| /* SPDX-License-Identifier: MIT */ |
| /****************************************************************************** |
| * vcpu.h |
| * |
| * VCPU initialisation, query, and hotplug. |
| * |
| * Copyright (c) 2005, Keir Fraser <keir@xensource.com> |
| */ |
| |
| #ifndef __XEN_PUBLIC_VCPU_H__ |
| #define __XEN_PUBLIC_VCPU_H__ |
| |
| /* |
| * Prototype for this hypercall is: |
| * int vcpu_op(int cmd, int vcpuid, void *extra_args) |
| * @cmd == VCPUOP_??? (VCPU operation). |
| * @vcpuid == VCPU to operate on. |
| * @extra_args == Operation-specific extra arguments (NULL if none). |
| */ |
| |
| /* |
| * Initialise a VCPU. Each VCPU can be initialised only once. A |
| * newly-initialised VCPU will not run until it is brought up by VCPUOP_up. |
| * |
| * @extra_arg == pointer to vcpu_guest_context structure containing initial |
| * state for the VCPU. |
| */ |
| #define VCPUOP_initialise 0 |
| |
| /* |
| * Bring up a VCPU. This makes the VCPU runnable. This operation will fail |
| * if the VCPU has not been initialised (VCPUOP_initialise). |
| */ |
| #define VCPUOP_up 1 |
| |
| /* |
| * Bring down a VCPU (i.e., make it non-runnable). |
| * There are a few caveats that callers should observe: |
| * 1. This operation may return, and VCPU_is_up may return false, before the |
| * VCPU stops running (i.e., the command is asynchronous). It is a good |
| * idea to ensure that the VCPU has entered a non-critical loop before |
| * bringing it down. Alternatively, this operation is guaranteed |
| * synchronous if invoked by the VCPU itself. |
| * 2. After a VCPU is initialised, there is currently no way to drop all its |
| * references to domain memory. Even a VCPU that is down still holds |
| * memory references via its pagetable base pointer and GDT. It is good |
| * practise to move a VCPU onto an 'idle' or default page table, LDT and |
| * GDT before bringing it down. |
| */ |
| #define VCPUOP_down 2 |
| |
| /* Returns 1 if the given VCPU is up. */ |
| #define VCPUOP_is_up 3 |
| |
| /* |
| * Return information about the state and running time of a VCPU. |
| * @extra_arg == pointer to vcpu_runstate_info structure. |
| */ |
| #define VCPUOP_get_runstate_info 4 |
| struct vcpu_runstate_info { |
| /* VCPU's current state (RUNSTATE_*). */ |
| int state; |
| /* When was current state entered (system time, ns)? */ |
| uint64_t state_entry_time; |
| /* |
| * Update indicator set in state_entry_time: |
| * When activated via VMASST_TYPE_runstate_update_flag, set during |
| * updates in guest memory mapped copy of vcpu_runstate_info. |
| */ |
| #define XEN_RUNSTATE_UPDATE (1ULL << 63) |
| /* |
| * Time spent in each RUNSTATE_* (ns). The sum of these times is |
| * guaranteed not to drift from system time. |
| */ |
| uint64_t time[4]; |
| }; |
| DEFINE_GUEST_HANDLE_STRUCT(vcpu_runstate_info); |
| |
| /* VCPU is currently running on a physical CPU. */ |
| #define RUNSTATE_running 0 |
| |
| /* VCPU is runnable, but not currently scheduled on any physical CPU. */ |
| #define RUNSTATE_runnable 1 |
| |
| /* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */ |
| #define RUNSTATE_blocked 2 |
| |
| /* |
| * VCPU is not runnable, but it is not blocked. |
| * This is a 'catch all' state for things like hotplug and pauses by the |
| * system administrator (or for critical sections in the hypervisor). |
| * RUNSTATE_blocked dominates this state (it is the preferred state). |
| */ |
| #define RUNSTATE_offline 3 |
| |
| /* |
| * Register a shared memory area from which the guest may obtain its own |
| * runstate information without needing to execute a hypercall. |
| * Notes: |
| * 1. The registered address may be virtual or physical, depending on the |
| * platform. The virtual address should be registered on x86 systems. |
| * 2. Only one shared area may be registered per VCPU. The shared area is |
| * updated by the hypervisor each time the VCPU is scheduled. Thus |
| * runstate.state will always be RUNSTATE_running and |
| * runstate.state_entry_time will indicate the system time at which the |
| * VCPU was last scheduled to run. |
| * @extra_arg == pointer to vcpu_register_runstate_memory_area structure. |
| */ |
| #define VCPUOP_register_runstate_memory_area 5 |
| struct vcpu_register_runstate_memory_area { |
| union { |
| GUEST_HANDLE(vcpu_runstate_info) h; |
| struct vcpu_runstate_info *v; |
| uint64_t p; |
| } addr; |
| }; |
| |
| /* |
| * Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer |
| * which can be set via these commands. Periods smaller than one millisecond |
| * may not be supported. |
| */ |
| #define VCPUOP_set_periodic_timer 6 /* arg == vcpu_set_periodic_timer_t */ |
| #define VCPUOP_stop_periodic_timer 7 /* arg == NULL */ |
| struct vcpu_set_periodic_timer { |
| uint64_t period_ns; |
| }; |
| DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_periodic_timer); |
| |
| /* |
| * Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot |
| * timer which can be set via these commands. |
| */ |
| #define VCPUOP_set_singleshot_timer 8 /* arg == vcpu_set_singleshot_timer_t */ |
| #define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */ |
| struct vcpu_set_singleshot_timer { |
| uint64_t timeout_abs_ns; |
| uint32_t flags; /* VCPU_SSHOTTMR_??? */ |
| }; |
| DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_singleshot_timer); |
| |
| /* Flags to VCPUOP_set_singleshot_timer. */ |
| /* Require the timeout to be in the future (return -ETIME if it's passed). */ |
| #define _VCPU_SSHOTTMR_future (0) |
| #define VCPU_SSHOTTMR_future (1U << _VCPU_SSHOTTMR_future) |
| |
| /* |
| * Register a memory location in the guest address space for the |
| * vcpu_info structure. This allows the guest to place the vcpu_info |
| * structure in a convenient place, such as in a per-cpu data area. |
| * The pointer need not be page aligned, but the structure must not |
| * cross a page boundary. |
| */ |
| #define VCPUOP_register_vcpu_info 10 /* arg == struct vcpu_info */ |
| struct vcpu_register_vcpu_info { |
| uint64_t mfn; /* mfn of page to place vcpu_info */ |
| uint32_t offset; /* offset within page */ |
| uint32_t rsvd; /* unused */ |
| }; |
| DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_vcpu_info); |
| |
| /* Send an NMI to the specified VCPU. @extra_arg == NULL. */ |
| #define VCPUOP_send_nmi 11 |
| |
| /* |
| * Get the physical ID information for a pinned vcpu's underlying physical |
| * processor. The physical ID informmation is architecture-specific. |
| * On x86: id[31:0]=apic_id, id[63:32]=acpi_id. |
| * This command returns -EINVAL if it is not a valid operation for this VCPU. |
| */ |
| #define VCPUOP_get_physid 12 /* arg == vcpu_get_physid_t */ |
| struct vcpu_get_physid { |
| uint64_t phys_id; |
| }; |
| DEFINE_GUEST_HANDLE_STRUCT(vcpu_get_physid); |
| #define xen_vcpu_physid_to_x86_apicid(physid) ((uint32_t)(physid)) |
| #define xen_vcpu_physid_to_x86_acpiid(physid) ((uint32_t)((physid) >> 32)) |
| |
| /* |
| * Register a memory location to get a secondary copy of the vcpu time |
| * parameters. The master copy still exists as part of the vcpu shared |
| * memory area, and this secondary copy is updated whenever the master copy |
| * is updated (and using the same versioning scheme for synchronisation). |
| * |
| * The intent is that this copy may be mapped (RO) into userspace so |
| * that usermode can compute system time using the time info and the |
| * tsc. Usermode will see an array of vcpu_time_info structures, one |
| * for each vcpu, and choose the right one by an existing mechanism |
| * which allows it to get the current vcpu number (such as via a |
| * segment limit). It can then apply the normal algorithm to compute |
| * system time from the tsc. |
| * |
| * @extra_arg == pointer to vcpu_register_time_info_memory_area structure. |
| */ |
| #define VCPUOP_register_vcpu_time_memory_area 13 |
| DEFINE_GUEST_HANDLE_STRUCT(vcpu_time_info); |
| struct vcpu_register_time_memory_area { |
| union { |
| GUEST_HANDLE(vcpu_time_info) h; |
| struct pvclock_vcpu_time_info *v; |
| uint64_t p; |
| } addr; |
| }; |
| DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_time_memory_area); |
| |
| #endif /* __XEN_PUBLIC_VCPU_H__ */ |