|  | 
 | This is a first start for some documentation about frame buffer device | 
 | internals. | 
 |  | 
 | Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998 | 
 | James Simmons <jsimmons@user.sf.net>, Nov 26 2002 | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 |  | 
 | 	    ***  STRUCTURES USED BY THE FRAME BUFFER DEVICE API  *** | 
 |  | 
 | The following structures play a role in the game of frame buffer devices. They | 
 | are defined in <linux/fb.h>. | 
 |  | 
 | 1. Outside the kernel (user space) | 
 |  | 
 |   - struct fb_fix_screeninfo | 
 |  | 
 |     Device independent unchangeable information about a frame buffer device and | 
 |     a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO | 
 |     ioctl. | 
 |  | 
 |   - struct fb_var_screeninfo | 
 |  | 
 |     Device independent changeable information about a frame buffer device and a | 
 |     specific video mode. This can be obtained using the FBIOGET_VSCREENINFO | 
 |     ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan | 
 |     the screen only, you can use the FBIOPAN_DISPLAY ioctl. | 
 |  | 
 |   - struct fb_cmap | 
 |  | 
 |     Device independent colormap information. You can get and set the colormap | 
 |     using the FBIOGETCMAP and FBIOPUTCMAP ioctls. | 
 |  | 
 |  | 
 | 2. Inside the kernel | 
 |  | 
 |   - struct fb_info | 
 |  | 
 |     Generic information, API and low level information about a specific frame | 
 |     buffer device instance (slot number, board address, ...). | 
 |  | 
 |   - struct `par' | 
 |  | 
 |     Device dependent information that uniquely defines the video mode for this | 
 |     particular piece of hardware. | 
 |  | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 |  | 
 | 	    ***  VISUALS USED BY THE FRAME BUFFER DEVICE API  *** | 
 |  | 
 |  | 
 | Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10) | 
 | ------------------------------------------------- | 
 | Each pixel is either black or white. | 
 |  | 
 |  | 
 | Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR) | 
 | --------------------------------------------------------------------- | 
 | The whole pixel value is fed through a programmable lookup table that has one | 
 | color (including red, green, and blue intensities) for each possible pixel | 
 | value, and that color is displayed. | 
 |  | 
 |  | 
 | True color (FB_VISUAL_TRUECOLOR) | 
 | -------------------------------- | 
 | The pixel value is broken up into red, green, and blue fields. | 
 |  | 
 |  | 
 | Direct color (FB_VISUAL_DIRECTCOLOR) | 
 | ------------------------------------ | 
 | The pixel value is broken up into red, green, and blue fields, each of which  | 
 | are looked up in separate red, green, and blue lookup tables. | 
 |  | 
 |  | 
 | Grayscale displays | 
 | ------------------ | 
 | Grayscale and static grayscale are special variants of pseudo color and static | 
 | pseudo color, where the red, green and blue components are always equal to | 
 | each other. | 
 |  |