| // SPDX-License-Identifier: GPL-2.0-only |
| /* |
| * Landlock LSM - Filesystem management and hooks |
| * |
| * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> |
| * Copyright © 2018-2020 ANSSI |
| */ |
| |
| #include <linux/atomic.h> |
| #include <linux/bitops.h> |
| #include <linux/bits.h> |
| #include <linux/compiler_types.h> |
| #include <linux/dcache.h> |
| #include <linux/err.h> |
| #include <linux/fs.h> |
| #include <linux/init.h> |
| #include <linux/kernel.h> |
| #include <linux/limits.h> |
| #include <linux/list.h> |
| #include <linux/lsm_hooks.h> |
| #include <linux/mount.h> |
| #include <linux/namei.h> |
| #include <linux/path.h> |
| #include <linux/rcupdate.h> |
| #include <linux/spinlock.h> |
| #include <linux/stat.h> |
| #include <linux/types.h> |
| #include <linux/wait_bit.h> |
| #include <linux/workqueue.h> |
| #include <uapi/linux/landlock.h> |
| |
| #include "common.h" |
| #include "cred.h" |
| #include "fs.h" |
| #include "limits.h" |
| #include "object.h" |
| #include "ruleset.h" |
| #include "setup.h" |
| |
| /* Underlying object management */ |
| |
| static void release_inode(struct landlock_object *const object) |
| __releases(object->lock) |
| { |
| struct inode *const inode = object->underobj; |
| struct super_block *sb; |
| |
| if (!inode) { |
| spin_unlock(&object->lock); |
| return; |
| } |
| |
| /* |
| * Protects against concurrent use by hook_sb_delete() of the reference |
| * to the underlying inode. |
| */ |
| object->underobj = NULL; |
| /* |
| * Makes sure that if the filesystem is concurrently unmounted, |
| * hook_sb_delete() will wait for us to finish iput(). |
| */ |
| sb = inode->i_sb; |
| atomic_long_inc(&landlock_superblock(sb)->inode_refs); |
| spin_unlock(&object->lock); |
| /* |
| * Because object->underobj was not NULL, hook_sb_delete() and |
| * get_inode_object() guarantee that it is safe to reset |
| * landlock_inode(inode)->object while it is not NULL. It is therefore |
| * not necessary to lock inode->i_lock. |
| */ |
| rcu_assign_pointer(landlock_inode(inode)->object, NULL); |
| /* |
| * Now, new rules can safely be tied to @inode with get_inode_object(). |
| */ |
| |
| iput(inode); |
| if (atomic_long_dec_and_test(&landlock_superblock(sb)->inode_refs)) |
| wake_up_var(&landlock_superblock(sb)->inode_refs); |
| } |
| |
| static const struct landlock_object_underops landlock_fs_underops = { |
| .release = release_inode |
| }; |
| |
| /* Ruleset management */ |
| |
| static struct landlock_object *get_inode_object(struct inode *const inode) |
| { |
| struct landlock_object *object, *new_object; |
| struct landlock_inode_security *inode_sec = landlock_inode(inode); |
| |
| rcu_read_lock(); |
| retry: |
| object = rcu_dereference(inode_sec->object); |
| if (object) { |
| if (likely(refcount_inc_not_zero(&object->usage))) { |
| rcu_read_unlock(); |
| return object; |
| } |
| /* |
| * We are racing with release_inode(), the object is going |
| * away. Wait for release_inode(), then retry. |
| */ |
| spin_lock(&object->lock); |
| spin_unlock(&object->lock); |
| goto retry; |
| } |
| rcu_read_unlock(); |
| |
| /* |
| * If there is no object tied to @inode, then create a new one (without |
| * holding any locks). |
| */ |
| new_object = landlock_create_object(&landlock_fs_underops, inode); |
| if (IS_ERR(new_object)) |
| return new_object; |
| |
| /* |
| * Protects against concurrent calls to get_inode_object() or |
| * hook_sb_delete(). |
| */ |
| spin_lock(&inode->i_lock); |
| if (unlikely(rcu_access_pointer(inode_sec->object))) { |
| /* Someone else just created the object, bail out and retry. */ |
| spin_unlock(&inode->i_lock); |
| kfree(new_object); |
| |
| rcu_read_lock(); |
| goto retry; |
| } |
| |
| /* |
| * @inode will be released by hook_sb_delete() on its superblock |
| * shutdown, or by release_inode() when no more ruleset references the |
| * related object. |
| */ |
| ihold(inode); |
| rcu_assign_pointer(inode_sec->object, new_object); |
| spin_unlock(&inode->i_lock); |
| return new_object; |
| } |
| |
| /* All access rights that can be tied to files. */ |
| #define ACCESS_FILE ( \ |
| LANDLOCK_ACCESS_FS_EXECUTE | \ |
| LANDLOCK_ACCESS_FS_WRITE_FILE | \ |
| LANDLOCK_ACCESS_FS_READ_FILE) |
| |
| /* |
| * @path: Should have been checked by get_path_from_fd(). |
| */ |
| int landlock_append_fs_rule(struct landlock_ruleset *const ruleset, |
| const struct path *const path, u32 access_rights) |
| { |
| int err; |
| struct landlock_object *object; |
| |
| /* Files only get access rights that make sense. */ |
| if (!d_is_dir(path->dentry) && (access_rights | ACCESS_FILE) != |
| ACCESS_FILE) |
| return -EINVAL; |
| if (WARN_ON_ONCE(ruleset->num_layers != 1)) |
| return -EINVAL; |
| |
| /* Transforms relative access rights to absolute ones. */ |
| access_rights |= LANDLOCK_MASK_ACCESS_FS & ~ruleset->fs_access_masks[0]; |
| object = get_inode_object(d_backing_inode(path->dentry)); |
| if (IS_ERR(object)) |
| return PTR_ERR(object); |
| mutex_lock(&ruleset->lock); |
| err = landlock_insert_rule(ruleset, object, access_rights); |
| mutex_unlock(&ruleset->lock); |
| /* |
| * No need to check for an error because landlock_insert_rule() |
| * increments the refcount for the new object if needed. |
| */ |
| landlock_put_object(object); |
| return err; |
| } |
| |
| /* Access-control management */ |
| |
| static inline u64 unmask_layers( |
| const struct landlock_ruleset *const domain, |
| const struct path *const path, const u32 access_request, |
| u64 layer_mask) |
| { |
| const struct landlock_rule *rule; |
| const struct inode *inode; |
| size_t i; |
| |
| if (d_is_negative(path->dentry)) |
| /* Ignore nonexistent leafs. */ |
| return layer_mask; |
| inode = d_backing_inode(path->dentry); |
| rcu_read_lock(); |
| rule = landlock_find_rule(domain, |
| rcu_dereference(landlock_inode(inode)->object)); |
| rcu_read_unlock(); |
| if (!rule) |
| return layer_mask; |
| |
| /* |
| * An access is granted if, for each policy layer, at least one rule |
| * encountered on the pathwalk grants the requested accesses, |
| * regardless of their position in the layer stack. We must then check |
| * the remaining layers for each inode, from the first added layer to |
| * the last one. |
| */ |
| for (i = 0; i < rule->num_layers; i++) { |
| const struct landlock_layer *const layer = &rule->layers[i]; |
| const u64 layer_level = BIT_ULL(layer->level - 1); |
| |
| /* Checks that the layer grants access to the full request. */ |
| if ((layer->access & access_request) == access_request) { |
| layer_mask &= ~layer_level; |
| |
| if (layer_mask == 0) |
| return layer_mask; |
| } |
| } |
| return layer_mask; |
| } |
| |
| static int check_access_path(const struct landlock_ruleset *const domain, |
| const struct path *const path, u32 access_request) |
| { |
| bool allowed = false; |
| struct path walker_path; |
| u64 layer_mask; |
| size_t i; |
| |
| /* Make sure all layers can be checked. */ |
| BUILD_BUG_ON(BITS_PER_TYPE(layer_mask) < LANDLOCK_MAX_NUM_LAYERS); |
| |
| if (!access_request) |
| return 0; |
| if (WARN_ON_ONCE(!domain || !path)) |
| return 0; |
| /* |
| * Allows access to pseudo filesystems that will never be mountable |
| * (e.g. sockfs, pipefs), but can still be reachable through |
| * /proc/<pid>/fd/<file-descriptor> . |
| */ |
| if ((path->dentry->d_sb->s_flags & SB_NOUSER) || |
| (d_is_positive(path->dentry) && |
| unlikely(IS_PRIVATE(d_backing_inode(path->dentry))))) |
| return 0; |
| if (WARN_ON_ONCE(domain->num_layers < 1)) |
| return -EACCES; |
| |
| /* Saves all layers handling a subset of requested accesses. */ |
| layer_mask = 0; |
| for (i = 0; i < domain->num_layers; i++) { |
| if (domain->fs_access_masks[i] & access_request) |
| layer_mask |= BIT_ULL(i); |
| } |
| /* An access request not handled by the domain is allowed. */ |
| if (layer_mask == 0) |
| return 0; |
| |
| walker_path = *path; |
| path_get(&walker_path); |
| /* |
| * We need to walk through all the hierarchy to not miss any relevant |
| * restriction. |
| */ |
| while (true) { |
| struct dentry *parent_dentry; |
| |
| layer_mask = unmask_layers(domain, &walker_path, |
| access_request, layer_mask); |
| if (layer_mask == 0) { |
| /* Stops when a rule from each layer grants access. */ |
| allowed = true; |
| break; |
| } |
| |
| jump_up: |
| if (walker_path.dentry == walker_path.mnt->mnt_root) { |
| if (follow_up(&walker_path)) { |
| /* Ignores hidden mount points. */ |
| goto jump_up; |
| } else { |
| /* |
| * Stops at the real root. Denies access |
| * because not all layers have granted access. |
| */ |
| allowed = false; |
| break; |
| } |
| } |
| if (unlikely(IS_ROOT(walker_path.dentry))) { |
| /* |
| * Stops at disconnected root directories. Only allows |
| * access to internal filesystems (e.g. nsfs, which is |
| * reachable through /proc/<pid>/ns/<namespace>). |
| */ |
| allowed = !!(walker_path.mnt->mnt_flags & MNT_INTERNAL); |
| break; |
| } |
| parent_dentry = dget_parent(walker_path.dentry); |
| dput(walker_path.dentry); |
| walker_path.dentry = parent_dentry; |
| } |
| path_put(&walker_path); |
| return allowed ? 0 : -EACCES; |
| } |
| |
| static inline int current_check_access_path(const struct path *const path, |
| const u32 access_request) |
| { |
| const struct landlock_ruleset *const dom = |
| landlock_get_current_domain(); |
| |
| if (!dom) |
| return 0; |
| return check_access_path(dom, path, access_request); |
| } |
| |
| /* Inode hooks */ |
| |
| static void hook_inode_free_security(struct inode *const inode) |
| { |
| /* |
| * All inodes must already have been untied from their object by |
| * release_inode() or hook_sb_delete(). |
| */ |
| WARN_ON_ONCE(landlock_inode(inode)->object); |
| } |
| |
| /* Super-block hooks */ |
| |
| /* |
| * Release the inodes used in a security policy. |
| * |
| * Cf. fsnotify_unmount_inodes() and invalidate_inodes() |
| */ |
| static void hook_sb_delete(struct super_block *const sb) |
| { |
| struct inode *inode, *prev_inode = NULL; |
| |
| if (!landlock_initialized) |
| return; |
| |
| spin_lock(&sb->s_inode_list_lock); |
| list_for_each_entry(inode, &sb->s_inodes, i_sb_list) { |
| struct landlock_object *object; |
| |
| /* Only handles referenced inodes. */ |
| if (!atomic_read(&inode->i_count)) |
| continue; |
| |
| /* |
| * Protects against concurrent modification of inode (e.g. |
| * from get_inode_object()). |
| */ |
| spin_lock(&inode->i_lock); |
| /* |
| * Checks I_FREEING and I_WILL_FREE to protect against a race |
| * condition when release_inode() just called iput(), which |
| * could lead to a NULL dereference of inode->security or a |
| * second call to iput() for the same Landlock object. Also |
| * checks I_NEW because such inode cannot be tied to an object. |
| */ |
| if (inode->i_state & (I_FREEING | I_WILL_FREE | I_NEW)) { |
| spin_unlock(&inode->i_lock); |
| continue; |
| } |
| |
| rcu_read_lock(); |
| object = rcu_dereference(landlock_inode(inode)->object); |
| if (!object) { |
| rcu_read_unlock(); |
| spin_unlock(&inode->i_lock); |
| continue; |
| } |
| /* Keeps a reference to this inode until the next loop walk. */ |
| __iget(inode); |
| spin_unlock(&inode->i_lock); |
| |
| /* |
| * If there is no concurrent release_inode() ongoing, then we |
| * are in charge of calling iput() on this inode, otherwise we |
| * will just wait for it to finish. |
| */ |
| spin_lock(&object->lock); |
| if (object->underobj == inode) { |
| object->underobj = NULL; |
| spin_unlock(&object->lock); |
| rcu_read_unlock(); |
| |
| /* |
| * Because object->underobj was not NULL, |
| * release_inode() and get_inode_object() guarantee |
| * that it is safe to reset |
| * landlock_inode(inode)->object while it is not NULL. |
| * It is therefore not necessary to lock inode->i_lock. |
| */ |
| rcu_assign_pointer(landlock_inode(inode)->object, NULL); |
| /* |
| * At this point, we own the ihold() reference that was |
| * originally set up by get_inode_object() and the |
| * __iget() reference that we just set in this loop |
| * walk. Therefore the following call to iput() will |
| * not sleep nor drop the inode because there is now at |
| * least two references to it. |
| */ |
| iput(inode); |
| } else { |
| spin_unlock(&object->lock); |
| rcu_read_unlock(); |
| } |
| |
| if (prev_inode) { |
| /* |
| * At this point, we still own the __iget() reference |
| * that we just set in this loop walk. Therefore we |
| * can drop the list lock and know that the inode won't |
| * disappear from under us until the next loop walk. |
| */ |
| spin_unlock(&sb->s_inode_list_lock); |
| /* |
| * We can now actually put the inode reference from the |
| * previous loop walk, which is not needed anymore. |
| */ |
| iput(prev_inode); |
| cond_resched(); |
| spin_lock(&sb->s_inode_list_lock); |
| } |
| prev_inode = inode; |
| } |
| spin_unlock(&sb->s_inode_list_lock); |
| |
| /* Puts the inode reference from the last loop walk, if any. */ |
| if (prev_inode) |
| iput(prev_inode); |
| /* Waits for pending iput() in release_inode(). */ |
| wait_var_event(&landlock_superblock(sb)->inode_refs, !atomic_long_read( |
| &landlock_superblock(sb)->inode_refs)); |
| } |
| |
| /* |
| * Because a Landlock security policy is defined according to the filesystem |
| * topology (i.e. the mount namespace), changing it may grant access to files |
| * not previously allowed. |
| * |
| * To make it simple, deny any filesystem topology modification by landlocked |
| * processes. Non-landlocked processes may still change the namespace of a |
| * landlocked process, but this kind of threat must be handled by a system-wide |
| * access-control security policy. |
| * |
| * This could be lifted in the future if Landlock can safely handle mount |
| * namespace updates requested by a landlocked process. Indeed, we could |
| * update the current domain (which is currently read-only) by taking into |
| * account the accesses of the source and the destination of a new mount point. |
| * However, it would also require to make all the child domains dynamically |
| * inherit these new constraints. Anyway, for backward compatibility reasons, |
| * a dedicated user space option would be required (e.g. as a ruleset flag). |
| */ |
| static int hook_sb_mount(const char *const dev_name, |
| const struct path *const path, const char *const type, |
| const unsigned long flags, void *const data) |
| { |
| if (!landlock_get_current_domain()) |
| return 0; |
| return -EPERM; |
| } |
| |
| static int hook_move_mount(const struct path *const from_path, |
| const struct path *const to_path) |
| { |
| if (!landlock_get_current_domain()) |
| return 0; |
| return -EPERM; |
| } |
| |
| /* |
| * Removing a mount point may reveal a previously hidden file hierarchy, which |
| * may then grant access to files, which may have previously been forbidden. |
| */ |
| static int hook_sb_umount(struct vfsmount *const mnt, const int flags) |
| { |
| if (!landlock_get_current_domain()) |
| return 0; |
| return -EPERM; |
| } |
| |
| static int hook_sb_remount(struct super_block *const sb, void *const mnt_opts) |
| { |
| if (!landlock_get_current_domain()) |
| return 0; |
| return -EPERM; |
| } |
| |
| /* |
| * pivot_root(2), like mount(2), changes the current mount namespace. It must |
| * then be forbidden for a landlocked process. |
| * |
| * However, chroot(2) may be allowed because it only changes the relative root |
| * directory of the current process. Moreover, it can be used to restrict the |
| * view of the filesystem. |
| */ |
| static int hook_sb_pivotroot(const struct path *const old_path, |
| const struct path *const new_path) |
| { |
| if (!landlock_get_current_domain()) |
| return 0; |
| return -EPERM; |
| } |
| |
| /* Path hooks */ |
| |
| static inline u32 get_mode_access(const umode_t mode) |
| { |
| switch (mode & S_IFMT) { |
| case S_IFLNK: |
| return LANDLOCK_ACCESS_FS_MAKE_SYM; |
| case 0: |
| /* A zero mode translates to S_IFREG. */ |
| case S_IFREG: |
| return LANDLOCK_ACCESS_FS_MAKE_REG; |
| case S_IFDIR: |
| return LANDLOCK_ACCESS_FS_MAKE_DIR; |
| case S_IFCHR: |
| return LANDLOCK_ACCESS_FS_MAKE_CHAR; |
| case S_IFBLK: |
| return LANDLOCK_ACCESS_FS_MAKE_BLOCK; |
| case S_IFIFO: |
| return LANDLOCK_ACCESS_FS_MAKE_FIFO; |
| case S_IFSOCK: |
| return LANDLOCK_ACCESS_FS_MAKE_SOCK; |
| default: |
| WARN_ON_ONCE(1); |
| return 0; |
| } |
| } |
| |
| /* |
| * Creating multiple links or renaming may lead to privilege escalations if not |
| * handled properly. Indeed, we must be sure that the source doesn't gain more |
| * privileges by being accessible from the destination. This is getting more |
| * complex when dealing with multiple layers. The whole picture can be seen as |
| * a multilayer partial ordering problem. A future version of Landlock will |
| * deal with that. |
| */ |
| static int hook_path_link(struct dentry *const old_dentry, |
| const struct path *const new_dir, |
| struct dentry *const new_dentry) |
| { |
| const struct landlock_ruleset *const dom = |
| landlock_get_current_domain(); |
| |
| if (!dom) |
| return 0; |
| /* The mount points are the same for old and new paths, cf. EXDEV. */ |
| if (old_dentry->d_parent != new_dir->dentry) |
| /* Gracefully forbids reparenting. */ |
| return -EXDEV; |
| if (unlikely(d_is_negative(old_dentry))) |
| return -ENOENT; |
| return check_access_path(dom, new_dir, |
| get_mode_access(d_backing_inode(old_dentry)->i_mode)); |
| } |
| |
| static inline u32 maybe_remove(const struct dentry *const dentry) |
| { |
| if (d_is_negative(dentry)) |
| return 0; |
| return d_is_dir(dentry) ? LANDLOCK_ACCESS_FS_REMOVE_DIR : |
| LANDLOCK_ACCESS_FS_REMOVE_FILE; |
| } |
| |
| static int hook_path_rename(const struct path *const old_dir, |
| struct dentry *const old_dentry, |
| const struct path *const new_dir, |
| struct dentry *const new_dentry) |
| { |
| const struct landlock_ruleset *const dom = |
| landlock_get_current_domain(); |
| |
| if (!dom) |
| return 0; |
| /* The mount points are the same for old and new paths, cf. EXDEV. */ |
| if (old_dir->dentry != new_dir->dentry) |
| /* Gracefully forbids reparenting. */ |
| return -EXDEV; |
| if (unlikely(d_is_negative(old_dentry))) |
| return -ENOENT; |
| /* RENAME_EXCHANGE is handled because directories are the same. */ |
| return check_access_path(dom, old_dir, maybe_remove(old_dentry) | |
| maybe_remove(new_dentry) | |
| get_mode_access(d_backing_inode(old_dentry)->i_mode)); |
| } |
| |
| static int hook_path_mkdir(const struct path *const dir, |
| struct dentry *const dentry, const umode_t mode) |
| { |
| return current_check_access_path(dir, LANDLOCK_ACCESS_FS_MAKE_DIR); |
| } |
| |
| static int hook_path_mknod(const struct path *const dir, |
| struct dentry *const dentry, const umode_t mode, |
| const unsigned int dev) |
| { |
| const struct landlock_ruleset *const dom = |
| landlock_get_current_domain(); |
| |
| if (!dom) |
| return 0; |
| return check_access_path(dom, dir, get_mode_access(mode)); |
| } |
| |
| static int hook_path_symlink(const struct path *const dir, |
| struct dentry *const dentry, const char *const old_name) |
| { |
| return current_check_access_path(dir, LANDLOCK_ACCESS_FS_MAKE_SYM); |
| } |
| |
| static int hook_path_unlink(const struct path *const dir, |
| struct dentry *const dentry) |
| { |
| return current_check_access_path(dir, LANDLOCK_ACCESS_FS_REMOVE_FILE); |
| } |
| |
| static int hook_path_rmdir(const struct path *const dir, |
| struct dentry *const dentry) |
| { |
| return current_check_access_path(dir, LANDLOCK_ACCESS_FS_REMOVE_DIR); |
| } |
| |
| /* File hooks */ |
| |
| static inline u32 get_file_access(const struct file *const file) |
| { |
| u32 access = 0; |
| |
| if (file->f_mode & FMODE_READ) { |
| /* A directory can only be opened in read mode. */ |
| if (S_ISDIR(file_inode(file)->i_mode)) |
| return LANDLOCK_ACCESS_FS_READ_DIR; |
| access = LANDLOCK_ACCESS_FS_READ_FILE; |
| } |
| if (file->f_mode & FMODE_WRITE) |
| access |= LANDLOCK_ACCESS_FS_WRITE_FILE; |
| /* __FMODE_EXEC is indeed part of f_flags, not f_mode. */ |
| if (file->f_flags & __FMODE_EXEC) |
| access |= LANDLOCK_ACCESS_FS_EXECUTE; |
| return access; |
| } |
| |
| static int hook_file_open(struct file *const file) |
| { |
| const struct landlock_ruleset *const dom = |
| landlock_get_current_domain(); |
| |
| if (!dom) |
| return 0; |
| /* |
| * Because a file may be opened with O_PATH, get_file_access() may |
| * return 0. This case will be handled with a future Landlock |
| * evolution. |
| */ |
| return check_access_path(dom, &file->f_path, get_file_access(file)); |
| } |
| |
| static struct security_hook_list landlock_hooks[] __lsm_ro_after_init = { |
| LSM_HOOK_INIT(inode_free_security, hook_inode_free_security), |
| |
| LSM_HOOK_INIT(sb_delete, hook_sb_delete), |
| LSM_HOOK_INIT(sb_mount, hook_sb_mount), |
| LSM_HOOK_INIT(move_mount, hook_move_mount), |
| LSM_HOOK_INIT(sb_umount, hook_sb_umount), |
| LSM_HOOK_INIT(sb_remount, hook_sb_remount), |
| LSM_HOOK_INIT(sb_pivotroot, hook_sb_pivotroot), |
| |
| LSM_HOOK_INIT(path_link, hook_path_link), |
| LSM_HOOK_INIT(path_rename, hook_path_rename), |
| LSM_HOOK_INIT(path_mkdir, hook_path_mkdir), |
| LSM_HOOK_INIT(path_mknod, hook_path_mknod), |
| LSM_HOOK_INIT(path_symlink, hook_path_symlink), |
| LSM_HOOK_INIT(path_unlink, hook_path_unlink), |
| LSM_HOOK_INIT(path_rmdir, hook_path_rmdir), |
| |
| LSM_HOOK_INIT(file_open, hook_file_open), |
| }; |
| |
| __init void landlock_add_fs_hooks(void) |
| { |
| security_add_hooks(landlock_hooks, ARRAY_SIZE(landlock_hooks), |
| LANDLOCK_NAME); |
| } |