| /* |
| * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device |
| * |
| * Copyright (C) 2006 Sony Computer Entertainment Inc. |
| * Copyright 2006, 2007 Sony Corporation |
| * |
| * This file is based on : |
| * |
| * linux/drivers/video/vfb.c -- Virtual frame buffer device |
| * |
| * Copyright (C) 2002 James Simmons |
| * |
| * Copyright (C) 1997 Geert Uytterhoeven |
| * |
| * This file is subject to the terms and conditions of the GNU General Public |
| * License. See the file COPYING in the main directory of this archive for |
| * more details. |
| */ |
| |
| #include <linux/module.h> |
| #include <linux/kernel.h> |
| #include <linux/errno.h> |
| #include <linux/string.h> |
| #include <linux/mm.h> |
| #include <linux/interrupt.h> |
| #include <linux/console.h> |
| #include <linux/ioctl.h> |
| #include <linux/kthread.h> |
| #include <linux/freezer.h> |
| #include <linux/uaccess.h> |
| #include <linux/fb.h> |
| #include <linux/init.h> |
| |
| #include <asm/abs_addr.h> |
| #include <asm/lv1call.h> |
| #include <asm/ps3av.h> |
| #include <asm/ps3fb.h> |
| #include <asm/ps3.h> |
| |
| |
| #define DEVICE_NAME "ps3fb" |
| |
| #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101 |
| #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102 |
| #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 |
| #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 |
| #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 |
| |
| #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) |
| |
| #define L1GPU_DISPLAY_SYNC_HSYNC 1 |
| #define L1GPU_DISPLAY_SYNC_VSYNC 2 |
| |
| #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024) |
| #define GPU_FB_START (64 * 1024) |
| #define GPU_IOIF (0x0d000000UL) |
| #define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64) |
| #define GPU_MAX_LINE_LENGTH (65536 - 64) |
| |
| #define PS3FB_FULL_MODE_BIT 0x80 |
| |
| #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */ |
| #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */ |
| #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */ |
| #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */ |
| #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */ |
| #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */ |
| |
| #define GPU_DRIVER_INFO_VERSION 0x211 |
| |
| /* gpu internals */ |
| struct display_head { |
| u64 be_time_stamp; |
| u32 status; |
| u32 offset; |
| u32 res1; |
| u32 res2; |
| u32 field; |
| u32 reserved1; |
| |
| u64 res3; |
| u32 raster; |
| |
| u64 vblank_count; |
| u32 field_vsync; |
| u32 reserved2; |
| }; |
| |
| struct gpu_irq { |
| u32 irq_outlet; |
| u32 status; |
| u32 mask; |
| u32 video_cause; |
| u32 graph_cause; |
| u32 user_cause; |
| |
| u32 res1; |
| u64 res2; |
| |
| u32 reserved[4]; |
| }; |
| |
| struct gpu_driver_info { |
| u32 version_driver; |
| u32 version_gpu; |
| u32 memory_size; |
| u32 hardware_channel; |
| |
| u32 nvcore_frequency; |
| u32 memory_frequency; |
| |
| u32 reserved[1063]; |
| struct display_head display_head[8]; |
| struct gpu_irq irq; |
| }; |
| |
| struct ps3fb_priv { |
| unsigned int irq_no; |
| |
| u64 context_handle, memory_handle; |
| void *xdr_ea; |
| size_t xdr_size; |
| struct gpu_driver_info *dinfo; |
| |
| u64 vblank_count; /* frame count */ |
| wait_queue_head_t wait_vsync; |
| |
| atomic_t ext_flip; /* on/off flip with vsync */ |
| atomic_t f_count; /* fb_open count */ |
| int is_blanked; |
| int is_kicked; |
| struct task_struct *task; |
| }; |
| static struct ps3fb_priv ps3fb; |
| |
| struct ps3fb_par { |
| u32 pseudo_palette[16]; |
| int mode_id, new_mode_id; |
| int res_index; |
| unsigned int num_frames; /* num of frame buffers */ |
| unsigned int width; |
| unsigned int height; |
| unsigned long full_offset; /* start of fullscreen DDR fb */ |
| unsigned long fb_offset; /* start of actual DDR fb */ |
| unsigned long pan_offset; |
| }; |
| |
| struct ps3fb_res_table { |
| u32 xres; |
| u32 yres; |
| u32 xoff; |
| u32 yoff; |
| u32 type; |
| }; |
| #define PS3FB_RES_FULL 1 |
| static const struct ps3fb_res_table ps3fb_res[] = { |
| /* res_x,y margin_x,y full */ |
| { 720, 480, 72, 48 , 0}, |
| { 720, 576, 72, 58 , 0}, |
| { 1280, 720, 78, 38 , 0}, |
| { 1920, 1080, 116, 58 , 0}, |
| /* full mode */ |
| { 720, 480, 0, 0 , PS3FB_RES_FULL}, |
| { 720, 576, 0, 0 , PS3FB_RES_FULL}, |
| { 1280, 720, 0, 0 , PS3FB_RES_FULL}, |
| { 1920, 1080, 0, 0 , PS3FB_RES_FULL}, |
| /* vesa: normally full mode */ |
| { 1280, 768, 0, 0 , 0}, |
| { 1280, 1024, 0, 0 , 0}, |
| { 1920, 1200, 0, 0 , 0}, |
| { 0, 0, 0, 0 , 0} }; |
| |
| /* default resolution */ |
| #define GPU_RES_INDEX 0 /* 720 x 480 */ |
| |
| static const struct fb_videomode ps3fb_modedb[] = { |
| /* 60 Hz broadcast modes (modes "1" to "5") */ |
| { |
| /* 480i */ |
| "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 480p */ |
| "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 720p */ |
| "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 1080i */ |
| "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 1080p */ |
| "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, |
| |
| /* 50 Hz broadcast modes (modes "6" to "10") */ |
| { |
| /* 576i */ |
| "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 576p */ |
| "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 720p */ |
| "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 1080 */ |
| "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 1080p */ |
| "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, |
| |
| /* VESA modes (modes "11" to "13") */ |
| { |
| /* WXGA */ |
| "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6, |
| 0, FB_VMODE_NONINTERLACED, |
| FB_MODE_IS_VESA |
| }, { |
| /* SXGA */ |
| "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3, |
| FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED, |
| FB_MODE_IS_VESA |
| }, { |
| /* WUXGA */ |
| "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6, |
| FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED, |
| FB_MODE_IS_VESA |
| }, |
| |
| /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */ |
| { |
| /* 480if */ |
| "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 480pf */ |
| "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 720pf */ |
| "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 1080if */ |
| "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 1080pf */ |
| "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, |
| |
| /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */ |
| { |
| /* 576if */ |
| "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 576pf */ |
| "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 720pf */ |
| "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| }, { |
| /* 1080if */ |
| "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_INTERLACED |
| }, { |
| /* 1080pf */ |
| "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5, |
| FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED |
| } |
| }; |
| |
| |
| #define HEAD_A |
| #define HEAD_B |
| |
| #define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */ |
| #define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */ |
| #define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */ |
| #define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */ |
| #define BPP 4 /* number of bytes per pixel */ |
| |
| /* Start of the virtual frame buffer (relative to fullscreen ) */ |
| #define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP) |
| |
| |
| static int ps3fb_mode; |
| module_param(ps3fb_mode, int, 0); |
| |
| static char *mode_option __devinitdata; |
| |
| static int ps3fb_get_res_table(u32 xres, u32 yres, int mode) |
| { |
| int full_mode; |
| unsigned int i; |
| u32 x, y, f; |
| |
| full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0; |
| for (i = 0;; i++) { |
| x = ps3fb_res[i].xres; |
| y = ps3fb_res[i].yres; |
| f = ps3fb_res[i].type; |
| |
| if (!x) { |
| pr_debug("ERROR: ps3fb_get_res_table()\n"); |
| return -1; |
| } |
| |
| if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL) |
| continue; |
| |
| if (x == xres && (yres == 0 || y == yres)) |
| break; |
| |
| x = x - 2 * ps3fb_res[i].xoff; |
| y = y - 2 * ps3fb_res[i].yoff; |
| if (x == xres && (yres == 0 || y == yres)) |
| break; |
| } |
| return i; |
| } |
| |
| static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var, |
| u32 *ddr_line_length, u32 *xdr_line_length) |
| { |
| unsigned int i, mode; |
| |
| for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++) |
| if (var->xres == ps3fb_modedb[i].xres && |
| var->yres == ps3fb_modedb[i].yres && |
| var->pixclock == ps3fb_modedb[i].pixclock && |
| var->hsync_len == ps3fb_modedb[i].hsync_len && |
| var->vsync_len == ps3fb_modedb[i].vsync_len && |
| var->left_margin == ps3fb_modedb[i].left_margin && |
| var->right_margin == ps3fb_modedb[i].right_margin && |
| var->upper_margin == ps3fb_modedb[i].upper_margin && |
| var->lower_margin == ps3fb_modedb[i].lower_margin && |
| var->sync == ps3fb_modedb[i].sync && |
| (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) |
| goto found; |
| |
| pr_debug("ps3fb_find_mode: mode not found\n"); |
| return 0; |
| |
| found: |
| /* Cropped broadcast modes use the full line length */ |
| *ddr_line_length = ps3fb_modedb[i < 10 ? i + 13 : i].xres * BPP; |
| |
| if (ps3_compare_firmware_version(1, 9, 0) >= 0) { |
| *xdr_line_length = GPU_ALIGN_UP(max(var->xres, |
| var->xres_virtual) * BPP); |
| if (*xdr_line_length > GPU_MAX_LINE_LENGTH) |
| *xdr_line_length = GPU_MAX_LINE_LENGTH; |
| } else |
| *xdr_line_length = *ddr_line_length; |
| |
| /* Full broadcast modes have the full mode bit set */ |
| mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1; |
| |
| pr_debug("ps3fb_find_mode: mode %u\n", mode); |
| |
| return mode; |
| } |
| |
| static const struct fb_videomode *ps3fb_default_mode(int id) |
| { |
| u32 mode = id & PS3AV_MODE_MASK; |
| u32 flags; |
| |
| if (mode < 1 || mode > 13) |
| return NULL; |
| |
| flags = id & ~PS3AV_MODE_MASK; |
| |
| if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) { |
| /* Full broadcast mode */ |
| return &ps3fb_modedb[mode + 12]; |
| } |
| |
| return &ps3fb_modedb[mode - 1]; |
| } |
| |
| static void ps3fb_sync_image(struct device *dev, u64 frame_offset, |
| u64 dst_offset, u64 src_offset, u32 width, |
| u32 height, u32 dst_line_length, |
| u32 src_line_length) |
| { |
| int status; |
| u64 line_length; |
| |
| line_length = dst_line_length; |
| if (src_line_length != dst_line_length) |
| line_length |= (u64)src_line_length << 32; |
| |
| src_offset += GPU_FB_START; |
| status = lv1_gpu_context_attribute(ps3fb.context_handle, |
| L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, |
| dst_offset, GPU_IOIF + src_offset, |
| L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | |
| (width << 16) | height, |
| line_length); |
| if (status) |
| dev_err(dev, |
| "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n", |
| __func__, status); |
| #ifdef HEAD_A |
| status = lv1_gpu_context_attribute(ps3fb.context_handle, |
| L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, |
| 0, frame_offset, 0, 0); |
| if (status) |
| dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n", |
| __func__, status); |
| #endif |
| #ifdef HEAD_B |
| status = lv1_gpu_context_attribute(ps3fb.context_handle, |
| L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, |
| 1, frame_offset, 0, 0); |
| if (status) |
| dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n", |
| __func__, status); |
| #endif |
| } |
| |
| static int ps3fb_sync(struct fb_info *info, u32 frame) |
| { |
| struct ps3fb_par *par = info->par; |
| int i, error = 0; |
| u32 ddr_line_length, xdr_line_length; |
| u64 ddr_base, xdr_base; |
| |
| acquire_console_sem(); |
| |
| if (frame > par->num_frames - 1) { |
| dev_dbg(info->device, "%s: invalid frame number (%u)\n", |
| __func__, frame); |
| error = -EINVAL; |
| goto out; |
| } |
| |
| i = par->res_index; |
| xdr_line_length = info->fix.line_length; |
| ddr_line_length = ps3fb_res[i].xres * BPP; |
| xdr_base = frame * info->var.yres_virtual * xdr_line_length; |
| ddr_base = frame * ps3fb_res[i].yres * ddr_line_length; |
| |
| ps3fb_sync_image(info->device, ddr_base + par->full_offset, |
| ddr_base + par->fb_offset, xdr_base + par->pan_offset, |
| par->width, par->height, ddr_line_length, |
| xdr_line_length); |
| |
| out: |
| release_console_sem(); |
| return error; |
| } |
| |
| static int ps3fb_open(struct fb_info *info, int user) |
| { |
| atomic_inc(&ps3fb.f_count); |
| return 0; |
| } |
| |
| static int ps3fb_release(struct fb_info *info, int user) |
| { |
| if (atomic_dec_and_test(&ps3fb.f_count)) { |
| if (atomic_read(&ps3fb.ext_flip)) { |
| atomic_set(&ps3fb.ext_flip, 0); |
| ps3fb_sync(info, 0); /* single buffer */ |
| } |
| } |
| return 0; |
| } |
| |
| /* |
| * Setting the video mode has been split into two parts. |
| * First part, xxxfb_check_var, must not write anything |
| * to hardware, it should only verify and adjust var. |
| * This means it doesn't alter par but it does use hardware |
| * data from it to check this var. |
| */ |
| |
| static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) |
| { |
| u32 xdr_line_length, ddr_line_length; |
| int mode; |
| |
| dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres, |
| info->var.xres); |
| dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres, |
| info->var.yres); |
| |
| /* FIXME For now we do exact matches only */ |
| mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length); |
| if (!mode) |
| return -EINVAL; |
| |
| /* Virtual screen */ |
| if (var->xres_virtual < var->xres) |
| var->xres_virtual = var->xres; |
| if (var->yres_virtual < var->yres) |
| var->yres_virtual = var->yres; |
| |
| if (var->xres_virtual > xdr_line_length / BPP) { |
| dev_dbg(info->device, |
| "Horizontal virtual screen size too large\n"); |
| return -EINVAL; |
| } |
| |
| if (var->xoffset + var->xres > var->xres_virtual || |
| var->yoffset + var->yres > var->yres_virtual) { |
| dev_dbg(info->device, "panning out-of-range\n"); |
| return -EINVAL; |
| } |
| |
| /* We support ARGB8888 only */ |
| if (var->bits_per_pixel > 32 || var->grayscale || |
| var->red.offset > 16 || var->green.offset > 8 || |
| var->blue.offset > 0 || var->transp.offset > 24 || |
| var->red.length > 8 || var->green.length > 8 || |
| var->blue.length > 8 || var->transp.length > 8 || |
| var->red.msb_right || var->green.msb_right || |
| var->blue.msb_right || var->transp.msb_right || var->nonstd) { |
| dev_dbg(info->device, "We support ARGB8888 only\n"); |
| return -EINVAL; |
| } |
| |
| var->bits_per_pixel = 32; |
| var->red.offset = 16; |
| var->green.offset = 8; |
| var->blue.offset = 0; |
| var->transp.offset = 24; |
| var->red.length = 8; |
| var->green.length = 8; |
| var->blue.length = 8; |
| var->transp.length = 8; |
| var->red.msb_right = 0; |
| var->green.msb_right = 0; |
| var->blue.msb_right = 0; |
| var->transp.msb_right = 0; |
| |
| /* Rotation is not supported */ |
| if (var->rotate) { |
| dev_dbg(info->device, "Rotation is not supported\n"); |
| return -EINVAL; |
| } |
| |
| /* Memory limit */ |
| if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) { |
| dev_dbg(info->device, "Not enough memory\n"); |
| return -ENOMEM; |
| } |
| |
| var->height = -1; |
| var->width = -1; |
| |
| return 0; |
| } |
| |
| /* |
| * This routine actually sets the video mode. |
| */ |
| |
| static int ps3fb_set_par(struct fb_info *info) |
| { |
| struct ps3fb_par *par = info->par; |
| unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines; |
| int i; |
| unsigned long offset; |
| u64 dst; |
| |
| dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n", |
| info->var.xres, info->var.xres_virtual, |
| info->var.yres, info->var.yres_virtual, info->var.pixclock); |
| |
| mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length); |
| if (!mode) |
| return -EINVAL; |
| |
| i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode); |
| par->res_index = i; |
| |
| info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea); |
| info->fix.smem_len = ps3fb.xdr_size; |
| info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0; |
| info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0; |
| info->fix.line_length = xdr_line_length; |
| |
| info->screen_base = (char __iomem *)ps3fb.xdr_ea; |
| |
| par->num_frames = ps3fb.xdr_size / |
| max(ps3fb_res[i].yres * ddr_line_length, |
| info->var.yres_virtual * xdr_line_length); |
| |
| /* Keep the special bits we cannot set using fb_var_screeninfo */ |
| par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode; |
| |
| par->width = info->var.xres; |
| par->height = info->var.yres; |
| offset = VP_OFF(i); |
| par->fb_offset = GPU_ALIGN_UP(offset); |
| par->full_offset = par->fb_offset - offset; |
| par->pan_offset = info->var.yoffset * xdr_line_length + |
| info->var.xoffset * BPP; |
| |
| if (par->new_mode_id != par->mode_id) { |
| if (ps3av_set_video_mode(par->new_mode_id)) { |
| par->new_mode_id = par->mode_id; |
| return -EINVAL; |
| } |
| par->mode_id = par->new_mode_id; |
| } |
| |
| /* Clear XDR frame buffer memory */ |
| memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size); |
| |
| /* Clear DDR frame buffer memory */ |
| lines = ps3fb_res[i].yres * par->num_frames; |
| if (par->full_offset) |
| lines++; |
| maxlines = ps3fb.xdr_size / ddr_line_length; |
| for (dst = 0; lines; dst += maxlines * ddr_line_length) { |
| unsigned int l = min(lines, maxlines); |
| ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l, |
| ddr_line_length, ddr_line_length); |
| lines -= l; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| * Set a single color register. The values supplied are already |
| * rounded down to the hardware's capabilities (according to the |
| * entries in the var structure). Return != 0 for invalid regno. |
| */ |
| |
| static int ps3fb_setcolreg(unsigned int regno, unsigned int red, |
| unsigned int green, unsigned int blue, |
| unsigned int transp, struct fb_info *info) |
| { |
| if (regno >= 16) |
| return 1; |
| |
| red >>= 8; |
| green >>= 8; |
| blue >>= 8; |
| transp >>= 8; |
| |
| ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 | |
| green << 8 | blue; |
| return 0; |
| } |
| |
| static int ps3fb_pan_display(struct fb_var_screeninfo *var, |
| struct fb_info *info) |
| { |
| struct ps3fb_par *par = info->par; |
| |
| par->pan_offset = var->yoffset * info->fix.line_length + |
| var->xoffset * BPP; |
| return 0; |
| } |
| |
| /* |
| * As we have a virtual frame buffer, we need our own mmap function |
| */ |
| |
| static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma) |
| { |
| unsigned long size, offset; |
| |
| size = vma->vm_end - vma->vm_start; |
| offset = vma->vm_pgoff << PAGE_SHIFT; |
| if (offset + size > info->fix.smem_len) |
| return -EINVAL; |
| |
| offset += info->fix.smem_start; |
| if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT, |
| size, vma->vm_page_prot)) |
| return -EAGAIN; |
| |
| dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", |
| offset, vma->vm_start); |
| return 0; |
| } |
| |
| /* |
| * Blank the display |
| */ |
| |
| static int ps3fb_blank(int blank, struct fb_info *info) |
| { |
| int retval; |
| |
| dev_dbg(info->device, "%s: blank:%d\n", __func__, blank); |
| switch (blank) { |
| case FB_BLANK_POWERDOWN: |
| case FB_BLANK_HSYNC_SUSPEND: |
| case FB_BLANK_VSYNC_SUSPEND: |
| case FB_BLANK_NORMAL: |
| retval = ps3av_video_mute(1); /* mute on */ |
| if (!retval) |
| ps3fb.is_blanked = 1; |
| break; |
| |
| default: /* unblank */ |
| retval = ps3av_video_mute(0); /* mute off */ |
| if (!retval) |
| ps3fb.is_blanked = 0; |
| break; |
| } |
| return retval; |
| } |
| |
| static int ps3fb_get_vblank(struct fb_vblank *vblank) |
| { |
| memset(vblank, 0, sizeof(*vblank)); |
| vblank->flags = FB_VBLANK_HAVE_VSYNC; |
| return 0; |
| } |
| |
| static int ps3fb_wait_for_vsync(u32 crtc) |
| { |
| int ret; |
| u64 count; |
| |
| count = ps3fb.vblank_count; |
| ret = wait_event_interruptible_timeout(ps3fb.wait_vsync, |
| count != ps3fb.vblank_count, |
| HZ / 10); |
| if (!ret) |
| return -ETIMEDOUT; |
| |
| return 0; |
| } |
| |
| static void ps3fb_flip_ctl(int on, void *data) |
| { |
| struct ps3fb_priv *priv = data; |
| if (on) |
| atomic_dec_if_positive(&priv->ext_flip); |
| else |
| atomic_inc(&priv->ext_flip); |
| } |
| |
| |
| /* |
| * ioctl |
| */ |
| |
| static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd, |
| unsigned long arg) |
| { |
| void __user *argp = (void __user *)arg; |
| u32 val; |
| int retval = -EFAULT; |
| |
| switch (cmd) { |
| case FBIOGET_VBLANK: |
| { |
| struct fb_vblank vblank; |
| dev_dbg(info->device, "FBIOGET_VBLANK:\n"); |
| retval = ps3fb_get_vblank(&vblank); |
| if (retval) |
| break; |
| |
| if (copy_to_user(argp, &vblank, sizeof(vblank))) |
| retval = -EFAULT; |
| break; |
| } |
| |
| case FBIO_WAITFORVSYNC: |
| { |
| u32 crt; |
| dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n"); |
| if (get_user(crt, (u32 __user *) arg)) |
| break; |
| |
| retval = ps3fb_wait_for_vsync(crt); |
| break; |
| } |
| |
| case PS3FB_IOCTL_SETMODE: |
| { |
| struct ps3fb_par *par = info->par; |
| const struct fb_videomode *mode; |
| struct fb_var_screeninfo var; |
| |
| if (copy_from_user(&val, argp, sizeof(val))) |
| break; |
| |
| if (!(val & PS3AV_MODE_MASK)) { |
| u32 id = ps3av_get_auto_mode(); |
| if (id > 0) |
| val = (val & ~PS3AV_MODE_MASK) | id; |
| } |
| dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val); |
| retval = -EINVAL; |
| mode = ps3fb_default_mode(val); |
| if (mode) { |
| var = info->var; |
| fb_videomode_to_var(&var, mode); |
| acquire_console_sem(); |
| info->flags |= FBINFO_MISC_USEREVENT; |
| /* Force, in case only special bits changed */ |
| var.activate |= FB_ACTIVATE_FORCE; |
| par->new_mode_id = val; |
| retval = fb_set_var(info, &var); |
| info->flags &= ~FBINFO_MISC_USEREVENT; |
| release_console_sem(); |
| } |
| break; |
| } |
| |
| case PS3FB_IOCTL_GETMODE: |
| val = ps3av_get_mode(); |
| dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val); |
| if (!copy_to_user(argp, &val, sizeof(val))) |
| retval = 0; |
| break; |
| |
| case PS3FB_IOCTL_SCREENINFO: |
| { |
| struct ps3fb_par *par = info->par; |
| struct ps3fb_ioctl_res res; |
| dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n"); |
| res.xres = info->fix.line_length / BPP; |
| res.yres = info->var.yres_virtual; |
| res.xoff = (res.xres - info->var.xres) / 2; |
| res.yoff = (res.yres - info->var.yres) / 2; |
| res.num_frames = par->num_frames; |
| if (!copy_to_user(argp, &res, sizeof(res))) |
| retval = 0; |
| break; |
| } |
| |
| case PS3FB_IOCTL_ON: |
| dev_dbg(info->device, "PS3FB_IOCTL_ON:\n"); |
| atomic_inc(&ps3fb.ext_flip); |
| retval = 0; |
| break; |
| |
| case PS3FB_IOCTL_OFF: |
| dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n"); |
| atomic_dec_if_positive(&ps3fb.ext_flip); |
| retval = 0; |
| break; |
| |
| case PS3FB_IOCTL_FSEL: |
| if (copy_from_user(&val, argp, sizeof(val))) |
| break; |
| |
| dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val); |
| retval = ps3fb_sync(info, val); |
| break; |
| |
| default: |
| retval = -ENOIOCTLCMD; |
| break; |
| } |
| return retval; |
| } |
| |
| static int ps3fbd(void *arg) |
| { |
| struct fb_info *info = arg; |
| |
| set_freezable(); |
| while (!kthread_should_stop()) { |
| try_to_freeze(); |
| set_current_state(TASK_INTERRUPTIBLE); |
| if (ps3fb.is_kicked) { |
| ps3fb.is_kicked = 0; |
| ps3fb_sync(info, 0); /* single buffer */ |
| } |
| schedule(); |
| } |
| return 0; |
| } |
| |
| static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr) |
| { |
| struct device *dev = ptr; |
| u64 v1; |
| int status; |
| struct display_head *head = &ps3fb.dinfo->display_head[1]; |
| |
| status = lv1_gpu_context_intr(ps3fb.context_handle, &v1); |
| if (status) { |
| dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__, |
| status); |
| return IRQ_NONE; |
| } |
| |
| if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) { |
| /* VSYNC */ |
| ps3fb.vblank_count = head->vblank_count; |
| if (ps3fb.task && !ps3fb.is_blanked && |
| !atomic_read(&ps3fb.ext_flip)) { |
| ps3fb.is_kicked = 1; |
| wake_up_process(ps3fb.task); |
| } |
| wake_up_interruptible(&ps3fb.wait_vsync); |
| } |
| |
| return IRQ_HANDLED; |
| } |
| |
| |
| static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, |
| struct device *dev) |
| { |
| int error; |
| |
| dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver); |
| dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet); |
| dev_dbg(dev, |
| "version_gpu: %x memory_size: %x ch: %x core_freq: %d " |
| "mem_freq:%d\n", |
| dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel, |
| dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000); |
| |
| if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) { |
| dev_err(dev, "%s: version_driver err:%x\n", __func__, |
| dinfo->version_driver); |
| return -EINVAL; |
| } |
| |
| error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet, |
| &ps3fb.irq_no); |
| if (error) { |
| dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error); |
| return error; |
| } |
| |
| error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED, |
| DEVICE_NAME, dev); |
| if (error) { |
| dev_err(dev, "%s: request_irq failed %d\n", __func__, error); |
| ps3_irq_plug_destroy(ps3fb.irq_no); |
| return error; |
| } |
| |
| dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) | |
| (1 << GPU_INTR_STATUS_FLIP_1); |
| return 0; |
| } |
| |
| static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev) |
| { |
| int status; |
| |
| status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, |
| xdr_lpar, ps3fb_videomemory.size, 0); |
| if (status) { |
| dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n", |
| __func__, status); |
| return -ENXIO; |
| } |
| dev_dbg(dev, |
| "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n", |
| ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar, |
| virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size); |
| |
| status = lv1_gpu_context_attribute(ps3fb.context_handle, |
| L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, |
| xdr_lpar, GPU_CMD_BUF_SIZE, |
| GPU_IOIF, 0); |
| if (status) { |
| dev_err(dev, |
| "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n", |
| __func__, status); |
| return -ENXIO; |
| } |
| return 0; |
| } |
| |
| static struct fb_ops ps3fb_ops = { |
| .fb_open = ps3fb_open, |
| .fb_release = ps3fb_release, |
| .fb_read = fb_sys_read, |
| .fb_write = fb_sys_write, |
| .fb_check_var = ps3fb_check_var, |
| .fb_set_par = ps3fb_set_par, |
| .fb_setcolreg = ps3fb_setcolreg, |
| .fb_pan_display = ps3fb_pan_display, |
| .fb_fillrect = sys_fillrect, |
| .fb_copyarea = sys_copyarea, |
| .fb_imageblit = sys_imageblit, |
| .fb_mmap = ps3fb_mmap, |
| .fb_blank = ps3fb_blank, |
| .fb_ioctl = ps3fb_ioctl, |
| .fb_compat_ioctl = ps3fb_ioctl |
| }; |
| |
| static struct fb_fix_screeninfo ps3fb_fix __initdata = { |
| .id = DEVICE_NAME, |
| .type = FB_TYPE_PACKED_PIXELS, |
| .visual = FB_VISUAL_TRUECOLOR, |
| .accel = FB_ACCEL_NONE, |
| }; |
| |
| static int ps3fb_set_sync(struct device *dev) |
| { |
| int status; |
| |
| #ifdef HEAD_A |
| status = lv1_gpu_context_attribute(0x0, |
| L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, |
| 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); |
| if (status) { |
| dev_err(dev, |
| "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " |
| "%d\n", |
| __func__, status); |
| return -1; |
| } |
| #endif |
| #ifdef HEAD_B |
| status = lv1_gpu_context_attribute(0x0, |
| L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, |
| 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); |
| |
| if (status) { |
| dev_err(dev, |
| "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " |
| "%d\n", |
| __func__, status); |
| return -1; |
| } |
| #endif |
| return 0; |
| } |
| |
| static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) |
| { |
| struct fb_info *info; |
| struct ps3fb_par *par; |
| int retval = -ENOMEM; |
| u32 xres, yres; |
| u64 ddr_lpar = 0; |
| u64 lpar_dma_control = 0; |
| u64 lpar_driver_info = 0; |
| u64 lpar_reports = 0; |
| u64 lpar_reports_size = 0; |
| u64 xdr_lpar; |
| int status, res_index; |
| struct task_struct *task; |
| unsigned long max_ps3fb_size; |
| |
| if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) { |
| dev_err(&dev->core, "%s: Not enough video memory\n", __func__); |
| return -ENOMEM; |
| } |
| |
| status = ps3_open_hv_device(dev); |
| if (status) { |
| dev_err(&dev->core, "%s: ps3_open_hv_device failed\n", |
| __func__); |
| goto err; |
| } |
| |
| if (!ps3fb_mode) |
| ps3fb_mode = ps3av_get_mode(); |
| dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode); |
| |
| if (ps3fb_mode > 0 && |
| !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) { |
| res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode); |
| dev_dbg(&dev->core, "res_index:%d\n", res_index); |
| } else |
| res_index = GPU_RES_INDEX; |
| |
| atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */ |
| atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */ |
| init_waitqueue_head(&ps3fb.wait_vsync); |
| |
| ps3fb_set_sync(&dev->core); |
| |
| max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF; |
| if (ps3fb_videomemory.size > max_ps3fb_size) { |
| dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n", |
| max_ps3fb_size); |
| ps3fb_videomemory.size = max_ps3fb_size; |
| } |
| |
| /* get gpu context handle */ |
| status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0, |
| &ps3fb.memory_handle, &ddr_lpar); |
| if (status) { |
| dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n", |
| __func__, status); |
| goto err; |
| } |
| dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar); |
| |
| status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0, |
| &ps3fb.context_handle, |
| &lpar_dma_control, &lpar_driver_info, |
| &lpar_reports, &lpar_reports_size); |
| if (status) { |
| dev_err(&dev->core, |
| "%s: lv1_gpu_context_attribute failed: %d\n", __func__, |
| status); |
| goto err_gpu_memory_free; |
| } |
| |
| /* vsync interrupt */ |
| ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024); |
| if (!ps3fb.dinfo) { |
| dev_err(&dev->core, "%s: ioremap failed\n", __func__); |
| goto err_gpu_context_free; |
| } |
| |
| retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core); |
| if (retval) |
| goto err_iounmap_dinfo; |
| |
| /* XDR frame buffer */ |
| ps3fb.xdr_ea = ps3fb_videomemory.address; |
| xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea)); |
| |
| /* Clear memory to prevent kernel info leakage into userspace */ |
| memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size); |
| |
| /* |
| * The GPU command buffer is at the start of video memory |
| * As we don't use the full command buffer, we can put the actual |
| * frame buffer at offset GPU_FB_START and save some precious XDR |
| * memory |
| */ |
| ps3fb.xdr_ea += GPU_FB_START; |
| ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START; |
| |
| retval = ps3fb_xdr_settings(xdr_lpar, &dev->core); |
| if (retval) |
| goto err_free_irq; |
| |
| info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); |
| if (!info) |
| goto err_free_irq; |
| |
| par = info->par; |
| par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */ |
| par->new_mode_id = ps3fb_mode; |
| par->res_index = res_index; |
| par->num_frames = 1; |
| |
| info->screen_base = (char __iomem *)ps3fb.xdr_ea; |
| info->fbops = &ps3fb_ops; |
| |
| info->fix = ps3fb_fix; |
| info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea); |
| info->fix.smem_len = ps3fb.xdr_size; |
| info->pseudo_palette = par->pseudo_palette; |
| info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST | |
| FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN; |
| |
| retval = fb_alloc_cmap(&info->cmap, 256, 0); |
| if (retval < 0) |
| goto err_framebuffer_release; |
| |
| if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb, |
| ARRAY_SIZE(ps3fb_modedb), |
| ps3fb_default_mode(par->new_mode_id), 32)) { |
| retval = -EINVAL; |
| goto err_fb_dealloc; |
| } |
| |
| fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb), |
| &info->modelist); |
| |
| retval = register_framebuffer(info); |
| if (retval < 0) |
| goto err_fb_dealloc; |
| |
| dev->core.driver_data = info; |
| |
| dev_info(info->device, "%s %s, using %lu KiB of video memory\n", |
| dev_driver_string(info->dev), info->dev->bus_id, |
| ps3fb.xdr_size >> 10); |
| |
| task = kthread_run(ps3fbd, info, DEVICE_NAME); |
| if (IS_ERR(task)) { |
| retval = PTR_ERR(task); |
| goto err_unregister_framebuffer; |
| } |
| |
| ps3fb.task = task; |
| ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb); |
| |
| return 0; |
| |
| err_unregister_framebuffer: |
| unregister_framebuffer(info); |
| err_fb_dealloc: |
| fb_dealloc_cmap(&info->cmap); |
| err_framebuffer_release: |
| framebuffer_release(info); |
| err_free_irq: |
| free_irq(ps3fb.irq_no, &dev->core); |
| ps3_irq_plug_destroy(ps3fb.irq_no); |
| err_iounmap_dinfo: |
| iounmap((u8 __iomem *)ps3fb.dinfo); |
| err_gpu_context_free: |
| lv1_gpu_context_free(ps3fb.context_handle); |
| err_gpu_memory_free: |
| lv1_gpu_memory_free(ps3fb.memory_handle); |
| err: |
| return retval; |
| } |
| |
| static int ps3fb_shutdown(struct ps3_system_bus_device *dev) |
| { |
| int status; |
| struct fb_info *info = dev->core.driver_data; |
| |
| dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); |
| |
| ps3fb_flip_ctl(0, &ps3fb); /* flip off */ |
| ps3fb.dinfo->irq.mask = 0; |
| |
| if (info) { |
| unregister_framebuffer(info); |
| fb_dealloc_cmap(&info->cmap); |
| framebuffer_release(info); |
| } |
| |
| ps3av_register_flip_ctl(NULL, NULL); |
| if (ps3fb.task) { |
| struct task_struct *task = ps3fb.task; |
| ps3fb.task = NULL; |
| kthread_stop(task); |
| } |
| if (ps3fb.irq_no) { |
| free_irq(ps3fb.irq_no, &dev->core); |
| ps3_irq_plug_destroy(ps3fb.irq_no); |
| } |
| iounmap((u8 __iomem *)ps3fb.dinfo); |
| |
| status = lv1_gpu_context_free(ps3fb.context_handle); |
| if (status) |
| dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n", |
| status); |
| |
| status = lv1_gpu_memory_free(ps3fb.memory_handle); |
| if (status) |
| dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n", |
| status); |
| |
| ps3_close_hv_device(dev); |
| dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__); |
| |
| return 0; |
| } |
| |
| static struct ps3_system_bus_driver ps3fb_driver = { |
| .match_id = PS3_MATCH_ID_GRAPHICS, |
| .core.name = DEVICE_NAME, |
| .core.owner = THIS_MODULE, |
| .probe = ps3fb_probe, |
| .remove = ps3fb_shutdown, |
| .shutdown = ps3fb_shutdown, |
| }; |
| |
| static int __init ps3fb_setup(void) |
| { |
| char *options; |
| |
| #ifdef MODULE |
| return 0; |
| #endif |
| |
| if (fb_get_options(DEVICE_NAME, &options)) |
| return -ENXIO; |
| |
| if (!options || !*options) |
| return 0; |
| |
| while (1) { |
| char *this_opt = strsep(&options, ","); |
| |
| if (!this_opt) |
| break; |
| if (!*this_opt) |
| continue; |
| if (!strncmp(this_opt, "mode:", 5)) |
| ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0); |
| else |
| mode_option = this_opt; |
| } |
| return 0; |
| } |
| |
| static int __init ps3fb_init(void) |
| { |
| if (!ps3fb_videomemory.address || ps3fb_setup()) |
| return -ENXIO; |
| |
| return ps3_system_bus_driver_register(&ps3fb_driver); |
| } |
| |
| static void __exit ps3fb_exit(void) |
| { |
| pr_debug(" -> %s:%d\n", __func__, __LINE__); |
| ps3_system_bus_driver_unregister(&ps3fb_driver); |
| pr_debug(" <- %s:%d\n", __func__, __LINE__); |
| } |
| |
| module_init(ps3fb_init); |
| module_exit(ps3fb_exit); |
| |
| MODULE_LICENSE("GPL"); |
| MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver"); |
| MODULE_AUTHOR("Sony Computer Entertainment Inc."); |
| MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS); |