| // SPDX-License-Identifier: GPL-2.0-or-later | |
| /* | |
| * Generic Timer-queue | |
| * | |
| * Manages a simple queue of timers, ordered by expiration time. | |
| * Uses rbtrees for quick list adds and expiration. | |
| * | |
| * NOTE: All of the following functions need to be serialized | |
| * to avoid races. No locking is done by this library code. | |
| */ | |
| #include <linux/bug.h> | |
| #include <linux/timerqueue.h> | |
| #include <linux/rbtree.h> | |
| #include <linux/export.h> | |
| /** | |
| * timerqueue_add - Adds timer to timerqueue. | |
| * | |
| * @head: head of timerqueue | |
| * @node: timer node to be added | |
| * | |
| * Adds the timer node to the timerqueue, sorted by the node's expires | |
| * value. Returns true if the newly added timer is the first expiring timer in | |
| * the queue. | |
| */ | |
| bool timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node) | |
| { | |
| struct rb_node **p = &head->head.rb_node; | |
| struct rb_node *parent = NULL; | |
| struct timerqueue_node *ptr; | |
| /* Make sure we don't add nodes that are already added */ | |
| WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node)); | |
| while (*p) { | |
| parent = *p; | |
| ptr = rb_entry(parent, struct timerqueue_node, node); | |
| if (node->expires < ptr->expires) | |
| p = &(*p)->rb_left; | |
| else | |
| p = &(*p)->rb_right; | |
| } | |
| rb_link_node(&node->node, parent, p); | |
| rb_insert_color(&node->node, &head->head); | |
| if (!head->next || node->expires < head->next->expires) { | |
| head->next = node; | |
| return true; | |
| } | |
| return false; | |
| } | |
| EXPORT_SYMBOL_GPL(timerqueue_add); | |
| /** | |
| * timerqueue_del - Removes a timer from the timerqueue. | |
| * | |
| * @head: head of timerqueue | |
| * @node: timer node to be removed | |
| * | |
| * Removes the timer node from the timerqueue. Returns true if the queue is | |
| * not empty after the remove. | |
| */ | |
| bool timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node) | |
| { | |
| WARN_ON_ONCE(RB_EMPTY_NODE(&node->node)); | |
| /* update next pointer */ | |
| if (head->next == node) { | |
| struct rb_node *rbn = rb_next(&node->node); | |
| head->next = rb_entry_safe(rbn, struct timerqueue_node, node); | |
| } | |
| rb_erase(&node->node, &head->head); | |
| RB_CLEAR_NODE(&node->node); | |
| return head->next != NULL; | |
| } | |
| EXPORT_SYMBOL_GPL(timerqueue_del); | |
| /** | |
| * timerqueue_iterate_next - Returns the timer after the provided timer | |
| * | |
| * @node: Pointer to a timer. | |
| * | |
| * Provides the timer that is after the given node. This is used, when | |
| * necessary, to iterate through the list of timers in a timer list | |
| * without modifying the list. | |
| */ | |
| struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node) | |
| { | |
| struct rb_node *next; | |
| if (!node) | |
| return NULL; | |
| next = rb_next(&node->node); | |
| if (!next) | |
| return NULL; | |
| return container_of(next, struct timerqueue_node, node); | |
| } | |
| EXPORT_SYMBOL_GPL(timerqueue_iterate_next); |