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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_MIN_HEAP_H
#define _LINUX_MIN_HEAP_H
#include <linux/bug.h>
#include <linux/string.h>
#include <linux/types.h>
/**
* Data structure to hold a min-heap.
* @nr: Number of elements currently in the heap.
* @size: Maximum number of elements that can be held in current storage.
* @data: Pointer to the start of array holding the heap elements.
* @preallocated: Start of the static preallocated array holding the heap elements.
*/
#define MIN_HEAP_PREALLOCATED(_type, _name, _nr) \
struct _name { \
int nr; \
int size; \
_type *data; \
_type preallocated[_nr]; \
}
#define DEFINE_MIN_HEAP(_type, _name) MIN_HEAP_PREALLOCATED(_type, _name, 0)
typedef DEFINE_MIN_HEAP(char, min_heap_char) min_heap_char;
#define __minheap_cast(_heap) (typeof((_heap)->data[0]) *)
#define __minheap_obj_size(_heap) sizeof((_heap)->data[0])
/**
* struct min_heap_callbacks - Data/functions to customise the min_heap.
* @less: Partial order function for this heap.
* @swp: Swap elements function.
*/
struct min_heap_callbacks {
bool (*less)(const void *lhs, const void *rhs);
void (*swp)(void *lhs, void *rhs);
};
/* Initialize a min-heap. */
static __always_inline
void __min_heap_init(min_heap_char *heap, void *data, int size)
{
heap->nr = 0;
heap->size = size;
if (data)
heap->data = data;
else
heap->data = heap->preallocated;
}
#define min_heap_init(_heap, _data, _size) \
__min_heap_init((min_heap_char *)_heap, _data, _size)
/* Get the minimum element from the heap. */
static __always_inline
void *__min_heap_peek(struct min_heap_char *heap)
{
return heap->nr ? heap->data : NULL;
}
#define min_heap_peek(_heap) \
(__minheap_cast(_heap) __min_heap_peek((min_heap_char *)_heap))
/* Check if the heap is full. */
static __always_inline
bool __min_heap_full(min_heap_char *heap)
{
return heap->nr == heap->size;
}
#define min_heap_full(_heap) \
__min_heap_full((min_heap_char *)_heap)
/* Sift the element at pos down the heap. */
static __always_inline
void __min_heapify(min_heap_char *heap, int pos, size_t elem_size,
const struct min_heap_callbacks *func)
{
void *left, *right;
void *data = heap->data;
void *root = data + pos * elem_size;
int i = pos, j;
/* Find the sift-down path all the way to the leaves. */
for (;;) {
if (i * 2 + 2 >= heap->nr)
break;
left = data + (i * 2 + 1) * elem_size;
right = data + (i * 2 + 2) * elem_size;
i = func->less(left, right) ? i * 2 + 1 : i * 2 + 2;
}
/* Special case for the last leaf with no sibling. */
if (i * 2 + 2 == heap->nr)
i = i * 2 + 1;
/* Backtrack to the correct location. */
while (i != pos && func->less(root, data + i * elem_size))
i = (i - 1) / 2;
/* Shift the element into its correct place. */
j = i;
while (i != pos) {
i = (i - 1) / 2;
func->swp(data + i * elem_size, data + j * elem_size);
}
}
#define min_heapify(_heap, _pos, _func) \
__min_heapify((min_heap_char *)_heap, _pos, __minheap_obj_size(_heap), _func)
/* Floyd's approach to heapification that is O(nr). */
static __always_inline
void __min_heapify_all(min_heap_char *heap, size_t elem_size,
const struct min_heap_callbacks *func)
{
int i;
for (i = heap->nr / 2 - 1; i >= 0; i--)
__min_heapify(heap, i, elem_size, func);
}
#define min_heapify_all(_heap, _func) \
__min_heapify_all((min_heap_char *)_heap, __minheap_obj_size(_heap), _func)
/* Remove minimum element from the heap, O(log2(nr)). */
static __always_inline
void __min_heap_pop(min_heap_char *heap, size_t elem_size,
const struct min_heap_callbacks *func)
{
void *data = heap->data;
if (WARN_ONCE(heap->nr <= 0, "Popping an empty heap"))
return;
/* Place last element at the root (position 0) and then sift down. */
heap->nr--;
memcpy(data, data + (heap->nr * elem_size), elem_size);
__min_heapify(heap, 0, elem_size, func);
}
#define min_heap_pop(_heap, _func) \
__min_heap_pop((min_heap_char *)_heap, __minheap_obj_size(_heap), _func)
/*
* Remove the minimum element and then push the given element. The
* implementation performs 1 sift (O(log2(nr))) and is therefore more
* efficient than a pop followed by a push that does 2.
*/
static __always_inline
void __min_heap_pop_push(min_heap_char *heap,
const void *element, size_t elem_size,
const struct min_heap_callbacks *func)
{
memcpy(heap->data, element, elem_size);
__min_heapify(heap, 0, elem_size, func);
}
#define min_heap_pop_push(_heap, _element, _func) \
__min_heap_pop_push((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), _func)
/* Push an element on to the heap, O(log2(nr)). */
static __always_inline
void __min_heap_push(min_heap_char *heap, const void *element, size_t elem_size,
const struct min_heap_callbacks *func)
{
void *data = heap->data;
void *child, *parent;
int pos;
if (WARN_ONCE(heap->nr >= heap->size, "Pushing on a full heap"))
return;
/* Place at the end of data. */
pos = heap->nr;
memcpy(data + (pos * elem_size), element, elem_size);
heap->nr++;
/* Sift child at pos up. */
for (; pos > 0; pos = (pos - 1) / 2) {
child = data + (pos * elem_size);
parent = data + ((pos - 1) / 2) * elem_size;
if (func->less(parent, child))
break;
func->swp(parent, child);
}
}
#define min_heap_push(_heap, _element, _func) \
__min_heap_push((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), _func)
#endif /* _LINUX_MIN_HEAP_H */