| /* |
| * Copyright 2014 Advanced Micro Devices, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #include "kfd_mqd_manager.h" |
| #include "amdgpu_amdkfd.h" |
| #include "kfd_device_queue_manager.h" |
| |
| /* Mapping queue priority to pipe priority, indexed by queue priority */ |
| int pipe_priority_map[] = { |
| KFD_PIPE_PRIORITY_CS_LOW, |
| KFD_PIPE_PRIORITY_CS_LOW, |
| KFD_PIPE_PRIORITY_CS_LOW, |
| KFD_PIPE_PRIORITY_CS_LOW, |
| KFD_PIPE_PRIORITY_CS_LOW, |
| KFD_PIPE_PRIORITY_CS_LOW, |
| KFD_PIPE_PRIORITY_CS_LOW, |
| KFD_PIPE_PRIORITY_CS_MEDIUM, |
| KFD_PIPE_PRIORITY_CS_MEDIUM, |
| KFD_PIPE_PRIORITY_CS_MEDIUM, |
| KFD_PIPE_PRIORITY_CS_MEDIUM, |
| KFD_PIPE_PRIORITY_CS_HIGH, |
| KFD_PIPE_PRIORITY_CS_HIGH, |
| KFD_PIPE_PRIORITY_CS_HIGH, |
| KFD_PIPE_PRIORITY_CS_HIGH, |
| KFD_PIPE_PRIORITY_CS_HIGH |
| }; |
| |
| struct kfd_mem_obj *allocate_hiq_mqd(struct kfd_dev *dev, struct queue_properties *q) |
| { |
| struct kfd_mem_obj *mqd_mem_obj = NULL; |
| |
| mqd_mem_obj = kzalloc(sizeof(struct kfd_mem_obj), GFP_KERNEL); |
| if (!mqd_mem_obj) |
| return NULL; |
| |
| mqd_mem_obj->gtt_mem = dev->dqm->hiq_sdma_mqd.gtt_mem; |
| mqd_mem_obj->gpu_addr = dev->dqm->hiq_sdma_mqd.gpu_addr; |
| mqd_mem_obj->cpu_ptr = dev->dqm->hiq_sdma_mqd.cpu_ptr; |
| |
| return mqd_mem_obj; |
| } |
| |
| struct kfd_mem_obj *allocate_sdma_mqd(struct kfd_dev *dev, |
| struct queue_properties *q) |
| { |
| struct kfd_mem_obj *mqd_mem_obj = NULL; |
| uint64_t offset; |
| |
| mqd_mem_obj = kzalloc(sizeof(struct kfd_mem_obj), GFP_KERNEL); |
| if (!mqd_mem_obj) |
| return NULL; |
| |
| offset = (q->sdma_engine_id * |
| dev->device_info->num_sdma_queues_per_engine + |
| q->sdma_queue_id) * |
| dev->dqm->mqd_mgrs[KFD_MQD_TYPE_SDMA]->mqd_size; |
| |
| offset += dev->dqm->mqd_mgrs[KFD_MQD_TYPE_HIQ]->mqd_size; |
| |
| mqd_mem_obj->gtt_mem = (void *)((uint64_t)dev->dqm->hiq_sdma_mqd.gtt_mem |
| + offset); |
| mqd_mem_obj->gpu_addr = dev->dqm->hiq_sdma_mqd.gpu_addr + offset; |
| mqd_mem_obj->cpu_ptr = (uint32_t *)((uint64_t) |
| dev->dqm->hiq_sdma_mqd.cpu_ptr + offset); |
| |
| return mqd_mem_obj; |
| } |
| |
| void free_mqd_hiq_sdma(struct mqd_manager *mm, void *mqd, |
| struct kfd_mem_obj *mqd_mem_obj) |
| { |
| WARN_ON(!mqd_mem_obj->gtt_mem); |
| kfree(mqd_mem_obj); |
| } |
| |
| void mqd_symmetrically_map_cu_mask(struct mqd_manager *mm, |
| const uint32_t *cu_mask, uint32_t cu_mask_count, |
| uint32_t *se_mask) |
| { |
| struct kfd_cu_info cu_info; |
| uint32_t cu_per_se[KFD_MAX_NUM_SE] = {0}; |
| int i, se, sh, cu = 0; |
| |
| amdgpu_amdkfd_get_cu_info(mm->dev->kgd, &cu_info); |
| |
| if (cu_mask_count > cu_info.cu_active_number) |
| cu_mask_count = cu_info.cu_active_number; |
| |
| for (se = 0; se < cu_info.num_shader_engines; se++) |
| for (sh = 0; sh < cu_info.num_shader_arrays_per_engine; sh++) |
| cu_per_se[se] += hweight32(cu_info.cu_bitmap[se % 4][sh + (se / 4)]); |
| |
| /* Symmetrically map cu_mask to all SEs: |
| * cu_mask[0] bit0 -> se_mask[0] bit0; |
| * cu_mask[0] bit1 -> se_mask[1] bit0; |
| * ... (if # SE is 4) |
| * cu_mask[0] bit4 -> se_mask[0] bit1; |
| * ... |
| */ |
| se = 0; |
| for (i = 0; i < cu_mask_count; i++) { |
| if (cu_mask[i / 32] & (1 << (i % 32))) |
| se_mask[se] |= 1 << cu; |
| |
| do { |
| se++; |
| if (se == cu_info.num_shader_engines) { |
| se = 0; |
| cu++; |
| } |
| } while (cu >= cu_per_se[se] && cu < 32); |
| } |
| } |