| /* |
| * Copyright 2015 Advanced Micro Devices, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #include <linux/kthread.h> |
| #include <linux/slab.h> |
| #include <linux/completion.h> |
| |
| #include <drm/drm_print.h> |
| #include <drm/gpu_scheduler.h> |
| |
| #include "gpu_scheduler_trace.h" |
| |
| #define to_drm_sched_job(sched_job) \ |
| container_of((sched_job), struct drm_sched_job, queue_node) |
| |
| /** |
| * drm_sched_entity_init - Init a context entity used by scheduler when |
| * submit to HW ring. |
| * |
| * @entity: scheduler entity to init |
| * @priority: priority of the entity |
| * @sched_list: the list of drm scheds on which jobs from this |
| * entity can be submitted |
| * @num_sched_list: number of drm sched in sched_list |
| * @guilty: atomic_t set to 1 when a job on this queue |
| * is found to be guilty causing a timeout |
| * |
| * Note that the &sched_list must have at least one element to schedule the entity. |
| * |
| * For changing @priority later on at runtime see |
| * drm_sched_entity_set_priority(). For changing the set of schedulers |
| * @sched_list at runtime see drm_sched_entity_modify_sched(). |
| * |
| * An entity is cleaned up by callind drm_sched_entity_fini(). See also |
| * drm_sched_entity_destroy(). |
| * |
| * Returns 0 on success or a negative error code on failure. |
| */ |
| int drm_sched_entity_init(struct drm_sched_entity *entity, |
| enum drm_sched_priority priority, |
| struct drm_gpu_scheduler **sched_list, |
| unsigned int num_sched_list, |
| atomic_t *guilty) |
| { |
| if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0]))) |
| return -EINVAL; |
| |
| memset(entity, 0, sizeof(struct drm_sched_entity)); |
| INIT_LIST_HEAD(&entity->list); |
| entity->rq = NULL; |
| entity->guilty = guilty; |
| entity->num_sched_list = num_sched_list; |
| entity->priority = priority; |
| entity->sched_list = num_sched_list > 1 ? sched_list : NULL; |
| entity->last_scheduled = NULL; |
| |
| if(num_sched_list) |
| entity->rq = &sched_list[0]->sched_rq[entity->priority]; |
| |
| init_completion(&entity->entity_idle); |
| |
| /* We start in an idle state. */ |
| complete(&entity->entity_idle); |
| |
| spin_lock_init(&entity->rq_lock); |
| spsc_queue_init(&entity->job_queue); |
| |
| atomic_set(&entity->fence_seq, 0); |
| entity->fence_context = dma_fence_context_alloc(2); |
| |
| return 0; |
| } |
| EXPORT_SYMBOL(drm_sched_entity_init); |
| |
| /** |
| * drm_sched_entity_modify_sched - Modify sched of an entity |
| * @entity: scheduler entity to init |
| * @sched_list: the list of new drm scheds which will replace |
| * existing entity->sched_list |
| * @num_sched_list: number of drm sched in sched_list |
| * |
| * Note that this must be called under the same common lock for @entity as |
| * drm_sched_job_arm() and drm_sched_entity_push_job(), or the driver needs to |
| * guarantee through some other means that this is never called while new jobs |
| * can be pushed to @entity. |
| */ |
| void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, |
| struct drm_gpu_scheduler **sched_list, |
| unsigned int num_sched_list) |
| { |
| WARN_ON(!num_sched_list || !sched_list); |
| |
| entity->sched_list = sched_list; |
| entity->num_sched_list = num_sched_list; |
| } |
| EXPORT_SYMBOL(drm_sched_entity_modify_sched); |
| |
| static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) |
| { |
| rmb(); /* for list_empty to work without lock */ |
| |
| if (list_empty(&entity->list) || |
| spsc_queue_count(&entity->job_queue) == 0 || |
| entity->stopped) |
| return true; |
| |
| return false; |
| } |
| |
| /* Return true if entity could provide a job. */ |
| bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) |
| { |
| if (spsc_queue_peek(&entity->job_queue) == NULL) |
| return false; |
| |
| if (READ_ONCE(entity->dependency)) |
| return false; |
| |
| return true; |
| } |
| |
| /** |
| * drm_sched_entity_flush - Flush a context entity |
| * |
| * @entity: scheduler entity |
| * @timeout: time to wait in for Q to become empty in jiffies. |
| * |
| * Splitting drm_sched_entity_fini() into two functions, The first one does the |
| * waiting, removes the entity from the runqueue and returns an error when the |
| * process was killed. |
| * |
| * Returns the remaining time in jiffies left from the input timeout |
| */ |
| long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) |
| { |
| struct drm_gpu_scheduler *sched; |
| struct task_struct *last_user; |
| long ret = timeout; |
| |
| if (!entity->rq) |
| return 0; |
| |
| sched = entity->rq->sched; |
| /** |
| * The client will not queue more IBs during this fini, consume existing |
| * queued IBs or discard them on SIGKILL |
| */ |
| if (current->flags & PF_EXITING) { |
| if (timeout) |
| ret = wait_event_timeout( |
| sched->job_scheduled, |
| drm_sched_entity_is_idle(entity), |
| timeout); |
| } else { |
| wait_event_killable(sched->job_scheduled, |
| drm_sched_entity_is_idle(entity)); |
| } |
| |
| /* For killed process disable any more IBs enqueue right now */ |
| last_user = cmpxchg(&entity->last_user, current->group_leader, NULL); |
| if ((!last_user || last_user == current->group_leader) && |
| (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) { |
| spin_lock(&entity->rq_lock); |
| entity->stopped = true; |
| drm_sched_rq_remove_entity(entity->rq, entity); |
| spin_unlock(&entity->rq_lock); |
| } |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(drm_sched_entity_flush); |
| |
| /* Signal the scheduler finished fence when the entity in question is killed. */ |
| static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, |
| struct dma_fence_cb *cb) |
| { |
| struct drm_sched_job *job = container_of(cb, struct drm_sched_job, |
| finish_cb); |
| |
| drm_sched_fence_finished(job->s_fence); |
| WARN_ON(job->s_fence->parent); |
| job->sched->ops->free_job(job); |
| } |
| |
| static struct dma_fence * |
| drm_sched_job_dependency(struct drm_sched_job *job, |
| struct drm_sched_entity *entity) |
| { |
| if (!xa_empty(&job->dependencies)) |
| return xa_erase(&job->dependencies, job->last_dependency++); |
| |
| if (job->sched->ops->dependency) |
| return job->sched->ops->dependency(job, entity); |
| |
| return NULL; |
| } |
| |
| static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity) |
| { |
| struct drm_sched_job *job; |
| struct dma_fence *f; |
| int r; |
| |
| while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { |
| struct drm_sched_fence *s_fence = job->s_fence; |
| |
| /* Wait for all dependencies to avoid data corruptions */ |
| while ((f = drm_sched_job_dependency(job, entity))) |
| dma_fence_wait(f, false); |
| |
| drm_sched_fence_scheduled(s_fence); |
| dma_fence_set_error(&s_fence->finished, -ESRCH); |
| |
| /* |
| * When pipe is hanged by older entity, new entity might |
| * not even have chance to submit it's first job to HW |
| * and so entity->last_scheduled will remain NULL |
| */ |
| if (!entity->last_scheduled) { |
| drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); |
| continue; |
| } |
| |
| r = dma_fence_add_callback(entity->last_scheduled, |
| &job->finish_cb, |
| drm_sched_entity_kill_jobs_cb); |
| if (r == -ENOENT) |
| drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); |
| else if (r) |
| DRM_ERROR("fence add callback failed (%d)\n", r); |
| } |
| } |
| |
| /** |
| * drm_sched_entity_fini - Destroy a context entity |
| * |
| * @entity: scheduler entity |
| * |
| * Cleanups up @entity which has been initialized by drm_sched_entity_init(). |
| * |
| * If there are potentially job still in flight or getting newly queued |
| * drm_sched_entity_flush() must be called first. This function then goes over |
| * the entity and signals all jobs with an error code if the process was killed. |
| */ |
| void drm_sched_entity_fini(struct drm_sched_entity *entity) |
| { |
| struct drm_gpu_scheduler *sched = NULL; |
| |
| if (entity->rq) { |
| sched = entity->rq->sched; |
| drm_sched_rq_remove_entity(entity->rq, entity); |
| } |
| |
| /* Consumption of existing IBs wasn't completed. Forcefully |
| * remove them here. |
| */ |
| if (spsc_queue_count(&entity->job_queue)) { |
| if (sched) { |
| /* |
| * Wait for thread to idle to make sure it isn't processing |
| * this entity. |
| */ |
| wait_for_completion(&entity->entity_idle); |
| |
| } |
| if (entity->dependency) { |
| dma_fence_remove_callback(entity->dependency, |
| &entity->cb); |
| dma_fence_put(entity->dependency); |
| entity->dependency = NULL; |
| } |
| |
| drm_sched_entity_kill_jobs(entity); |
| } |
| |
| dma_fence_put(entity->last_scheduled); |
| entity->last_scheduled = NULL; |
| } |
| EXPORT_SYMBOL(drm_sched_entity_fini); |
| |
| /** |
| * drm_sched_entity_destroy - Destroy a context entity |
| * @entity: scheduler entity |
| * |
| * Calls drm_sched_entity_flush() and drm_sched_entity_fini() as a |
| * convenience wrapper. |
| */ |
| void drm_sched_entity_destroy(struct drm_sched_entity *entity) |
| { |
| drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); |
| drm_sched_entity_fini(entity); |
| } |
| EXPORT_SYMBOL(drm_sched_entity_destroy); |
| |
| /* drm_sched_entity_clear_dep - callback to clear the entities dependency */ |
| static void drm_sched_entity_clear_dep(struct dma_fence *f, |
| struct dma_fence_cb *cb) |
| { |
| struct drm_sched_entity *entity = |
| container_of(cb, struct drm_sched_entity, cb); |
| |
| entity->dependency = NULL; |
| dma_fence_put(f); |
| } |
| |
| /* |
| * drm_sched_entity_clear_dep - callback to clear the entities dependency and |
| * wake up scheduler |
| */ |
| static void drm_sched_entity_wakeup(struct dma_fence *f, |
| struct dma_fence_cb *cb) |
| { |
| struct drm_sched_entity *entity = |
| container_of(cb, struct drm_sched_entity, cb); |
| |
| drm_sched_entity_clear_dep(f, cb); |
| drm_sched_wakeup(entity->rq->sched); |
| } |
| |
| /** |
| * drm_sched_entity_set_priority - Sets priority of the entity |
| * |
| * @entity: scheduler entity |
| * @priority: scheduler priority |
| * |
| * Update the priority of runqueus used for the entity. |
| */ |
| void drm_sched_entity_set_priority(struct drm_sched_entity *entity, |
| enum drm_sched_priority priority) |
| { |
| spin_lock(&entity->rq_lock); |
| entity->priority = priority; |
| spin_unlock(&entity->rq_lock); |
| } |
| EXPORT_SYMBOL(drm_sched_entity_set_priority); |
| |
| /* |
| * Add a callback to the current dependency of the entity to wake up the |
| * scheduler when the entity becomes available. |
| */ |
| static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) |
| { |
| struct drm_gpu_scheduler *sched = entity->rq->sched; |
| struct dma_fence *fence = entity->dependency; |
| struct drm_sched_fence *s_fence; |
| |
| if (fence->context == entity->fence_context || |
| fence->context == entity->fence_context + 1) { |
| /* |
| * Fence is a scheduled/finished fence from a job |
| * which belongs to the same entity, we can ignore |
| * fences from ourself |
| */ |
| dma_fence_put(entity->dependency); |
| return false; |
| } |
| |
| s_fence = to_drm_sched_fence(fence); |
| if (s_fence && s_fence->sched == sched) { |
| |
| /* |
| * Fence is from the same scheduler, only need to wait for |
| * it to be scheduled |
| */ |
| fence = dma_fence_get(&s_fence->scheduled); |
| dma_fence_put(entity->dependency); |
| entity->dependency = fence; |
| if (!dma_fence_add_callback(fence, &entity->cb, |
| drm_sched_entity_clear_dep)) |
| return true; |
| |
| /* Ignore it when it is already scheduled */ |
| dma_fence_put(fence); |
| return false; |
| } |
| |
| if (!dma_fence_add_callback(entity->dependency, &entity->cb, |
| drm_sched_entity_wakeup)) |
| return true; |
| |
| dma_fence_put(entity->dependency); |
| return false; |
| } |
| |
| struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) |
| { |
| struct drm_sched_job *sched_job; |
| |
| sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); |
| if (!sched_job) |
| return NULL; |
| |
| while ((entity->dependency = |
| drm_sched_job_dependency(sched_job, entity))) { |
| trace_drm_sched_job_wait_dep(sched_job, entity->dependency); |
| |
| if (drm_sched_entity_add_dependency_cb(entity)) |
| return NULL; |
| } |
| |
| /* skip jobs from entity that marked guilty */ |
| if (entity->guilty && atomic_read(entity->guilty)) |
| dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); |
| |
| dma_fence_put(entity->last_scheduled); |
| |
| entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); |
| |
| /* |
| * If the queue is empty we allow drm_sched_entity_select_rq() to |
| * locklessly access ->last_scheduled. This only works if we set the |
| * pointer before we dequeue and if we a write barrier here. |
| */ |
| smp_wmb(); |
| |
| spsc_queue_pop(&entity->job_queue); |
| return sched_job; |
| } |
| |
| void drm_sched_entity_select_rq(struct drm_sched_entity *entity) |
| { |
| struct dma_fence *fence; |
| struct drm_gpu_scheduler *sched; |
| struct drm_sched_rq *rq; |
| |
| /* single possible engine and already selected */ |
| if (!entity->sched_list) |
| return; |
| |
| /* queue non-empty, stay on the same engine */ |
| if (spsc_queue_count(&entity->job_queue)) |
| return; |
| |
| /* |
| * Only when the queue is empty are we guaranteed that the scheduler |
| * thread cannot change ->last_scheduled. To enforce ordering we need |
| * a read barrier here. See drm_sched_entity_pop_job() for the other |
| * side. |
| */ |
| smp_rmb(); |
| |
| fence = entity->last_scheduled; |
| |
| /* stay on the same engine if the previous job hasn't finished */ |
| if (fence && !dma_fence_is_signaled(fence)) |
| return; |
| |
| spin_lock(&entity->rq_lock); |
| sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list); |
| rq = sched ? &sched->sched_rq[entity->priority] : NULL; |
| if (rq != entity->rq) { |
| drm_sched_rq_remove_entity(entity->rq, entity); |
| entity->rq = rq; |
| } |
| spin_unlock(&entity->rq_lock); |
| |
| if (entity->num_sched_list == 1) |
| entity->sched_list = NULL; |
| } |
| |
| /** |
| * drm_sched_entity_push_job - Submit a job to the entity's job queue |
| * @sched_job: job to submit |
| * |
| * Note: To guarantee that the order of insertion to queue matches the job's |
| * fence sequence number this function should be called with drm_sched_job_arm() |
| * under common lock for the struct drm_sched_entity that was set up for |
| * @sched_job in drm_sched_job_init(). |
| * |
| * Returns 0 for success, negative error code otherwise. |
| */ |
| void drm_sched_entity_push_job(struct drm_sched_job *sched_job) |
| { |
| struct drm_sched_entity *entity = sched_job->entity; |
| bool first; |
| |
| trace_drm_sched_job(sched_job, entity); |
| atomic_inc(entity->rq->sched->score); |
| WRITE_ONCE(entity->last_user, current->group_leader); |
| first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); |
| |
| /* first job wakes up scheduler */ |
| if (first) { |
| /* Add the entity to the run queue */ |
| spin_lock(&entity->rq_lock); |
| if (entity->stopped) { |
| spin_unlock(&entity->rq_lock); |
| |
| DRM_ERROR("Trying to push to a killed entity\n"); |
| return; |
| } |
| drm_sched_rq_add_entity(entity->rq, entity); |
| spin_unlock(&entity->rq_lock); |
| drm_sched_wakeup(entity->rq->sched); |
| } |
| } |
| EXPORT_SYMBOL(drm_sched_entity_push_job); |