| ============ |
| Introduction |
| ============ |
| |
| The Linux DRM layer contains code intended to support the needs of |
| complex graphics devices, usually containing programmable pipelines well |
| suited to 3D graphics acceleration. Graphics drivers in the kernel may |
| make use of DRM functions to make tasks like memory management, |
| interrupt handling and DMA easier, and provide a uniform interface to |
| applications. |
| |
| A note on versions: this guide covers features found in the DRM tree, |
| including the TTM memory manager, output configuration and mode setting, |
| and the new vblank internals, in addition to all the regular features |
| found in current kernels. |
| |
| [Insert diagram of typical DRM stack here] |
| |
| Style Guidelines |
| ================ |
| |
| For consistency this documentation uses American English. Abbreviations |
| are written as all-uppercase, for example: DRM, KMS, IOCTL, CRTC, and so |
| on. To aid in reading, documentations make full use of the markup |
| characters kerneldoc provides: @parameter for function parameters, |
| @member for structure members (within the same structure), &struct structure to |
| reference structures and function() for functions. These all get automatically |
| hyperlinked if kerneldoc for the referenced objects exists. When referencing |
| entries in function vtables (and structure members in general) please use |
| &vtable_name.vfunc. Unfortunately this does not yet yield a direct link to the |
| member, only the structure. |
| |
| Except in special situations (to separate locked from unlocked variants) |
| locking requirements for functions aren't documented in the kerneldoc. |
| Instead locking should be check at runtime using e.g. |
| ``WARN_ON(!mutex_is_locked(...));``. Since it's much easier to ignore |
| documentation than runtime noise this provides more value. And on top of |
| that runtime checks do need to be updated when the locking rules change, |
| increasing the chances that they're correct. Within the documentation |
| the locking rules should be explained in the relevant structures: Either |
| in the comment for the lock explaining what it protects, or data fields |
| need a note about which lock protects them, or both. |
| |
| Functions which have a non-\ ``void`` return value should have a section |
| called "Returns" explaining the expected return values in different |
| cases and their meanings. Currently there's no consensus whether that |
| section name should be all upper-case or not, and whether it should end |
| in a colon or not. Go with the file-local style. Other common section |
| names are "Notes" with information for dangerous or tricky corner cases, |
| and "FIXME" where the interface could be cleaned up. |
| |
| Also read the :ref:`guidelines for the kernel documentation at large <doc_guide>`. |
| |
| Documentation Requirements for kAPI |
| ----------------------------------- |
| |
| All kernel APIs exported to other modules must be documented, including their |
| datastructures and at least a short introductory section explaining the overall |
| concepts. Documentation should be put into the code itself as kerneldoc comments |
| as much as reasonable. |
| |
| Do not blindly document everything, but document only what's relevant for driver |
| authors: Internal functions of drm.ko and definitely static functions should not |
| have formal kerneldoc comments. Use normal C comments if you feel like a comment |
| is warranted. You may use kerneldoc syntax in the comment, but it shall not |
| start with a /** kerneldoc marker. Similar for data structures, annotate |
| anything entirely private with ``/* private: */`` comments as per the |
| documentation guide. |
| |
| Getting Started |
| =============== |
| |
| Developers interested in helping out with the DRM subsystem are very welcome. |
| Often people will resort to sending in patches for various issues reported by |
| checkpatch or sparse. We welcome such contributions. |
| |
| Anyone looking to kick it up a notch can find a list of janitorial tasks on |
| the :ref:`TODO list <todo>`. |
| |
| Contribution Process |
| ==================== |
| |
| Mostly the DRM subsystem works like any other kernel subsystem, see :ref:`the |
| main process guidelines and documentation <process_index>` for how things work. |
| Here we just document some of the specialities of the GPU subsystem. |
| |
| Feature Merge Deadlines |
| ----------------------- |
| |
| All feature work must be in the linux-next tree by the -rc6 release of the |
| current release cycle, otherwise they must be postponed and can't reach the next |
| merge window. All patches must have landed in the drm-next tree by latest -rc7, |
| but if your branch is not in linux-next then this must have happened by -rc6 |
| already. |
| |
| After that point only bugfixes (like after the upstream merge window has closed |
| with the -rc1 release) are allowed. No new platform enabling or new drivers are |
| allowed. |
| |
| This means that there's a blackout-period of about one month where feature work |
| can't be merged. The recommended way to deal with that is having a -next tree |
| that's always open, but making sure to not feed it into linux-next during the |
| blackout period. As an example, drm-misc works like that. |
| |
| Code of Conduct |
| --------------- |
| |
| As a freedesktop.org project, dri-devel, and the DRM community, follows the |
| Contributor Covenant, found at: https://www.freedesktop.org/wiki/CodeOfConduct |
| |
| Please conduct yourself in a respectful and civilised manner when |
| interacting with community members on mailing lists, IRC, or bug |
| trackers. The community represents the project as a whole, and abusive |
| or bullying behaviour is not tolerated by the project. |
| |
| Simple DRM drivers to use as examples |
| ===================================== |
| |
| The DRM subsystem contains a lot of helper functions to ease writing drivers for |
| simple graphic devices. For example, the `drivers/gpu/drm/tiny/` directory has a |
| set of drivers that are simple enough to be implemented in a single source file. |
| |
| These drivers make use of the `struct drm_simple_display_pipe_funcs`, that hides |
| any complexity of the DRM subsystem and just requires drivers to implement a few |
| functions needed to operate the device. This could be used for devices that just |
| need a display pipeline with one full-screen scanout buffer feeding one output. |
| |
| The tiny DRM drivers are good examples to understand how DRM drivers should look |
| like. Since are just a few hundreds lines of code, they are quite easy to read. |
| |
| External References |
| =================== |
| |
| Delving into a Linux kernel subsystem for the first time can be an overwhelming |
| experience, one needs to get familiar with all the concepts and learn about the |
| subsystem's internals, among other details. |
| |
| To shallow the learning curve, this section contains a list of presentations |
| and documents that can be used to learn about DRM/KMS and graphics in general. |
| |
| There are different reasons why someone might want to get into DRM: porting an |
| existing fbdev driver, write a DRM driver for a new hardware, fixing bugs that |
| could face when working on the graphics user-space stack, etc. For this reason, |
| the learning material covers many aspects of the Linux graphics stack. From an |
| overview of the kernel and user-space stacks to very specific topics. |
| |
| The list is sorted in reverse chronological order, to keep the most up-to-date |
| material at the top. But all of them contain useful information, and it can be |
| valuable to go through older material to understand the rationale and context |
| in which the changes to the DRM subsystem were made. |
| |
| Conference talks |
| ---------------- |
| |
| * `An Overview of the Linux and Userspace Graphics Stack <https://www.youtube.com/watch?v=wjAJmqwg47k>`_ - Paul Kocialkowski (2020) |
| * `Getting pixels on screen on Linux: introduction to Kernel Mode Setting <https://www.youtube.com/watch?v=haes4_Xnc5Q>`_ - Simon Ser (2020) |
| * `Everything Great about Upstream Graphics <https://www.youtube.com/watch?v=kVzHOgt6WGE>`_ - Daniel Vetter (2019) |
| * `An introduction to the Linux DRM subsystem <https://www.youtube.com/watch?v=LbDOCJcDRoo>`_ - Maxime Ripard (2017) |
| * `Embrace the Atomic (Display) Age <https://www.youtube.com/watch?v=LjiB_JeDn2M>`_ - Daniel Vetter (2016) |
| * `Anatomy of an Atomic KMS Driver <https://www.youtube.com/watch?v=lihqR9sENpc>`_ - Laurent Pinchart (2015) |
| * `Atomic Modesetting for Drivers <https://www.youtube.com/watch?v=kl9suFgbTc8>`_ - Daniel Vetter (2015) |
| * `Anatomy of an Embedded KMS Driver <https://www.youtube.com/watch?v=Ja8fM7rTae4>`_ - Laurent Pinchart (2013) |
| |
| Slides and articles |
| ------------------- |
| |
| * `Understanding the Linux Graphics Stack <https://bootlin.com/doc/training/graphics/graphics-slides.pdf>`_ - Bootlin (2022) |
| * `DRM KMS overview <https://wiki.st.com/stm32mpu/wiki/DRM_KMS_overview>`_ - STMicroelectronics (2021) |
| * `Linux graphic stack <https://studiopixl.com/2017-05-13/linux-graphic-stack-an-overview>`_ - Nathan Gauër (2017) |
| * `Atomic mode setting design overview, part 1 <https://lwn.net/Articles/653071/>`_ - Daniel Vetter (2015) |
| * `Atomic mode setting design overview, part 2 <https://lwn.net/Articles/653466/>`_ - Daniel Vetter (2015) |
| * `The DRM/KMS subsystem from a newbie’s point of view <https://bootlin.com/pub/conferences/2014/elce/brezillon-drm-kms/brezillon-drm-kms.pdf>`_ - Boris Brezillon (2014) |
| * `A brief introduction to the Linux graphics stack <https://blogs.igalia.com/itoral/2014/07/29/a-brief-introduction-to-the-linux-graphics-stack/>`_ - Iago Toral (2014) |
| * `The Linux Graphics Stack <https://blog.mecheye.net/2012/06/the-linux-graphics-stack/>`_ - Jasper St. Pierre (2012) |