| ====================== |
| ioctl based interfaces |
| ====================== |
| |
| ioctl() is the most common way for applications to interface |
| with device drivers. It is flexible and easily extended by adding new |
| commands and can be passed through character devices, block devices as |
| well as sockets and other special file descriptors. |
| |
| However, it is also very easy to get ioctl command definitions wrong, |
| and hard to fix them later without breaking existing applications, |
| so this documentation tries to help developers get it right. |
| |
| Command number definitions |
| ========================== |
| |
| The command number, or request number, is the second argument passed to |
| the ioctl system call. While this can be any 32-bit number that uniquely |
| identifies an action for a particular driver, there are a number of |
| conventions around defining them. |
| |
| ``include/uapi/asm-generic/ioctl.h`` provides four macros for defining |
| ioctl commands that follow modern conventions: ``_IO``, ``_IOR``, |
| ``_IOW``, and ``_IOWR``. These should be used for all new commands, |
| with the correct parameters: |
| |
| _IO/_IOR/_IOW/_IOWR |
| The macro name specifies how the argument will be used. It may be a |
| pointer to data to be passed into the kernel (_IOW), out of the kernel |
| (_IOR), or both (_IOWR). _IO can indicate either commands with no |
| argument or those passing an integer value instead of a pointer. |
| It is recommended to only use _IO for commands without arguments, |
| and use pointers for passing data. |
| |
| type |
| An 8-bit number, often a character literal, specific to a subsystem |
| or driver, and listed in :doc:`../userspace-api/ioctl/ioctl-number` |
| |
| nr |
| An 8-bit number identifying the specific command, unique for a give |
| value of 'type' |
| |
| data_type |
| The name of the data type pointed to by the argument, the command number |
| encodes the ``sizeof(data_type)`` value in a 13-bit or 14-bit integer, |
| leading to a limit of 8191 bytes for the maximum size of the argument. |
| Note: do not pass sizeof(data_type) type into _IOR/_IOW/IOWR, as that |
| will lead to encoding sizeof(sizeof(data_type)), i.e. sizeof(size_t). |
| _IO does not have a data_type parameter. |
| |
| |
| Interface versions |
| ================== |
| |
| Some subsystems use version numbers in data structures to overload |
| commands with different interpretations of the argument. |
| |
| This is generally a bad idea, since changes to existing commands tend |
| to break existing applications. |
| |
| A better approach is to add a new ioctl command with a new number. The |
| old command still needs to be implemented in the kernel for compatibility, |
| but this can be a wrapper around the new implementation. |
| |
| Return code |
| =========== |
| |
| ioctl commands can return negative error codes as documented in errno(3); |
| these get turned into errno values in user space. On success, the return |
| code should be zero. It is also possible but not recommended to return |
| a positive 'long' value. |
| |
| When the ioctl callback is called with an unknown command number, the |
| handler returns either -ENOTTY or -ENOIOCTLCMD, which also results in |
| -ENOTTY being returned from the system call. Some subsystems return |
| -ENOSYS or -EINVAL here for historic reasons, but this is wrong. |
| |
| Prior to Linux 5.5, compat_ioctl handlers were required to return |
| -ENOIOCTLCMD in order to use the fallback conversion into native |
| commands. As all subsystems are now responsible for handling compat |
| mode themselves, this is no longer needed, but it may be important to |
| consider when backporting bug fixes to older kernels. |
| |
| Timestamps |
| ========== |
| |
| Traditionally, timestamps and timeout values are passed as ``struct |
| timespec`` or ``struct timeval``, but these are problematic because of |
| incompatible definitions of these structures in user space after the |
| move to 64-bit time_t. |
| |
| The ``struct __kernel_timespec`` type can be used instead to be embedded |
| in other data structures when separate second/nanosecond values are |
| desired, or passed to user space directly. This is still not ideal though, |
| as the structure matches neither the kernel's timespec64 nor the user |
| space timespec exactly. The get_timespec64() and put_timespec64() helper |
| functions can be used to ensure that the layout remains compatible with |
| user space and the padding is treated correctly. |
| |
| As it is cheap to convert seconds to nanoseconds, but the opposite |
| requires an expensive 64-bit division, a simple __u64 nanosecond value |
| can be simpler and more efficient. |
| |
| Timeout values and timestamps should ideally use CLOCK_MONOTONIC time, |
| as returned by ktime_get_ns() or ktime_get_ts64(). Unlike |
| CLOCK_REALTIME, this makes the timestamps immune from jumping backwards |
| or forwards due to leap second adjustments and clock_settime() calls. |
| |
| ktime_get_real_ns() can be used for CLOCK_REALTIME timestamps that |
| need to be persistent across a reboot or between multiple machines. |
| |
| 32-bit compat mode |
| ================== |
| |
| In order to support 32-bit user space running on a 64-bit machine, each |
| subsystem or driver that implements an ioctl callback handler must also |
| implement the corresponding compat_ioctl handler. |
| |
| As long as all the rules for data structures are followed, this is as |
| easy as setting the .compat_ioctl pointer to a helper function such as |
| compat_ptr_ioctl() or blkdev_compat_ptr_ioctl(). |
| |
| compat_ptr() |
| ------------ |
| |
| On the s390 architecture, 31-bit user space has ambiguous representations |
| for data pointers, with the upper bit being ignored. When running such |
| a process in compat mode, the compat_ptr() helper must be used to |
| clear the upper bit of a compat_uptr_t and turn it into a valid 64-bit |
| pointer. On other architectures, this macro only performs a cast to a |
| ``void __user *`` pointer. |
| |
| In an compat_ioctl() callback, the last argument is an unsigned long, |
| which can be interpreted as either a pointer or a scalar depending on |
| the command. If it is a scalar, then compat_ptr() must not be used, to |
| ensure that the 64-bit kernel behaves the same way as a 32-bit kernel |
| for arguments with the upper bit set. |
| |
| The compat_ptr_ioctl() helper can be used in place of a custom |
| compat_ioctl file operation for drivers that only take arguments that |
| are pointers to compatible data structures. |
| |
| Structure layout |
| ---------------- |
| |
| Compatible data structures have the same layout on all architectures, |
| avoiding all problematic members: |
| |
| * ``long`` and ``unsigned long`` are the size of a register, so |
| they can be either 32-bit or 64-bit wide and cannot be used in portable |
| data structures. Fixed-length replacements are ``__s32``, ``__u32``, |
| ``__s64`` and ``__u64``. |
| |
| * Pointers have the same problem, in addition to requiring the |
| use of compat_ptr(). The best workaround is to use ``__u64`` |
| in place of pointers, which requires a cast to ``uintptr_t`` in user |
| space, and the use of u64_to_user_ptr() in the kernel to convert |
| it back into a user pointer. |
| |
| * On the x86-32 (i386) architecture, the alignment of 64-bit variables |
| is only 32-bit, but they are naturally aligned on most other |
| architectures including x86-64. This means a structure like:: |
| |
| struct foo { |
| __u32 a; |
| __u64 b; |
| __u32 c; |
| }; |
| |
| has four bytes of padding between a and b on x86-64, plus another four |
| bytes of padding at the end, but no padding on i386, and it needs a |
| compat_ioctl conversion handler to translate between the two formats. |
| |
| To avoid this problem, all structures should have their members |
| naturally aligned, or explicit reserved fields added in place of the |
| implicit padding. The ``pahole`` tool can be used for checking the |
| alignment. |
| |
| * On ARM OABI user space, structures are padded to multiples of 32-bit, |
| making some structs incompatible with modern EABI kernels if they |
| do not end on a 32-bit boundary. |
| |
| * On the m68k architecture, struct members are not guaranteed to have an |
| alignment greater than 16-bit, which is a problem when relying on |
| implicit padding. |
| |
| * Bitfields and enums generally work as one would expect them to, |
| but some properties of them are implementation-defined, so it is better |
| to avoid them completely in ioctl interfaces. |
| |
| * ``char`` members can be either signed or unsigned, depending on |
| the architecture, so the __u8 and __s8 types should be used for 8-bit |
| integer values, though char arrays are clearer for fixed-length strings. |
| |
| Information leaks |
| ================= |
| |
| Uninitialized data must not be copied back to user space, as this can |
| cause an information leak, which can be used to defeat kernel address |
| space layout randomization (KASLR), helping in an attack. |
| |
| For this reason (and for compat support) it is best to avoid any |
| implicit padding in data structures. Where there is implicit padding |
| in an existing structure, kernel drivers must be careful to fully |
| initialize an instance of the structure before copying it to user |
| space. This is usually done by calling memset() before assigning to |
| individual members. |
| |
| Subsystem abstractions |
| ====================== |
| |
| While some device drivers implement their own ioctl function, most |
| subsystems implement the same command for multiple drivers. Ideally the |
| subsystem has an .ioctl() handler that copies the arguments from and |
| to user space, passing them into subsystem specific callback functions |
| through normal kernel pointers. |
| |
| This helps in various ways: |
| |
| * Applications written for one driver are more likely to work for |
| another one in the same subsystem if there are no subtle differences |
| in the user space ABI. |
| |
| * The complexity of user space access and data structure layout is done |
| in one place, reducing the potential for implementation bugs. |
| |
| * It is more likely to be reviewed by experienced developers |
| that can spot problems in the interface when the ioctl is shared |
| between multiple drivers than when it is only used in a single driver. |
| |
| Alternatives to ioctl |
| ===================== |
| |
| There are many cases in which ioctl is not the best solution for a |
| problem. Alternatives include: |
| |
| * System calls are a better choice for a system-wide feature that |
| is not tied to a physical device or constrained by the file system |
| permissions of a character device node |
| |
| * netlink is the preferred way of configuring any network related |
| objects through sockets. |
| |
| * debugfs is used for ad-hoc interfaces for debugging functionality |
| that does not need to be exposed as a stable interface to applications. |
| |
| * sysfs is a good way to expose the state of an in-kernel object |
| that is not tied to a file descriptor. |
| |
| * configfs can be used for more complex configuration than sysfs |
| |
| * A custom file system can provide extra flexibility with a simple |
| user interface but adds a lot of complexity to the implementation. |