| /* |
| * Copyright 2015 Advanced Micro Devices, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| /** |
| * DOC: Overview |
| * |
| * The GPU scheduler provides entities which allow userspace to push jobs |
| * into software queues which are then scheduled on a hardware run queue. |
| * The software queues have a priority among them. The scheduler selects the entities |
| * from the run queue using a FIFO. The scheduler provides dependency handling |
| * features among jobs. The driver is supposed to provide callback functions for |
| * backend operations to the scheduler like submitting a job to hardware run queue, |
| * returning the dependencies of a job etc. |
| * |
| * The organisation of the scheduler is the following: |
| * |
| * 1. Each hw run queue has one scheduler |
| * 2. Each scheduler has multiple run queues with different priorities |
| * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) |
| * 3. Each scheduler run queue has a queue of entities to schedule |
| * 4. Entities themselves maintain a queue of jobs that will be scheduled on |
| * the hardware. |
| * |
| * The jobs in a entity are always scheduled in the order that they were pushed. |
| */ |
| |
| #include <linux/kthread.h> |
| #include <linux/wait.h> |
| #include <linux/sched.h> |
| #include <linux/completion.h> |
| #include <uapi/linux/sched/types.h> |
| |
| #include <drm/drm_print.h> |
| #include <drm/gpu_scheduler.h> |
| #include <drm/spsc_queue.h> |
| |
| #define CREATE_TRACE_POINTS |
| #include "gpu_scheduler_trace.h" |
| |
| #define to_drm_sched_job(sched_job) \ |
| container_of((sched_job), struct drm_sched_job, queue_node) |
| |
| /** |
| * drm_sched_rq_init - initialize a given run queue struct |
| * |
| * @sched: scheduler instance to associate with this run queue |
| * @rq: scheduler run queue |
| * |
| * Initializes a scheduler runqueue. |
| */ |
| static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, |
| struct drm_sched_rq *rq) |
| { |
| spin_lock_init(&rq->lock); |
| INIT_LIST_HEAD(&rq->entities); |
| rq->current_entity = NULL; |
| rq->sched = sched; |
| } |
| |
| /** |
| * drm_sched_rq_add_entity - add an entity |
| * |
| * @rq: scheduler run queue |
| * @entity: scheduler entity |
| * |
| * Adds a scheduler entity to the run queue. |
| */ |
| void drm_sched_rq_add_entity(struct drm_sched_rq *rq, |
| struct drm_sched_entity *entity) |
| { |
| if (!list_empty(&entity->list)) |
| return; |
| spin_lock(&rq->lock); |
| atomic_inc(&rq->sched->score); |
| list_add_tail(&entity->list, &rq->entities); |
| spin_unlock(&rq->lock); |
| } |
| |
| /** |
| * drm_sched_rq_remove_entity - remove an entity |
| * |
| * @rq: scheduler run queue |
| * @entity: scheduler entity |
| * |
| * Removes a scheduler entity from the run queue. |
| */ |
| void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, |
| struct drm_sched_entity *entity) |
| { |
| if (list_empty(&entity->list)) |
| return; |
| spin_lock(&rq->lock); |
| atomic_dec(&rq->sched->score); |
| list_del_init(&entity->list); |
| if (rq->current_entity == entity) |
| rq->current_entity = NULL; |
| spin_unlock(&rq->lock); |
| } |
| |
| /** |
| * drm_sched_rq_select_entity - Select an entity which could provide a job to run |
| * |
| * @rq: scheduler run queue to check. |
| * |
| * Try to find a ready entity, returns NULL if none found. |
| */ |
| static struct drm_sched_entity * |
| drm_sched_rq_select_entity(struct drm_sched_rq *rq) |
| { |
| struct drm_sched_entity *entity; |
| |
| spin_lock(&rq->lock); |
| |
| entity = rq->current_entity; |
| if (entity) { |
| list_for_each_entry_continue(entity, &rq->entities, list) { |
| if (drm_sched_entity_is_ready(entity)) { |
| rq->current_entity = entity; |
| reinit_completion(&entity->entity_idle); |
| spin_unlock(&rq->lock); |
| return entity; |
| } |
| } |
| } |
| |
| list_for_each_entry(entity, &rq->entities, list) { |
| |
| if (drm_sched_entity_is_ready(entity)) { |
| rq->current_entity = entity; |
| reinit_completion(&entity->entity_idle); |
| spin_unlock(&rq->lock); |
| return entity; |
| } |
| |
| if (entity == rq->current_entity) |
| break; |
| } |
| |
| spin_unlock(&rq->lock); |
| |
| return NULL; |
| } |
| |
| /** |
| * drm_sched_job_done - complete a job |
| * @s_job: pointer to the job which is done |
| * |
| * Finish the job's fence and wake up the worker thread. |
| */ |
| static void drm_sched_job_done(struct drm_sched_job *s_job) |
| { |
| struct drm_sched_fence *s_fence = s_job->s_fence; |
| struct drm_gpu_scheduler *sched = s_fence->sched; |
| |
| atomic_dec(&sched->hw_rq_count); |
| atomic_dec(&sched->score); |
| |
| trace_drm_sched_process_job(s_fence); |
| |
| dma_fence_get(&s_fence->finished); |
| drm_sched_fence_finished(s_fence); |
| dma_fence_put(&s_fence->finished); |
| wake_up_interruptible(&sched->wake_up_worker); |
| } |
| |
| /** |
| * drm_sched_job_done_cb - the callback for a done job |
| * @f: fence |
| * @cb: fence callbacks |
| */ |
| static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) |
| { |
| struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); |
| |
| drm_sched_job_done(s_job); |
| } |
| |
| /** |
| * drm_sched_dependency_optimized |
| * |
| * @fence: the dependency fence |
| * @entity: the entity which depends on the above fence |
| * |
| * Returns true if the dependency can be optimized and false otherwise |
| */ |
| bool drm_sched_dependency_optimized(struct dma_fence* fence, |
| struct drm_sched_entity *entity) |
| { |
| struct drm_gpu_scheduler *sched = entity->rq->sched; |
| struct drm_sched_fence *s_fence; |
| |
| if (!fence || dma_fence_is_signaled(fence)) |
| return false; |
| if (fence->context == entity->fence_context) |
| return true; |
| s_fence = to_drm_sched_fence(fence); |
| if (s_fence && s_fence->sched == sched) |
| return true; |
| |
| return false; |
| } |
| EXPORT_SYMBOL(drm_sched_dependency_optimized); |
| |
| /** |
| * drm_sched_start_timeout - start timeout for reset worker |
| * |
| * @sched: scheduler instance to start the worker for |
| * |
| * Start the timeout for the given scheduler. |
| */ |
| static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) |
| { |
| if (sched->timeout != MAX_SCHEDULE_TIMEOUT && |
| !list_empty(&sched->pending_list)) |
| schedule_delayed_work(&sched->work_tdr, sched->timeout); |
| } |
| |
| /** |
| * drm_sched_fault - immediately start timeout handler |
| * |
| * @sched: scheduler where the timeout handling should be started. |
| * |
| * Start timeout handling immediately when the driver detects a hardware fault. |
| */ |
| void drm_sched_fault(struct drm_gpu_scheduler *sched) |
| { |
| mod_delayed_work(system_wq, &sched->work_tdr, 0); |
| } |
| EXPORT_SYMBOL(drm_sched_fault); |
| |
| /** |
| * drm_sched_suspend_timeout - Suspend scheduler job timeout |
| * |
| * @sched: scheduler instance for which to suspend the timeout |
| * |
| * Suspend the delayed work timeout for the scheduler. This is done by |
| * modifying the delayed work timeout to an arbitrary large value, |
| * MAX_SCHEDULE_TIMEOUT in this case. |
| * |
| * Returns the timeout remaining |
| * |
| */ |
| unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) |
| { |
| unsigned long sched_timeout, now = jiffies; |
| |
| sched_timeout = sched->work_tdr.timer.expires; |
| |
| /* |
| * Modify the timeout to an arbitrarily large value. This also prevents |
| * the timeout to be restarted when new submissions arrive |
| */ |
| if (mod_delayed_work(system_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) |
| && time_after(sched_timeout, now)) |
| return sched_timeout - now; |
| else |
| return sched->timeout; |
| } |
| EXPORT_SYMBOL(drm_sched_suspend_timeout); |
| |
| /** |
| * drm_sched_resume_timeout - Resume scheduler job timeout |
| * |
| * @sched: scheduler instance for which to resume the timeout |
| * @remaining: remaining timeout |
| * |
| * Resume the delayed work timeout for the scheduler. |
| */ |
| void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, |
| unsigned long remaining) |
| { |
| spin_lock(&sched->job_list_lock); |
| |
| if (list_empty(&sched->pending_list)) |
| cancel_delayed_work(&sched->work_tdr); |
| else |
| mod_delayed_work(system_wq, &sched->work_tdr, remaining); |
| |
| spin_unlock(&sched->job_list_lock); |
| } |
| EXPORT_SYMBOL(drm_sched_resume_timeout); |
| |
| static void drm_sched_job_begin(struct drm_sched_job *s_job) |
| { |
| struct drm_gpu_scheduler *sched = s_job->sched; |
| |
| spin_lock(&sched->job_list_lock); |
| list_add_tail(&s_job->list, &sched->pending_list); |
| drm_sched_start_timeout(sched); |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| static void drm_sched_job_timedout(struct work_struct *work) |
| { |
| struct drm_gpu_scheduler *sched; |
| struct drm_sched_job *job; |
| |
| sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); |
| |
| /* Protects against concurrent deletion in drm_sched_get_cleanup_job */ |
| spin_lock(&sched->job_list_lock); |
| job = list_first_entry_or_null(&sched->pending_list, |
| struct drm_sched_job, list); |
| |
| if (job) { |
| /* |
| * Remove the bad job so it cannot be freed by concurrent |
| * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread |
| * is parked at which point it's safe. |
| */ |
| list_del_init(&job->list); |
| spin_unlock(&sched->job_list_lock); |
| |
| job->sched->ops->timedout_job(job); |
| |
| /* |
| * Guilty job did complete and hence needs to be manually removed |
| * See drm_sched_stop doc. |
| */ |
| if (sched->free_guilty) { |
| job->sched->ops->free_job(job); |
| sched->free_guilty = false; |
| } |
| } else { |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| spin_lock(&sched->job_list_lock); |
| drm_sched_start_timeout(sched); |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| /** |
| * drm_sched_increase_karma - Update sched_entity guilty flag |
| * |
| * @bad: The job guilty of time out |
| * |
| * Increment on every hang caused by the 'bad' job. If this exceeds the hang |
| * limit of the scheduler then the respective sched entity is marked guilty and |
| * jobs from it will not be scheduled further |
| */ |
| void drm_sched_increase_karma(struct drm_sched_job *bad) |
| { |
| int i; |
| struct drm_sched_entity *tmp; |
| struct drm_sched_entity *entity; |
| struct drm_gpu_scheduler *sched = bad->sched; |
| |
| /* don't increase @bad's karma if it's from KERNEL RQ, |
| * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) |
| * corrupt but keep in mind that kernel jobs always considered good. |
| */ |
| if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { |
| atomic_inc(&bad->karma); |
| for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; |
| i++) { |
| struct drm_sched_rq *rq = &sched->sched_rq[i]; |
| |
| spin_lock(&rq->lock); |
| list_for_each_entry_safe(entity, tmp, &rq->entities, list) { |
| if (bad->s_fence->scheduled.context == |
| entity->fence_context) { |
| if (atomic_read(&bad->karma) > |
| bad->sched->hang_limit) |
| if (entity->guilty) |
| atomic_set(entity->guilty, 1); |
| break; |
| } |
| } |
| spin_unlock(&rq->lock); |
| if (&entity->list != &rq->entities) |
| break; |
| } |
| } |
| } |
| EXPORT_SYMBOL(drm_sched_increase_karma); |
| |
| /** |
| * drm_sched_stop - stop the scheduler |
| * |
| * @sched: scheduler instance |
| * @bad: job which caused the time out |
| * |
| * Stop the scheduler and also removes and frees all completed jobs. |
| * Note: bad job will not be freed as it might be used later and so it's |
| * callers responsibility to release it manually if it's not part of the |
| * pending list any more. |
| * |
| */ |
| void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) |
| { |
| struct drm_sched_job *s_job, *tmp; |
| |
| kthread_park(sched->thread); |
| |
| /* |
| * Reinsert back the bad job here - now it's safe as |
| * drm_sched_get_cleanup_job cannot race against us and release the |
| * bad job at this point - we parked (waited for) any in progress |
| * (earlier) cleanups and drm_sched_get_cleanup_job will not be called |
| * now until the scheduler thread is unparked. |
| */ |
| if (bad && bad->sched == sched) |
| /* |
| * Add at the head of the queue to reflect it was the earliest |
| * job extracted. |
| */ |
| list_add(&bad->list, &sched->pending_list); |
| |
| /* |
| * Iterate the job list from later to earlier one and either deactive |
| * their HW callbacks or remove them from pending list if they already |
| * signaled. |
| * This iteration is thread safe as sched thread is stopped. |
| */ |
| list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, |
| list) { |
| if (s_job->s_fence->parent && |
| dma_fence_remove_callback(s_job->s_fence->parent, |
| &s_job->cb)) { |
| atomic_dec(&sched->hw_rq_count); |
| } else { |
| /* |
| * remove job from pending_list. |
| * Locking here is for concurrent resume timeout |
| */ |
| spin_lock(&sched->job_list_lock); |
| list_del_init(&s_job->list); |
| spin_unlock(&sched->job_list_lock); |
| |
| /* |
| * Wait for job's HW fence callback to finish using s_job |
| * before releasing it. |
| * |
| * Job is still alive so fence refcount at least 1 |
| */ |
| dma_fence_wait(&s_job->s_fence->finished, false); |
| |
| /* |
| * We must keep bad job alive for later use during |
| * recovery by some of the drivers but leave a hint |
| * that the guilty job must be released. |
| */ |
| if (bad != s_job) |
| sched->ops->free_job(s_job); |
| else |
| sched->free_guilty = true; |
| } |
| } |
| |
| /* |
| * Stop pending timer in flight as we rearm it in drm_sched_start. This |
| * avoids the pending timeout work in progress to fire right away after |
| * this TDR finished and before the newly restarted jobs had a |
| * chance to complete. |
| */ |
| cancel_delayed_work(&sched->work_tdr); |
| } |
| |
| EXPORT_SYMBOL(drm_sched_stop); |
| |
| /** |
| * drm_sched_start - recover jobs after a reset |
| * |
| * @sched: scheduler instance |
| * @full_recovery: proceed with complete sched restart |
| * |
| */ |
| void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) |
| { |
| struct drm_sched_job *s_job, *tmp; |
| int r; |
| |
| /* |
| * Locking the list is not required here as the sched thread is parked |
| * so no new jobs are being inserted or removed. Also concurrent |
| * GPU recovers can't run in parallel. |
| */ |
| list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { |
| struct dma_fence *fence = s_job->s_fence->parent; |
| |
| atomic_inc(&sched->hw_rq_count); |
| |
| if (!full_recovery) |
| continue; |
| |
| if (fence) { |
| r = dma_fence_add_callback(fence, &s_job->cb, |
| drm_sched_job_done_cb); |
| if (r == -ENOENT) |
| drm_sched_job_done(s_job); |
| else if (r) |
| DRM_ERROR("fence add callback failed (%d)\n", |
| r); |
| } else |
| drm_sched_job_done(s_job); |
| } |
| |
| if (full_recovery) { |
| spin_lock(&sched->job_list_lock); |
| drm_sched_start_timeout(sched); |
| spin_unlock(&sched->job_list_lock); |
| } |
| |
| kthread_unpark(sched->thread); |
| } |
| EXPORT_SYMBOL(drm_sched_start); |
| |
| /** |
| * drm_sched_resubmit_jobs - helper to relunch job from pending ring list |
| * |
| * @sched: scheduler instance |
| * |
| */ |
| void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_job *s_job, *tmp; |
| uint64_t guilty_context; |
| bool found_guilty = false; |
| struct dma_fence *fence; |
| |
| list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { |
| struct drm_sched_fence *s_fence = s_job->s_fence; |
| |
| if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { |
| found_guilty = true; |
| guilty_context = s_job->s_fence->scheduled.context; |
| } |
| |
| if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) |
| dma_fence_set_error(&s_fence->finished, -ECANCELED); |
| |
| dma_fence_put(s_job->s_fence->parent); |
| fence = sched->ops->run_job(s_job); |
| |
| if (IS_ERR_OR_NULL(fence)) { |
| if (IS_ERR(fence)) |
| dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); |
| |
| s_job->s_fence->parent = NULL; |
| } else { |
| s_job->s_fence->parent = fence; |
| } |
| |
| |
| } |
| } |
| EXPORT_SYMBOL(drm_sched_resubmit_jobs); |
| |
| /** |
| * drm_sched_job_init - init a scheduler job |
| * |
| * @job: scheduler job to init |
| * @entity: scheduler entity to use |
| * @owner: job owner for debugging |
| * |
| * Refer to drm_sched_entity_push_job() documentation |
| * for locking considerations. |
| * |
| * Returns 0 for success, negative error code otherwise. |
| */ |
| int drm_sched_job_init(struct drm_sched_job *job, |
| struct drm_sched_entity *entity, |
| void *owner) |
| { |
| struct drm_gpu_scheduler *sched; |
| |
| drm_sched_entity_select_rq(entity); |
| if (!entity->rq) |
| return -ENOENT; |
| |
| sched = entity->rq->sched; |
| |
| job->sched = sched; |
| job->entity = entity; |
| job->s_priority = entity->rq - sched->sched_rq; |
| job->s_fence = drm_sched_fence_create(entity, owner); |
| if (!job->s_fence) |
| return -ENOMEM; |
| job->id = atomic64_inc_return(&sched->job_id_count); |
| |
| INIT_LIST_HEAD(&job->list); |
| |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_job_init); |
| |
| /** |
| * drm_sched_job_cleanup - clean up scheduler job resources |
| * |
| * @job: scheduler job to clean up |
| */ |
| void drm_sched_job_cleanup(struct drm_sched_job *job) |
| { |
| dma_fence_put(&job->s_fence->finished); |
| job->s_fence = NULL; |
| } |
| EXPORT_SYMBOL(drm_sched_job_cleanup); |
| |
| /** |
| * drm_sched_ready - is the scheduler ready |
| * |
| * @sched: scheduler instance |
| * |
| * Return true if we can push more jobs to the hw, otherwise false. |
| */ |
| static bool drm_sched_ready(struct drm_gpu_scheduler *sched) |
| { |
| return atomic_read(&sched->hw_rq_count) < |
| sched->hw_submission_limit; |
| } |
| |
| /** |
| * drm_sched_wakeup - Wake up the scheduler when it is ready |
| * |
| * @sched: scheduler instance |
| * |
| */ |
| void drm_sched_wakeup(struct drm_gpu_scheduler *sched) |
| { |
| if (drm_sched_ready(sched)) |
| wake_up_interruptible(&sched->wake_up_worker); |
| } |
| |
| /** |
| * drm_sched_select_entity - Select next entity to process |
| * |
| * @sched: scheduler instance |
| * |
| * Returns the entity to process or NULL if none are found. |
| */ |
| static struct drm_sched_entity * |
| drm_sched_select_entity(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_entity *entity; |
| int i; |
| |
| if (!drm_sched_ready(sched)) |
| return NULL; |
| |
| /* Kernel run queue has higher priority than normal run queue*/ |
| for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { |
| entity = drm_sched_rq_select_entity(&sched->sched_rq[i]); |
| if (entity) |
| break; |
| } |
| |
| return entity; |
| } |
| |
| /** |
| * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed |
| * |
| * @sched: scheduler instance |
| * |
| * Returns the next finished job from the pending list (if there is one) |
| * ready for it to be destroyed. |
| */ |
| static struct drm_sched_job * |
| drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) |
| { |
| struct drm_sched_job *job; |
| |
| /* |
| * Don't destroy jobs while the timeout worker is running OR thread |
| * is being parked and hence assumed to not touch pending_list |
| */ |
| if ((sched->timeout != MAX_SCHEDULE_TIMEOUT && |
| !cancel_delayed_work(&sched->work_tdr)) || |
| kthread_should_park()) |
| return NULL; |
| |
| spin_lock(&sched->job_list_lock); |
| |
| job = list_first_entry_or_null(&sched->pending_list, |
| struct drm_sched_job, list); |
| |
| if (job && dma_fence_is_signaled(&job->s_fence->finished)) { |
| /* remove job from pending_list */ |
| list_del_init(&job->list); |
| } else { |
| job = NULL; |
| /* queue timeout for next job */ |
| drm_sched_start_timeout(sched); |
| } |
| |
| spin_unlock(&sched->job_list_lock); |
| |
| return job; |
| } |
| |
| /** |
| * drm_sched_pick_best - Get a drm sched from a sched_list with the least load |
| * @sched_list: list of drm_gpu_schedulers |
| * @num_sched_list: number of drm_gpu_schedulers in the sched_list |
| * |
| * Returns pointer of the sched with the least load or NULL if none of the |
| * drm_gpu_schedulers are ready |
| */ |
| struct drm_gpu_scheduler * |
| drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, |
| unsigned int num_sched_list) |
| { |
| struct drm_gpu_scheduler *sched, *picked_sched = NULL; |
| int i; |
| unsigned int min_score = UINT_MAX, num_score; |
| |
| for (i = 0; i < num_sched_list; ++i) { |
| sched = sched_list[i]; |
| |
| if (!sched->ready) { |
| DRM_WARN("scheduler %s is not ready, skipping", |
| sched->name); |
| continue; |
| } |
| |
| num_score = atomic_read(&sched->score); |
| if (num_score < min_score) { |
| min_score = num_score; |
| picked_sched = sched; |
| } |
| } |
| |
| return picked_sched; |
| } |
| EXPORT_SYMBOL(drm_sched_pick_best); |
| |
| /** |
| * drm_sched_blocked - check if the scheduler is blocked |
| * |
| * @sched: scheduler instance |
| * |
| * Returns true if blocked, otherwise false. |
| */ |
| static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) |
| { |
| if (kthread_should_park()) { |
| kthread_parkme(); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /** |
| * drm_sched_main - main scheduler thread |
| * |
| * @param: scheduler instance |
| * |
| * Returns 0. |
| */ |
| static int drm_sched_main(void *param) |
| { |
| struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; |
| int r; |
| |
| sched_set_fifo_low(current); |
| |
| while (!kthread_should_stop()) { |
| struct drm_sched_entity *entity = NULL; |
| struct drm_sched_fence *s_fence; |
| struct drm_sched_job *sched_job; |
| struct dma_fence *fence; |
| struct drm_sched_job *cleanup_job = NULL; |
| |
| wait_event_interruptible(sched->wake_up_worker, |
| (cleanup_job = drm_sched_get_cleanup_job(sched)) || |
| (!drm_sched_blocked(sched) && |
| (entity = drm_sched_select_entity(sched))) || |
| kthread_should_stop()); |
| |
| if (cleanup_job) { |
| sched->ops->free_job(cleanup_job); |
| /* queue timeout for next job */ |
| drm_sched_start_timeout(sched); |
| } |
| |
| if (!entity) |
| continue; |
| |
| sched_job = drm_sched_entity_pop_job(entity); |
| |
| complete(&entity->entity_idle); |
| |
| if (!sched_job) |
| continue; |
| |
| s_fence = sched_job->s_fence; |
| |
| atomic_inc(&sched->hw_rq_count); |
| drm_sched_job_begin(sched_job); |
| |
| trace_drm_run_job(sched_job, entity); |
| fence = sched->ops->run_job(sched_job); |
| drm_sched_fence_scheduled(s_fence); |
| |
| if (!IS_ERR_OR_NULL(fence)) { |
| s_fence->parent = dma_fence_get(fence); |
| r = dma_fence_add_callback(fence, &sched_job->cb, |
| drm_sched_job_done_cb); |
| if (r == -ENOENT) |
| drm_sched_job_done(sched_job); |
| else if (r) |
| DRM_ERROR("fence add callback failed (%d)\n", |
| r); |
| dma_fence_put(fence); |
| } else { |
| if (IS_ERR(fence)) |
| dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); |
| |
| drm_sched_job_done(sched_job); |
| } |
| |
| wake_up(&sched->job_scheduled); |
| } |
| return 0; |
| } |
| |
| /** |
| * drm_sched_init - Init a gpu scheduler instance |
| * |
| * @sched: scheduler instance |
| * @ops: backend operations for this scheduler |
| * @hw_submission: number of hw submissions that can be in flight |
| * @hang_limit: number of times to allow a job to hang before dropping it |
| * @timeout: timeout value in jiffies for the scheduler |
| * @name: name used for debugging |
| * |
| * Return 0 on success, otherwise error code. |
| */ |
| int drm_sched_init(struct drm_gpu_scheduler *sched, |
| const struct drm_sched_backend_ops *ops, |
| unsigned hw_submission, |
| unsigned hang_limit, |
| long timeout, |
| const char *name) |
| { |
| int i, ret; |
| sched->ops = ops; |
| sched->hw_submission_limit = hw_submission; |
| sched->name = name; |
| sched->timeout = timeout; |
| sched->hang_limit = hang_limit; |
| for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) |
| drm_sched_rq_init(sched, &sched->sched_rq[i]); |
| |
| init_waitqueue_head(&sched->wake_up_worker); |
| init_waitqueue_head(&sched->job_scheduled); |
| INIT_LIST_HEAD(&sched->pending_list); |
| spin_lock_init(&sched->job_list_lock); |
| atomic_set(&sched->hw_rq_count, 0); |
| INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); |
| atomic_set(&sched->score, 0); |
| atomic64_set(&sched->job_id_count, 0); |
| |
| /* Each scheduler will run on a seperate kernel thread */ |
| sched->thread = kthread_run(drm_sched_main, sched, sched->name); |
| if (IS_ERR(sched->thread)) { |
| ret = PTR_ERR(sched->thread); |
| sched->thread = NULL; |
| DRM_ERROR("Failed to create scheduler for %s.\n", name); |
| return ret; |
| } |
| |
| sched->ready = true; |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_init); |
| |
| /** |
| * drm_sched_fini - Destroy a gpu scheduler |
| * |
| * @sched: scheduler instance |
| * |
| * Tears down and cleans up the scheduler. |
| */ |
| void drm_sched_fini(struct drm_gpu_scheduler *sched) |
| { |
| if (sched->thread) |
| kthread_stop(sched->thread); |
| |
| /* Confirm no work left behind accessing device structures */ |
| cancel_delayed_work_sync(&sched->work_tdr); |
| |
| sched->ready = false; |
| } |
| EXPORT_SYMBOL(drm_sched_fini); |