blob: 437bbb6af9e6e50f71ba9574aae81c6d0637703c [file] [log] [blame]
// SPDX-License-Identifier: GPL-2.0-only
/**************************************************************************
* Copyright (c) 2007-2011, Intel Corporation.
* All Rights Reserved.
*
* Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
* develop this driver.
*
**************************************************************************/
#include <linux/console.h>
#include <linux/delay.h>
#include <linux/errno.h>
#include <linux/init.h>
#include <linux/kernel.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/string.h>
#include <linux/tty.h>
#include <drm/drm.h>
#include <drm/drm_crtc.h>
#include <drm/drm_fb_helper.h>
#include <drm/drm_fourcc.h>
#include "psb_drv.h"
#include "psb_reg.h"
/**
* psb_spank - reset the 2D engine
* @dev_priv: our PSB DRM device
*
* Soft reset the graphics engine and then reload the necessary registers.
* We use this at initialisation time but it will become relevant for
* accelerated X later
*/
void psb_spank(struct drm_psb_private *dev_priv)
{
PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
_PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
_PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
_PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
PSB_RSGX32(PSB_CR_SOFT_RESET);
msleep(1);
PSB_WSGX32(0, PSB_CR_SOFT_RESET);
wmb();
PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
PSB_CR_BIF_CTRL);
wmb();
(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
msleep(1);
PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
PSB_CR_BIF_CTRL);
(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
}