steam_battery_unregister(steam); |
| steam_input_unregister(steam); |
| if (steam->serial_no[0]) { |
| hid_info(steam->hdev, "Steam Controller '%s' disconnected", |
| steam->serial_no); |
| mutex_lock(&steam_devices_lock); |
| list_del_init(&steam->list); |
| mutex_unlock(&steam_devices_lock); |
| steam->serial_no[0] = 0; |
| } |
| } |
| |
| static void steam_work_connect_cb(struct work_struct *work) |
| { |
| struct steam_device *steam = container_of(work, struct steam_device, |
| work_connect); |
| unsigned long flags; |
| bool connected; |
| int ret; |
| |
| spin_lock_irqsave(&steam->lock, flags); |
| connected = steam->connected; |
| spin_unlock_irqrestore(&steam->lock, flags); |
| |
| if (connected) { |
| ret = steam_register(steam); |
| if (ret) { |
| hid_err(steam->hdev, |
| "%s:steam_register failed with error %d\n", |
| __func__, ret); |
| } |
| } else { |
| steam_unregister(steam); |
| } |
| } |
| |
| static bool steam_is_valve_interface(struct hid_device *hdev) |
| { |
| struct hid_report_enum *rep_enum; |
| |
| /* |
| * The wired device creates 3 interfaces: |
| * 0: emulated mouse. |
| * 1: emulated keyboard. |
| * 2: the real game pad. |
| * The wireless device creates 5 interfaces: |
| * 0: emulated keyboard. |
| * 1-4: slots where up to 4 real game pads will be connected to. |
| * We know which one is the real gamepad interface because they are the |
| * only ones with a feature report. |
| */ |
| rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; |
| return !list_empty(&rep_enum->report_list); |
| } |
| |
| static int steam_client_ll_parse(struct hid_device *hdev) |
| { |
| struct steam_device *steam = hdev->driver_data; |
| |
| return hid_parse_report(hdev, steam->hdev->dev_rdesc, |
| steam->hdev->dev_rsize); |
| } |
| |
| static int steam_client_ll_start(struct hid_device *hdev) |
| { |
| return 0; |
| } |
| |
| static void steam_client_ll_stop(struct hid_device *hdev) |
| { |
| } |
| |
| static int steam_client_ll_open(struct hid_device *hdev) |
| { |
| struct steam_device *steam = hdev->driver_data; |
| |
| mutex_lock(&steam->mutex); |
| steam->client_opened = true; |
| mutex_unlock(&steam->mutex); |
| |
| steam_input_unregister(steam); |
| |
| return 0; |
| } |
| |
| static void steam_client_ll_close(struct hid_device *hdev) |
| { |
| struct steam_device *steam = hdev->driver_data; |
| |
| unsigned long flags; |
| bool connected; |
| |
| spin_lock_irqsave(&steam->lock, flags); |
| connected = steam->connected; |
| spin_unlock_irqrestore(&steam->lock, flags); |
| |
| mutex_lock(&steam->mutex); |
| steam->client_opened = false; |
| if (connected) |
| steam_set_lizard_mode(steam, lizard_mode); |
| mutex_unlock(&steam->mutex); |
| |
| if (connected) |
| steam_input_register(steam); |
| } |
| |
| static int steam_client_ll_raw_request(struct hid_device *hdev, |
| unsigned char reportnum, u8 *buf, |
| size_t count, unsigned char report_type, |
| int reqtype) |
| { |
| struct steam_device *steam = hdev->driver_data; |
| |
| return hid_hw_raw_request(steam->hdev, reportnum, buf, count, |
| report_type, reqtype); |
| } |
| |
| static struct hid_ll_driver steam_client_ll_driver = { |
| .parse = steam_client_ll_parse, |
| .start = steam_client_ll_start, |
| .stop = steam_client_ll_stop, |
| .open = steam_client_ll_open, |
| .close = steam_client_ll_close, |
| .raw_request = steam_client_ll_raw_request, |
| }; |
| |
| static struct hid_device *steam_create_client_hid(struct hid_device *hdev) |
| { |
| struct hid_device *client_hdev; |
| |
| client_hdev = hid_allocate_device(); |
| if (IS_ERR(client_hdev)) |
| return client_hdev; |
| |
| client_hdev->ll_driver = &steam_client_ll_driver; |
| client_hdev->dev.parent = hdev->dev.parent; |
| client_hdev->bus = hdev->bus; |
| client_hdev->vendor = hdev->vendor; |
| client_hdev->product = hdev->product; |
| client_hdev->version = hdev->version; |
| client_hdev->type = hdev->type; |
| client_hdev->country = hdev->country; |
| strlcpy(client_hdev->name, hdev->name, |
| sizeof(client_hdev->name)); |
| strlcpy(client_hdev->phys, hdev->phys, |
| sizeof(client_hdev->phys)); |
| /* |
| * Since we use the same device info than the real interface to |
| * trick userspace, we will be calling steam_probe recursively. |
| * We need to recognize the client interface somehow. |
| */ |
| client_hdev->group = HID_GROUP_STEAM; |
| return client_hdev; |
| } |
| |
| static int steam_probe(struct hid_device *hdev, |
| const struct hid_device_id *id) |
| { |
| struct steam_device *steam; |
| int ret; |
| |
| ret = hid_parse(hdev); |
| if (ret) { |
| hid_err(hdev, |
| "%s:parse of hid interface failed\n", __func__); |
| return ret; |
| } |
| |
| /* |
| * The virtual client_dev is only used for hidraw. |
| * Also avoid the recursive probe. |
| */ |
| if (hdev->group == HID_GROUP_STEAM) |
| return hid_hw_start(hdev, HID_CONNECT_HIDRAW); |
| /* |
| * The non-valve interfaces (mouse and keyboard emulation) are |
| * connected without changes. |
| */ |
| if (!steam_is_valve_interface(hdev)) |
| return hid_hw_start(hdev, HID_CONNECT_DEFAULT); |
| |
| steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL); |
| if (!steam) { |
| ret = -ENOMEM; |
| goto steam_alloc_fail; |
| } |
| steam->hdev = hdev; |
| hid_set_drvdata(hdev, steam); |
| spin_lock_init(&steam->lock); |
| mutex_init(&steam->mutex); |
| steam->quirks = id->driver_data; |
| INIT_WORK(&steam->work_connect, steam_work_connect_cb); |
| INIT_LIST_HEAD(&steam->list); |
| |
| steam->client_hdev = steam_create_client_hid(hdev); |
| if (IS_ERR(steam->client_hdev)) { |
| ret = PTR_ERR(steam->client_hdev); |
| goto client_hdev_fail; |
| } |
| steam->client_hdev->driver_data = steam; |
| |
| /* |
| * With the real steam controller interface, do not connect hidraw. |
| * Instead, create the client_hid and connect that. |
| */ |
| ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); |
| if (ret) |
| goto hid_hw_start_fail; |
| |
| ret = hid_add_device(steam->client_hdev); |
| if (ret) |
| goto client_hdev_add_fail; |
| |
| ret = hid_hw_open(hdev); |
| if (ret) { |
| hid_err(hdev, |
| "%s:hid_hw_open\n", |
| __func__); |
| goto hid_hw_open_fail; |
| } |
| |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
| hid_info(hdev, "Steam wireless receiver connected"); |
| /* If using a wireless adaptor ask for connection status */ |
| steam->connected = false; |
| steam_request_conn_status(steam); |
| } else { |
| /* A wired connection is always present */ |
| steam->connected = true; |
| ret = steam_register(steam); |
| if (ret) { |
| hid_err(hdev, |
| "%s:steam_register failed with error %d\n", |
| __func__, ret); |
| goto input_register_fail; |
| } |
| } |
| |
| return 0; |
| |
| input_register_fail: |
| hid_hw_open_fail: |
| client_hdev_add_fail: |
| hid_hw_stop(hdev); |
| hid_hw_start_fail: |
| hid_destroy_device(steam->client_hdev); |
| client_hdev_fail: |
| cancel_work_sync(&steam->work_connect); |
| steam_alloc_fail: |
| hid_err(hdev, "%s: failed with error %d\n", |
| __func__, ret); |
| return ret; |
| } |
| |
| static void steam_remove(struct hid_device *hdev) |
| { |
| struct steam_device *steam = hid_get_drvdata(hdev); |
| |
| if (!steam || hdev->group == HID_GROUP_STEAM) { |
| hid_hw_stop(hdev); |
| return; |
| } |
| |
| hid_destroy_device(steam->client_hdev); |
| steam->client_opened = false; |
| cancel_work_sync(&steam->work_connect); |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
| hid_info(hdev, "Steam wireless receiver disconnected"); |
| } |
| hid_hw_close(hdev); |
| hid_hw_stop(hdev); |
| steam_unregister(steam); |
| } |
| |
| static void steam_do_connect_event(struct steam_device *steam, bool connected) |
| { |
| unsigned long flags; |
| bool changed; |
| |
| spin_lock_irqsave(&steam->lock, flags); |
| changed = steam->connected != connected; |
| steam->connected = connected; |
| spin_unlock_irqrestore(&steam->lock, flags); |
| |
| if (changed && schedule_work(&steam->work_connect) == 0) |
| dbg_hid("%s: connected=%d event already queued\n", |
| __func__, connected); |
| } |
| |
| /* |
| * Some input data in the protocol has the opposite sign. |
| * Clamp the values to 32767..-32767 so that the range is |
| * symmetrical and can be negated safely. |
| */ |
| static inline s16 steam_le16(u8 *data) |
| { |
| s16 x = (s16) le16_to_cpup((__le16 *)data); |
| |
| return x == -32768 ? -32767 : x; |
| } |
| |
| /* |
| * The size for this message payload is 60. |
| * The known values are: |
| * (* values are not sent through wireless) |
| * (* accelerator/gyro is disabled by default) |
| * Offset| Type | Mapped to |Meaning |
| * -------+-------+-----------+-------------------------- |
| * 4-7 | u32 | -- | sequence number |
| * 8-10 | 24bit | see below | buttons |
| * 11 | u8 | ABS_HAT2Y | left trigger |
| * 12 | u8 | ABS_HAT2X | right trigger |
| * 13-15 | -- | -- | always 0 |
| * 16-17 | s16 | ABS_X/ABS_HAT0X | X value |
| * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value |
| * 20-21 | s16 | ABS_RX | right-pad X value |
| * 22-23 | s16 | ABS_RY | right-pad Y value |
| * 24-25 | s16 | -- | * left trigger |
| * 26-27 | s16 | -- | * right trigger |
| * 28-29 | s16 | -- | * accelerometer X value |
| * 30-31 | s16 | -- | * accelerometer Y value |
| * 32-33 | s16 | -- | * accelerometer Z value |
| * 34-35 | s16 | -- | gyro X value |
| * 36-36 | s16 | -- | gyro Y value |
| * 38-39 | s16 | -- | gyro Z value |
| * 40-41 | s16 | -- | quaternion W value |
| * 42-43 | s16 | -- | quaternion X value |
| * 44-45 | s16 | -- | quaternion Y value |
| * 46-47 | s16 | -- | quaternion Z value |
| * 48-49 | -- | -- | always 0 |
| * 50-51 | s16 | -- | * left trigger (uncalibrated) |
| * 52-53 | s16 | -- | * right trigger (uncalibrated) |
| * 54-55 | s16 | -- | * joystick X value (uncalibrated) |
| * 56-57 | s16 | -- | * joystick Y value (uncalibrated) |
| * 58-59 | s16 | -- | * left-pad X value |
| * 60-61 | s16 | -- | * left-pad Y value |
| * 62-63 | u16 | -- | * battery voltage |
| * |
| * The buttons are: |
| * Bit | Mapped to | Description |
| * ------+------------+-------------------------------- |
| * 8.0 | BTN_TR2 | right trigger fully pressed |
| * 8.1 | BTN_TL2 | left trigger fully pressed |
| * 8.2 | BTN_TR | right shoulder |
| * 8.3 | BTN_TL | left shoulder |
| * 8.4 | BTN_Y | button Y |
| * 8.5 | BTN_B | button B |
| * 8.6 | BTN_X | button X |
| * 8.7 | BTN_A | button A |
| * 9.0 | BTN_DPAD_UP | lef-pad up |
| * 9.1 | BTN_DPAD_RIGHT | lef-pad right |
| * 9.2 | BTN_DPAD_LEFT | lef-pad left |
| * 9.3 | BTN_DPAD_DOWN | lef-pad down |
| * 9.4 | BTN_SELECT | menu left |
| * 9.5 | BTN_MODE | steam logo |
| * 9.6 | BTN_START | menu right |
| * 9.7 | BTN_GEAR_DOWN | left back lever |
| * 10.0 | BTN_GEAR_UP | right back lever |
| * 10.1 | -- | left-pad clicked |
| * 10.2 | BTN_THUMBR | right-pad clicked |
| * 10.3 | BTN_THUMB | left-pad touched (but see explanation below) |
| * 10.4 | BTN_THUMB2 | right-pad touched |
| * 10.5 | -- | unknown |
| * 10.6 | BTN_THUMBL | joystick clicked |
| * 10.7 | -- | lpad_and_joy |
| */ |
| |
| static void steam_do_input_event(struct steam_device *steam, |
| struct input_dev *input, u8 *data) |
| { |
| /* 24 bits of buttons */ |
| u8 b8, b9, b10; |
| s16 x, y; |
| bool lpad_touched, lpad_and_joy; |
| |
| b8 = data[8]; |
| b9 = data[9]; |
| b10 = data[10]; |
| |
| input_report_abs(input, ABS_HAT2Y, data[11]); |
| input_report_abs(input, ABS_HAT2X, data[12]); |
| |
| /* |
| * These two bits tells how to interpret the values X and Y. |
| * lpad_and_joy tells that the joystick and the lpad are used at the |
| * same time. |
| * lpad_touched tells whether X/Y are to be read as lpad coord or |
| * joystick values. |
| * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. |
| */ |
| lpad_touched = b10 & BIT(3); |
| lpad_and_joy = b10 & BIT(7); |
| x = steam_le16(data + 16); |
| y = -steam_le16(data + 18); |
| |
| input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); |
| input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); |
| /* Check if joystick is centered */ |
| if (lpad_touched && !lpad_and_joy) { |
| input_report_abs(input, ABS_X, 0); |
| input_report_abs(input, ABS_Y, 0); |
| } |
| /* Check if lpad is untouched */ |
| if (!(lpad_touched || lpad_and_joy)) { |
| input_report_abs(input, ABS_HAT0X, 0); |
| input_report_abs(input, ABS_HAT0Y, 0); |
| } |
| |
| input_report_abs(input, ABS_RX, steam_le16(data + 20)); |
| input_report_abs(input, ABS_RY, -steam_le16(data + 22)); |
| |
| input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); |
| input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); |
| input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); |
| input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); |
| input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); |
| input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); |
| input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); |
| input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); |
| input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); |
| input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); |
| input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); |
| input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7))); |
| input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0))); |
| input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2))); |
| input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); |
| input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); |
| input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4))); |
| input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); |
| input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); |
| input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); |
| input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); |
| |
| input_sync(input); |
| } |
| |
| /* |
| * The size for this message payload is 11. |
| * The known values are: |
| * Offset| Type | Meaning |
| * -------+-------+--------------------------- |
| * 4-7 | u32 | sequence number |
| * 8-11 | -- | always 0 |
| * 12-13 | u16 | voltage (mV) |
| * 14 | u8 | battery percent |
| */ |
| static void steam_do_battery_event(struct steam_device *steam, |
| struct power_supply *battery, u8 *data) |
| { |
| unsigned long flags; |
| |
| s16 volts = steam_le16(data + 12); |
| u8 batt = data[14]; |
| |
| /* Creating the battery may have failed */ |
| rcu_read_lock(); |
| battery = rcu_dereference(steam->battery); |
| if (likely(battery)) { |
| spin_lock_irqsave(&steam->lock, flags); |
| steam->voltage = volts; |
| steam->battery_charge = batt; |
| spin_unlock_irqrestore(&steam->lock, flags); |
| power_supply_changed(battery); |
| } |
| rcu_read_unlock(); |
| } |
| |
| static int steam_raw_event(struct hid_device *hdev, |
| struct hid_report *report, u8 *data, |
| int size) |
| { |
| struct steam_device *steam = hid_get_drvdata(hdev); |
| struct input_dev *input; |
| struct power_supply *battery; |
| |
| if (!steam) |
| return 0; |
| |
| if (steam->client_opened) |
| hid_input_report(steam->client_hdev, HID_FEATURE_REPORT, |
| data, size, 0); |
| /* |
| * All messages are size=64, all values little-endian. |
| * The format is: |
| * Offset| Meaning |
| * -------+-------------------------------------------- |
| * 0-1 | always 0x01, 0x00, maybe protocol version? |
| * 2 | type of message |
| * 3 | length of the real payload (not checked) |
| * 4-n | payload data, depends on the type |
| * |
| * There are these known types of message: |
| * 0x01: input data (60 bytes) |
| * 0x03: wireless connect/disconnect (1 byte) |
| * 0x04: battery status (11 bytes) |
| */ |
| |
| if (size != 64 || data[0] != 1 || data[1] != 0) |
| return 0; |
| |
| switch (data[2]) { |
| case STEAM_EV_INPUT_DATA: |
| if (steam->client_opened) |
| return 0; |
| rcu_read_lock(); |
| input = rcu_dereference(steam->input); |
| if (likely(input)) |
| steam_do_input_event(steam, input, data); |
| rcu_read_unlock(); |
| break; |
| case STEAM_EV_CONNECT: |
| /* |
| * The payload of this event is a single byte: |
| * 0x01: disconnected. |
| * 0x02: connected. |
| */ |
| switch (data[4]) { |
| case 0x01: |
| steam_do_connect_event(steam, false); |
| break; |
| case 0x02: |
| steam_do_connect_event(steam, true); |
| break; |
| } |
| break; |
| case STEAM_EV_BATTERY: |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
| rcu_read_lock(); |
| battery = rcu_dereference(steam->battery); |
| if (likely(battery)) { |
| steam_do_battery_event(steam, battery, data); |
| } else { |
| dbg_hid( |
| "%s: battery data without connect event\n", |
| __func__); |
| steam_do_connect_event(steam, true); |
| } |
| rcu_read_unlock(); |
| } |
| break; |
| } |
| return 0; |
| } |
| |
| static int steam_param_set_lizard_mode(const char *val, |
| const struct kernel_param *kp) |
| { |
| struct steam_device *steam; |
| int ret; |
| |
| ret = param_set_bool(val, kp); |
| if (ret) |
| return ret; |
| |
| mutex_lock(&steam_devices_lock); |
| list_for_each_entry(steam, &steam_devices, list) { |
| mutex_lock(&steam->mutex); |
| if (!steam->client_opened) |
| steam_set_lizard_mode(steam, lizard_mode); |
| mutex_unlock(&steam->mutex); |
| } |
| mutex_unlock(&steam_devices_lock); |
| return 0; |
| } |
| |
| static const struct kernel_param_ops steam_lizard_mode_ops = { |
| .set = steam_param_set_lizard_mode, |
| .get = param_get_bool, |
| }; |
| |
| module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); |
| MODULE_PARM_DESC(lizard_mode, |
| "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use"); |
| |
| static const struct hid_device_id steam_controllers[] = { |
| { /* Wired Steam Controller */ |
| HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
| USB_DEVICE_ID_STEAM_CONTROLLER) |
| }, |
| { /* Wireless Steam Controller */ |
| HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
| USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), |
| .driver_data = STEAM_QUIRK_WIRELESS |
| }, |
| {} |
| }; |
| |
| MODULE_DEVICE_TABLE(hid, steam_controllers); |
| |
| static struct hid_driver steam_controller_driver = { |
| .name = "hid-steam", |
| .id_table = steam_controllers, |
| .probe = steam_probe, |
| .remove = steam_remove, |
| .raw_event = steam_raw_event, |
| }; |
| |
| module_hid_driver(steam_controller_driver); |