|  | /* | 
|  | * $Id: interact.c,v 1.16 2002/01/22 20:28:25 vojtech Exp $ | 
|  | * | 
|  | *  Copyright (c) 2001 Vojtech Pavlik | 
|  | * | 
|  | *  Based on the work of: | 
|  | *	Toby Deshane | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * InterAct digital gamepad/joystick driver for Linux | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This program is free software; you can redistribute it and/or modify | 
|  | * it under the terms of the GNU General Public License as published by | 
|  | * the Free Software Foundation; either version 2 of the License, or | 
|  | * (at your option) any later version. | 
|  | * | 
|  | * This program is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | * GNU General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU General Public License | 
|  | * along with this program; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
|  | * | 
|  | * Should you need to contact me, the author, you can do so either by | 
|  | * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: | 
|  | * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic | 
|  | */ | 
|  |  | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/delay.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/gameport.h> | 
|  | #include <linux/input.h> | 
|  |  | 
|  | #define DRIVER_DESC	"InterAct digital joystick driver" | 
|  |  | 
|  | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | 
|  | MODULE_DESCRIPTION(DRIVER_DESC); | 
|  | MODULE_LICENSE("GPL"); | 
|  |  | 
|  | #define INTERACT_MAX_START	600	/* 400 us */ | 
|  | #define INTERACT_MAX_STROBE	60	/* 40 us */ | 
|  | #define INTERACT_MAX_LENGTH	32	/* 32 bits */ | 
|  |  | 
|  | #define INTERACT_TYPE_HHFX	0	/* HammerHead/FX */ | 
|  | #define INTERACT_TYPE_PP8D	1	/* ProPad 8 */ | 
|  |  | 
|  | struct interact { | 
|  | struct gameport *gameport; | 
|  | struct input_dev dev; | 
|  | int bads; | 
|  | int reads; | 
|  | unsigned char type; | 
|  | unsigned char length; | 
|  | char phys[32]; | 
|  | }; | 
|  |  | 
|  | static short interact_abs_hhfx[] = | 
|  | { ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 }; | 
|  | static short interact_abs_pp8d[] = | 
|  | { ABS_X, ABS_Y, -1 }; | 
|  |  | 
|  | static short interact_btn_hhfx[] = | 
|  | { BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 }; | 
|  | static short interact_btn_pp8d[] = | 
|  | { BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 }; | 
|  |  | 
|  | struct interact_type { | 
|  | int id; | 
|  | short *abs; | 
|  | short *btn; | 
|  | char *name; | 
|  | unsigned char length; | 
|  | unsigned char b8; | 
|  | }; | 
|  |  | 
|  | static struct interact_type interact_type[] = { | 
|  | { 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX",    32, 4 }, | 
|  | { 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 }, | 
|  | { 0 }}; | 
|  |  | 
|  | /* | 
|  | * interact_read_packet() reads and InterAct joystick data. | 
|  | */ | 
|  |  | 
|  | static int interact_read_packet(struct gameport *gameport, int length, u32 *data) | 
|  | { | 
|  | unsigned long flags; | 
|  | unsigned char u, v; | 
|  | unsigned int t, s; | 
|  | int i; | 
|  |  | 
|  | i = 0; | 
|  | data[0] = data[1] = data[2] = 0; | 
|  | t = gameport_time(gameport, INTERACT_MAX_START); | 
|  | s = gameport_time(gameport, INTERACT_MAX_STROBE); | 
|  |  | 
|  | local_irq_save(flags); | 
|  | gameport_trigger(gameport); | 
|  | v = gameport_read(gameport); | 
|  |  | 
|  | while (t > 0 && i < length) { | 
|  | t--; | 
|  | u = v; v = gameport_read(gameport); | 
|  | if (v & ~u & 0x40) { | 
|  | data[0] = (data[0] << 1) | ((v >> 4) & 1); | 
|  | data[1] = (data[1] << 1) | ((v >> 5) & 1); | 
|  | data[2] = (data[2] << 1) | ((v >> 7) & 1); | 
|  | i++; | 
|  | t = s; | 
|  | } | 
|  | } | 
|  |  | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | return i; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * interact_poll() reads and analyzes InterAct joystick data. | 
|  | */ | 
|  |  | 
|  | static void interact_poll(struct gameport *gameport) | 
|  | { | 
|  | struct interact *interact = gameport_get_drvdata(gameport); | 
|  | struct input_dev *dev = &interact->dev; | 
|  | u32 data[3]; | 
|  | int i; | 
|  |  | 
|  | interact->reads++; | 
|  |  | 
|  | if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) { | 
|  | interact->bads++; | 
|  | } else { | 
|  |  | 
|  | for (i = 0; i < 3; i++) | 
|  | data[i] <<= INTERACT_MAX_LENGTH - interact->length; | 
|  |  | 
|  | switch (interact->type) { | 
|  |  | 
|  | case INTERACT_TYPE_HHFX: | 
|  |  | 
|  | for (i = 0; i < 4; i++) | 
|  | input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff); | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | input_report_abs(dev, ABS_HAT0Y - i, | 
|  | ((data[1] >> ((i << 1) + 17)) & 1)  - ((data[1] >> ((i << 1) + 16)) & 1)); | 
|  |  | 
|  | for (i = 0; i < 8; i++) | 
|  | input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1); | 
|  |  | 
|  | for (i = 0; i < 4; i++) | 
|  | input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1); | 
|  |  | 
|  | break; | 
|  |  | 
|  | case INTERACT_TYPE_PP8D: | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | input_report_abs(dev, interact_abs_pp8d[i], | 
|  | ((data[0] >> ((i << 1) + 20)) & 1)  - ((data[0] >> ((i << 1) + 21)) & 1)); | 
|  |  | 
|  | for (i = 0; i < 8; i++) | 
|  | input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1); | 
|  |  | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | input_sync(dev); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * interact_open() is a callback from the input open routine. | 
|  | */ | 
|  |  | 
|  | static int interact_open(struct input_dev *dev) | 
|  | { | 
|  | struct interact *interact = dev->private; | 
|  |  | 
|  | gameport_start_polling(interact->gameport); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * interact_close() is a callback from the input close routine. | 
|  | */ | 
|  |  | 
|  | static void interact_close(struct input_dev *dev) | 
|  | { | 
|  | struct interact *interact = dev->private; | 
|  |  | 
|  | gameport_stop_polling(interact->gameport); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * interact_connect() probes for InterAct joysticks. | 
|  | */ | 
|  |  | 
|  | static int interact_connect(struct gameport *gameport, struct gameport_driver *drv) | 
|  | { | 
|  | struct interact *interact; | 
|  | __u32 data[3]; | 
|  | int i, t; | 
|  | int err; | 
|  |  | 
|  | if (!(interact = kzalloc(sizeof(struct interact), GFP_KERNEL))) | 
|  | return -ENOMEM; | 
|  |  | 
|  | interact->gameport = gameport; | 
|  |  | 
|  | gameport_set_drvdata(gameport, interact); | 
|  |  | 
|  | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | 
|  | if (err) | 
|  | goto fail1; | 
|  |  | 
|  | i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data); | 
|  |  | 
|  | if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) { | 
|  | err = -ENODEV; | 
|  | goto fail2; | 
|  | } | 
|  |  | 
|  | for (i = 0; interact_type[i].length; i++) | 
|  | if (interact_type[i].id == (data[2] >> 16)) | 
|  | break; | 
|  |  | 
|  | if (!interact_type[i].length) { | 
|  | printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n", | 
|  | gameport->phys, i, data[0], data[1], data[2]); | 
|  | err = -ENODEV; | 
|  | goto fail2; | 
|  | } | 
|  |  | 
|  | gameport_set_poll_handler(gameport, interact_poll); | 
|  | gameport_set_poll_interval(gameport, 20); | 
|  |  | 
|  | sprintf(interact->phys, "%s/input0", gameport->phys); | 
|  |  | 
|  | interact->type = i; | 
|  | interact->length = interact_type[i].length; | 
|  |  | 
|  | interact->dev.private = interact; | 
|  | interact->dev.open = interact_open; | 
|  | interact->dev.close = interact_close; | 
|  |  | 
|  | interact->dev.name = interact_type[i].name; | 
|  | interact->dev.phys = interact->phys; | 
|  | interact->dev.id.bustype = BUS_GAMEPORT; | 
|  | interact->dev.id.vendor = GAMEPORT_ID_VENDOR_INTERACT; | 
|  | interact->dev.id.product = interact_type[i].id; | 
|  | interact->dev.id.version = 0x0100; | 
|  |  | 
|  | interact->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); | 
|  |  | 
|  | for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) { | 
|  | set_bit(t, interact->dev.absbit); | 
|  | if (i < interact_type[interact->type].b8) { | 
|  | interact->dev.absmin[t] = 0; | 
|  | interact->dev.absmax[t] = 255; | 
|  | } else { | 
|  | interact->dev.absmin[t] = -1; | 
|  | interact->dev.absmax[t] = 1; | 
|  | } | 
|  | } | 
|  |  | 
|  | for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++) | 
|  | set_bit(t, interact->dev.keybit); | 
|  |  | 
|  | input_register_device(&interact->dev); | 
|  | printk(KERN_INFO "input: %s on %s\n", | 
|  | interact_type[interact->type].name, gameport->phys); | 
|  |  | 
|  | return 0; | 
|  |  | 
|  | fail2:	gameport_close(gameport); | 
|  | fail1:  gameport_set_drvdata(gameport, NULL); | 
|  | kfree(interact); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | static void interact_disconnect(struct gameport *gameport) | 
|  | { | 
|  | struct interact *interact = gameport_get_drvdata(gameport); | 
|  |  | 
|  | input_unregister_device(&interact->dev); | 
|  | gameport_close(gameport); | 
|  | gameport_set_drvdata(gameport, NULL); | 
|  | kfree(interact); | 
|  | } | 
|  |  | 
|  | static struct gameport_driver interact_drv = { | 
|  | .driver		= { | 
|  | .name	= "interact", | 
|  | }, | 
|  | .description	= DRIVER_DESC, | 
|  | .connect	= interact_connect, | 
|  | .disconnect	= interact_disconnect, | 
|  | }; | 
|  |  | 
|  | static int __init interact_init(void) | 
|  | { | 
|  | gameport_register_driver(&interact_drv); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void __exit interact_exit(void) | 
|  | { | 
|  | gameport_unregister_driver(&interact_drv); | 
|  | } | 
|  |  | 
|  | module_init(interact_init); | 
|  | module_exit(interact_exit); |