| ========================== | |
| Understanding fbdev's cmap | |
| ========================== | |
| These notes explain how X's dix layer uses fbdev's cmap structures. | |
| - example of relevant structures in fbdev as used for a 3-bit grayscale cmap:: | |
| struct fb_var_screeninfo { | |
| .bits_per_pixel = 8, | |
| .grayscale = 1, | |
| .red = { 4, 3, 0 }, | |
| .green = { 0, 0, 0 }, | |
| .blue = { 0, 0, 0 }, | |
| } | |
| struct fb_fix_screeninfo { | |
| .visual = FB_VISUAL_STATIC_PSEUDOCOLOR, | |
| } | |
| for (i = 0; i < 8; i++) | |
| info->cmap.red[i] = (((2*i)+1)*(0xFFFF))/16; | |
| memcpy(info->cmap.green, info->cmap.red, sizeof(u16)*8); | |
| memcpy(info->cmap.blue, info->cmap.red, sizeof(u16)*8); | |
| - X11 apps do something like the following when trying to use grayscale:: | |
| for (i=0; i < 8; i++) { | |
| char colorspec[64]; | |
| memset(colorspec,0,64); | |
| sprintf(colorspec, "rgb:%x/%x/%x", i*36,i*36,i*36); | |
| if (!XParseColor(outputDisplay, testColormap, colorspec, &wantedColor)) | |
| printf("Can't get color %s\n",colorspec); | |
| XAllocColor(outputDisplay, testColormap, &wantedColor); | |
| grays[i] = wantedColor; | |
| } | |
| There's also named equivalents like gray1..x provided you have an rgb.txt. | |
| Somewhere in X's callchain, this results in a call to X code that handles the | |
| colormap. For example, Xfbdev hits the following: | |
| xc-011010/programs/Xserver/dix/colormap.c:: | |
| FindBestPixel(pentFirst, size, prgb, channel) | |
| dr = (long) pent->co.local.red - prgb->red; | |
| dg = (long) pent->co.local.green - prgb->green; | |
| db = (long) pent->co.local.blue - prgb->blue; | |
| sq = dr * dr; | |
| UnsignedToBigNum (sq, &sum); | |
| BigNumAdd (&sum, &temp, &sum); | |
| co.local.red are entries that were brought in through FBIOGETCMAP which come | |
| directly from the info->cmap.red that was listed above. The prgb is the rgb | |
| that the app wants to match to. The above code is doing what looks like a least | |
| squares matching function. That's why the cmap entries can't be set to the left | |
| hand side boundaries of a color range. |