| /* SPDX-License-Identifier: GPL-2.0 OR MIT */ |
| /********************************************************** |
| * Copyright 2012-2015 VMware, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| /* |
| * svga3d_types.h -- |
| * |
| * SVGA 3d hardware definitions for basic types |
| */ |
| |
| #ifndef _SVGA3D_TYPES_H_ |
| #define _SVGA3D_TYPES_H_ |
| |
| #define INCLUDE_ALLOW_MODULE |
| #define INCLUDE_ALLOW_USERLEVEL |
| #define INCLUDE_ALLOW_VMCORE |
| |
| #include "includeCheck.h" |
| |
| /* |
| * Generic Types |
| */ |
| |
| #define SVGA3D_INVALID_ID ((uint32)-1) |
| |
| typedef uint8 SVGABool8; /* 8-bit Bool definition */ |
| typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ |
| typedef uint32 SVGA3dColor; /* a, r, g, b */ |
| |
| typedef uint32 SVGA3dSurfaceId; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 numerator; |
| uint32 denominator; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dFraction64; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct SVGA3dCopyRect { |
| uint32 x; |
| uint32 y; |
| uint32 w; |
| uint32 h; |
| uint32 srcx; |
| uint32 srcy; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dCopyRect; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct SVGA3dCopyBox { |
| uint32 x; |
| uint32 y; |
| uint32 z; |
| uint32 w; |
| uint32 h; |
| uint32 d; |
| uint32 srcx; |
| uint32 srcy; |
| uint32 srcz; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dCopyBox; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct SVGA3dRect { |
| uint32 x; |
| uint32 y; |
| uint32 w; |
| uint32 h; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dRect; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 x; |
| uint32 y; |
| uint32 z; |
| uint32 w; |
| uint32 h; |
| uint32 d; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dBox; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| int32 x; |
| int32 y; |
| int32 z; |
| int32 w; |
| int32 h; |
| int32 d; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dSignedBox; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 x; |
| uint32 y; |
| uint32 z; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dPoint; |
| |
| /* |
| * Surface formats. |
| */ |
| typedef enum SVGA3dSurfaceFormat { |
| SVGA3D_FORMAT_INVALID = 0, |
| |
| SVGA3D_X8R8G8B8 = 1, |
| SVGA3D_FORMAT_MIN = 1, |
| |
| SVGA3D_A8R8G8B8 = 2, |
| |
| SVGA3D_R5G6B5 = 3, |
| SVGA3D_X1R5G5B5 = 4, |
| SVGA3D_A1R5G5B5 = 5, |
| SVGA3D_A4R4G4B4 = 6, |
| |
| SVGA3D_Z_D32 = 7, |
| SVGA3D_Z_D16 = 8, |
| SVGA3D_Z_D24S8 = 9, |
| SVGA3D_Z_D15S1 = 10, |
| |
| SVGA3D_LUMINANCE8 = 11, |
| SVGA3D_LUMINANCE4_ALPHA4 = 12, |
| SVGA3D_LUMINANCE16 = 13, |
| SVGA3D_LUMINANCE8_ALPHA8 = 14, |
| |
| SVGA3D_DXT1 = 15, |
| SVGA3D_DXT2 = 16, |
| SVGA3D_DXT3 = 17, |
| SVGA3D_DXT4 = 18, |
| SVGA3D_DXT5 = 19, |
| |
| SVGA3D_BUMPU8V8 = 20, |
| SVGA3D_BUMPL6V5U5 = 21, |
| SVGA3D_BUMPX8L8V8U8 = 22, |
| SVGA3D_FORMAT_DEAD1 = 23, |
| |
| SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ |
| SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ |
| |
| SVGA3D_A2R10G10B10 = 26, |
| |
| /* signed formats */ |
| SVGA3D_V8U8 = 27, |
| SVGA3D_Q8W8V8U8 = 28, |
| SVGA3D_CxV8U8 = 29, |
| |
| /* mixed formats */ |
| SVGA3D_X8L8V8U8 = 30, |
| SVGA3D_A2W10V10U10 = 31, |
| |
| SVGA3D_ALPHA8 = 32, |
| |
| /* Single- and dual-component floating point formats */ |
| SVGA3D_R_S10E5 = 33, |
| SVGA3D_R_S23E8 = 34, |
| SVGA3D_RG_S10E5 = 35, |
| SVGA3D_RG_S23E8 = 36, |
| |
| SVGA3D_BUFFER = 37, |
| |
| SVGA3D_Z_D24X8 = 38, |
| |
| SVGA3D_V16U16 = 39, |
| |
| SVGA3D_G16R16 = 40, |
| SVGA3D_A16B16G16R16 = 41, |
| |
| /* Packed Video formats */ |
| SVGA3D_UYVY = 42, |
| SVGA3D_YUY2 = 43, |
| |
| /* Planar video formats */ |
| SVGA3D_NV12 = 44, |
| |
| SVGA3D_FORMAT_DEAD2 = 45, |
| |
| SVGA3D_R32G32B32A32_TYPELESS = 46, |
| SVGA3D_R32G32B32A32_UINT = 47, |
| SVGA3D_R32G32B32A32_SINT = 48, |
| SVGA3D_R32G32B32_TYPELESS = 49, |
| SVGA3D_R32G32B32_FLOAT = 50, |
| SVGA3D_R32G32B32_UINT = 51, |
| SVGA3D_R32G32B32_SINT = 52, |
| SVGA3D_R16G16B16A16_TYPELESS = 53, |
| SVGA3D_R16G16B16A16_UINT = 54, |
| SVGA3D_R16G16B16A16_SNORM = 55, |
| SVGA3D_R16G16B16A16_SINT = 56, |
| SVGA3D_R32G32_TYPELESS = 57, |
| SVGA3D_R32G32_UINT = 58, |
| SVGA3D_R32G32_SINT = 59, |
| SVGA3D_R32G8X24_TYPELESS = 60, |
| SVGA3D_D32_FLOAT_S8X24_UINT = 61, |
| SVGA3D_R32_FLOAT_X8X24 = 62, |
| SVGA3D_X32_G8X24_UINT = 63, |
| SVGA3D_R10G10B10A2_TYPELESS = 64, |
| SVGA3D_R10G10B10A2_UINT = 65, |
| SVGA3D_R11G11B10_FLOAT = 66, |
| SVGA3D_R8G8B8A8_TYPELESS = 67, |
| SVGA3D_R8G8B8A8_UNORM = 68, |
| SVGA3D_R8G8B8A8_UNORM_SRGB = 69, |
| SVGA3D_R8G8B8A8_UINT = 70, |
| SVGA3D_R8G8B8A8_SINT = 71, |
| SVGA3D_R16G16_TYPELESS = 72, |
| SVGA3D_R16G16_UINT = 73, |
| SVGA3D_R16G16_SINT = 74, |
| SVGA3D_R32_TYPELESS = 75, |
| SVGA3D_D32_FLOAT = 76, |
| SVGA3D_R32_UINT = 77, |
| SVGA3D_R32_SINT = 78, |
| SVGA3D_R24G8_TYPELESS = 79, |
| SVGA3D_D24_UNORM_S8_UINT = 80, |
| SVGA3D_R24_UNORM_X8 = 81, |
| SVGA3D_X24_G8_UINT = 82, |
| SVGA3D_R8G8_TYPELESS = 83, |
| SVGA3D_R8G8_UNORM = 84, |
| SVGA3D_R8G8_UINT = 85, |
| SVGA3D_R8G8_SINT = 86, |
| SVGA3D_R16_TYPELESS = 87, |
| SVGA3D_R16_UNORM = 88, |
| SVGA3D_R16_UINT = 89, |
| SVGA3D_R16_SNORM = 90, |
| SVGA3D_R16_SINT = 91, |
| SVGA3D_R8_TYPELESS = 92, |
| SVGA3D_R8_UNORM = 93, |
| SVGA3D_R8_UINT = 94, |
| SVGA3D_R8_SNORM = 95, |
| SVGA3D_R8_SINT = 96, |
| SVGA3D_P8 = 97, |
| SVGA3D_R9G9B9E5_SHAREDEXP = 98, |
| SVGA3D_R8G8_B8G8_UNORM = 99, |
| SVGA3D_G8R8_G8B8_UNORM = 100, |
| SVGA3D_BC1_TYPELESS = 101, |
| SVGA3D_BC1_UNORM_SRGB = 102, |
| SVGA3D_BC2_TYPELESS = 103, |
| SVGA3D_BC2_UNORM_SRGB = 104, |
| SVGA3D_BC3_TYPELESS = 105, |
| SVGA3D_BC3_UNORM_SRGB = 106, |
| SVGA3D_BC4_TYPELESS = 107, |
| SVGA3D_ATI1 = 108, /* DX9-specific BC4_UNORM */ |
| SVGA3D_BC4_SNORM = 109, |
| SVGA3D_BC5_TYPELESS = 110, |
| SVGA3D_ATI2 = 111, /* DX9-specific BC5_UNORM */ |
| SVGA3D_BC5_SNORM = 112, |
| SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113, |
| SVGA3D_B8G8R8A8_TYPELESS = 114, |
| SVGA3D_B8G8R8A8_UNORM_SRGB = 115, |
| SVGA3D_B8G8R8X8_TYPELESS = 116, |
| SVGA3D_B8G8R8X8_UNORM_SRGB = 117, |
| |
| /* Advanced depth formats. */ |
| SVGA3D_Z_DF16 = 118, |
| SVGA3D_Z_DF24 = 119, |
| SVGA3D_Z_D24S8_INT = 120, |
| |
| /* Planar video formats. */ |
| SVGA3D_YV12 = 121, |
| |
| SVGA3D_R32G32B32A32_FLOAT = 122, |
| SVGA3D_R16G16B16A16_FLOAT = 123, |
| SVGA3D_R16G16B16A16_UNORM = 124, |
| SVGA3D_R32G32_FLOAT = 125, |
| SVGA3D_R10G10B10A2_UNORM = 126, |
| SVGA3D_R8G8B8A8_SNORM = 127, |
| SVGA3D_R16G16_FLOAT = 128, |
| SVGA3D_R16G16_UNORM = 129, |
| SVGA3D_R16G16_SNORM = 130, |
| SVGA3D_R32_FLOAT = 131, |
| SVGA3D_R8G8_SNORM = 132, |
| SVGA3D_R16_FLOAT = 133, |
| SVGA3D_D16_UNORM = 134, |
| SVGA3D_A8_UNORM = 135, |
| SVGA3D_BC1_UNORM = 136, |
| SVGA3D_BC2_UNORM = 137, |
| SVGA3D_BC3_UNORM = 138, |
| SVGA3D_B5G6R5_UNORM = 139, |
| SVGA3D_B5G5R5A1_UNORM = 140, |
| SVGA3D_B8G8R8A8_UNORM = 141, |
| SVGA3D_B8G8R8X8_UNORM = 142, |
| SVGA3D_BC4_UNORM = 143, |
| SVGA3D_BC5_UNORM = 144, |
| SVGA3D_B4G4R4A4_UNORM = 145, |
| |
| /* DX11 compressed formats */ |
| SVGA3D_BC6H_TYPELESS = 146, |
| SVGA3D_BC6H_UF16 = 147, |
| SVGA3D_BC6H_SF16 = 148, |
| SVGA3D_BC7_TYPELESS = 149, |
| SVGA3D_BC7_UNORM = 150, |
| SVGA3D_BC7_UNORM_SRGB = 151, |
| |
| /* Video format with alpha */ |
| SVGA3D_AYUV = 152, |
| |
| SVGA3D_FORMAT_MAX |
| } SVGA3dSurfaceFormat; |
| |
| /* |
| * SVGA3d Surface Flags -- |
| */ |
| #define SVGA3D_SURFACE_CUBEMAP (1 << 0) |
| |
| /* |
| * HINT flags are not enforced by the device but are useful for |
| * performance. |
| */ |
| #define SVGA3D_SURFACE_HINT_STATIC (CONST64U(1) << 1) |
| #define SVGA3D_SURFACE_HINT_DYNAMIC (CONST64U(1) << 2) |
| #define SVGA3D_SURFACE_HINT_INDEXBUFFER (CONST64U(1) << 3) |
| #define SVGA3D_SURFACE_HINT_VERTEXBUFFER (CONST64U(1) << 4) |
| #define SVGA3D_SURFACE_HINT_TEXTURE (CONST64U(1) << 5) |
| #define SVGA3D_SURFACE_HINT_RENDERTARGET (CONST64U(1) << 6) |
| #define SVGA3D_SURFACE_HINT_DEPTHSTENCIL (CONST64U(1) << 7) |
| #define SVGA3D_SURFACE_HINT_WRITEONLY (CONST64U(1) << 8) |
| #define SVGA3D_SURFACE_DEAD2 (CONST64U(1) << 9) |
| #define SVGA3D_SURFACE_AUTOGENMIPMAPS (CONST64U(1) << 10) |
| |
| #define SVGA3D_SURFACE_DEAD1 (CONST64U(1) << 11) |
| |
| /* |
| * Is this surface using a base-level pitch for it's mob backing? |
| * |
| * This flag is not intended to be set by guest-drivers, but is instead |
| * set by the device when the surface is bound to a mob with a specified |
| * pitch. |
| */ |
| #define SVGA3D_SURFACE_MOB_PITCH (CONST64U(1) << 12) |
| |
| #define SVGA3D_SURFACE_INACTIVE (CONST64U(1) << 13) |
| #define SVGA3D_SURFACE_HINT_RT_LOCKABLE (CONST64U(1) << 14) |
| #define SVGA3D_SURFACE_VOLUME (CONST64U(1) << 15) |
| |
| /* |
| * Required to be set on a surface to bind it to a screen target. |
| */ |
| #define SVGA3D_SURFACE_SCREENTARGET (CONST64U(1) << 16) |
| |
| /* |
| * Align images in the guest-backing mob to 16-bytes. |
| */ |
| #define SVGA3D_SURFACE_ALIGN16 (CONST64U(1) << 17) |
| |
| #define SVGA3D_SURFACE_1D (CONST64U(1) << 18) |
| #define SVGA3D_SURFACE_ARRAY (CONST64U(1) << 19) |
| |
| /* |
| * Bind flags. |
| * These are enforced for any surface defined with DefineGBSurface_v2. |
| */ |
| #define SVGA3D_SURFACE_BIND_VERTEX_BUFFER (CONST64U(1) << 20) |
| #define SVGA3D_SURFACE_BIND_INDEX_BUFFER (CONST64U(1) << 21) |
| #define SVGA3D_SURFACE_BIND_CONSTANT_BUFFER (CONST64U(1) << 22) |
| #define SVGA3D_SURFACE_BIND_SHADER_RESOURCE (CONST64U(1) << 23) |
| #define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24) |
| #define SVGA3D_SURFACE_BIND_DEPTH_STENCIL (CONST64U(1) << 25) |
| #define SVGA3D_SURFACE_BIND_STREAM_OUTPUT (CONST64U(1) << 26) |
| |
| /* |
| * The STAGING flags notes that the surface will not be used directly by the |
| * drawing pipeline, i.e. that it will not be bound to any bind point. |
| * Staging surfaces may be used by copy operations to move data in and out |
| * of other surfaces. No bind flags may be set on surfaces with this flag. |
| * |
| * The HINT_INDIRECT_UPDATE flag suggests that the surface will receive |
| * updates indirectly, i.e. the surface will not be updated directly, but |
| * will receive copies from staging surfaces. |
| */ |
| #define SVGA3D_SURFACE_STAGING_UPLOAD (CONST64U(1) << 27) |
| #define SVGA3D_SURFACE_STAGING_DOWNLOAD (CONST64U(1) << 28) |
| #define SVGA3D_SURFACE_HINT_INDIRECT_UPDATE (CONST64U(1) << 29) |
| |
| /* |
| * Setting this flag allow this surface to be used with the |
| * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for |
| * buffer surfaces, and no bind flags are allowed to be set on surfaces |
| * with this flag except SVGA3D_SURFACE_TRANSFER_TO_BUFFER. |
| */ |
| #define SVGA3D_SURFACE_TRANSFER_FROM_BUFFER (CONST64U(1) << 30) |
| |
| /* |
| * Reserved for video operations. |
| */ |
| #define SVGA3D_SURFACE_RESERVED1 (CONST64U(1) << 31) |
| |
| /* |
| * Specifies that a surface is multisample, and therefore requires the full |
| * mob-backing to store all the samples. |
| */ |
| #define SVGA3D_SURFACE_MULTISAMPLE (CONST64U(1) << 32) |
| |
| /* |
| * Specified that the surface is allowed to be bound to a UAView. |
| */ |
| #define SVGA3D_SURFACE_BIND_UAVIEW (CONST64U(1) << 33) |
| |
| /* |
| * Setting this flag allow this surface to be used with the |
| * SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER command. It is only valid for |
| * buffer surfaces, and no bind flags are allowed to be set on surfaces |
| * with this flag except SVGA3D_SURFACE_TRANSFER_FROM_BUFFER. |
| */ |
| #define SVGA3D_SURFACE_TRANSFER_TO_BUFFER (CONST64U(1) << 34) |
| |
| #define SVGA3D_SURFACE_BIND_LOGICOPS (CONST64U(1) << 35) |
| |
| /* |
| * Optional flags for use with SVGA3D_SURFACE_BIND_UAVIEW |
| */ |
| #define SVGA3D_SURFACE_BIND_RAW_VIEWS (CONST64U(1) << 36) |
| #define SVGA3D_SURFACE_BUFFER_STRUCTURED (CONST64U(1) << 37) |
| |
| #define SVGA3D_SURFACE_DRAWINDIRECT_ARGS (CONST64U(1) << 38) |
| #define SVGA3D_SURFACE_RESOURCE_CLAMP (CONST64U(1) << 39) |
| |
| #define SVGA3D_SURFACE_FLAG_MAX (CONST64U(1) << 40) |
| |
| /* |
| * Surface flags types: |
| * |
| * SVGA3dSurface1Flags: Lower 32-bits of flags. |
| * SVGA3dSurface2Flags: Upper 32-bits of flags. |
| * SVGA3dSurfaceAllFlags: Full 64-bits of flags. |
| */ |
| typedef uint32 SVGA3dSurface1Flags; |
| typedef uint32 SVGA3dSurface2Flags; |
| typedef uint64 SVGA3dSurfaceAllFlags; |
| |
| #define SVGA3D_SURFACE_FLAGS1_MASK ((uint64_t)MAX_UINT32) |
| #define SVGA3D_SURFACE_FLAGS2_MASK (MAX_UINT64 & ~SVGA3D_SURFACE_FLAGS1_MASK) |
| |
| #define SVGA3D_SURFACE_HB_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_MOB_PITCH | \ |
| SVGA3D_SURFACE_SCREENTARGET | \ |
| SVGA3D_SURFACE_ALIGN16 | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_STAGING_UPLOAD | \ |
| SVGA3D_SURFACE_STAGING_DOWNLOAD | \ |
| SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_RESERVED1 | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_LOGICOPS | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_SURFACE_HB_PRESENT_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_RESERVED1 | \ |
| SVGA3D_SURFACE_MULTISAMPLE \ |
| ) |
| |
| #define SVGA3D_SURFACE_2D_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_AUTOGENMIPMAPS | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_RESERVED1 | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_SURFACE_BASICOPS_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_AUTOGENMIPMAPS | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_RESERVED1 | \ |
| SVGA3D_SURFACE_MULTISAMPLE \ |
| ) |
| |
| #define SVGA3D_SURFACE_SCREENTARGET_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_AUTOGENMIPMAPS | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_INACTIVE | \ |
| SVGA3D_SURFACE_STAGING_UPLOAD | \ |
| SVGA3D_SURFACE_STAGING_DOWNLOAD | \ |
| SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_RESERVED1 | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_SURFACE_BUFFER_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_AUTOGENMIPMAPS | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_DEAD2 | \ |
| SVGA3D_SURFACE_ARRAY | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_MOB_PITCH | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_SURFACE_MULTISAMPLE_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_AUTOGENMIPMAPS | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_SCREENTARGET | \ |
| SVGA3D_SURFACE_MOB_PITCH | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_RESERVED1 | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_LOGICOPS | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS \ |
| ) |
| |
| #define SVGA3D_SURFACE_DX_ONLY_MASK \ |
| ( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_STAGING_UPLOAD | \ |
| SVGA3D_SURFACE_STAGING_DOWNLOAD | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER \ |
| ) |
| |
| #define SVGA3D_SURFACE_STAGING_MASK \ |
| ( SVGA3D_SURFACE_STAGING_UPLOAD | \ |
| SVGA3D_SURFACE_STAGING_DOWNLOAD \ |
| ) |
| |
| #define SVGA3D_SURFACE_BIND_MASK \ |
| ( SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \ |
| SVGA3D_SURFACE_BIND_RENDER_TARGET | \ |
| SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_BIND_LOGICOPS | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS \ |
| ) |
| |
| #define SVGA3D_SURFACE_VADECODE_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_HINT_STATIC | \ |
| SVGA3D_SURFACE_HINT_DYNAMIC | \ |
| SVGA3D_SURFACE_HINT_INDEXBUFFER | \ |
| SVGA3D_SURFACE_HINT_VERTEXBUFFER | \ |
| SVGA3D_SURFACE_HINT_TEXTURE | \ |
| SVGA3D_SURFACE_HINT_RENDERTARGET | \ |
| SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \ |
| SVGA3D_SURFACE_HINT_WRITEONLY | \ |
| SVGA3D_SURFACE_DEAD2 | \ |
| SVGA3D_SURFACE_AUTOGENMIPMAPS | \ |
| SVGA3D_SURFACE_HINT_RT_LOCKABLE | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_SCREENTARGET | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_RENDER_TARGET | \ |
| SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \ |
| SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_INACTIVE | \ |
| SVGA3D_SURFACE_STAGING_UPLOAD | \ |
| SVGA3D_SURFACE_STAGING_DOWNLOAD | \ |
| SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_LOGICOPS | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_SURFACE_VAPROCESSFRAME_OUTPUT_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_HINT_INDEXBUFFER | \ |
| SVGA3D_SURFACE_HINT_VERTEXBUFFER | \ |
| SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \ |
| SVGA3D_SURFACE_DEAD2 | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_INACTIVE | \ |
| SVGA3D_SURFACE_STAGING_UPLOAD | \ |
| SVGA3D_SURFACE_STAGING_DOWNLOAD | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_VADECODE | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_LOGICOPS | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_SURFACE_VAPROCESSFRAME_INPUT_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_HINT_INDEXBUFFER | \ |
| SVGA3D_SURFACE_HINT_VERTEXBUFFER | \ |
| SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \ |
| SVGA3D_SURFACE_DEAD2 | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_SCREENTARGET | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_STAGING_UPLOAD | \ |
| SVGA3D_SURFACE_STAGING_DOWNLOAD | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_LOGICOPS | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_SURFACE_LOGICOPS_DISALLOWED_MASK \ |
| ( SVGA3D_SURFACE_CUBEMAP | \ |
| SVGA3D_SURFACE_DEAD2 | \ |
| SVGA3D_SURFACE_AUTOGENMIPMAPS | \ |
| SVGA3D_SURFACE_VOLUME | \ |
| SVGA3D_SURFACE_1D | \ |
| SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ |
| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
| SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ |
| SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ |
| SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ |
| SVGA3D_SURFACE_VADECODE | \ |
| SVGA3D_SURFACE_MULTISAMPLE | \ |
| SVGA3D_SURFACE_BIND_UAVIEW | \ |
| SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \ |
| SVGA3D_SURFACE_BIND_RAW_VIEWS | \ |
| SVGA3D_SURFACE_BUFFER_STRUCTURED | \ |
| SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \ |
| SVGA3D_SURFACE_RESOURCE_CLAMP \ |
| ) |
| |
| #define SVGA3D_BUFFER_STRUCTURED_STRIDE_MAX 2048 |
| |
| |
| /* |
| * These are really the D3DFORMAT_OP defines from the wdk. We need |
| * them so that we can query the host for what the supported surface |
| * operations are (when we're using the D3D backend, in particular), |
| * and so we can send those operations to the guest. |
| */ |
| typedef enum { |
| SVGA3DFORMAT_OP_TEXTURE = 0x00000001, |
| SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002, |
| SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004, |
| SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008, |
| SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010, |
| SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040, |
| SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080, |
| |
| /* |
| * This format can be used as a render target if the current display mode |
| * is the same depth if the alpha channel is ignored. e.g. if the device |
| * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the |
| * format op list entry for A8R8G8B8 should have this cap. |
| */ |
| SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100, |
| |
| /* |
| * This format contains DirectDraw support (including Flip). This flag |
| * should not to be set on alpha formats. |
| */ |
| SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400, |
| |
| /* |
| * The rasterizer can support some level of Direct3D support in this format |
| * and implies that the driver can create a Context in this mode (for some |
| * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE |
| * flag must also be set. |
| */ |
| SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800, |
| |
| /* |
| * This is set for a private format when the driver has put the bpp in |
| * the structure. |
| */ |
| SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000, |
| |
| /* |
| * Indicates that this format can be converted to any RGB format for which |
| * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified. |
| */ |
| SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000, |
| |
| /* |
| * Indicates that this format can be used to create offscreen plain surfaces. |
| */ |
| SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000, |
| |
| /* |
| * Indicated that this format can be read as an SRGB texture (meaning that the |
| * sampler will linearize the looked up data). |
| */ |
| SVGA3DFORMAT_OP_SRGBREAD = 0x00008000, |
| |
| /* |
| * Indicates that this format can be used in the bumpmap instructions. |
| */ |
| SVGA3DFORMAT_OP_BUMPMAP = 0x00010000, |
| |
| /* |
| * Indicates that this format can be sampled by the displacement map sampler. |
| */ |
| SVGA3DFORMAT_OP_DMAP = 0x00020000, |
| |
| /* |
| * Indicates that this format cannot be used with texture filtering. |
| */ |
| SVGA3DFORMAT_OP_NOFILTER = 0x00040000, |
| |
| /* |
| * Indicates that format conversions are supported to this RGB format if |
| * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format. |
| */ |
| SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000, |
| |
| /* |
| * Indicated that this format can be written as an SRGB target |
| * (meaning that the pixel pipe will DE-linearize data on output to format) |
| */ |
| SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000, |
| |
| /* |
| * Indicates that this format cannot be used with alpha blending. |
| */ |
| SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000, |
| |
| /* |
| * Indicates that the device can auto-generated sublevels for resources |
| * of this format. |
| */ |
| SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000, |
| |
| /* |
| * Indicates that this format can be used by vertex texture sampler. |
| */ |
| SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000, |
| |
| /* |
| * Indicates that this format supports neither texture coordinate |
| * wrap modes, nor mipmapping. |
| */ |
| SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000 |
| } SVGA3dFormatOp; |
| |
| #define SVGA3D_FORMAT_POSITIVE \ |
| (SVGA3DFORMAT_OP_TEXTURE | \ |
| SVGA3DFORMAT_OP_VOLUMETEXTURE | \ |
| SVGA3DFORMAT_OP_CUBETEXTURE | \ |
| SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET | \ |
| SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET | \ |
| SVGA3DFORMAT_OP_ZSTENCIL | \ |
| SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH | \ |
| SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET | \ |
| SVGA3DFORMAT_OP_DISPLAYMODE | \ |
| SVGA3DFORMAT_OP_3DACCELERATION | \ |
| SVGA3DFORMAT_OP_PIXELSIZE | \ |
| SVGA3DFORMAT_OP_CONVERT_TO_ARGB | \ |
| SVGA3DFORMAT_OP_OFFSCREENPLAIN | \ |
| SVGA3DFORMAT_OP_SRGBREAD | \ |
| SVGA3DFORMAT_OP_BUMPMAP | \ |
| SVGA3DFORMAT_OP_DMAP | \ |
| SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB | \ |
| SVGA3DFORMAT_OP_SRGBWRITE | \ |
| SVGA3DFORMAT_OP_AUTOGENMIPMAP | \ |
| SVGA3DFORMAT_OP_VERTEXTEXTURE) |
| |
| #define SVGA3D_FORMAT_NEGATIVE \ |
| (SVGA3DFORMAT_OP_NOFILTER | \ |
| SVGA3DFORMAT_OP_NOALPHABLEND | \ |
| SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP) |
| |
| /* |
| * This structure is a conversion of SVGA3DFORMAT_OP_* |
| * Entries must be located at the same position. |
| */ |
| typedef union { |
| uint32 value; |
| struct { |
| uint32 texture : 1; |
| uint32 volumeTexture : 1; |
| uint32 cubeTexture : 1; |
| uint32 offscreenRenderTarget : 1; |
| uint32 sameFormatRenderTarget : 1; |
| uint32 unknown1 : 1; |
| uint32 zStencil : 1; |
| uint32 zStencilArbitraryDepth : 1; |
| uint32 sameFormatUpToAlpha : 1; |
| uint32 unknown2 : 1; |
| uint32 displayMode : 1; |
| uint32 acceleration3d : 1; |
| uint32 pixelSize : 1; |
| uint32 convertToARGB : 1; |
| uint32 offscreenPlain : 1; |
| uint32 sRGBRead : 1; |
| uint32 bumpMap : 1; |
| uint32 dmap : 1; |
| uint32 noFilter : 1; |
| uint32 memberOfGroupARGB : 1; |
| uint32 sRGBWrite : 1; |
| uint32 noAlphaBlend : 1; |
| uint32 autoGenMipMap : 1; |
| uint32 vertexTexture : 1; |
| uint32 noTexCoordWrapNorMip : 1; |
| }; |
| } SVGA3dSurfaceFormatCaps; |
| |
| /* |
| * SVGA_3D_CMD_SETRENDERSTATE Types. All value types |
| * must fit in a uint32. |
| */ |
| |
| typedef enum { |
| SVGA3D_RS_INVALID = 0, |
| SVGA3D_RS_MIN = 1, |
| SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */ |
| SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */ |
| SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */ |
| SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */ |
| SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */ |
| SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */ |
| SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */ |
| SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */ |
| SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */ |
| SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */ |
| SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */ |
| SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */ |
| SVGA3D_RS_STENCILREF = 13, /* uint32 */ |
| SVGA3D_RS_STENCILMASK = 14, /* uint32 */ |
| SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */ |
| SVGA3D_RS_FOGSTART = 16, /* float */ |
| SVGA3D_RS_FOGEND = 17, /* float */ |
| SVGA3D_RS_FOGDENSITY = 18, /* float */ |
| SVGA3D_RS_POINTSIZE = 19, /* float */ |
| SVGA3D_RS_POINTSIZEMIN = 20, /* float */ |
| SVGA3D_RS_POINTSIZEMAX = 21, /* float */ |
| SVGA3D_RS_POINTSCALE_A = 22, /* float */ |
| SVGA3D_RS_POINTSCALE_B = 23, /* float */ |
| SVGA3D_RS_POINTSCALE_C = 24, /* float */ |
| SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */ |
| SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */ |
| SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */ |
| SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */ |
| SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */ |
| SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */ |
| SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */ |
| SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */ |
| SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */ |
| SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */ |
| SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */ |
| SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */ |
| SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */ |
| SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */ |
| SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */ |
| SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */ |
| SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */ |
| SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */ |
| SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */ |
| SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */ |
| SVGA3D_RS_ZBIAS = 45, /* float */ |
| SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */ |
| SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */ |
| SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */ |
| SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */ |
| SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */ |
| SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */ |
| SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */ |
| SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */ |
| SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */ |
| SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */ |
| SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */ |
| SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */ |
| SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */ |
| SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */ |
| SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */ |
| SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */ |
| SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */ |
| SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */ |
| SVGA3D_RS_DEPTHBIAS = 64, /* float */ |
| |
| |
| /* |
| * Output Gamma Level |
| * |
| * Output gamma effects the gamma curve of colors that are output from the |
| * rendering pipeline. A value of 1.0 specifies a linear color space. If the |
| * value is <= 0.0, gamma correction is ignored and linear color space is |
| * used. |
| */ |
| |
| SVGA3D_RS_OUTPUTGAMMA = 65, /* float */ |
| SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */ |
| SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */ |
| SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */ |
| SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */ |
| SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */ |
| SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */ |
| SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */ |
| SVGA3D_RS_TWEENFACTOR = 88, /* float */ |
| SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */ |
| SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */ |
| SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */ |
| SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */ |
| SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */ |
| SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ |
| SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ |
| SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ |
| SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */ |
| SVGA3D_RS_LINEWIDTH = 98, /* float */ |
| SVGA3D_RS_MAX |
| } SVGA3dRenderStateName; |
| |
| typedef enum { |
| SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0, |
| SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1, |
| SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2, |
| SVGA3D_TRANSPARENCYANTIALIAS_MAX |
| } SVGA3dTransparencyAntialiasType; |
| |
| typedef enum { |
| SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ |
| SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ |
| SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ |
| SVGA3D_VERTEXMATERIAL_MAX = 3, |
| } SVGA3dVertexMaterial; |
| |
| typedef enum { |
| SVGA3D_FILLMODE_INVALID = 0, |
| SVGA3D_FILLMODE_MIN = 1, |
| SVGA3D_FILLMODE_POINT = 1, |
| SVGA3D_FILLMODE_LINE = 2, |
| SVGA3D_FILLMODE_FILL = 3, |
| SVGA3D_FILLMODE_MAX |
| } SVGA3dFillModeType; |
| |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| union { |
| struct { |
| uint16 mode; /* SVGA3dFillModeType */ |
| uint16 face; /* SVGA3dFace */ |
| }; |
| uint32 uintValue; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dFillMode; |
| |
| typedef enum { |
| SVGA3D_SHADEMODE_INVALID = 0, |
| SVGA3D_SHADEMODE_FLAT = 1, |
| SVGA3D_SHADEMODE_SMOOTH = 2, |
| SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */ |
| SVGA3D_SHADEMODE_MAX |
| } SVGA3dShadeMode; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| union { |
| struct { |
| uint16 repeat; |
| uint16 pattern; |
| }; |
| uint32 uintValue; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dLinePattern; |
| |
| typedef enum { |
| SVGA3D_BLENDOP_INVALID = 0, |
| SVGA3D_BLENDOP_MIN = 1, |
| SVGA3D_BLENDOP_ZERO = 1, |
| SVGA3D_BLENDOP_ONE = 2, |
| SVGA3D_BLENDOP_SRCCOLOR = 3, |
| SVGA3D_BLENDOP_INVSRCCOLOR = 4, |
| SVGA3D_BLENDOP_SRCALPHA = 5, |
| SVGA3D_BLENDOP_INVSRCALPHA = 6, |
| SVGA3D_BLENDOP_DESTALPHA = 7, |
| SVGA3D_BLENDOP_INVDESTALPHA = 8, |
| SVGA3D_BLENDOP_DESTCOLOR = 9, |
| SVGA3D_BLENDOP_INVDESTCOLOR = 10, |
| SVGA3D_BLENDOP_SRCALPHASAT = 11, |
| SVGA3D_BLENDOP_BLENDFACTOR = 12, |
| SVGA3D_BLENDOP_INVBLENDFACTOR = 13, |
| SVGA3D_BLENDOP_SRC1COLOR = 14, |
| SVGA3D_BLENDOP_INVSRC1COLOR = 15, |
| SVGA3D_BLENDOP_SRC1ALPHA = 16, |
| SVGA3D_BLENDOP_INVSRC1ALPHA = 17, |
| SVGA3D_BLENDOP_BLENDFACTORALPHA = 18, |
| SVGA3D_BLENDOP_INVBLENDFACTORALPHA = 19, |
| SVGA3D_BLENDOP_MAX |
| } SVGA3dBlendOp; |
| |
| typedef enum { |
| SVGA3D_BLENDEQ_INVALID = 0, |
| SVGA3D_BLENDEQ_MIN = 1, |
| SVGA3D_BLENDEQ_ADD = 1, |
| SVGA3D_BLENDEQ_SUBTRACT = 2, |
| SVGA3D_BLENDEQ_REVSUBTRACT = 3, |
| SVGA3D_BLENDEQ_MINIMUM = 4, |
| SVGA3D_BLENDEQ_MAXIMUM = 5, |
| SVGA3D_BLENDEQ_MAX |
| } SVGA3dBlendEquation; |
| |
| typedef enum { |
| SVGA3D_DX11_LOGICOP_MIN = 0, |
| SVGA3D_DX11_LOGICOP_CLEAR = 0, |
| SVGA3D_DX11_LOGICOP_SET = 1, |
| SVGA3D_DX11_LOGICOP_COPY = 2, |
| SVGA3D_DX11_LOGICOP_COPY_INVERTED = 3, |
| SVGA3D_DX11_LOGICOP_NOOP = 4, |
| SVGA3D_DX11_LOGICOP_INVERT = 5, |
| SVGA3D_DX11_LOGICOP_AND = 6, |
| SVGA3D_DX11_LOGICOP_NAND = 7, |
| SVGA3D_DX11_LOGICOP_OR = 8, |
| SVGA3D_DX11_LOGICOP_NOR = 9, |
| SVGA3D_DX11_LOGICOP_XOR = 10, |
| SVGA3D_DX11_LOGICOP_EQUIV = 11, |
| SVGA3D_DX11_LOGICOP_AND_REVERSE = 12, |
| SVGA3D_DX11_LOGICOP_AND_INVERTED = 13, |
| SVGA3D_DX11_LOGICOP_OR_REVERSE = 14, |
| SVGA3D_DX11_LOGICOP_OR_INVERTED = 15, |
| SVGA3D_DX11_LOGICOP_MAX |
| } SVGA3dDX11LogicOp; |
| |
| typedef enum { |
| SVGA3D_FRONTWINDING_INVALID = 0, |
| SVGA3D_FRONTWINDING_CW = 1, |
| SVGA3D_FRONTWINDING_CCW = 2, |
| SVGA3D_FRONTWINDING_MAX |
| } SVGA3dFrontWinding; |
| |
| typedef enum { |
| SVGA3D_FACE_INVALID = 0, |
| SVGA3D_FACE_NONE = 1, |
| SVGA3D_FACE_MIN = 1, |
| SVGA3D_FACE_FRONT = 2, |
| SVGA3D_FACE_BACK = 3, |
| SVGA3D_FACE_FRONT_BACK = 4, |
| SVGA3D_FACE_MAX |
| } SVGA3dFace; |
| |
| /* |
| * The order and the values should not be changed |
| */ |
| |
| typedef enum { |
| SVGA3D_CMP_INVALID = 0, |
| SVGA3D_CMP_NEVER = 1, |
| SVGA3D_CMP_LESS = 2, |
| SVGA3D_CMP_EQUAL = 3, |
| SVGA3D_CMP_LESSEQUAL = 4, |
| SVGA3D_CMP_GREATER = 5, |
| SVGA3D_CMP_NOTEQUAL = 6, |
| SVGA3D_CMP_GREATEREQUAL = 7, |
| SVGA3D_CMP_ALWAYS = 8, |
| SVGA3D_CMP_MAX |
| } SVGA3dCmpFunc; |
| |
| /* |
| * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows |
| * the fog factor to be specified in the alpha component of the specular |
| * (a.k.a. secondary) vertex color. |
| */ |
| typedef enum { |
| SVGA3D_FOGFUNC_INVALID = 0, |
| SVGA3D_FOGFUNC_EXP = 1, |
| SVGA3D_FOGFUNC_EXP2 = 2, |
| SVGA3D_FOGFUNC_LINEAR = 3, |
| SVGA3D_FOGFUNC_PER_VERTEX = 4 |
| } SVGA3dFogFunction; |
| |
| /* |
| * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex |
| * or per-pixel basis. |
| */ |
| typedef enum { |
| SVGA3D_FOGTYPE_INVALID = 0, |
| SVGA3D_FOGTYPE_VERTEX = 1, |
| SVGA3D_FOGTYPE_PIXEL = 2, |
| SVGA3D_FOGTYPE_MAX = 3 |
| } SVGA3dFogType; |
| |
| /* |
| * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is |
| * computed using the eye Z value of each pixel (or vertex), whereas range- |
| * based fog is computed using the actual distance (range) to the eye. |
| */ |
| typedef enum { |
| SVGA3D_FOGBASE_INVALID = 0, |
| SVGA3D_FOGBASE_DEPTHBASED = 1, |
| SVGA3D_FOGBASE_RANGEBASED = 2, |
| SVGA3D_FOGBASE_MAX = 3 |
| } SVGA3dFogBase; |
| |
| typedef enum { |
| SVGA3D_STENCILOP_INVALID = 0, |
| SVGA3D_STENCILOP_MIN = 1, |
| SVGA3D_STENCILOP_KEEP = 1, |
| SVGA3D_STENCILOP_ZERO = 2, |
| SVGA3D_STENCILOP_REPLACE = 3, |
| SVGA3D_STENCILOP_INCRSAT = 4, |
| SVGA3D_STENCILOP_DECRSAT = 5, |
| SVGA3D_STENCILOP_INVERT = 6, |
| SVGA3D_STENCILOP_INCR = 7, |
| SVGA3D_STENCILOP_DECR = 8, |
| SVGA3D_STENCILOP_MAX |
| } SVGA3dStencilOp; |
| |
| typedef enum { |
| SVGA3D_CLIPPLANE_0 = (1 << 0), |
| SVGA3D_CLIPPLANE_1 = (1 << 1), |
| SVGA3D_CLIPPLANE_2 = (1 << 2), |
| SVGA3D_CLIPPLANE_3 = (1 << 3), |
| SVGA3D_CLIPPLANE_4 = (1 << 4), |
| SVGA3D_CLIPPLANE_5 = (1 << 5), |
| } SVGA3dClipPlanes; |
| |
| typedef enum { |
| SVGA3D_CLEAR_COLOR = 0x1, |
| SVGA3D_CLEAR_DEPTH = 0x2, |
| SVGA3D_CLEAR_STENCIL = 0x4, |
| |
| /* |
| * Hint only, must be used together with SVGA3D_CLEAR_COLOR. If |
| * SVGA3D_CLEAR_DEPTH or SVGA3D_CLEAR_STENCIL bit is set, this |
| * bit will be ignored. |
| */ |
| SVGA3D_CLEAR_COLORFILL = 0x8 |
| } SVGA3dClearFlag; |
| |
| typedef enum { |
| SVGA3D_RT_DEPTH = 0, |
| SVGA3D_RT_MIN = 0, |
| SVGA3D_RT_STENCIL = 1, |
| SVGA3D_RT_COLOR0 = 2, |
| SVGA3D_RT_COLOR1 = 3, |
| SVGA3D_RT_COLOR2 = 4, |
| SVGA3D_RT_COLOR3 = 5, |
| SVGA3D_RT_COLOR4 = 6, |
| SVGA3D_RT_COLOR5 = 7, |
| SVGA3D_RT_COLOR6 = 8, |
| SVGA3D_RT_COLOR7 = 9, |
| SVGA3D_RT_MAX, |
| SVGA3D_RT_INVALID = ((uint32)-1), |
| } SVGA3dRenderTargetType; |
| |
| #define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1) |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| union { |
| struct { |
| uint32 red : 1; |
| uint32 green : 1; |
| uint32 blue : 1; |
| uint32 alpha : 1; |
| }; |
| uint32 uintValue; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dColorMask; |
| |
| typedef enum { |
| SVGA3D_VBLEND_DISABLE = 0, |
| SVGA3D_VBLEND_1WEIGHT = 1, |
| SVGA3D_VBLEND_2WEIGHT = 2, |
| SVGA3D_VBLEND_3WEIGHT = 3, |
| SVGA3D_VBLEND_MAX = 4, |
| } SVGA3dVertexBlendFlags; |
| |
| typedef enum { |
| SVGA3D_WRAPCOORD_0 = 1 << 0, |
| SVGA3D_WRAPCOORD_1 = 1 << 1, |
| SVGA3D_WRAPCOORD_2 = 1 << 2, |
| SVGA3D_WRAPCOORD_3 = 1 << 3, |
| SVGA3D_WRAPCOORD_ALL = 0xF, |
| } SVGA3dWrapFlags; |
| |
| /* |
| * SVGA_3D_CMD_TEXTURESTATE Types. All value types |
| * must fit in a uint32. |
| */ |
| |
| typedef enum { |
| SVGA3D_TS_INVALID = 0, |
| SVGA3D_TS_MIN = 1, |
| SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */ |
| SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */ |
| SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */ |
| SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */ |
| SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */ |
| SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */ |
| SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */ |
| SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */ |
| SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */ |
| SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */ |
| SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */ |
| SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */ |
| SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */ |
| SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */ |
| SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */ |
| SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */ |
| SVGA3D_TS_BUMPENVMAT00 = 17, /* float */ |
| SVGA3D_TS_BUMPENVMAT01 = 18, /* float */ |
| SVGA3D_TS_BUMPENVMAT10 = 19, /* float */ |
| SVGA3D_TS_BUMPENVMAT11 = 20, /* float */ |
| SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */ |
| SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */ |
| SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */ |
| SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */ |
| |
| |
| /* |
| * Sampler Gamma Level |
| * |
| * Sampler gamma effects the color of samples taken from the sampler. A |
| * value of 1.0 will produce linear samples. If the value is <= 0.0 the |
| * gamma value is ignored and a linear space is used. |
| */ |
| |
| SVGA3D_TS_GAMMA = 25, /* float */ |
| SVGA3D_TS_BUMPENVLSCALE = 26, /* float */ |
| SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */ |
| SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */ |
| SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */ |
| SVGA3D_TS_PREGB_MAX = 30, /* Max value before GBObjects */ |
| SVGA3D_TS_CONSTANT = 30, /* SVGA3dColor */ |
| SVGA3D_TS_COLOR_KEY_ENABLE = 31, /* SVGA3dBool */ |
| SVGA3D_TS_COLOR_KEY = 32, /* SVGA3dColor */ |
| SVGA3D_TS_MAX |
| } SVGA3dTextureStateName; |
| |
| typedef enum { |
| SVGA3D_TC_INVALID = 0, |
| SVGA3D_TC_DISABLE = 1, |
| SVGA3D_TC_SELECTARG1 = 2, |
| SVGA3D_TC_SELECTARG2 = 3, |
| SVGA3D_TC_MODULATE = 4, |
| SVGA3D_TC_ADD = 5, |
| SVGA3D_TC_ADDSIGNED = 6, |
| SVGA3D_TC_SUBTRACT = 7, |
| SVGA3D_TC_BLENDTEXTUREALPHA = 8, |
| SVGA3D_TC_BLENDDIFFUSEALPHA = 9, |
| SVGA3D_TC_BLENDCURRENTALPHA = 10, |
| SVGA3D_TC_BLENDFACTORALPHA = 11, |
| SVGA3D_TC_MODULATE2X = 12, |
| SVGA3D_TC_MODULATE4X = 13, |
| SVGA3D_TC_DSDT = 14, |
| SVGA3D_TC_DOTPRODUCT3 = 15, |
| SVGA3D_TC_BLENDTEXTUREALPHAPM = 16, |
| SVGA3D_TC_ADDSIGNED2X = 17, |
| SVGA3D_TC_ADDSMOOTH = 18, |
| SVGA3D_TC_PREMODULATE = 19, |
| SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20, |
| SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21, |
| SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22, |
| SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23, |
| SVGA3D_TC_BUMPENVMAPLUMINANCE = 24, |
| SVGA3D_TC_MULTIPLYADD = 25, |
| SVGA3D_TC_LERP = 26, |
| SVGA3D_TC_MAX |
| } SVGA3dTextureCombiner; |
| |
| #define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0) |
| |
| typedef enum { |
| SVGA3D_TEX_ADDRESS_INVALID = 0, |
| SVGA3D_TEX_ADDRESS_MIN = 1, |
| SVGA3D_TEX_ADDRESS_WRAP = 1, |
| SVGA3D_TEX_ADDRESS_MIRROR = 2, |
| SVGA3D_TEX_ADDRESS_CLAMP = 3, |
| SVGA3D_TEX_ADDRESS_BORDER = 4, |
| SVGA3D_TEX_ADDRESS_MIRRORONCE = 5, |
| SVGA3D_TEX_ADDRESS_EDGE = 6, |
| SVGA3D_TEX_ADDRESS_MAX |
| } SVGA3dTextureAddress; |
| |
| /* |
| * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is |
| * disabled, and the rasterizer should use the magnification filter instead. |
| */ |
| typedef enum { |
| SVGA3D_TEX_FILTER_NONE = 0, |
| SVGA3D_TEX_FILTER_MIN = 0, |
| SVGA3D_TEX_FILTER_NEAREST = 1, |
| SVGA3D_TEX_FILTER_LINEAR = 2, |
| SVGA3D_TEX_FILTER_ANISOTROPIC = 3, |
| SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */ |
| SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */ |
| SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */ |
| SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */ |
| SVGA3D_TEX_FILTER_MAX |
| } SVGA3dTextureFilter; |
| |
| typedef enum { |
| SVGA3D_TEX_TRANSFORM_OFF = 0, |
| SVGA3D_TEX_TRANSFORM_S = (1 << 0), |
| SVGA3D_TEX_TRANSFORM_T = (1 << 1), |
| SVGA3D_TEX_TRANSFORM_R = (1 << 2), |
| SVGA3D_TEX_TRANSFORM_Q = (1 << 3), |
| SVGA3D_TEX_PROJECTED = (1 << 15), |
| } SVGA3dTexTransformFlags; |
| |
| typedef enum { |
| SVGA3D_TEXCOORD_GEN_OFF = 0, |
| SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1, |
| SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2, |
| SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3, |
| SVGA3D_TEXCOORD_GEN_SPHERE = 4, |
| SVGA3D_TEXCOORD_GEN_MAX |
| } SVGA3dTextureCoordGen; |
| |
| /* |
| * Texture argument constants for texture combiner |
| */ |
| typedef enum { |
| SVGA3D_TA_INVALID = 0, |
| SVGA3D_TA_TFACTOR = 1, |
| SVGA3D_TA_PREVIOUS = 2, |
| SVGA3D_TA_DIFFUSE = 3, |
| SVGA3D_TA_TEXTURE = 4, |
| SVGA3D_TA_SPECULAR = 5, |
| SVGA3D_TA_CONSTANT = 6, |
| SVGA3D_TA_MAX |
| } SVGA3dTextureArgData; |
| |
| #define SVGA3D_TM_MASK_LEN 4 |
| |
| /* Modifiers for texture argument constants defined above. */ |
| typedef enum { |
| SVGA3D_TM_NONE = 0, |
| SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN), |
| SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN), |
| } SVGA3dTextureArgModifier; |
| |
| /* |
| * Vertex declarations |
| * |
| * Notes: |
| * |
| * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you |
| * draw with any POSITIONT vertex arrays, the programmable vertex |
| * pipeline will be implicitly disabled. Drawing will take place as if |
| * no vertex shader was bound. |
| */ |
| |
| typedef enum { |
| SVGA3D_DECLUSAGE_POSITION = 0, |
| SVGA3D_DECLUSAGE_BLENDWEIGHT, |
| SVGA3D_DECLUSAGE_BLENDINDICES, |
| SVGA3D_DECLUSAGE_NORMAL, |
| SVGA3D_DECLUSAGE_PSIZE, |
| SVGA3D_DECLUSAGE_TEXCOORD, |
| SVGA3D_DECLUSAGE_TANGENT, |
| SVGA3D_DECLUSAGE_BINORMAL, |
| SVGA3D_DECLUSAGE_TESSFACTOR, |
| SVGA3D_DECLUSAGE_POSITIONT, |
| SVGA3D_DECLUSAGE_COLOR, |
| SVGA3D_DECLUSAGE_FOG, |
| SVGA3D_DECLUSAGE_DEPTH, |
| SVGA3D_DECLUSAGE_SAMPLE, |
| SVGA3D_DECLUSAGE_MAX |
| } SVGA3dDeclUsage; |
| |
| typedef enum { |
| SVGA3D_DECLMETHOD_DEFAULT = 0, |
| SVGA3D_DECLMETHOD_PARTIALU, |
| SVGA3D_DECLMETHOD_PARTIALV, |
| SVGA3D_DECLMETHOD_CROSSUV, /* Normal */ |
| SVGA3D_DECLMETHOD_UV, |
| SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */ |
| SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement */ |
| /* map */ |
| } SVGA3dDeclMethod; |
| |
| typedef enum { |
| SVGA3D_DECLTYPE_FLOAT1 = 0, |
| SVGA3D_DECLTYPE_FLOAT2 = 1, |
| SVGA3D_DECLTYPE_FLOAT3 = 2, |
| SVGA3D_DECLTYPE_FLOAT4 = 3, |
| SVGA3D_DECLTYPE_D3DCOLOR = 4, |
| SVGA3D_DECLTYPE_UBYTE4 = 5, |
| SVGA3D_DECLTYPE_SHORT2 = 6, |
| SVGA3D_DECLTYPE_SHORT4 = 7, |
| SVGA3D_DECLTYPE_UBYTE4N = 8, |
| SVGA3D_DECLTYPE_SHORT2N = 9, |
| SVGA3D_DECLTYPE_SHORT4N = 10, |
| SVGA3D_DECLTYPE_USHORT2N = 11, |
| SVGA3D_DECLTYPE_USHORT4N = 12, |
| SVGA3D_DECLTYPE_UDEC3 = 13, |
| SVGA3D_DECLTYPE_DEC3N = 14, |
| SVGA3D_DECLTYPE_FLOAT16_2 = 15, |
| SVGA3D_DECLTYPE_FLOAT16_4 = 16, |
| SVGA3D_DECLTYPE_MAX, |
| } SVGA3dDeclType; |
| |
| /* |
| * This structure is used for the divisor for geometry instancing; |
| * it's a direct translation of the Direct3D equivalent. |
| */ |
| typedef union { |
| struct { |
| /* |
| * For index data, this number represents the number of instances to draw. |
| * For instance data, this number represents the number of |
| * instances/vertex in this stream |
| */ |
| uint32 count : 30; |
| |
| /* |
| * This is 1 if this is supposed to be the data that is repeated for |
| * every instance. |
| */ |
| uint32 indexedData : 1; |
| |
| /* |
| * This is 1 if this is supposed to be the per-instance data. |
| */ |
| uint32 instanceData : 1; |
| }; |
| |
| uint32 value; |
| } SVGA3dVertexDivisor; |
| |
| typedef enum { |
| /* |
| * SVGA3D_PRIMITIVE_INVALID is a valid primitive type. |
| * |
| * List MIN second so debuggers will think INVALID is |
| * the correct name. |
| */ |
| SVGA3D_PRIMITIVE_INVALID = 0, |
| SVGA3D_PRIMITIVE_MIN = 0, |
| SVGA3D_PRIMITIVE_TRIANGLELIST = 1, |
| SVGA3D_PRIMITIVE_POINTLIST = 2, |
| SVGA3D_PRIMITIVE_LINELIST = 3, |
| SVGA3D_PRIMITIVE_LINESTRIP = 4, |
| SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5, |
| SVGA3D_PRIMITIVE_TRIANGLEFAN = 6, |
| SVGA3D_PRIMITIVE_LINELIST_ADJ = 7, |
| SVGA3D_PRIMITIVE_PREDX_MAX = 7, |
| SVGA3D_PRIMITIVE_LINESTRIP_ADJ = 8, |
| SVGA3D_PRIMITIVE_TRIANGLELIST_ADJ = 9, |
| SVGA3D_PRIMITIVE_TRIANGLESTRIP_ADJ = 10, |
| SVGA3D_PRIMITIVE_DX10_MAX = 11, |
| SVGA3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 11, |
| SVGA3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 12, |
| SVGA3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 13, |
| SVGA3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 14, |
| SVGA3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 15, |
| SVGA3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 16, |
| SVGA3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 17, |
| SVGA3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 18, |
| SVGA3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 19, |
| SVGA3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 20, |
| SVGA3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 21, |
| SVGA3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 22, |
| SVGA3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 23, |
| SVGA3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 24, |
| SVGA3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 25, |
| SVGA3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 26, |
| SVGA3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 27, |
| SVGA3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 28, |
| SVGA3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 29, |
| SVGA3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 30, |
| SVGA3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 31, |
| SVGA3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 32, |
| SVGA3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 33, |
| SVGA3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 34, |
| SVGA3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 35, |
| SVGA3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 36, |
| SVGA3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 37, |
| SVGA3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 38, |
| SVGA3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 39, |
| SVGA3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 40, |
| SVGA3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 41, |
| SVGA3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 42, |
| SVGA3D_PRIMITIVE_MAX = 43 |
| } SVGA3dPrimitiveType; |
| |
| typedef enum { |
| SVGA3D_COORDINATE_INVALID = 0, |
| SVGA3D_COORDINATE_LEFTHANDED = 1, |
| SVGA3D_COORDINATE_RIGHTHANDED = 2, |
| SVGA3D_COORDINATE_MAX |
| } SVGA3dCoordinateType; |
| |
| typedef enum { |
| SVGA3D_TRANSFORM_INVALID = 0, |
| SVGA3D_TRANSFORM_WORLD = 1, |
| SVGA3D_TRANSFORM_MIN = 1, |
| SVGA3D_TRANSFORM_VIEW = 2, |
| SVGA3D_TRANSFORM_PROJECTION = 3, |
| SVGA3D_TRANSFORM_TEXTURE0 = 4, |
| SVGA3D_TRANSFORM_TEXTURE1 = 5, |
| SVGA3D_TRANSFORM_TEXTURE2 = 6, |
| SVGA3D_TRANSFORM_TEXTURE3 = 7, |
| SVGA3D_TRANSFORM_TEXTURE4 = 8, |
| SVGA3D_TRANSFORM_TEXTURE5 = 9, |
| SVGA3D_TRANSFORM_TEXTURE6 = 10, |
| SVGA3D_TRANSFORM_TEXTURE7 = 11, |
| SVGA3D_TRANSFORM_WORLD1 = 12, |
| SVGA3D_TRANSFORM_WORLD2 = 13, |
| SVGA3D_TRANSFORM_WORLD3 = 14, |
| SVGA3D_TRANSFORM_MAX |
| } SVGA3dTransformType; |
| |
| typedef enum { |
| SVGA3D_LIGHTTYPE_INVALID = 0, |
| SVGA3D_LIGHTTYPE_MIN = 1, |
| SVGA3D_LIGHTTYPE_POINT = 1, |
| SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */ |
| SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */ |
| SVGA3D_LIGHTTYPE_DIRECTIONAL = 4, |
| SVGA3D_LIGHTTYPE_MAX |
| } SVGA3dLightType; |
| |
| typedef enum { |
| SVGA3D_CUBEFACE_POSX = 0, |
| SVGA3D_CUBEFACE_NEGX = 1, |
| SVGA3D_CUBEFACE_POSY = 2, |
| SVGA3D_CUBEFACE_NEGY = 3, |
| SVGA3D_CUBEFACE_POSZ = 4, |
| SVGA3D_CUBEFACE_NEGZ = 5, |
| } SVGA3dCubeFace; |
| |
| typedef enum { |
| SVGA3D_SHADERTYPE_INVALID = 0, |
| SVGA3D_SHADERTYPE_MIN = 1, |
| SVGA3D_SHADERTYPE_VS = 1, |
| SVGA3D_SHADERTYPE_PS = 2, |
| SVGA3D_SHADERTYPE_PREDX_MAX = 3, |
| SVGA3D_SHADERTYPE_GS = 3, |
| SVGA3D_SHADERTYPE_DX10_MAX = 4, |
| SVGA3D_SHADERTYPE_HS = 4, |
| SVGA3D_SHADERTYPE_DS = 5, |
| SVGA3D_SHADERTYPE_CS = 6, |
| SVGA3D_SHADERTYPE_MAX = 7 |
| } SVGA3dShaderType; |
| |
| #define SVGA3D_NUM_SHADERTYPE_PREDX \ |
| (SVGA3D_SHADERTYPE_PREDX_MAX - SVGA3D_SHADERTYPE_MIN) |
| |
| #define SVGA3D_NUM_SHADERTYPE_DX10 \ |
| (SVGA3D_SHADERTYPE_DX10_MAX - SVGA3D_SHADERTYPE_MIN) |
| |
| #define SVGA3D_NUM_SHADERTYPE \ |
| (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN) |
| |
| typedef enum { |
| SVGA3D_CONST_TYPE_MIN = 0, |
| SVGA3D_CONST_TYPE_FLOAT = 0, |
| SVGA3D_CONST_TYPE_INT = 1, |
| SVGA3D_CONST_TYPE_BOOL = 2, |
| SVGA3D_CONST_TYPE_MAX = 3, |
| } SVGA3dShaderConstType; |
| |
| /* |
| * Register limits for shader consts. |
| */ |
| #define SVGA3D_CONSTREG_MAX 256 |
| #define SVGA3D_CONSTINTREG_MAX 16 |
| #define SVGA3D_CONSTBOOLREG_MAX 16 |
| |
| typedef enum { |
| SVGA3D_STRETCH_BLT_POINT = 0, |
| SVGA3D_STRETCH_BLT_LINEAR = 1, |
| SVGA3D_STRETCH_BLT_MAX |
| } SVGA3dStretchBltMode; |
| |
| typedef enum { |
| SVGA3D_QUERYTYPE_INVALID = ((uint8)-1), |
| SVGA3D_QUERYTYPE_MIN = 0, |
| SVGA3D_QUERYTYPE_OCCLUSION = 0, |
| SVGA3D_QUERYTYPE_TIMESTAMP = 1, |
| SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT = 2, |
| SVGA3D_QUERYTYPE_PIPELINESTATS = 3, |
| SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE = 4, |
| SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS = 5, |
| SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE = 6, |
| SVGA3D_QUERYTYPE_OCCLUSION64 = 7, |
| SVGA3D_QUERYTYPE_DX10_MAX = 8, |
| SVGA3D_QUERYTYPE_SOSTATS_STREAM0 = 8, |
| SVGA3D_QUERYTYPE_SOSTATS_STREAM1 = 9, |
| SVGA3D_QUERYTYPE_SOSTATS_STREAM2 = 10, |
| SVGA3D_QUERYTYPE_SOSTATS_STREAM3 = 11, |
| SVGA3D_QUERYTYPE_SOP_STREAM0 = 12, |
| SVGA3D_QUERYTYPE_SOP_STREAM1 = 13, |
| SVGA3D_QUERYTYPE_SOP_STREAM2 = 14, |
| SVGA3D_QUERYTYPE_SOP_STREAM3 = 15, |
| SVGA3D_QUERYTYPE_MAX |
| } SVGA3dQueryType; |
| |
| typedef uint8 SVGA3dQueryTypeUint8; |
| |
| #define SVGA3D_NUM_QUERYTYPE (SVGA3D_QUERYTYPE_MAX - SVGA3D_QUERYTYPE_MIN) |
| |
| /* |
| * This is the maximum number of queries per context that can be active |
| * simultaneously between a beginQuery and endQuery. |
| */ |
| #define SVGA3D_MAX_QUERY 64 |
| |
| /* |
| * Query result buffer formats |
| */ |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 samplesRendered; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXOcclusionQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 passed; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXEventQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint64 timestamp; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXTimestampQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint64 realFrequency; |
| uint32 disjoint; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXTimestampDisjointQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint64 inputAssemblyVertices; |
| uint64 inputAssemblyPrimitives; |
| uint64 vertexShaderInvocations; |
| uint64 geometryShaderInvocations; |
| uint64 geometryShaderPrimitives; |
| uint64 clipperInvocations; |
| uint64 clipperPrimitives; |
| uint64 pixelShaderInvocations; |
| uint64 hullShaderInvocations; |
| uint64 domainShaderInvocations; |
| uint64 computeShaderInvocations; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXPipelineStatisticsQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 anySamplesRendered; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXOcclusionPredicateQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint64 numPrimitivesWritten; |
| uint64 numPrimitivesRequired; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXStreamOutStatisticsQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 overflowed; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXStreamOutPredicateQueryResult; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint64 samplesRendered; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXOcclusion64QueryResult; |
| |
| /* |
| * SVGADXQueryResultUnion is not intended for use in the protocol, but is |
| * very helpful when working with queries generically. |
| */ |
| typedef |
| #include "vmware_pack_begin.h" |
| union SVGADXQueryResultUnion { |
| SVGADXOcclusionQueryResult occ; |
| SVGADXEventQueryResult event; |
| SVGADXTimestampQueryResult ts; |
| SVGADXTimestampDisjointQueryResult tsDisjoint; |
| SVGADXPipelineStatisticsQueryResult pipelineStats; |
| SVGADXOcclusionPredicateQueryResult occPred; |
| SVGADXStreamOutStatisticsQueryResult soStats; |
| SVGADXStreamOutPredicateQueryResult soPred; |
| SVGADXOcclusion64QueryResult occ64; |
| } |
| #include "vmware_pack_end.h" |
| SVGADXQueryResultUnion; |
| |
| typedef enum { |
| SVGA3D_QUERYSTATE_PENDING = 0, /* Query is not finished yet */ |
| SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully */ |
| SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully */ |
| SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (guest only) */ |
| } SVGA3dQueryState; |
| |
| typedef enum { |
| SVGA3D_WRITE_HOST_VRAM = 1, |
| SVGA3D_READ_HOST_VRAM = 2, |
| } SVGA3dTransferType; |
| |
| #define SVGA3D_LOGICOP_INVALID 0 |
| #define SVGA3D_LOGICOP_MIN 1 |
| #define SVGA3D_LOGICOP_COPY 1 |
| #define SVGA3D_LOGICOP_NOT 2 |
| #define SVGA3D_LOGICOP_AND 3 |
| #define SVGA3D_LOGICOP_OR 4 |
| #define SVGA3D_LOGICOP_XOR 5 |
| #define SVGA3D_LOGICOP_NXOR 6 |
| #define SVGA3D_LOGICOP_ROP3 7 |
| #define SVGA3D_LOGICOP_MAX 8 |
| |
| typedef uint16 SVGA3dLogicOp; |
| |
| #define SVGA3D_LOGICOP_ROP3_INVALID ((uint16) -1) |
| #define SVGA3D_LOGICOP_ROP3_MIN 0 |
| #define SVGA3D_LOGICOP_ROP3_MAX 256 |
| |
| typedef uint16 SVGA3dLogicOpRop3; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| union { |
| struct { |
| uint16 function; // SVGA3dFogFunction |
| uint8 type; // SVGA3dFogType |
| uint8 base; // SVGA3dFogBase |
| }; |
| uint32 uintValue; |
| }; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dFogMode; |
| |
| /* |
| * Uniquely identify one image (a 1D/2D/3D array) from a surface. This |
| * is a surface ID as well as face/mipmap indices. |
| */ |
| typedef |
| #include "vmware_pack_begin.h" |
| struct SVGA3dSurfaceImageId { |
| uint32 sid; |
| uint32 face; |
| uint32 mipmap; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dSurfaceImageId; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct SVGA3dSubSurfaceId { |
| uint32 sid; |
| uint32 subResourceId; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dSubSurfaceId; |
| |
| typedef |
| #include "vmware_pack_begin.h" |
| struct { |
| uint32 width; |
| uint32 height; |
| uint32 depth; |
| } |
| #include "vmware_pack_end.h" |
| SVGA3dSize; |
| |
| /* |
| * Guest-backed objects definitions. |
| */ |
| typedef enum { |
| SVGA_OTABLE_MOB = 0, |
| SVGA_OTABLE_MIN = 0, |
| SVGA_OTABLE_SURFACE = 1, |
| SVGA_OTABLE_CONTEXT = 2, |
| SVGA_OTABLE_SHADER = 3, |
| SVGA_OTABLE_SCREENTARGET = 4, |
| |
| SVGA_OTABLE_DX9_MAX = 5, |
| |
| SVGA_OTABLE_DXCONTEXT = 5, |
| SVGA_OTABLE_DX_MAX = 6, |
| |
| SVGA_OTABLE_RESERVED1 = 6, |
| SVGA_OTABLE_RESERVED2 = 7, |
| |
| /* |
| * Additions to this table need to be tied to HW-version features and |
| * checkpointed accordingly. |
| */ |
| SVGA_OTABLE_DEVEL_MAX = 8, |
| SVGA_OTABLE_MAX = 8 |
| } SVGAOTableType; |
| |
| typedef enum { |
| SVGA_COTABLE_MIN = 0, |
| SVGA_COTABLE_RTVIEW = 0, |
| SVGA_COTABLE_DSVIEW = 1, |
| SVGA_COTABLE_SRVIEW = 2, |
| SVGA_COTABLE_ELEMENTLAYOUT = 3, |
| SVGA_COTABLE_BLENDSTATE = 4, |
| SVGA_COTABLE_DEPTHSTENCIL = 5, |
| SVGA_COTABLE_RASTERIZERSTATE = 6, |
| SVGA_COTABLE_SAMPLER = 7, |
| SVGA_COTABLE_STREAMOUTPUT = 8, |
| SVGA_COTABLE_DXQUERY = 9, |
| SVGA_COTABLE_DXSHADER = 10, |
| SVGA_COTABLE_DX10_MAX = 11, |
| SVGA_COTABLE_UAVIEW = 11, |
| SVGA_COTABLE_MAX = 12, |
| } SVGACOTableType; |
| |
| /* |
| * The largest size (number of entries) allowed in a COTable. |
| */ |
| #define SVGA_COTABLE_MAX_IDS (MAX_UINT16 - 2) |
| |
| typedef enum SVGAMobFormat { |
| SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID, |
| SVGA3D_MOBFMT_PTDEPTH_0 = 0, |
| SVGA3D_MOBFMT_MIN = 0, |
| SVGA3D_MOBFMT_PTDEPTH_1 = 1, |
| SVGA3D_MOBFMT_PTDEPTH_2 = 2, |
| SVGA3D_MOBFMT_RANGE = 3, |
| SVGA3D_MOBFMT_PTDEPTH64_0 = 4, |
| SVGA3D_MOBFMT_PTDEPTH64_1 = 5, |
| SVGA3D_MOBFMT_PTDEPTH64_2 = 6, |
| SVGA3D_MOBFMT_PREDX_MAX = 7, |
| SVGA3D_MOBFMT_EMPTY = 7, |
| SVGA3D_MOBFMT_MAX, |
| |
| /* |
| * This isn't actually used by the guest, but is a mob-format used |
| * internally by the SVGA device (and is therefore not binary compatible). |
| */ |
| SVGA3D_MOBFMT_HB, |
| } SVGAMobFormat; |
| |
| #define SVGA3D_MOB_EMPTY_BASE 1 |
| |
| /* |
| * Multisample pattern types. |
| */ |
| |
| typedef enum SVGA3dMSPattern { |
| SVGA3D_MS_PATTERN_NONE = 0, |
| SVGA3D_MS_PATTERN_MIN = 0, |
| SVGA3D_MS_PATTERN_STANDARD = 1, |
| SVGA3D_MS_PATTERN_CENTER = 2, |
| SVGA3D_MS_PATTERN_MAX = 3, |
| } SVGA3dMSPattern; |
| |
| /* |
| * Precision settings for each sample. |
| */ |
| |
| typedef enum SVGA3dMSQualityLevel { |
| SVGA3D_MS_QUALITY_NONE = 0, |
| SVGA3D_MS_QUALITY_MIN = 0, |
| SVGA3D_MS_QUALITY_FULL = 1, |
| SVGA3D_MS_QUALITY_MAX = 2, |
| } SVGA3dMSQualityLevel; |
| |
| /* |
| * Screen Target Update Flags |
| */ |
| |
| typedef enum SVGA3dFrameUpdateType { |
| SVGA3D_FRAME_END = 0, |
| SVGA3D_FRAME_PARTIAL = 1, |
| SVGA3D_FRAME_UNKNOWN = 2, |
| SVGA3D_FRAME_MAX = 3, |
| } SVGA3dFrameUpdateType; |
| |
| #endif /* _SVGA3D_TYPES_H_ */ |