| // SPDX-License-Identifier: GPL-2.0-only | 
 | /* | 
 |  * kernel/locking/mutex.c | 
 |  * | 
 |  * Mutexes: blocking mutual exclusion locks | 
 |  * | 
 |  * Started by Ingo Molnar: | 
 |  * | 
 |  *  Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com> | 
 |  * | 
 |  * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and | 
 |  * David Howells for suggestions and improvements. | 
 |  * | 
 |  *  - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline | 
 |  *    from the -rt tree, where it was originally implemented for rtmutexes | 
 |  *    by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale | 
 |  *    and Sven Dietrich. | 
 |  * | 
 |  * Also see Documentation/locking/mutex-design.txt. | 
 |  */ | 
 | #include <linux/mutex.h> | 
 | #include <linux/ww_mutex.h> | 
 | #include <linux/sched/signal.h> | 
 | #include <linux/sched/rt.h> | 
 | #include <linux/sched/wake_q.h> | 
 | #include <linux/sched/debug.h> | 
 | #include <linux/export.h> | 
 | #include <linux/spinlock.h> | 
 | #include <linux/interrupt.h> | 
 | #include <linux/debug_locks.h> | 
 | #include <linux/osq_lock.h> | 
 |  | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | # include "mutex-debug.h" | 
 | #else | 
 | # include "mutex.h" | 
 | #endif | 
 |  | 
 | void | 
 | __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key) | 
 | { | 
 | 	atomic_long_set(&lock->owner, 0); | 
 | 	spin_lock_init(&lock->wait_lock); | 
 | 	INIT_LIST_HEAD(&lock->wait_list); | 
 | #ifdef CONFIG_MUTEX_SPIN_ON_OWNER | 
 | 	osq_lock_init(&lock->osq); | 
 | #endif | 
 |  | 
 | 	debug_mutex_init(lock, name, key); | 
 | } | 
 | EXPORT_SYMBOL(__mutex_init); | 
 |  | 
 | /* | 
 |  * @owner: contains: 'struct task_struct *' to the current lock owner, | 
 |  * NULL means not owned. Since task_struct pointers are aligned at | 
 |  * at least L1_CACHE_BYTES, we have low bits to store extra state. | 
 |  * | 
 |  * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup. | 
 |  * Bit1 indicates unlock needs to hand the lock to the top-waiter | 
 |  * Bit2 indicates handoff has been done and we're waiting for pickup. | 
 |  */ | 
 | #define MUTEX_FLAG_WAITERS	0x01 | 
 | #define MUTEX_FLAG_HANDOFF	0x02 | 
 | #define MUTEX_FLAG_PICKUP	0x04 | 
 |  | 
 | #define MUTEX_FLAGS		0x07 | 
 |  | 
 | static inline struct task_struct *__owner_task(unsigned long owner) | 
 | { | 
 | 	return (struct task_struct *)(owner & ~MUTEX_FLAGS); | 
 | } | 
 |  | 
 | static inline unsigned long __owner_flags(unsigned long owner) | 
 | { | 
 | 	return owner & MUTEX_FLAGS; | 
 | } | 
 |  | 
 | /* | 
 |  * Trylock variant that retuns the owning task on failure. | 
 |  */ | 
 | static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock) | 
 | { | 
 | 	unsigned long owner, curr = (unsigned long)current; | 
 |  | 
 | 	owner = atomic_long_read(&lock->owner); | 
 | 	for (;;) { /* must loop, can race against a flag */ | 
 | 		unsigned long old, flags = __owner_flags(owner); | 
 | 		unsigned long task = owner & ~MUTEX_FLAGS; | 
 |  | 
 | 		if (task) { | 
 | 			if (likely(task != curr)) | 
 | 				break; | 
 |  | 
 | 			if (likely(!(flags & MUTEX_FLAG_PICKUP))) | 
 | 				break; | 
 |  | 
 | 			flags &= ~MUTEX_FLAG_PICKUP; | 
 | 		} else { | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | 			DEBUG_LOCKS_WARN_ON(flags & MUTEX_FLAG_PICKUP); | 
 | #endif | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * We set the HANDOFF bit, we must make sure it doesn't live | 
 | 		 * past the point where we acquire it. This would be possible | 
 | 		 * if we (accidentally) set the bit on an unlocked mutex. | 
 | 		 */ | 
 | 		flags &= ~MUTEX_FLAG_HANDOFF; | 
 |  | 
 | 		old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags); | 
 | 		if (old == owner) | 
 | 			return NULL; | 
 |  | 
 | 		owner = old; | 
 | 	} | 
 |  | 
 | 	return __owner_task(owner); | 
 | } | 
 |  | 
 | /* | 
 |  * Actual trylock that will work on any unlocked state. | 
 |  */ | 
 | static inline bool __mutex_trylock(struct mutex *lock) | 
 | { | 
 | 	return !__mutex_trylock_or_owner(lock); | 
 | } | 
 |  | 
 | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
 | /* | 
 |  * Lockdep annotations are contained to the slow paths for simplicity. | 
 |  * There is nothing that would stop spreading the lockdep annotations outwards | 
 |  * except more code. | 
 |  */ | 
 |  | 
 | /* | 
 |  * Optimistic trylock that only works in the uncontended case. Make sure to | 
 |  * follow with a __mutex_trylock() before failing. | 
 |  */ | 
 | static __always_inline bool __mutex_trylock_fast(struct mutex *lock) | 
 | { | 
 | 	unsigned long curr = (unsigned long)current; | 
 | 	unsigned long zero = 0UL; | 
 |  | 
 | 	if (atomic_long_try_cmpxchg_acquire(&lock->owner, &zero, curr)) | 
 | 		return true; | 
 |  | 
 | 	return false; | 
 | } | 
 |  | 
 | static __always_inline bool __mutex_unlock_fast(struct mutex *lock) | 
 | { | 
 | 	unsigned long curr = (unsigned long)current; | 
 |  | 
 | 	if (atomic_long_cmpxchg_release(&lock->owner, curr, 0UL) == curr) | 
 | 		return true; | 
 |  | 
 | 	return false; | 
 | } | 
 | #endif | 
 |  | 
 | static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag) | 
 | { | 
 | 	atomic_long_or(flag, &lock->owner); | 
 | } | 
 |  | 
 | static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag) | 
 | { | 
 | 	atomic_long_andnot(flag, &lock->owner); | 
 | } | 
 |  | 
 | static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter) | 
 | { | 
 | 	return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter; | 
 | } | 
 |  | 
 | /* | 
 |  * Add @waiter to a given location in the lock wait_list and set the | 
 |  * FLAG_WAITERS flag if it's the first waiter. | 
 |  */ | 
 | static void __sched | 
 | __mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter, | 
 | 		   struct list_head *list) | 
 | { | 
 | 	debug_mutex_add_waiter(lock, waiter, current); | 
 |  | 
 | 	list_add_tail(&waiter->list, list); | 
 | 	if (__mutex_waiter_is_first(lock, waiter)) | 
 | 		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS); | 
 | } | 
 |  | 
 | /* | 
 |  * Give up ownership to a specific task, when @task = NULL, this is equivalent | 
 |  * to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves | 
 |  * WAITERS. Provides RELEASE semantics like a regular unlock, the | 
 |  * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff. | 
 |  */ | 
 | static void __mutex_handoff(struct mutex *lock, struct task_struct *task) | 
 | { | 
 | 	unsigned long owner = atomic_long_read(&lock->owner); | 
 |  | 
 | 	for (;;) { | 
 | 		unsigned long old, new; | 
 |  | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | 		DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); | 
 | 		DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); | 
 | #endif | 
 |  | 
 | 		new = (owner & MUTEX_FLAG_WAITERS); | 
 | 		new |= (unsigned long)task; | 
 | 		if (task) | 
 | 			new |= MUTEX_FLAG_PICKUP; | 
 |  | 
 | 		old = atomic_long_cmpxchg_release(&lock->owner, owner, new); | 
 | 		if (old == owner) | 
 | 			break; | 
 |  | 
 | 		owner = old; | 
 | 	} | 
 | } | 
 |  | 
 | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
 | /* | 
 |  * We split the mutex lock/unlock logic into separate fastpath and | 
 |  * slowpath functions, to reduce the register pressure on the fastpath. | 
 |  * We also put the fastpath first in the kernel image, to make sure the | 
 |  * branch is predicted by the CPU as default-untaken. | 
 |  */ | 
 | static void __sched __mutex_lock_slowpath(struct mutex *lock); | 
 |  | 
 | /** | 
 |  * mutex_lock - acquire the mutex | 
 |  * @lock: the mutex to be acquired | 
 |  * | 
 |  * Lock the mutex exclusively for this task. If the mutex is not | 
 |  * available right now, it will sleep until it can get it. | 
 |  * | 
 |  * The mutex must later on be released by the same task that | 
 |  * acquired it. Recursive locking is not allowed. The task | 
 |  * may not exit without first unlocking the mutex. Also, kernel | 
 |  * memory where the mutex resides must not be freed with | 
 |  * the mutex still locked. The mutex must first be initialized | 
 |  * (or statically defined) before it can be locked. memset()-ing | 
 |  * the mutex to 0 is not allowed. | 
 |  * | 
 |  * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging | 
 |  * checks that will enforce the restrictions and will also do | 
 |  * deadlock debugging) | 
 |  * | 
 |  * This function is similar to (but not equivalent to) down(). | 
 |  */ | 
 | void __sched mutex_lock(struct mutex *lock) | 
 | { | 
 | 	might_sleep(); | 
 |  | 
 | 	if (!__mutex_trylock_fast(lock)) | 
 | 		__mutex_lock_slowpath(lock); | 
 | } | 
 | EXPORT_SYMBOL(mutex_lock); | 
 | #endif | 
 |  | 
 | /* | 
 |  * Wait-Die: | 
 |  *   The newer transactions are killed when: | 
 |  *     It (the new transaction) makes a request for a lock being held | 
 |  *     by an older transaction. | 
 |  * | 
 |  * Wound-Wait: | 
 |  *   The newer transactions are wounded when: | 
 |  *     An older transaction makes a request for a lock being held by | 
 |  *     the newer transaction. | 
 |  */ | 
 |  | 
 | /* | 
 |  * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired | 
 |  * it. | 
 |  */ | 
 | static __always_inline void | 
 | ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) | 
 | { | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | 	/* | 
 | 	 * If this WARN_ON triggers, you used ww_mutex_lock to acquire, | 
 | 	 * but released with a normal mutex_unlock in this call. | 
 | 	 * | 
 | 	 * This should never happen, always use ww_mutex_unlock. | 
 | 	 */ | 
 | 	DEBUG_LOCKS_WARN_ON(ww->ctx); | 
 |  | 
 | 	/* | 
 | 	 * Not quite done after calling ww_acquire_done() ? | 
 | 	 */ | 
 | 	DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire); | 
 |  | 
 | 	if (ww_ctx->contending_lock) { | 
 | 		/* | 
 | 		 * After -EDEADLK you tried to | 
 | 		 * acquire a different ww_mutex? Bad! | 
 | 		 */ | 
 | 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww); | 
 |  | 
 | 		/* | 
 | 		 * You called ww_mutex_lock after receiving -EDEADLK, | 
 | 		 * but 'forgot' to unlock everything else first? | 
 | 		 */ | 
 | 		DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0); | 
 | 		ww_ctx->contending_lock = NULL; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Naughty, using a different class will lead to undefined behavior! | 
 | 	 */ | 
 | 	DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class); | 
 | #endif | 
 | 	ww_ctx->acquired++; | 
 | 	ww->ctx = ww_ctx; | 
 | } | 
 |  | 
 | /* | 
 |  * Determine if context @a is 'after' context @b. IOW, @a is a younger | 
 |  * transaction than @b and depending on algorithm either needs to wait for | 
 |  * @b or die. | 
 |  */ | 
 | static inline bool __sched | 
 | __ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b) | 
 | { | 
 |  | 
 | 	return (signed long)(a->stamp - b->stamp) > 0; | 
 | } | 
 |  | 
 | /* | 
 |  * Wait-Die; wake a younger waiter context (when locks held) such that it can | 
 |  * die. | 
 |  * | 
 |  * Among waiters with context, only the first one can have other locks acquired | 
 |  * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and | 
 |  * __ww_mutex_check_kill() wake any but the earliest context. | 
 |  */ | 
 | static bool __sched | 
 | __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter, | 
 | 	       struct ww_acquire_ctx *ww_ctx) | 
 | { | 
 | 	if (!ww_ctx->is_wait_die) | 
 | 		return false; | 
 |  | 
 | 	if (waiter->ww_ctx->acquired > 0 && | 
 | 			__ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) { | 
 | 		debug_mutex_wake_waiter(lock, waiter); | 
 | 		wake_up_process(waiter->task); | 
 | 	} | 
 |  | 
 | 	return true; | 
 | } | 
 |  | 
 | /* | 
 |  * Wound-Wait; wound a younger @hold_ctx if it holds the lock. | 
 |  * | 
 |  * Wound the lock holder if there are waiters with older transactions than | 
 |  * the lock holders. Even if multiple waiters may wound the lock holder, | 
 |  * it's sufficient that only one does. | 
 |  */ | 
 | static bool __ww_mutex_wound(struct mutex *lock, | 
 | 			     struct ww_acquire_ctx *ww_ctx, | 
 | 			     struct ww_acquire_ctx *hold_ctx) | 
 | { | 
 | 	struct task_struct *owner = __mutex_owner(lock); | 
 |  | 
 | 	lockdep_assert_held(&lock->wait_lock); | 
 |  | 
 | 	/* | 
 | 	 * Possible through __ww_mutex_add_waiter() when we race with | 
 | 	 * ww_mutex_set_context_fastpath(). In that case we'll get here again | 
 | 	 * through __ww_mutex_check_waiters(). | 
 | 	 */ | 
 | 	if (!hold_ctx) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * Can have !owner because of __mutex_unlock_slowpath(), but if owner, | 
 | 	 * it cannot go away because we'll have FLAG_WAITERS set and hold | 
 | 	 * wait_lock. | 
 | 	 */ | 
 | 	if (!owner) | 
 | 		return false; | 
 |  | 
 | 	if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) { | 
 | 		hold_ctx->wounded = 1; | 
 |  | 
 | 		/* | 
 | 		 * wake_up_process() paired with set_current_state() | 
 | 		 * inserts sufficient barriers to make sure @owner either sees | 
 | 		 * it's wounded in __ww_mutex_check_kill() or has a | 
 | 		 * wakeup pending to re-read the wounded state. | 
 | 		 */ | 
 | 		if (owner != current) | 
 | 			wake_up_process(owner); | 
 |  | 
 | 		return true; | 
 | 	} | 
 |  | 
 | 	return false; | 
 | } | 
 |  | 
 | /* | 
 |  * We just acquired @lock under @ww_ctx, if there are later contexts waiting | 
 |  * behind us on the wait-list, check if they need to die, or wound us. | 
 |  * | 
 |  * See __ww_mutex_add_waiter() for the list-order construction; basically the | 
 |  * list is ordered by stamp, smallest (oldest) first. | 
 |  * | 
 |  * This relies on never mixing wait-die/wound-wait on the same wait-list; | 
 |  * which is currently ensured by that being a ww_class property. | 
 |  * | 
 |  * The current task must not be on the wait list. | 
 |  */ | 
 | static void __sched | 
 | __ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) | 
 | { | 
 | 	struct mutex_waiter *cur; | 
 |  | 
 | 	lockdep_assert_held(&lock->wait_lock); | 
 |  | 
 | 	list_for_each_entry(cur, &lock->wait_list, list) { | 
 | 		if (!cur->ww_ctx) | 
 | 			continue; | 
 |  | 
 | 		if (__ww_mutex_die(lock, cur, ww_ctx) || | 
 | 		    __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx)) | 
 | 			break; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx | 
 |  * and wake up any waiters so they can recheck. | 
 |  */ | 
 | static __always_inline void | 
 | ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	ww_mutex_lock_acquired(lock, ctx); | 
 |  | 
 | 	/* | 
 | 	 * The lock->ctx update should be visible on all cores before | 
 | 	 * the WAITERS check is done, otherwise contended waiters might be | 
 | 	 * missed. The contended waiters will either see ww_ctx == NULL | 
 | 	 * and keep spinning, or it will acquire wait_lock, add itself | 
 | 	 * to waiter list and sleep. | 
 | 	 */ | 
 | 	smp_mb(); /* See comments above and below. */ | 
 |  | 
 | 	/* | 
 | 	 * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS | 
 | 	 *     MB		        MB | 
 | 	 * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx | 
 | 	 * | 
 | 	 * The memory barrier above pairs with the memory barrier in | 
 | 	 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx | 
 | 	 * and/or !empty list. | 
 | 	 */ | 
 | 	if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS))) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * Uh oh, we raced in fastpath, check if any of the waiters need to | 
 | 	 * die or wound us. | 
 | 	 */ | 
 | 	spin_lock(&lock->base.wait_lock); | 
 | 	__ww_mutex_check_waiters(&lock->base, ctx); | 
 | 	spin_unlock(&lock->base.wait_lock); | 
 | } | 
 |  | 
 | #ifdef CONFIG_MUTEX_SPIN_ON_OWNER | 
 |  | 
 | static inline | 
 | bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, | 
 | 			    struct mutex_waiter *waiter) | 
 | { | 
 | 	struct ww_mutex *ww; | 
 |  | 
 | 	ww = container_of(lock, struct ww_mutex, base); | 
 |  | 
 | 	/* | 
 | 	 * If ww->ctx is set the contents are undefined, only | 
 | 	 * by acquiring wait_lock there is a guarantee that | 
 | 	 * they are not invalid when reading. | 
 | 	 * | 
 | 	 * As such, when deadlock detection needs to be | 
 | 	 * performed the optimistic spinning cannot be done. | 
 | 	 * | 
 | 	 * Check this in every inner iteration because we may | 
 | 	 * be racing against another thread's ww_mutex_lock. | 
 | 	 */ | 
 | 	if (ww_ctx->acquired > 0 && READ_ONCE(ww->ctx)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * If we aren't on the wait list yet, cancel the spin | 
 | 	 * if there are waiters. We want  to avoid stealing the | 
 | 	 * lock from a waiter with an earlier stamp, since the | 
 | 	 * other thread may already own a lock that we also | 
 | 	 * need. | 
 | 	 */ | 
 | 	if (!waiter && (atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * Similarly, stop spinning if we are no longer the | 
 | 	 * first waiter. | 
 | 	 */ | 
 | 	if (waiter && !__mutex_waiter_is_first(lock, waiter)) | 
 | 		return false; | 
 |  | 
 | 	return true; | 
 | } | 
 |  | 
 | /* | 
 |  * Look out! "owner" is an entirely speculative pointer access and not | 
 |  * reliable. | 
 |  * | 
 |  * "noinline" so that this function shows up on perf profiles. | 
 |  */ | 
 | static noinline | 
 | bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner, | 
 | 			 struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) | 
 | { | 
 | 	bool ret = true; | 
 |  | 
 | 	rcu_read_lock(); | 
 | 	while (__mutex_owner(lock) == owner) { | 
 | 		/* | 
 | 		 * Ensure we emit the owner->on_cpu, dereference _after_ | 
 | 		 * checking lock->owner still matches owner. If that fails, | 
 | 		 * owner might point to freed memory. If it still matches, | 
 | 		 * the rcu_read_lock() ensures the memory stays valid. | 
 | 		 */ | 
 | 		barrier(); | 
 |  | 
 | 		/* | 
 | 		 * Use vcpu_is_preempted to detect lock holder preemption issue. | 
 | 		 */ | 
 | 		if (!owner->on_cpu || need_resched() || | 
 | 				vcpu_is_preempted(task_cpu(owner))) { | 
 | 			ret = false; | 
 | 			break; | 
 | 		} | 
 |  | 
 | 		if (ww_ctx && !ww_mutex_spin_on_owner(lock, ww_ctx, waiter)) { | 
 | 			ret = false; | 
 | 			break; | 
 | 		} | 
 |  | 
 | 		cpu_relax(); | 
 | 	} | 
 | 	rcu_read_unlock(); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | /* | 
 |  * Initial check for entering the mutex spinning loop | 
 |  */ | 
 | static inline int mutex_can_spin_on_owner(struct mutex *lock) | 
 | { | 
 | 	struct task_struct *owner; | 
 | 	int retval = 1; | 
 |  | 
 | 	if (need_resched()) | 
 | 		return 0; | 
 |  | 
 | 	rcu_read_lock(); | 
 | 	owner = __mutex_owner(lock); | 
 |  | 
 | 	/* | 
 | 	 * As lock holder preemption issue, we both skip spinning if task is not | 
 | 	 * on cpu or its cpu is preempted | 
 | 	 */ | 
 | 	if (owner) | 
 | 		retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner)); | 
 | 	rcu_read_unlock(); | 
 |  | 
 | 	/* | 
 | 	 * If lock->owner is not set, the mutex has been released. Return true | 
 | 	 * such that we'll trylock in the spin path, which is a faster option | 
 | 	 * than the blocking slow path. | 
 | 	 */ | 
 | 	return retval; | 
 | } | 
 |  | 
 | /* | 
 |  * Optimistic spinning. | 
 |  * | 
 |  * We try to spin for acquisition when we find that the lock owner | 
 |  * is currently running on a (different) CPU and while we don't | 
 |  * need to reschedule. The rationale is that if the lock owner is | 
 |  * running, it is likely to release the lock soon. | 
 |  * | 
 |  * The mutex spinners are queued up using MCS lock so that only one | 
 |  * spinner can compete for the mutex. However, if mutex spinning isn't | 
 |  * going to happen, there is no point in going through the lock/unlock | 
 |  * overhead. | 
 |  * | 
 |  * Returns true when the lock was taken, otherwise false, indicating | 
 |  * that we need to jump to the slowpath and sleep. | 
 |  * | 
 |  * The waiter flag is set to true if the spinner is a waiter in the wait | 
 |  * queue. The waiter-spinner will spin on the lock directly and concurrently | 
 |  * with the spinner at the head of the OSQ, if present, until the owner is | 
 |  * changed to itself. | 
 |  */ | 
 | static __always_inline bool | 
 | mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, | 
 | 		      const bool use_ww_ctx, struct mutex_waiter *waiter) | 
 | { | 
 | 	if (!waiter) { | 
 | 		/* | 
 | 		 * The purpose of the mutex_can_spin_on_owner() function is | 
 | 		 * to eliminate the overhead of osq_lock() and osq_unlock() | 
 | 		 * in case spinning isn't possible. As a waiter-spinner | 
 | 		 * is not going to take OSQ lock anyway, there is no need | 
 | 		 * to call mutex_can_spin_on_owner(). | 
 | 		 */ | 
 | 		if (!mutex_can_spin_on_owner(lock)) | 
 | 			goto fail; | 
 |  | 
 | 		/* | 
 | 		 * In order to avoid a stampede of mutex spinners trying to | 
 | 		 * acquire the mutex all at once, the spinners need to take a | 
 | 		 * MCS (queued) lock first before spinning on the owner field. | 
 | 		 */ | 
 | 		if (!osq_lock(&lock->osq)) | 
 | 			goto fail; | 
 | 	} | 
 |  | 
 | 	for (;;) { | 
 | 		struct task_struct *owner; | 
 |  | 
 | 		/* Try to acquire the mutex... */ | 
 | 		owner = __mutex_trylock_or_owner(lock); | 
 | 		if (!owner) | 
 | 			break; | 
 |  | 
 | 		/* | 
 | 		 * There's an owner, wait for it to either | 
 | 		 * release the lock or go to sleep. | 
 | 		 */ | 
 | 		if (!mutex_spin_on_owner(lock, owner, ww_ctx, waiter)) | 
 | 			goto fail_unlock; | 
 |  | 
 | 		/* | 
 | 		 * The cpu_relax() call is a compiler barrier which forces | 
 | 		 * everything in this loop to be re-loaded. We don't need | 
 | 		 * memory barriers as we'll eventually observe the right | 
 | 		 * values at the cost of a few extra spins. | 
 | 		 */ | 
 | 		cpu_relax(); | 
 | 	} | 
 |  | 
 | 	if (!waiter) | 
 | 		osq_unlock(&lock->osq); | 
 |  | 
 | 	return true; | 
 |  | 
 |  | 
 | fail_unlock: | 
 | 	if (!waiter) | 
 | 		osq_unlock(&lock->osq); | 
 |  | 
 | fail: | 
 | 	/* | 
 | 	 * If we fell out of the spin path because of need_resched(), | 
 | 	 * reschedule now, before we try-lock the mutex. This avoids getting | 
 | 	 * scheduled out right after we obtained the mutex. | 
 | 	 */ | 
 | 	if (need_resched()) { | 
 | 		/* | 
 | 		 * We _should_ have TASK_RUNNING here, but just in case | 
 | 		 * we do not, make it so, otherwise we might get stuck. | 
 | 		 */ | 
 | 		__set_current_state(TASK_RUNNING); | 
 | 		schedule_preempt_disabled(); | 
 | 	} | 
 |  | 
 | 	return false; | 
 | } | 
 | #else | 
 | static __always_inline bool | 
 | mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, | 
 | 		      const bool use_ww_ctx, struct mutex_waiter *waiter) | 
 | { | 
 | 	return false; | 
 | } | 
 | #endif | 
 |  | 
 | static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip); | 
 |  | 
 | /** | 
 |  * mutex_unlock - release the mutex | 
 |  * @lock: the mutex to be released | 
 |  * | 
 |  * Unlock a mutex that has been locked by this task previously. | 
 |  * | 
 |  * This function must not be used in interrupt context. Unlocking | 
 |  * of a not locked mutex is not allowed. | 
 |  * | 
 |  * This function is similar to (but not equivalent to) up(). | 
 |  */ | 
 | void __sched mutex_unlock(struct mutex *lock) | 
 | { | 
 | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
 | 	if (__mutex_unlock_fast(lock)) | 
 | 		return; | 
 | #endif | 
 | 	__mutex_unlock_slowpath(lock, _RET_IP_); | 
 | } | 
 | EXPORT_SYMBOL(mutex_unlock); | 
 |  | 
 | /** | 
 |  * ww_mutex_unlock - release the w/w mutex | 
 |  * @lock: the mutex to be released | 
 |  * | 
 |  * Unlock a mutex that has been locked by this task previously with any of the | 
 |  * ww_mutex_lock* functions (with or without an acquire context). It is | 
 |  * forbidden to release the locks after releasing the acquire context. | 
 |  * | 
 |  * This function must not be used in interrupt context. Unlocking | 
 |  * of a unlocked mutex is not allowed. | 
 |  */ | 
 | void __sched ww_mutex_unlock(struct ww_mutex *lock) | 
 | { | 
 | 	/* | 
 | 	 * The unlocking fastpath is the 0->1 transition from 'locked' | 
 | 	 * into 'unlocked' state: | 
 | 	 */ | 
 | 	if (lock->ctx) { | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | 		DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired); | 
 | #endif | 
 | 		if (lock->ctx->acquired > 0) | 
 | 			lock->ctx->acquired--; | 
 | 		lock->ctx = NULL; | 
 | 	} | 
 |  | 
 | 	mutex_unlock(&lock->base); | 
 | } | 
 | EXPORT_SYMBOL(ww_mutex_unlock); | 
 |  | 
 |  | 
 | static __always_inline int __sched | 
 | __ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) | 
 | { | 
 | 	if (ww_ctx->acquired > 0) { | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | 		struct ww_mutex *ww; | 
 |  | 
 | 		ww = container_of(lock, struct ww_mutex, base); | 
 | 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock); | 
 | 		ww_ctx->contending_lock = ww; | 
 | #endif | 
 | 		return -EDEADLK; | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 |  | 
 | /* | 
 |  * Check the wound condition for the current lock acquire. | 
 |  * | 
 |  * Wound-Wait: If we're wounded, kill ourself. | 
 |  * | 
 |  * Wait-Die: If we're trying to acquire a lock already held by an older | 
 |  *           context, kill ourselves. | 
 |  * | 
 |  * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to | 
 |  * look at waiters before us in the wait-list. | 
 |  */ | 
 | static inline int __sched | 
 | __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter, | 
 | 		      struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); | 
 | 	struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx); | 
 | 	struct mutex_waiter *cur; | 
 |  | 
 | 	if (ctx->acquired == 0) | 
 | 		return 0; | 
 |  | 
 | 	if (!ctx->is_wait_die) { | 
 | 		if (ctx->wounded) | 
 | 			return __ww_mutex_kill(lock, ctx); | 
 |  | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx)) | 
 | 		return __ww_mutex_kill(lock, ctx); | 
 |  | 
 | 	/* | 
 | 	 * If there is a waiter in front of us that has a context, then its | 
 | 	 * stamp is earlier than ours and we must kill ourself. | 
 | 	 */ | 
 | 	cur = waiter; | 
 | 	list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) { | 
 | 		if (!cur->ww_ctx) | 
 | 			continue; | 
 |  | 
 | 		return __ww_mutex_kill(lock, ctx); | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | /* | 
 |  * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest | 
 |  * first. Such that older contexts are preferred to acquire the lock over | 
 |  * younger contexts. | 
 |  * | 
 |  * Waiters without context are interspersed in FIFO order. | 
 |  * | 
 |  * Furthermore, for Wait-Die kill ourself immediately when possible (there are | 
 |  * older contexts already waiting) to avoid unnecessary waiting and for | 
 |  * Wound-Wait ensure we wound the owning context when it is younger. | 
 |  */ | 
 | static inline int __sched | 
 | __ww_mutex_add_waiter(struct mutex_waiter *waiter, | 
 | 		      struct mutex *lock, | 
 | 		      struct ww_acquire_ctx *ww_ctx) | 
 | { | 
 | 	struct mutex_waiter *cur; | 
 | 	struct list_head *pos; | 
 | 	bool is_wait_die; | 
 |  | 
 | 	if (!ww_ctx) { | 
 | 		__mutex_add_waiter(lock, waiter, &lock->wait_list); | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	is_wait_die = ww_ctx->is_wait_die; | 
 |  | 
 | 	/* | 
 | 	 * Add the waiter before the first waiter with a higher stamp. | 
 | 	 * Waiters without a context are skipped to avoid starving | 
 | 	 * them. Wait-Die waiters may die here. Wound-Wait waiters | 
 | 	 * never die here, but they are sorted in stamp order and | 
 | 	 * may wound the lock holder. | 
 | 	 */ | 
 | 	pos = &lock->wait_list; | 
 | 	list_for_each_entry_reverse(cur, &lock->wait_list, list) { | 
 | 		if (!cur->ww_ctx) | 
 | 			continue; | 
 |  | 
 | 		if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) { | 
 | 			/* | 
 | 			 * Wait-Die: if we find an older context waiting, there | 
 | 			 * is no point in queueing behind it, as we'd have to | 
 | 			 * die the moment it would acquire the lock. | 
 | 			 */ | 
 | 			if (is_wait_die) { | 
 | 				int ret = __ww_mutex_kill(lock, ww_ctx); | 
 |  | 
 | 				if (ret) | 
 | 					return ret; | 
 | 			} | 
 |  | 
 | 			break; | 
 | 		} | 
 |  | 
 | 		pos = &cur->list; | 
 |  | 
 | 		/* Wait-Die: ensure younger waiters die. */ | 
 | 		__ww_mutex_die(lock, cur, ww_ctx); | 
 | 	} | 
 |  | 
 | 	__mutex_add_waiter(lock, waiter, pos); | 
 |  | 
 | 	/* | 
 | 	 * Wound-Wait: if we're blocking on a mutex owned by a younger context, | 
 | 	 * wound that such that we might proceed. | 
 | 	 */ | 
 | 	if (!is_wait_die) { | 
 | 		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); | 
 |  | 
 | 		/* | 
 | 		 * See ww_mutex_set_context_fastpath(). Orders setting | 
 | 		 * MUTEX_FLAG_WAITERS vs the ww->ctx load, | 
 | 		 * such that either we or the fastpath will wound @ww->ctx. | 
 | 		 */ | 
 | 		smp_mb(); | 
 | 		__ww_mutex_wound(lock, ww_ctx, ww->ctx); | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | /* | 
 |  * Lock a mutex (possibly interruptible), slowpath: | 
 |  */ | 
 | static __always_inline int __sched | 
 | __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, | 
 | 		    struct lockdep_map *nest_lock, unsigned long ip, | 
 | 		    struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx) | 
 | { | 
 | 	struct mutex_waiter waiter; | 
 | 	bool first = false; | 
 | 	struct ww_mutex *ww; | 
 | 	int ret; | 
 |  | 
 | 	might_sleep(); | 
 |  | 
 | 	ww = container_of(lock, struct ww_mutex, base); | 
 | 	if (use_ww_ctx && ww_ctx) { | 
 | 		if (unlikely(ww_ctx == READ_ONCE(ww->ctx))) | 
 | 			return -EALREADY; | 
 |  | 
 | 		/* | 
 | 		 * Reset the wounded flag after a kill. No other process can | 
 | 		 * race and wound us here since they can't have a valid owner | 
 | 		 * pointer if we don't have any locks held. | 
 | 		 */ | 
 | 		if (ww_ctx->acquired == 0) | 
 | 			ww_ctx->wounded = 0; | 
 | 	} | 
 |  | 
 | 	preempt_disable(); | 
 | 	mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip); | 
 |  | 
 | 	if (__mutex_trylock(lock) || | 
 | 	    mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, NULL)) { | 
 | 		/* got the lock, yay! */ | 
 | 		lock_acquired(&lock->dep_map, ip); | 
 | 		if (use_ww_ctx && ww_ctx) | 
 | 			ww_mutex_set_context_fastpath(ww, ww_ctx); | 
 | 		preempt_enable(); | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	spin_lock(&lock->wait_lock); | 
 | 	/* | 
 | 	 * After waiting to acquire the wait_lock, try again. | 
 | 	 */ | 
 | 	if (__mutex_trylock(lock)) { | 
 | 		if (use_ww_ctx && ww_ctx) | 
 | 			__ww_mutex_check_waiters(lock, ww_ctx); | 
 |  | 
 | 		goto skip_wait; | 
 | 	} | 
 |  | 
 | 	debug_mutex_lock_common(lock, &waiter); | 
 |  | 
 | 	lock_contended(&lock->dep_map, ip); | 
 |  | 
 | 	if (!use_ww_ctx) { | 
 | 		/* add waiting tasks to the end of the waitqueue (FIFO): */ | 
 | 		__mutex_add_waiter(lock, &waiter, &lock->wait_list); | 
 |  | 
 |  | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | 		waiter.ww_ctx = MUTEX_POISON_WW_CTX; | 
 | #endif | 
 | 	} else { | 
 | 		/* | 
 | 		 * Add in stamp order, waking up waiters that must kill | 
 | 		 * themselves. | 
 | 		 */ | 
 | 		ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx); | 
 | 		if (ret) | 
 | 			goto err_early_kill; | 
 |  | 
 | 		waiter.ww_ctx = ww_ctx; | 
 | 	} | 
 |  | 
 | 	waiter.task = current; | 
 |  | 
 | 	set_current_state(state); | 
 | 	for (;;) { | 
 | 		/* | 
 | 		 * Once we hold wait_lock, we're serialized against | 
 | 		 * mutex_unlock() handing the lock off to us, do a trylock | 
 | 		 * before testing the error conditions to make sure we pick up | 
 | 		 * the handoff. | 
 | 		 */ | 
 | 		if (__mutex_trylock(lock)) | 
 | 			goto acquired; | 
 |  | 
 | 		/* | 
 | 		 * Check for signals and kill conditions while holding | 
 | 		 * wait_lock. This ensures the lock cancellation is ordered | 
 | 		 * against mutex_unlock() and wake-ups do not go missing. | 
 | 		 */ | 
 | 		if (signal_pending_state(state, current)) { | 
 | 			ret = -EINTR; | 
 | 			goto err; | 
 | 		} | 
 |  | 
 | 		if (use_ww_ctx && ww_ctx) { | 
 | 			ret = __ww_mutex_check_kill(lock, &waiter, ww_ctx); | 
 | 			if (ret) | 
 | 				goto err; | 
 | 		} | 
 |  | 
 | 		spin_unlock(&lock->wait_lock); | 
 | 		schedule_preempt_disabled(); | 
 |  | 
 | 		/* | 
 | 		 * ww_mutex needs to always recheck its position since its waiter | 
 | 		 * list is not FIFO ordered. | 
 | 		 */ | 
 | 		if ((use_ww_ctx && ww_ctx) || !first) { | 
 | 			first = __mutex_waiter_is_first(lock, &waiter); | 
 | 			if (first) | 
 | 				__mutex_set_flag(lock, MUTEX_FLAG_HANDOFF); | 
 | 		} | 
 |  | 
 | 		set_current_state(state); | 
 | 		/* | 
 | 		 * Here we order against unlock; we must either see it change | 
 | 		 * state back to RUNNING and fall through the next schedule(), | 
 | 		 * or we must see its unlock and acquire. | 
 | 		 */ | 
 | 		if (__mutex_trylock(lock) || | 
 | 		    (first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, &waiter))) | 
 | 			break; | 
 |  | 
 | 		spin_lock(&lock->wait_lock); | 
 | 	} | 
 | 	spin_lock(&lock->wait_lock); | 
 | acquired: | 
 | 	__set_current_state(TASK_RUNNING); | 
 |  | 
 | 	if (use_ww_ctx && ww_ctx) { | 
 | 		/* | 
 | 		 * Wound-Wait; we stole the lock (!first_waiter), check the | 
 | 		 * waiters as anyone might want to wound us. | 
 | 		 */ | 
 | 		if (!ww_ctx->is_wait_die && | 
 | 		    !__mutex_waiter_is_first(lock, &waiter)) | 
 | 			__ww_mutex_check_waiters(lock, ww_ctx); | 
 | 	} | 
 |  | 
 | 	mutex_remove_waiter(lock, &waiter, current); | 
 | 	if (likely(list_empty(&lock->wait_list))) | 
 | 		__mutex_clear_flag(lock, MUTEX_FLAGS); | 
 |  | 
 | 	debug_mutex_free_waiter(&waiter); | 
 |  | 
 | skip_wait: | 
 | 	/* got the lock - cleanup and rejoice! */ | 
 | 	lock_acquired(&lock->dep_map, ip); | 
 |  | 
 | 	if (use_ww_ctx && ww_ctx) | 
 | 		ww_mutex_lock_acquired(ww, ww_ctx); | 
 |  | 
 | 	spin_unlock(&lock->wait_lock); | 
 | 	preempt_enable(); | 
 | 	return 0; | 
 |  | 
 | err: | 
 | 	__set_current_state(TASK_RUNNING); | 
 | 	mutex_remove_waiter(lock, &waiter, current); | 
 | err_early_kill: | 
 | 	spin_unlock(&lock->wait_lock); | 
 | 	debug_mutex_free_waiter(&waiter); | 
 | 	mutex_release(&lock->dep_map, 1, ip); | 
 | 	preempt_enable(); | 
 | 	return ret; | 
 | } | 
 |  | 
 | static int __sched | 
 | __mutex_lock(struct mutex *lock, long state, unsigned int subclass, | 
 | 	     struct lockdep_map *nest_lock, unsigned long ip) | 
 | { | 
 | 	return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false); | 
 | } | 
 |  | 
 | static int __sched | 
 | __ww_mutex_lock(struct mutex *lock, long state, unsigned int subclass, | 
 | 		struct lockdep_map *nest_lock, unsigned long ip, | 
 | 		struct ww_acquire_ctx *ww_ctx) | 
 | { | 
 | 	return __mutex_lock_common(lock, state, subclass, nest_lock, ip, ww_ctx, true); | 
 | } | 
 |  | 
 | #ifdef CONFIG_DEBUG_LOCK_ALLOC | 
 | void __sched | 
 | mutex_lock_nested(struct mutex *lock, unsigned int subclass) | 
 | { | 
 | 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_); | 
 | } | 
 |  | 
 | EXPORT_SYMBOL_GPL(mutex_lock_nested); | 
 |  | 
 | void __sched | 
 | _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest) | 
 | { | 
 | 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_); | 
 | } | 
 | EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock); | 
 |  | 
 | int __sched | 
 | mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass) | 
 | { | 
 | 	return __mutex_lock(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_); | 
 | } | 
 | EXPORT_SYMBOL_GPL(mutex_lock_killable_nested); | 
 |  | 
 | int __sched | 
 | mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass) | 
 | { | 
 | 	return __mutex_lock(lock, TASK_INTERRUPTIBLE, subclass, NULL, _RET_IP_); | 
 | } | 
 | EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested); | 
 |  | 
 | void __sched | 
 | mutex_lock_io_nested(struct mutex *lock, unsigned int subclass) | 
 | { | 
 | 	int token; | 
 |  | 
 | 	might_sleep(); | 
 |  | 
 | 	token = io_schedule_prepare(); | 
 | 	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, | 
 | 			    subclass, NULL, _RET_IP_, NULL, 0); | 
 | 	io_schedule_finish(token); | 
 | } | 
 | EXPORT_SYMBOL_GPL(mutex_lock_io_nested); | 
 |  | 
 | static inline int | 
 | ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
 | { | 
 | #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH | 
 | 	unsigned tmp; | 
 |  | 
 | 	if (ctx->deadlock_inject_countdown-- == 0) { | 
 | 		tmp = ctx->deadlock_inject_interval; | 
 | 		if (tmp > UINT_MAX/4) | 
 | 			tmp = UINT_MAX; | 
 | 		else | 
 | 			tmp = tmp*2 + tmp + tmp/2; | 
 |  | 
 | 		ctx->deadlock_inject_interval = tmp; | 
 | 		ctx->deadlock_inject_countdown = tmp; | 
 | 		ctx->contending_lock = lock; | 
 |  | 
 | 		ww_mutex_unlock(lock); | 
 |  | 
 | 		return -EDEADLK; | 
 | 	} | 
 | #endif | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | int __sched | 
 | ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	int ret; | 
 |  | 
 | 	might_sleep(); | 
 | 	ret =  __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, | 
 | 			       0, ctx ? &ctx->dep_map : NULL, _RET_IP_, | 
 | 			       ctx); | 
 | 	if (!ret && ctx && ctx->acquired > 1) | 
 | 		return ww_mutex_deadlock_injection(lock, ctx); | 
 |  | 
 | 	return ret; | 
 | } | 
 | EXPORT_SYMBOL_GPL(ww_mutex_lock); | 
 |  | 
 | int __sched | 
 | ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	int ret; | 
 |  | 
 | 	might_sleep(); | 
 | 	ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, | 
 | 			      0, ctx ? &ctx->dep_map : NULL, _RET_IP_, | 
 | 			      ctx); | 
 |  | 
 | 	if (!ret && ctx && ctx->acquired > 1) | 
 | 		return ww_mutex_deadlock_injection(lock, ctx); | 
 |  | 
 | 	return ret; | 
 | } | 
 | EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible); | 
 |  | 
 | #endif | 
 |  | 
 | /* | 
 |  * Release the lock, slowpath: | 
 |  */ | 
 | static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip) | 
 | { | 
 | 	struct task_struct *next = NULL; | 
 | 	DEFINE_WAKE_Q(wake_q); | 
 | 	unsigned long owner; | 
 |  | 
 | 	mutex_release(&lock->dep_map, 1, ip); | 
 |  | 
 | 	/* | 
 | 	 * Release the lock before (potentially) taking the spinlock such that | 
 | 	 * other contenders can get on with things ASAP. | 
 | 	 * | 
 | 	 * Except when HANDOFF, in that case we must not clear the owner field, | 
 | 	 * but instead set it to the top waiter. | 
 | 	 */ | 
 | 	owner = atomic_long_read(&lock->owner); | 
 | 	for (;;) { | 
 | 		unsigned long old; | 
 |  | 
 | #ifdef CONFIG_DEBUG_MUTEXES | 
 | 		DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); | 
 | 		DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); | 
 | #endif | 
 |  | 
 | 		if (owner & MUTEX_FLAG_HANDOFF) | 
 | 			break; | 
 |  | 
 | 		old = atomic_long_cmpxchg_release(&lock->owner, owner, | 
 | 						  __owner_flags(owner)); | 
 | 		if (old == owner) { | 
 | 			if (owner & MUTEX_FLAG_WAITERS) | 
 | 				break; | 
 |  | 
 | 			return; | 
 | 		} | 
 |  | 
 | 		owner = old; | 
 | 	} | 
 |  | 
 | 	spin_lock(&lock->wait_lock); | 
 | 	debug_mutex_unlock(lock); | 
 | 	if (!list_empty(&lock->wait_list)) { | 
 | 		/* get the first entry from the wait-list: */ | 
 | 		struct mutex_waiter *waiter = | 
 | 			list_first_entry(&lock->wait_list, | 
 | 					 struct mutex_waiter, list); | 
 |  | 
 | 		next = waiter->task; | 
 |  | 
 | 		debug_mutex_wake_waiter(lock, waiter); | 
 | 		wake_q_add(&wake_q, next); | 
 | 	} | 
 |  | 
 | 	if (owner & MUTEX_FLAG_HANDOFF) | 
 | 		__mutex_handoff(lock, next); | 
 |  | 
 | 	spin_unlock(&lock->wait_lock); | 
 |  | 
 | 	wake_up_q(&wake_q); | 
 | } | 
 |  | 
 | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
 | /* | 
 |  * Here come the less common (and hence less performance-critical) APIs: | 
 |  * mutex_lock_interruptible() and mutex_trylock(). | 
 |  */ | 
 | static noinline int __sched | 
 | __mutex_lock_killable_slowpath(struct mutex *lock); | 
 |  | 
 | static noinline int __sched | 
 | __mutex_lock_interruptible_slowpath(struct mutex *lock); | 
 |  | 
 | /** | 
 |  * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals. | 
 |  * @lock: The mutex to be acquired. | 
 |  * | 
 |  * Lock the mutex like mutex_lock().  If a signal is delivered while the | 
 |  * process is sleeping, this function will return without acquiring the | 
 |  * mutex. | 
 |  * | 
 |  * Context: Process context. | 
 |  * Return: 0 if the lock was successfully acquired or %-EINTR if a | 
 |  * signal arrived. | 
 |  */ | 
 | int __sched mutex_lock_interruptible(struct mutex *lock) | 
 | { | 
 | 	might_sleep(); | 
 |  | 
 | 	if (__mutex_trylock_fast(lock)) | 
 | 		return 0; | 
 |  | 
 | 	return __mutex_lock_interruptible_slowpath(lock); | 
 | } | 
 |  | 
 | EXPORT_SYMBOL(mutex_lock_interruptible); | 
 |  | 
 | /** | 
 |  * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals. | 
 |  * @lock: The mutex to be acquired. | 
 |  * | 
 |  * Lock the mutex like mutex_lock().  If a signal which will be fatal to | 
 |  * the current process is delivered while the process is sleeping, this | 
 |  * function will return without acquiring the mutex. | 
 |  * | 
 |  * Context: Process context. | 
 |  * Return: 0 if the lock was successfully acquired or %-EINTR if a | 
 |  * fatal signal arrived. | 
 |  */ | 
 | int __sched mutex_lock_killable(struct mutex *lock) | 
 | { | 
 | 	might_sleep(); | 
 |  | 
 | 	if (__mutex_trylock_fast(lock)) | 
 | 		return 0; | 
 |  | 
 | 	return __mutex_lock_killable_slowpath(lock); | 
 | } | 
 | EXPORT_SYMBOL(mutex_lock_killable); | 
 |  | 
 | /** | 
 |  * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O | 
 |  * @lock: The mutex to be acquired. | 
 |  * | 
 |  * Lock the mutex like mutex_lock().  While the task is waiting for this | 
 |  * mutex, it will be accounted as being in the IO wait state by the | 
 |  * scheduler. | 
 |  * | 
 |  * Context: Process context. | 
 |  */ | 
 | void __sched mutex_lock_io(struct mutex *lock) | 
 | { | 
 | 	int token; | 
 |  | 
 | 	token = io_schedule_prepare(); | 
 | 	mutex_lock(lock); | 
 | 	io_schedule_finish(token); | 
 | } | 
 | EXPORT_SYMBOL_GPL(mutex_lock_io); | 
 |  | 
 | static noinline void __sched | 
 | __mutex_lock_slowpath(struct mutex *lock) | 
 | { | 
 | 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_); | 
 | } | 
 |  | 
 | static noinline int __sched | 
 | __mutex_lock_killable_slowpath(struct mutex *lock) | 
 | { | 
 | 	return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_); | 
 | } | 
 |  | 
 | static noinline int __sched | 
 | __mutex_lock_interruptible_slowpath(struct mutex *lock) | 
 | { | 
 | 	return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_); | 
 | } | 
 |  | 
 | static noinline int __sched | 
 | __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, NULL, | 
 | 			       _RET_IP_, ctx); | 
 | } | 
 |  | 
 | static noinline int __sched | 
 | __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock, | 
 | 					    struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, NULL, | 
 | 			       _RET_IP_, ctx); | 
 | } | 
 |  | 
 | #endif | 
 |  | 
 | /** | 
 |  * mutex_trylock - try to acquire the mutex, without waiting | 
 |  * @lock: the mutex to be acquired | 
 |  * | 
 |  * Try to acquire the mutex atomically. Returns 1 if the mutex | 
 |  * has been acquired successfully, and 0 on contention. | 
 |  * | 
 |  * NOTE: this function follows the spin_trylock() convention, so | 
 |  * it is negated from the down_trylock() return values! Be careful | 
 |  * about this when converting semaphore users to mutexes. | 
 |  * | 
 |  * This function must not be used in interrupt context. The | 
 |  * mutex must be released by the same task that acquired it. | 
 |  */ | 
 | int __sched mutex_trylock(struct mutex *lock) | 
 | { | 
 | 	bool locked = __mutex_trylock(lock); | 
 |  | 
 | 	if (locked) | 
 | 		mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_); | 
 |  | 
 | 	return locked; | 
 | } | 
 | EXPORT_SYMBOL(mutex_trylock); | 
 |  | 
 | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
 | int __sched | 
 | ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	might_sleep(); | 
 |  | 
 | 	if (__mutex_trylock_fast(&lock->base)) { | 
 | 		if (ctx) | 
 | 			ww_mutex_set_context_fastpath(lock, ctx); | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	return __ww_mutex_lock_slowpath(lock, ctx); | 
 | } | 
 | EXPORT_SYMBOL(ww_mutex_lock); | 
 |  | 
 | int __sched | 
 | ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
 | { | 
 | 	might_sleep(); | 
 |  | 
 | 	if (__mutex_trylock_fast(&lock->base)) { | 
 | 		if (ctx) | 
 | 			ww_mutex_set_context_fastpath(lock, ctx); | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	return __ww_mutex_lock_interruptible_slowpath(lock, ctx); | 
 | } | 
 | EXPORT_SYMBOL(ww_mutex_lock_interruptible); | 
 |  | 
 | #endif | 
 |  | 
 | /** | 
 |  * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0 | 
 |  * @cnt: the atomic which we are to dec | 
 |  * @lock: the mutex to return holding if we dec to 0 | 
 |  * | 
 |  * return true and hold lock if we dec to 0, return false otherwise | 
 |  */ | 
 | int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock) | 
 | { | 
 | 	/* dec if we can't possibly hit 0 */ | 
 | 	if (atomic_add_unless(cnt, -1, 1)) | 
 | 		return 0; | 
 | 	/* we might hit 0, so take the lock */ | 
 | 	mutex_lock(lock); | 
 | 	if (!atomic_dec_and_test(cnt)) { | 
 | 		/* when we actually did the dec, we didn't hit 0 */ | 
 | 		mutex_unlock(lock); | 
 | 		return 0; | 
 | 	} | 
 | 	/* we hit 0, and we hold the lock */ | 
 | 	return 1; | 
 | } | 
 | EXPORT_SYMBOL(atomic_dec_and_mutex_lock); |