| // SPDX-License-Identifier: MIT |
| /* |
| * Copyright © 2023 Intel Corporation |
| */ |
| |
| #include <drm/drm_managed.h> |
| |
| #include "xe_device.h" |
| #include "xe_ggtt.h" |
| #include "xe_gt.h" |
| #include "xe_migrate.h" |
| #include "xe_sa.h" |
| #include "xe_tile.h" |
| #include "xe_tile_sysfs.h" |
| #include "xe_ttm_vram_mgr.h" |
| #include "xe_wa.h" |
| |
| /** |
| * DOC: Multi-tile Design |
| * |
| * Different vendors use the term "tile" a bit differently, but in the Intel |
| * world, a 'tile' is pretty close to what most people would think of as being |
| * a complete GPU. When multiple GPUs are placed behind a single PCI device, |
| * that's what is referred to as a "multi-tile device." In such cases, pretty |
| * much all hardware is replicated per-tile, although certain responsibilities |
| * like PCI communication, reporting of interrupts to the OS, etc. are handled |
| * solely by the "root tile." A multi-tile platform takes care of tying the |
| * tiles together in a way such that interrupt notifications from remote tiles |
| * are forwarded to the root tile, the per-tile vram is combined into a single |
| * address space, etc. |
| * |
| * In contrast, a "GT" (which officially stands for "Graphics Technology") is |
| * the subset of a GPU/tile that is responsible for implementing graphics |
| * and/or media operations. The GT is where a lot of the driver implementation |
| * happens since it's where the hardware engines, the execution units, and the |
| * GuC all reside. |
| * |
| * Historically most Intel devices were single-tile devices that contained a |
| * single GT. PVC is an example of an Intel platform built on a multi-tile |
| * design (i.e., multiple GPUs behind a single PCI device); each PVC tile only |
| * has a single GT. In contrast, platforms like MTL that have separate chips |
| * for render and media IP are still only a single logical GPU, but the |
| * graphics and media IP blocks are each exposed as a separate GT within that |
| * single GPU. This is important from a software perspective because multi-GT |
| * platforms like MTL only replicate a subset of the GPU hardware and behave |
| * differently than multi-tile platforms like PVC where nearly everything is |
| * replicated. |
| * |
| * Per-tile functionality (shared by all GTs within the tile): |
| * - Complete 4MB MMIO space (containing SGunit/SoC registers, GT |
| * registers, display registers, etc.) |
| * - Global GTT |
| * - VRAM (if discrete) |
| * - Interrupt flows |
| * - Migration context |
| * - kernel batchbuffer pool |
| * - Primary GT |
| * - Media GT (if media version >= 13) |
| * |
| * Per-GT functionality: |
| * - GuC |
| * - Hardware engines |
| * - Programmable hardware units (subslices, EUs) |
| * - GSI subset of registers (multiple copies of these registers reside |
| * within the complete MMIO space provided by the tile, but at different |
| * offsets --- 0 for render, 0x380000 for media) |
| * - Multicast register steering |
| * - TLBs to cache page table translations |
| * - Reset capability |
| * - Low-level power management (e.g., C6) |
| * - Clock frequency |
| * - MOCS and PAT programming |
| */ |
| |
| /** |
| * xe_tile_alloc - Perform per-tile memory allocation |
| * @tile: Tile to perform allocations for |
| * |
| * Allocates various per-tile data structures using DRM-managed allocations. |
| * Does not touch the hardware. |
| * |
| * Returns -ENOMEM if allocations fail, otherwise 0. |
| */ |
| static int xe_tile_alloc(struct xe_tile *tile) |
| { |
| struct drm_device *drm = &tile_to_xe(tile)->drm; |
| |
| tile->mem.ggtt = drmm_kzalloc(drm, sizeof(*tile->mem.ggtt), |
| GFP_KERNEL); |
| if (!tile->mem.ggtt) |
| return -ENOMEM; |
| tile->mem.ggtt->tile = tile; |
| |
| tile->mem.vram_mgr = drmm_kzalloc(drm, sizeof(*tile->mem.vram_mgr), GFP_KERNEL); |
| if (!tile->mem.vram_mgr) |
| return -ENOMEM; |
| |
| return 0; |
| } |
| |
| /** |
| * xe_tile_init_early - Initialize the tile and primary GT |
| * @tile: Tile to initialize |
| * @xe: Parent Xe device |
| * @id: Tile ID |
| * |
| * Initializes per-tile resources that don't require any interactions with the |
| * hardware or any knowledge about the Graphics/Media IP version. |
| * |
| * Returns: 0 on success, negative error code on error. |
| */ |
| int xe_tile_init_early(struct xe_tile *tile, struct xe_device *xe, u8 id) |
| { |
| int err; |
| |
| tile->xe = xe; |
| tile->id = id; |
| |
| err = xe_tile_alloc(tile); |
| if (err) |
| return err; |
| |
| tile->primary_gt = xe_gt_alloc(tile); |
| if (IS_ERR(tile->primary_gt)) |
| return PTR_ERR(tile->primary_gt); |
| |
| return 0; |
| } |
| |
| static int tile_ttm_mgr_init(struct xe_tile *tile) |
| { |
| struct xe_device *xe = tile_to_xe(tile); |
| int err; |
| |
| if (tile->mem.vram.usable_size) { |
| err = xe_ttm_vram_mgr_init(tile, tile->mem.vram_mgr); |
| if (err) |
| return err; |
| xe->info.mem_region_mask |= BIT(tile->id) << 1; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * xe_tile_init_noalloc - Init tile up to the point where allocations can happen. |
| * @tile: The tile to initialize. |
| * |
| * This function prepares the tile to allow memory allocations to VRAM, but is |
| * not allowed to allocate memory itself. This state is useful for display |
| * readout, because the inherited display framebuffer will otherwise be |
| * overwritten as it is usually put at the start of VRAM. |
| * |
| * Note that since this is tile initialization, it should not perform any |
| * GT-specific operations, and thus does not need to hold GT forcewake. |
| * |
| * Returns: 0 on success, negative error code on error. |
| */ |
| int xe_tile_init_noalloc(struct xe_tile *tile) |
| { |
| int err; |
| |
| err = tile_ttm_mgr_init(tile); |
| if (err) |
| return err; |
| |
| tile->mem.kernel_bb_pool = xe_sa_bo_manager_init(tile, SZ_1M, 16); |
| if (IS_ERR(tile->mem.kernel_bb_pool)) |
| return PTR_ERR(tile->mem.kernel_bb_pool); |
| |
| xe_wa_apply_tile_workarounds(tile); |
| |
| err = xe_tile_sysfs_init(tile); |
| |
| return 0; |
| } |
| |
| void xe_tile_migrate_wait(struct xe_tile *tile) |
| { |
| xe_migrate_wait(tile->migrate); |
| } |