| /* |
| * Copyright (C) 2013 Red Hat |
| * Author: Rob Clark <robdclark@gmail.com> |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 as published by |
| * the Free Software Foundation. |
| * |
| * This program is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * this program. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #include "msm_gpu.h" |
| #include "msm_gem.h" |
| #include "msm_mmu.h" |
| #include "msm_fence.h" |
| |
| #include <linux/string_helpers.h> |
| |
| |
| /* |
| * Power Management: |
| */ |
| |
| #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING |
| #include <mach/board.h> |
| static void bs_init(struct msm_gpu *gpu) |
| { |
| if (gpu->bus_scale_table) { |
| gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table); |
| DBG("bus scale client: %08x", gpu->bsc); |
| } |
| } |
| |
| static void bs_fini(struct msm_gpu *gpu) |
| { |
| if (gpu->bsc) { |
| msm_bus_scale_unregister_client(gpu->bsc); |
| gpu->bsc = 0; |
| } |
| } |
| |
| static void bs_set(struct msm_gpu *gpu, int idx) |
| { |
| if (gpu->bsc) { |
| DBG("set bus scaling: %d", idx); |
| msm_bus_scale_client_update_request(gpu->bsc, idx); |
| } |
| } |
| #else |
| static void bs_init(struct msm_gpu *gpu) {} |
| static void bs_fini(struct msm_gpu *gpu) {} |
| static void bs_set(struct msm_gpu *gpu, int idx) {} |
| #endif |
| |
| static int enable_pwrrail(struct msm_gpu *gpu) |
| { |
| struct drm_device *dev = gpu->dev; |
| int ret = 0; |
| |
| if (gpu->gpu_reg) { |
| ret = regulator_enable(gpu->gpu_reg); |
| if (ret) { |
| dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret); |
| return ret; |
| } |
| } |
| |
| if (gpu->gpu_cx) { |
| ret = regulator_enable(gpu->gpu_cx); |
| if (ret) { |
| dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret); |
| return ret; |
| } |
| } |
| |
| return 0; |
| } |
| |
| static int disable_pwrrail(struct msm_gpu *gpu) |
| { |
| if (gpu->gpu_cx) |
| regulator_disable(gpu->gpu_cx); |
| if (gpu->gpu_reg) |
| regulator_disable(gpu->gpu_reg); |
| return 0; |
| } |
| |
| static int enable_clk(struct msm_gpu *gpu) |
| { |
| int i; |
| |
| if (gpu->core_clk && gpu->fast_rate) |
| clk_set_rate(gpu->core_clk, gpu->fast_rate); |
| |
| /* Set the RBBM timer rate to 19.2Mhz */ |
| if (gpu->rbbmtimer_clk) |
| clk_set_rate(gpu->rbbmtimer_clk, 19200000); |
| |
| for (i = gpu->nr_clocks - 1; i >= 0; i--) |
| if (gpu->grp_clks[i]) |
| clk_prepare(gpu->grp_clks[i]); |
| |
| for (i = gpu->nr_clocks - 1; i >= 0; i--) |
| if (gpu->grp_clks[i]) |
| clk_enable(gpu->grp_clks[i]); |
| |
| return 0; |
| } |
| |
| static int disable_clk(struct msm_gpu *gpu) |
| { |
| int i; |
| |
| for (i = gpu->nr_clocks - 1; i >= 0; i--) |
| if (gpu->grp_clks[i]) |
| clk_disable(gpu->grp_clks[i]); |
| |
| for (i = gpu->nr_clocks - 1; i >= 0; i--) |
| if (gpu->grp_clks[i]) |
| clk_unprepare(gpu->grp_clks[i]); |
| |
| /* |
| * Set the clock to a deliberately low rate. On older targets the clock |
| * speed had to be non zero to avoid problems. On newer targets this |
| * will be rounded down to zero anyway so it all works out. |
| */ |
| if (gpu->core_clk) |
| clk_set_rate(gpu->core_clk, 27000000); |
| |
| if (gpu->rbbmtimer_clk) |
| clk_set_rate(gpu->rbbmtimer_clk, 0); |
| |
| return 0; |
| } |
| |
| static int enable_axi(struct msm_gpu *gpu) |
| { |
| if (gpu->ebi1_clk) |
| clk_prepare_enable(gpu->ebi1_clk); |
| if (gpu->bus_freq) |
| bs_set(gpu, gpu->bus_freq); |
| return 0; |
| } |
| |
| static int disable_axi(struct msm_gpu *gpu) |
| { |
| if (gpu->ebi1_clk) |
| clk_disable_unprepare(gpu->ebi1_clk); |
| if (gpu->bus_freq) |
| bs_set(gpu, 0); |
| return 0; |
| } |
| |
| int msm_gpu_pm_resume(struct msm_gpu *gpu) |
| { |
| int ret; |
| |
| DBG("%s", gpu->name); |
| |
| ret = enable_pwrrail(gpu); |
| if (ret) |
| return ret; |
| |
| ret = enable_clk(gpu); |
| if (ret) |
| return ret; |
| |
| ret = enable_axi(gpu); |
| if (ret) |
| return ret; |
| |
| gpu->needs_hw_init = true; |
| |
| return 0; |
| } |
| |
| int msm_gpu_pm_suspend(struct msm_gpu *gpu) |
| { |
| int ret; |
| |
| DBG("%s", gpu->name); |
| |
| ret = disable_axi(gpu); |
| if (ret) |
| return ret; |
| |
| ret = disable_clk(gpu); |
| if (ret) |
| return ret; |
| |
| ret = disable_pwrrail(gpu); |
| if (ret) |
| return ret; |
| |
| return 0; |
| } |
| |
| int msm_gpu_hw_init(struct msm_gpu *gpu) |
| { |
| int ret; |
| |
| WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex)); |
| |
| if (!gpu->needs_hw_init) |
| return 0; |
| |
| disable_irq(gpu->irq); |
| ret = gpu->funcs->hw_init(gpu); |
| if (!ret) |
| gpu->needs_hw_init = false; |
| enable_irq(gpu->irq); |
| |
| return ret; |
| } |
| |
| /* |
| * Hangcheck detection for locked gpu: |
| */ |
| |
| static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring, |
| uint32_t fence) |
| { |
| struct msm_gem_submit *submit; |
| |
| list_for_each_entry(submit, &ring->submits, node) { |
| if (submit->seqno > fence) |
| break; |
| |
| msm_update_fence(submit->ring->fctx, |
| submit->fence->seqno); |
| } |
| } |
| |
| static struct msm_gem_submit * |
| find_submit(struct msm_ringbuffer *ring, uint32_t fence) |
| { |
| struct msm_gem_submit *submit; |
| |
| WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex)); |
| |
| list_for_each_entry(submit, &ring->submits, node) |
| if (submit->seqno == fence) |
| return submit; |
| |
| return NULL; |
| } |
| |
| static void retire_submits(struct msm_gpu *gpu); |
| |
| static void recover_worker(struct work_struct *work) |
| { |
| struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work); |
| struct drm_device *dev = gpu->dev; |
| struct msm_drm_private *priv = dev->dev_private; |
| struct msm_gem_submit *submit; |
| struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu); |
| int i; |
| |
| mutex_lock(&dev->struct_mutex); |
| |
| dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name); |
| |
| submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1); |
| if (submit) { |
| struct task_struct *task; |
| |
| rcu_read_lock(); |
| task = pid_task(submit->pid, PIDTYPE_PID); |
| if (task) { |
| char *cmd; |
| |
| /* |
| * So slightly annoying, in other paths like |
| * mmap'ing gem buffers, mmap_sem is acquired |
| * before struct_mutex, which means we can't |
| * hold struct_mutex across the call to |
| * get_cmdline(). But submits are retired |
| * from the same in-order workqueue, so we can |
| * safely drop the lock here without worrying |
| * about the submit going away. |
| */ |
| mutex_unlock(&dev->struct_mutex); |
| cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL); |
| mutex_lock(&dev->struct_mutex); |
| |
| dev_err(dev->dev, "%s: offending task: %s (%s)\n", |
| gpu->name, task->comm, cmd); |
| |
| msm_rd_dump_submit(priv->hangrd, submit, |
| "offending task: %s (%s)", task->comm, cmd); |
| } else { |
| msm_rd_dump_submit(priv->hangrd, submit, NULL); |
| } |
| rcu_read_unlock(); |
| } |
| |
| |
| /* |
| * Update all the rings with the latest and greatest fence.. this |
| * needs to happen after msm_rd_dump_submit() to ensure that the |
| * bo's referenced by the offending submit are still around. |
| */ |
| for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { |
| struct msm_ringbuffer *ring = gpu->rb[i]; |
| |
| uint32_t fence = ring->memptrs->fence; |
| |
| /* |
| * For the current (faulting?) ring/submit advance the fence by |
| * one more to clear the faulting submit |
| */ |
| if (ring == cur_ring) |
| fence++; |
| |
| update_fences(gpu, ring, fence); |
| } |
| |
| if (msm_gpu_active(gpu)) { |
| /* retire completed submits, plus the one that hung: */ |
| retire_submits(gpu); |
| |
| pm_runtime_get_sync(&gpu->pdev->dev); |
| gpu->funcs->recover(gpu); |
| pm_runtime_put_sync(&gpu->pdev->dev); |
| |
| /* |
| * Replay all remaining submits starting with highest priority |
| * ring |
| */ |
| for (i = 0; i < gpu->nr_rings; i++) { |
| struct msm_ringbuffer *ring = gpu->rb[i]; |
| |
| list_for_each_entry(submit, &ring->submits, node) |
| gpu->funcs->submit(gpu, submit, NULL); |
| } |
| } |
| |
| mutex_unlock(&dev->struct_mutex); |
| |
| msm_gpu_retire(gpu); |
| } |
| |
| static void hangcheck_timer_reset(struct msm_gpu *gpu) |
| { |
| DBG("%s", gpu->name); |
| mod_timer(&gpu->hangcheck_timer, |
| round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES)); |
| } |
| |
| static void hangcheck_handler(struct timer_list *t) |
| { |
| struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer); |
| struct drm_device *dev = gpu->dev; |
| struct msm_drm_private *priv = dev->dev_private; |
| struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu); |
| uint32_t fence = ring->memptrs->fence; |
| |
| if (fence != ring->hangcheck_fence) { |
| /* some progress has been made.. ya! */ |
| ring->hangcheck_fence = fence; |
| } else if (fence < ring->seqno) { |
| /* no progress and not done.. hung! */ |
| ring->hangcheck_fence = fence; |
| dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n", |
| gpu->name, ring->id); |
| dev_err(dev->dev, "%s: completed fence: %u\n", |
| gpu->name, fence); |
| dev_err(dev->dev, "%s: submitted fence: %u\n", |
| gpu->name, ring->seqno); |
| |
| queue_work(priv->wq, &gpu->recover_work); |
| } |
| |
| /* if still more pending work, reset the hangcheck timer: */ |
| if (ring->seqno > ring->hangcheck_fence) |
| hangcheck_timer_reset(gpu); |
| |
| /* workaround for missing irq: */ |
| queue_work(priv->wq, &gpu->retire_work); |
| } |
| |
| /* |
| * Performance Counters: |
| */ |
| |
| /* called under perf_lock */ |
| static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs) |
| { |
| uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)]; |
| int i, n = min(ncntrs, gpu->num_perfcntrs); |
| |
| /* read current values: */ |
| for (i = 0; i < gpu->num_perfcntrs; i++) |
| current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg); |
| |
| /* update cntrs: */ |
| for (i = 0; i < n; i++) |
| cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i]; |
| |
| /* save current values: */ |
| for (i = 0; i < gpu->num_perfcntrs; i++) |
| gpu->last_cntrs[i] = current_cntrs[i]; |
| |
| return n; |
| } |
| |
| static void update_sw_cntrs(struct msm_gpu *gpu) |
| { |
| ktime_t time; |
| uint32_t elapsed; |
| unsigned long flags; |
| |
| spin_lock_irqsave(&gpu->perf_lock, flags); |
| if (!gpu->perfcntr_active) |
| goto out; |
| |
| time = ktime_get(); |
| elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time)); |
| |
| gpu->totaltime += elapsed; |
| if (gpu->last_sample.active) |
| gpu->activetime += elapsed; |
| |
| gpu->last_sample.active = msm_gpu_active(gpu); |
| gpu->last_sample.time = time; |
| |
| out: |
| spin_unlock_irqrestore(&gpu->perf_lock, flags); |
| } |
| |
| void msm_gpu_perfcntr_start(struct msm_gpu *gpu) |
| { |
| unsigned long flags; |
| |
| pm_runtime_get_sync(&gpu->pdev->dev); |
| |
| spin_lock_irqsave(&gpu->perf_lock, flags); |
| /* we could dynamically enable/disable perfcntr registers too.. */ |
| gpu->last_sample.active = msm_gpu_active(gpu); |
| gpu->last_sample.time = ktime_get(); |
| gpu->activetime = gpu->totaltime = 0; |
| gpu->perfcntr_active = true; |
| update_hw_cntrs(gpu, 0, NULL); |
| spin_unlock_irqrestore(&gpu->perf_lock, flags); |
| } |
| |
| void msm_gpu_perfcntr_stop(struct msm_gpu *gpu) |
| { |
| gpu->perfcntr_active = false; |
| pm_runtime_put_sync(&gpu->pdev->dev); |
| } |
| |
| /* returns -errno or # of cntrs sampled */ |
| int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime, |
| uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs) |
| { |
| unsigned long flags; |
| int ret; |
| |
| spin_lock_irqsave(&gpu->perf_lock, flags); |
| |
| if (!gpu->perfcntr_active) { |
| ret = -EINVAL; |
| goto out; |
| } |
| |
| *activetime = gpu->activetime; |
| *totaltime = gpu->totaltime; |
| |
| gpu->activetime = gpu->totaltime = 0; |
| |
| ret = update_hw_cntrs(gpu, ncntrs, cntrs); |
| |
| out: |
| spin_unlock_irqrestore(&gpu->perf_lock, flags); |
| |
| return ret; |
| } |
| |
| /* |
| * Cmdstream submission/retirement: |
| */ |
| |
| static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) |
| { |
| int i; |
| |
| for (i = 0; i < submit->nr_bos; i++) { |
| struct msm_gem_object *msm_obj = submit->bos[i].obj; |
| /* move to inactive: */ |
| msm_gem_move_to_inactive(&msm_obj->base); |
| msm_gem_put_iova(&msm_obj->base, gpu->aspace); |
| drm_gem_object_unreference(&msm_obj->base); |
| } |
| |
| pm_runtime_mark_last_busy(&gpu->pdev->dev); |
| pm_runtime_put_autosuspend(&gpu->pdev->dev); |
| msm_gem_submit_free(submit); |
| } |
| |
| static void retire_submits(struct msm_gpu *gpu) |
| { |
| struct drm_device *dev = gpu->dev; |
| struct msm_gem_submit *submit, *tmp; |
| int i; |
| |
| WARN_ON(!mutex_is_locked(&dev->struct_mutex)); |
| |
| /* Retire the commits starting with highest priority */ |
| for (i = 0; i < gpu->nr_rings; i++) { |
| struct msm_ringbuffer *ring = gpu->rb[i]; |
| |
| list_for_each_entry_safe(submit, tmp, &ring->submits, node) { |
| if (dma_fence_is_signaled(submit->fence)) |
| retire_submit(gpu, submit); |
| } |
| } |
| } |
| |
| static void retire_worker(struct work_struct *work) |
| { |
| struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work); |
| struct drm_device *dev = gpu->dev; |
| int i; |
| |
| for (i = 0; i < gpu->nr_rings; i++) |
| update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence); |
| |
| mutex_lock(&dev->struct_mutex); |
| retire_submits(gpu); |
| mutex_unlock(&dev->struct_mutex); |
| } |
| |
| /* call from irq handler to schedule work to retire bo's */ |
| void msm_gpu_retire(struct msm_gpu *gpu) |
| { |
| struct msm_drm_private *priv = gpu->dev->dev_private; |
| queue_work(priv->wq, &gpu->retire_work); |
| update_sw_cntrs(gpu); |
| } |
| |
| /* add bo's to gpu's ring, and kick gpu: */ |
| void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, |
| struct msm_file_private *ctx) |
| { |
| struct drm_device *dev = gpu->dev; |
| struct msm_drm_private *priv = dev->dev_private; |
| struct msm_ringbuffer *ring = submit->ring; |
| int i; |
| |
| WARN_ON(!mutex_is_locked(&dev->struct_mutex)); |
| |
| pm_runtime_get_sync(&gpu->pdev->dev); |
| |
| msm_gpu_hw_init(gpu); |
| |
| submit->seqno = ++ring->seqno; |
| |
| list_add_tail(&submit->node, &ring->submits); |
| |
| msm_rd_dump_submit(priv->rd, submit, NULL); |
| |
| update_sw_cntrs(gpu); |
| |
| for (i = 0; i < submit->nr_bos; i++) { |
| struct msm_gem_object *msm_obj = submit->bos[i].obj; |
| uint64_t iova; |
| |
| /* can't happen yet.. but when we add 2d support we'll have |
| * to deal w/ cross-ring synchronization: |
| */ |
| WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu)); |
| |
| /* submit takes a reference to the bo and iova until retired: */ |
| drm_gem_object_reference(&msm_obj->base); |
| msm_gem_get_iova(&msm_obj->base, |
| submit->gpu->aspace, &iova); |
| |
| if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE) |
| msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence); |
| else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ) |
| msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence); |
| } |
| |
| gpu->funcs->submit(gpu, submit, ctx); |
| priv->lastctx = ctx; |
| |
| hangcheck_timer_reset(gpu); |
| } |
| |
| /* |
| * Init/Cleanup: |
| */ |
| |
| static irqreturn_t irq_handler(int irq, void *data) |
| { |
| struct msm_gpu *gpu = data; |
| return gpu->funcs->irq(gpu); |
| } |
| |
| static struct clk *get_clock(struct device *dev, const char *name) |
| { |
| struct clk *clk = devm_clk_get(dev, name); |
| |
| return IS_ERR(clk) ? NULL : clk; |
| } |
| |
| static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu) |
| { |
| struct device *dev = &pdev->dev; |
| struct property *prop; |
| const char *name; |
| int i = 0; |
| |
| gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names"); |
| if (gpu->nr_clocks < 1) { |
| gpu->nr_clocks = 0; |
| return 0; |
| } |
| |
| gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks, |
| GFP_KERNEL); |
| if (!gpu->grp_clks) |
| return -ENOMEM; |
| |
| of_property_for_each_string(dev->of_node, "clock-names", prop, name) { |
| gpu->grp_clks[i] = get_clock(dev, name); |
| |
| /* Remember the key clocks that we need to control later */ |
| if (!strcmp(name, "core") || !strcmp(name, "core_clk")) |
| gpu->core_clk = gpu->grp_clks[i]; |
| else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk")) |
| gpu->rbbmtimer_clk = gpu->grp_clks[i]; |
| |
| ++i; |
| } |
| |
| return 0; |
| } |
| |
| static struct msm_gem_address_space * |
| msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev, |
| uint64_t va_start, uint64_t va_end) |
| { |
| struct iommu_domain *iommu; |
| struct msm_gem_address_space *aspace; |
| int ret; |
| |
| /* |
| * Setup IOMMU.. eventually we will (I think) do this once per context |
| * and have separate page tables per context. For now, to keep things |
| * simple and to get something working, just use a single address space: |
| */ |
| iommu = iommu_domain_alloc(&platform_bus_type); |
| if (!iommu) |
| return NULL; |
| |
| iommu->geometry.aperture_start = va_start; |
| iommu->geometry.aperture_end = va_end; |
| |
| dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name); |
| |
| aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu"); |
| if (IS_ERR(aspace)) { |
| dev_err(gpu->dev->dev, "failed to init iommu: %ld\n", |
| PTR_ERR(aspace)); |
| iommu_domain_free(iommu); |
| return ERR_CAST(aspace); |
| } |
| |
| ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0); |
| if (ret) { |
| msm_gem_address_space_put(aspace); |
| return ERR_PTR(ret); |
| } |
| |
| return aspace; |
| } |
| |
| int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, |
| struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs, |
| const char *name, struct msm_gpu_config *config) |
| { |
| int i, ret, nr_rings = config->nr_rings; |
| void *memptrs; |
| uint64_t memptrs_iova; |
| |
| if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs))) |
| gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs); |
| |
| gpu->dev = drm; |
| gpu->funcs = funcs; |
| gpu->name = name; |
| |
| INIT_LIST_HEAD(&gpu->active_list); |
| INIT_WORK(&gpu->retire_work, retire_worker); |
| INIT_WORK(&gpu->recover_work, recover_worker); |
| |
| |
| timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0); |
| |
| spin_lock_init(&gpu->perf_lock); |
| |
| |
| /* Map registers: */ |
| gpu->mmio = msm_ioremap(pdev, config->ioname, name); |
| if (IS_ERR(gpu->mmio)) { |
| ret = PTR_ERR(gpu->mmio); |
| goto fail; |
| } |
| |
| /* Get Interrupt: */ |
| gpu->irq = platform_get_irq_byname(pdev, config->irqname); |
| if (gpu->irq < 0) { |
| ret = gpu->irq; |
| dev_err(drm->dev, "failed to get irq: %d\n", ret); |
| goto fail; |
| } |
| |
| ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, |
| IRQF_TRIGGER_HIGH, gpu->name, gpu); |
| if (ret) { |
| dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret); |
| goto fail; |
| } |
| |
| ret = get_clocks(pdev, gpu); |
| if (ret) |
| goto fail; |
| |
| gpu->ebi1_clk = msm_clk_get(pdev, "bus"); |
| DBG("ebi1_clk: %p", gpu->ebi1_clk); |
| if (IS_ERR(gpu->ebi1_clk)) |
| gpu->ebi1_clk = NULL; |
| |
| /* Acquire regulators: */ |
| gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd"); |
| DBG("gpu_reg: %p", gpu->gpu_reg); |
| if (IS_ERR(gpu->gpu_reg)) |
| gpu->gpu_reg = NULL; |
| |
| gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx"); |
| DBG("gpu_cx: %p", gpu->gpu_cx); |
| if (IS_ERR(gpu->gpu_cx)) |
| gpu->gpu_cx = NULL; |
| |
| gpu->pdev = pdev; |
| platform_set_drvdata(pdev, gpu); |
| |
| bs_init(gpu); |
| |
| gpu->aspace = msm_gpu_create_address_space(gpu, pdev, |
| config->va_start, config->va_end); |
| |
| if (gpu->aspace == NULL) |
| dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name); |
| else if (IS_ERR(gpu->aspace)) { |
| ret = PTR_ERR(gpu->aspace); |
| goto fail; |
| } |
| |
| memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo), |
| MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo, |
| &memptrs_iova); |
| |
| if (IS_ERR(memptrs)) { |
| ret = PTR_ERR(memptrs); |
| dev_err(drm->dev, "could not allocate memptrs: %d\n", ret); |
| goto fail; |
| } |
| |
| if (nr_rings > ARRAY_SIZE(gpu->rb)) { |
| DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n", |
| ARRAY_SIZE(gpu->rb)); |
| nr_rings = ARRAY_SIZE(gpu->rb); |
| } |
| |
| /* Create ringbuffer(s): */ |
| for (i = 0; i < nr_rings; i++) { |
| gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova); |
| |
| if (IS_ERR(gpu->rb[i])) { |
| ret = PTR_ERR(gpu->rb[i]); |
| dev_err(drm->dev, |
| "could not create ringbuffer %d: %d\n", i, ret); |
| goto fail; |
| } |
| |
| memptrs += sizeof(struct msm_rbmemptrs); |
| memptrs_iova += sizeof(struct msm_rbmemptrs); |
| } |
| |
| gpu->nr_rings = nr_rings; |
| |
| return 0; |
| |
| fail: |
| for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { |
| msm_ringbuffer_destroy(gpu->rb[i]); |
| gpu->rb[i] = NULL; |
| } |
| |
| if (gpu->memptrs_bo) { |
| msm_gem_put_vaddr(gpu->memptrs_bo); |
| msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace); |
| drm_gem_object_unreference_unlocked(gpu->memptrs_bo); |
| } |
| |
| platform_set_drvdata(pdev, NULL); |
| return ret; |
| } |
| |
| void msm_gpu_cleanup(struct msm_gpu *gpu) |
| { |
| int i; |
| |
| DBG("%s", gpu->name); |
| |
| WARN_ON(!list_empty(&gpu->active_list)); |
| |
| bs_fini(gpu); |
| |
| for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { |
| msm_ringbuffer_destroy(gpu->rb[i]); |
| gpu->rb[i] = NULL; |
| } |
| |
| if (gpu->memptrs_bo) { |
| msm_gem_put_vaddr(gpu->memptrs_bo); |
| msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace); |
| drm_gem_object_unreference_unlocked(gpu->memptrs_bo); |
| } |
| |
| if (!IS_ERR_OR_NULL(gpu->aspace)) { |
| gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu, |
| NULL, 0); |
| msm_gem_address_space_put(gpu->aspace); |
| } |
| } |