| /* SPDX-License-Identifier: GPL-2.0 */ |
| #ifndef _BCACHE_BTREE_H |
| #define _BCACHE_BTREE_H |
| |
| /* |
| * THE BTREE: |
| * |
| * At a high level, bcache's btree is relatively standard b+ tree. All keys and |
| * pointers are in the leaves; interior nodes only have pointers to the child |
| * nodes. |
| * |
| * In the interior nodes, a struct bkey always points to a child btree node, and |
| * the key is the highest key in the child node - except that the highest key in |
| * an interior node is always MAX_KEY. The size field refers to the size on disk |
| * of the child node - this would allow us to have variable sized btree nodes |
| * (handy for keeping the depth of the btree 1 by expanding just the root). |
| * |
| * Btree nodes are themselves log structured, but this is hidden fairly |
| * thoroughly. Btree nodes on disk will in practice have extents that overlap |
| * (because they were written at different times), but in memory we never have |
| * overlapping extents - when we read in a btree node from disk, the first thing |
| * we do is resort all the sets of keys with a mergesort, and in the same pass |
| * we check for overlapping extents and adjust them appropriately. |
| * |
| * struct btree_op is a central interface to the btree code. It's used for |
| * specifying read vs. write locking, and the embedded closure is used for |
| * waiting on IO or reserve memory. |
| * |
| * BTREE CACHE: |
| * |
| * Btree nodes are cached in memory; traversing the btree might require reading |
| * in btree nodes which is handled mostly transparently. |
| * |
| * bch_btree_node_get() looks up a btree node in the cache and reads it in from |
| * disk if necessary. This function is almost never called directly though - the |
| * btree() macro is used to get a btree node, call some function on it, and |
| * unlock the node after the function returns. |
| * |
| * The root is special cased - it's taken out of the cache's lru (thus pinning |
| * it in memory), so we can find the root of the btree by just dereferencing a |
| * pointer instead of looking it up in the cache. This makes locking a bit |
| * tricky, since the root pointer is protected by the lock in the btree node it |
| * points to - the btree_root() macro handles this. |
| * |
| * In various places we must be able to allocate memory for multiple btree nodes |
| * in order to make forward progress. To do this we use the btree cache itself |
| * as a reserve; if __get_free_pages() fails, we'll find a node in the btree |
| * cache we can reuse. We can't allow more than one thread to be doing this at a |
| * time, so there's a lock, implemented by a pointer to the btree_op closure - |
| * this allows the btree_root() macro to implicitly release this lock. |
| * |
| * BTREE IO: |
| * |
| * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles |
| * this. |
| * |
| * For writing, we have two btree_write structs embeddded in struct btree - one |
| * write in flight, and one being set up, and we toggle between them. |
| * |
| * Writing is done with a single function - bch_btree_write() really serves two |
| * different purposes and should be broken up into two different functions. When |
| * passing now = false, it merely indicates that the node is now dirty - calling |
| * it ensures that the dirty keys will be written at some point in the future. |
| * |
| * When passing now = true, bch_btree_write() causes a write to happen |
| * "immediately" (if there was already a write in flight, it'll cause the write |
| * to happen as soon as the previous write completes). It returns immediately |
| * though - but it takes a refcount on the closure in struct btree_op you passed |
| * to it, so a closure_sync() later can be used to wait for the write to |
| * complete. |
| * |
| * This is handy because btree_split() and garbage collection can issue writes |
| * in parallel, reducing the amount of time they have to hold write locks. |
| * |
| * LOCKING: |
| * |
| * When traversing the btree, we may need write locks starting at some level - |
| * inserting a key into the btree will typically only require a write lock on |
| * the leaf node. |
| * |
| * This is specified with the lock field in struct btree_op; lock = 0 means we |
| * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get() |
| * checks this field and returns the node with the appropriate lock held. |
| * |
| * If, after traversing the btree, the insertion code discovers it has to split |
| * then it must restart from the root and take new locks - to do this it changes |
| * the lock field and returns -EINTR, which causes the btree_root() macro to |
| * loop. |
| * |
| * Handling cache misses require a different mechanism for upgrading to a write |
| * lock. We do cache lookups with only a read lock held, but if we get a cache |
| * miss and we wish to insert this data into the cache, we have to insert a |
| * placeholder key to detect races - otherwise, we could race with a write and |
| * overwrite the data that was just written to the cache with stale data from |
| * the backing device. |
| * |
| * For this we use a sequence number that write locks and unlocks increment - to |
| * insert the check key it unlocks the btree node and then takes a write lock, |
| * and fails if the sequence number doesn't match. |
| */ |
| |
| #include "bset.h" |
| #include "debug.h" |
| |
| struct btree_write { |
| atomic_t *journal; |
| |
| /* If btree_split() frees a btree node, it writes a new pointer to that |
| * btree node indicating it was freed; it takes a refcount on |
| * c->prio_blocked because we can't write the gens until the new |
| * pointer is on disk. This allows btree_write_endio() to release the |
| * refcount that btree_split() took. |
| */ |
| int prio_blocked; |
| }; |
| |
| struct btree { |
| /* Hottest entries first */ |
| struct hlist_node hash; |
| |
| /* Key/pointer for this btree node */ |
| BKEY_PADDED(key); |
| |
| unsigned long seq; |
| struct rw_semaphore lock; |
| struct cache_set *c; |
| struct btree *parent; |
| |
| struct mutex write_lock; |
| |
| unsigned long flags; |
| uint16_t written; /* would be nice to kill */ |
| uint8_t level; |
| |
| struct btree_keys keys; |
| |
| /* For outstanding btree writes, used as a lock - protects write_idx */ |
| struct closure io; |
| struct semaphore io_mutex; |
| |
| struct list_head list; |
| struct delayed_work work; |
| |
| struct btree_write writes[2]; |
| struct bio *bio; |
| }; |
| |
| |
| |
| |
| #define BTREE_FLAG(flag) \ |
| static inline bool btree_node_ ## flag(struct btree *b) \ |
| { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \ |
| \ |
| static inline void set_btree_node_ ## flag(struct btree *b) \ |
| { set_bit(BTREE_NODE_ ## flag, &b->flags); } |
| |
| enum btree_flags { |
| BTREE_NODE_io_error, |
| BTREE_NODE_dirty, |
| BTREE_NODE_write_idx, |
| BTREE_NODE_journal_flush, |
| }; |
| |
| BTREE_FLAG(io_error); |
| BTREE_FLAG(dirty); |
| BTREE_FLAG(write_idx); |
| BTREE_FLAG(journal_flush); |
| |
| static inline struct btree_write *btree_current_write(struct btree *b) |
| { |
| return b->writes + btree_node_write_idx(b); |
| } |
| |
| static inline struct btree_write *btree_prev_write(struct btree *b) |
| { |
| return b->writes + (btree_node_write_idx(b) ^ 1); |
| } |
| |
| static inline struct bset *btree_bset_first(struct btree *b) |
| { |
| return b->keys.set->data; |
| } |
| |
| static inline struct bset *btree_bset_last(struct btree *b) |
| { |
| return bset_tree_last(&b->keys)->data; |
| } |
| |
| static inline unsigned int bset_block_offset(struct btree *b, struct bset *i) |
| { |
| return bset_sector_offset(&b->keys, i) >> b->c->block_bits; |
| } |
| |
| static inline void set_gc_sectors(struct cache_set *c) |
| { |
| atomic_set(&c->sectors_to_gc, c->cache->sb.bucket_size * c->nbuckets / 16); |
| } |
| |
| void bkey_put(struct cache_set *c, struct bkey *k); |
| |
| /* Looping macros */ |
| |
| #define for_each_cached_btree(b, c, iter) \ |
| for (iter = 0; \ |
| iter < ARRAY_SIZE((c)->bucket_hash); \ |
| iter++) \ |
| hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash) |
| |
| /* Recursing down the btree */ |
| |
| struct btree_op { |
| /* for waiting on btree reserve in btree_split() */ |
| wait_queue_entry_t wait; |
| |
| /* Btree level at which we start taking write locks */ |
| short lock; |
| |
| unsigned int insert_collision:1; |
| }; |
| |
| struct btree_check_state; |
| struct btree_check_info { |
| struct btree_check_state *state; |
| struct task_struct *thread; |
| int result; |
| }; |
| |
| #define BCH_BTR_CHKTHREAD_MAX 12 |
| struct btree_check_state { |
| struct cache_set *c; |
| int total_threads; |
| int key_idx; |
| spinlock_t idx_lock; |
| atomic_t started; |
| atomic_t enough; |
| wait_queue_head_t wait; |
| struct btree_check_info infos[BCH_BTR_CHKTHREAD_MAX]; |
| }; |
| |
| static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level) |
| { |
| memset(op, 0, sizeof(struct btree_op)); |
| init_wait(&op->wait); |
| op->lock = write_lock_level; |
| } |
| |
| static inline void rw_lock(bool w, struct btree *b, int level) |
| { |
| w ? down_write(&b->lock) |
| : down_read(&b->lock); |
| if (w) |
| b->seq++; |
| } |
| |
| static inline void rw_unlock(bool w, struct btree *b) |
| { |
| if (w) |
| b->seq++; |
| (w ? up_write : up_read)(&b->lock); |
| } |
| |
| void bch_btree_node_read_done(struct btree *b); |
| void __bch_btree_node_write(struct btree *b, struct closure *parent); |
| void bch_btree_node_write(struct btree *b, struct closure *parent); |
| |
| void bch_btree_set_root(struct btree *b); |
| struct btree *__bch_btree_node_alloc(struct cache_set *c, struct btree_op *op, |
| int level, bool wait, |
| struct btree *parent); |
| struct btree *bch_btree_node_get(struct cache_set *c, struct btree_op *op, |
| struct bkey *k, int level, bool write, |
| struct btree *parent); |
| |
| int bch_btree_insert_check_key(struct btree *b, struct btree_op *op, |
| struct bkey *check_key); |
| int bch_btree_insert(struct cache_set *c, struct keylist *keys, |
| atomic_t *journal_ref, struct bkey *replace_key); |
| |
| int bch_gc_thread_start(struct cache_set *c); |
| void bch_initial_gc_finish(struct cache_set *c); |
| void bch_moving_gc(struct cache_set *c); |
| int bch_btree_check(struct cache_set *c); |
| void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k); |
| void bch_cannibalize_unlock(struct cache_set *c); |
| |
| static inline void wake_up_gc(struct cache_set *c) |
| { |
| wake_up(&c->gc_wait); |
| } |
| |
| static inline void force_wake_up_gc(struct cache_set *c) |
| { |
| /* |
| * Garbage collection thread only works when sectors_to_gc < 0, |
| * calling wake_up_gc() won't start gc thread if sectors_to_gc is |
| * not a nagetive value. |
| * Therefore sectors_to_gc is set to -1 here, before waking up |
| * gc thread by calling wake_up_gc(). Then gc_should_run() will |
| * give a chance to permit gc thread to run. "Give a chance" means |
| * before going into gc_should_run(), there is still possibility |
| * that c->sectors_to_gc being set to other positive value. So |
| * this routine won't 100% make sure gc thread will be woken up |
| * to run. |
| */ |
| atomic_set(&c->sectors_to_gc, -1); |
| wake_up_gc(c); |
| } |
| |
| /* |
| * These macros are for recursing down the btree - they handle the details of |
| * locking and looking up nodes in the cache for you. They're best treated as |
| * mere syntax when reading code that uses them. |
| * |
| * op->lock determines whether we take a read or a write lock at a given depth. |
| * If you've got a read lock and find that you need a write lock (i.e. you're |
| * going to have to split), set op->lock and return -EINTR; btree_root() will |
| * call you again and you'll have the correct lock. |
| */ |
| |
| /** |
| * btree - recurse down the btree on a specified key |
| * @fn: function to call, which will be passed the child node |
| * @key: key to recurse on |
| * @b: parent btree node |
| * @op: pointer to struct btree_op |
| */ |
| #define bcache_btree(fn, key, b, op, ...) \ |
| ({ \ |
| int _r, l = (b)->level - 1; \ |
| bool _w = l <= (op)->lock; \ |
| struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \ |
| _w, b); \ |
| if (!IS_ERR(_child)) { \ |
| _r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \ |
| rw_unlock(_w, _child); \ |
| } else \ |
| _r = PTR_ERR(_child); \ |
| _r; \ |
| }) |
| |
| /** |
| * btree_root - call a function on the root of the btree |
| * @fn: function to call, which will be passed the child node |
| * @c: cache set |
| * @op: pointer to struct btree_op |
| */ |
| #define bcache_btree_root(fn, c, op, ...) \ |
| ({ \ |
| int _r = -EINTR; \ |
| do { \ |
| struct btree *_b = (c)->root; \ |
| bool _w = insert_lock(op, _b); \ |
| rw_lock(_w, _b, _b->level); \ |
| if (_b == (c)->root && \ |
| _w == insert_lock(op, _b)) { \ |
| _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \ |
| } \ |
| rw_unlock(_w, _b); \ |
| bch_cannibalize_unlock(c); \ |
| if (_r == -EINTR) \ |
| schedule(); \ |
| } while (_r == -EINTR); \ |
| \ |
| finish_wait(&(c)->btree_cache_wait, &(op)->wait); \ |
| _r; \ |
| }) |
| |
| #define MAP_DONE 0 |
| #define MAP_CONTINUE 1 |
| |
| #define MAP_ALL_NODES 0 |
| #define MAP_LEAF_NODES 1 |
| |
| #define MAP_END_KEY 1 |
| |
| typedef int (btree_map_nodes_fn)(struct btree_op *b_op, struct btree *b); |
| int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, |
| struct bkey *from, btree_map_nodes_fn *fn, int flags); |
| |
| static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, |
| struct bkey *from, btree_map_nodes_fn *fn) |
| { |
| return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES); |
| } |
| |
| static inline int bch_btree_map_leaf_nodes(struct btree_op *op, |
| struct cache_set *c, |
| struct bkey *from, |
| btree_map_nodes_fn *fn) |
| { |
| return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES); |
| } |
| |
| typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b, |
| struct bkey *k); |
| int bch_btree_map_keys(struct btree_op *op, struct cache_set *c, |
| struct bkey *from, btree_map_keys_fn *fn, int flags); |
| int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op, |
| struct bkey *from, btree_map_keys_fn *fn, |
| int flags); |
| |
| typedef bool (keybuf_pred_fn)(struct keybuf *buf, struct bkey *k); |
| |
| void bch_keybuf_init(struct keybuf *buf); |
| void bch_refill_keybuf(struct cache_set *c, struct keybuf *buf, |
| struct bkey *end, keybuf_pred_fn *pred); |
| bool bch_keybuf_check_overlapping(struct keybuf *buf, struct bkey *start, |
| struct bkey *end); |
| void bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w); |
| struct keybuf_key *bch_keybuf_next(struct keybuf *buf); |
| struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *c, |
| struct keybuf *buf, |
| struct bkey *end, |
| keybuf_pred_fn *pred); |
| void bch_update_bucket_in_use(struct cache_set *c, struct gc_stat *stats); |
| #endif |