| // SPDX-License-Identifier: GPL-2.0 |
| |
| /* |
| * Important notes about in-place decompression |
| * |
| * At least on x86, the kernel is decompressed in place: the compressed data |
| * is placed to the end of the output buffer, and the decompressor overwrites |
| * most of the compressed data. There must be enough safety margin to |
| * guarantee that the write position is always behind the read position. |
| * |
| * The safety margin for ZSTD with a 128 KB block size is calculated below. |
| * Note that the margin with ZSTD is bigger than with GZIP or XZ! |
| * |
| * The worst case for in-place decompression is that the beginning of |
| * the file is compressed extremely well, and the rest of the file is |
| * uncompressible. Thus, we must look for worst-case expansion when the |
| * compressor is encoding uncompressible data. |
| * |
| * The structure of the .zst file in case of a compresed kernel is as follows. |
| * Maximum sizes (as bytes) of the fields are in parenthesis. |
| * |
| * Frame Header: (18) |
| * Blocks: (N) |
| * Checksum: (4) |
| * |
| * The frame header and checksum overhead is at most 22 bytes. |
| * |
| * ZSTD stores the data in blocks. Each block has a header whose size is |
| * a 3 bytes. After the block header, there is up to 128 KB of payload. |
| * The maximum uncompressed size of the payload is 128 KB. The minimum |
| * uncompressed size of the payload is never less than the payload size |
| * (excluding the block header). |
| * |
| * The assumption, that the uncompressed size of the payload is never |
| * smaller than the payload itself, is valid only when talking about |
| * the payload as a whole. It is possible that the payload has parts where |
| * the decompressor consumes more input than it produces output. Calculating |
| * the worst case for this would be tricky. Instead of trying to do that, |
| * let's simply make sure that the decompressor never overwrites any bytes |
| * of the payload which it is currently reading. |
| * |
| * Now we have enough information to calculate the safety margin. We need |
| * - 22 bytes for the .zst file format headers; |
| * - 3 bytes per every 128 KiB of uncompressed size (one block header per |
| * block); and |
| * - 128 KiB (biggest possible zstd block size) to make sure that the |
| * decompressor never overwrites anything from the block it is currently |
| * reading. |
| * |
| * We get the following formula: |
| * |
| * safety_margin = 22 + uncompressed_size * 3 / 131072 + 131072 |
| * <= 22 + (uncompressed_size >> 15) + 131072 |
| */ |
| |
| /* |
| * Preboot environments #include "path/to/decompress_unzstd.c". |
| * All of the source files we depend on must be #included. |
| * zstd's only source dependeny is xxhash, which has no source |
| * dependencies. |
| * |
| * When UNZSTD_PREBOOT is defined we declare __decompress(), which is |
| * used for kernel decompression, instead of unzstd(). |
| * |
| * Define __DISABLE_EXPORTS in preboot environments to prevent symbols |
| * from xxhash and zstd from being exported by the EXPORT_SYMBOL macro. |
| */ |
| #ifdef STATIC |
| # define UNZSTD_PREBOOT |
| # include "xxhash.c" |
| # include "zstd/entropy_common.c" |
| # include "zstd/fse_decompress.c" |
| # include "zstd/huf_decompress.c" |
| # include "zstd/zstd_common.c" |
| # include "zstd/decompress.c" |
| #endif |
| |
| #include <linux/decompress/mm.h> |
| #include <linux/kernel.h> |
| #include <linux/zstd.h> |
| |
| /* 128MB is the maximum window size supported by zstd. */ |
| #define ZSTD_WINDOWSIZE_MAX (1 << ZSTD_WINDOWLOG_MAX) |
| /* |
| * Size of the input and output buffers in multi-call mode. |
| * Pick a larger size because it isn't used during kernel decompression, |
| * since that is single pass, and we have to allocate a large buffer for |
| * zstd's window anyway. The larger size speeds up initramfs decompression. |
| */ |
| #define ZSTD_IOBUF_SIZE (1 << 17) |
| |
| static int INIT handle_zstd_error(size_t ret, void (*error)(char *x)) |
| { |
| const int err = ZSTD_getErrorCode(ret); |
| |
| if (!ZSTD_isError(ret)) |
| return 0; |
| |
| switch (err) { |
| case ZSTD_error_memory_allocation: |
| error("ZSTD decompressor ran out of memory"); |
| break; |
| case ZSTD_error_prefix_unknown: |
| error("Input is not in the ZSTD format (wrong magic bytes)"); |
| break; |
| case ZSTD_error_dstSize_tooSmall: |
| case ZSTD_error_corruption_detected: |
| case ZSTD_error_checksum_wrong: |
| error("ZSTD-compressed data is corrupt"); |
| break; |
| default: |
| error("ZSTD-compressed data is probably corrupt"); |
| break; |
| } |
| return -1; |
| } |
| |
| /* |
| * Handle the case where we have the entire input and output in one segment. |
| * We can allocate less memory (no circular buffer for the sliding window), |
| * and avoid some memcpy() calls. |
| */ |
| static int INIT decompress_single(const u8 *in_buf, long in_len, u8 *out_buf, |
| long out_len, long *in_pos, |
| void (*error)(char *x)) |
| { |
| const size_t wksp_size = ZSTD_DCtxWorkspaceBound(); |
| void *wksp = large_malloc(wksp_size); |
| ZSTD_DCtx *dctx = ZSTD_initDCtx(wksp, wksp_size); |
| int err; |
| size_t ret; |
| |
| if (dctx == NULL) { |
| error("Out of memory while allocating ZSTD_DCtx"); |
| err = -1; |
| goto out; |
| } |
| /* |
| * Find out how large the frame actually is, there may be junk at |
| * the end of the frame that ZSTD_decompressDCtx() can't handle. |
| */ |
| ret = ZSTD_findFrameCompressedSize(in_buf, in_len); |
| err = handle_zstd_error(ret, error); |
| if (err) |
| goto out; |
| in_len = (long)ret; |
| |
| ret = ZSTD_decompressDCtx(dctx, out_buf, out_len, in_buf, in_len); |
| err = handle_zstd_error(ret, error); |
| if (err) |
| goto out; |
| |
| if (in_pos != NULL) |
| *in_pos = in_len; |
| |
| err = 0; |
| out: |
| if (wksp != NULL) |
| large_free(wksp); |
| return err; |
| } |
| |
| static int INIT __unzstd(unsigned char *in_buf, long in_len, |
| long (*fill)(void*, unsigned long), |
| long (*flush)(void*, unsigned long), |
| unsigned char *out_buf, long out_len, |
| long *in_pos, |
| void (*error)(char *x)) |
| { |
| ZSTD_inBuffer in; |
| ZSTD_outBuffer out; |
| ZSTD_frameParams params; |
| void *in_allocated = NULL; |
| void *out_allocated = NULL; |
| void *wksp = NULL; |
| size_t wksp_size; |
| ZSTD_DStream *dstream; |
| int err; |
| size_t ret; |
| |
| /* |
| * ZSTD decompression code won't be happy if the buffer size is so big |
| * that its end address overflows. When the size is not provided, make |
| * it as big as possible without having the end address overflow. |
| */ |
| if (out_len == 0) |
| out_len = UINTPTR_MAX - (uintptr_t)out_buf; |
| |
| if (fill == NULL && flush == NULL) |
| /* |
| * We can decompress faster and with less memory when we have a |
| * single chunk. |
| */ |
| return decompress_single(in_buf, in_len, out_buf, out_len, |
| in_pos, error); |
| |
| /* |
| * If in_buf is not provided, we must be using fill(), so allocate |
| * a large enough buffer. If it is provided, it must be at least |
| * ZSTD_IOBUF_SIZE large. |
| */ |
| if (in_buf == NULL) { |
| in_allocated = large_malloc(ZSTD_IOBUF_SIZE); |
| if (in_allocated == NULL) { |
| error("Out of memory while allocating input buffer"); |
| err = -1; |
| goto out; |
| } |
| in_buf = in_allocated; |
| in_len = 0; |
| } |
| /* Read the first chunk, since we need to decode the frame header. */ |
| if (fill != NULL) |
| in_len = fill(in_buf, ZSTD_IOBUF_SIZE); |
| if (in_len < 0) { |
| error("ZSTD-compressed data is truncated"); |
| err = -1; |
| goto out; |
| } |
| /* Set the first non-empty input buffer. */ |
| in.src = in_buf; |
| in.pos = 0; |
| in.size = in_len; |
| /* Allocate the output buffer if we are using flush(). */ |
| if (flush != NULL) { |
| out_allocated = large_malloc(ZSTD_IOBUF_SIZE); |
| if (out_allocated == NULL) { |
| error("Out of memory while allocating output buffer"); |
| err = -1; |
| goto out; |
| } |
| out_buf = out_allocated; |
| out_len = ZSTD_IOBUF_SIZE; |
| } |
| /* Set the output buffer. */ |
| out.dst = out_buf; |
| out.pos = 0; |
| out.size = out_len; |
| |
| /* |
| * We need to know the window size to allocate the ZSTD_DStream. |
| * Since we are streaming, we need to allocate a buffer for the sliding |
| * window. The window size varies from 1 KB to ZSTD_WINDOWSIZE_MAX |
| * (8 MB), so it is important to use the actual value so as not to |
| * waste memory when it is smaller. |
| */ |
| ret = ZSTD_getFrameParams(¶ms, in.src, in.size); |
| err = handle_zstd_error(ret, error); |
| if (err) |
| goto out; |
| if (ret != 0) { |
| error("ZSTD-compressed data has an incomplete frame header"); |
| err = -1; |
| goto out; |
| } |
| if (params.windowSize > ZSTD_WINDOWSIZE_MAX) { |
| error("ZSTD-compressed data has too large a window size"); |
| err = -1; |
| goto out; |
| } |
| |
| /* |
| * Allocate the ZSTD_DStream now that we know how much memory is |
| * required. |
| */ |
| wksp_size = ZSTD_DStreamWorkspaceBound(params.windowSize); |
| wksp = large_malloc(wksp_size); |
| dstream = ZSTD_initDStream(params.windowSize, wksp, wksp_size); |
| if (dstream == NULL) { |
| error("Out of memory while allocating ZSTD_DStream"); |
| err = -1; |
| goto out; |
| } |
| |
| /* |
| * Decompression loop: |
| * Read more data if necessary (error if no more data can be read). |
| * Call the decompression function, which returns 0 when finished. |
| * Flush any data produced if using flush(). |
| */ |
| if (in_pos != NULL) |
| *in_pos = 0; |
| do { |
| /* |
| * If we need to reload data, either we have fill() and can |
| * try to get more data, or we don't and the input is truncated. |
| */ |
| if (in.pos == in.size) { |
| if (in_pos != NULL) |
| *in_pos += in.pos; |
| in_len = fill ? fill(in_buf, ZSTD_IOBUF_SIZE) : -1; |
| if (in_len < 0) { |
| error("ZSTD-compressed data is truncated"); |
| err = -1; |
| goto out; |
| } |
| in.pos = 0; |
| in.size = in_len; |
| } |
| /* Returns zero when the frame is complete. */ |
| ret = ZSTD_decompressStream(dstream, &out, &in); |
| err = handle_zstd_error(ret, error); |
| if (err) |
| goto out; |
| /* Flush all of the data produced if using flush(). */ |
| if (flush != NULL && out.pos > 0) { |
| if (out.pos != flush(out.dst, out.pos)) { |
| error("Failed to flush()"); |
| err = -1; |
| goto out; |
| } |
| out.pos = 0; |
| } |
| } while (ret != 0); |
| |
| if (in_pos != NULL) |
| *in_pos += in.pos; |
| |
| err = 0; |
| out: |
| if (in_allocated != NULL) |
| large_free(in_allocated); |
| if (out_allocated != NULL) |
| large_free(out_allocated); |
| if (wksp != NULL) |
| large_free(wksp); |
| return err; |
| } |
| |
| #ifndef UNZSTD_PREBOOT |
| STATIC int INIT unzstd(unsigned char *buf, long len, |
| long (*fill)(void*, unsigned long), |
| long (*flush)(void*, unsigned long), |
| unsigned char *out_buf, |
| long *pos, |
| void (*error)(char *x)) |
| { |
| return __unzstd(buf, len, fill, flush, out_buf, 0, pos, error); |
| } |
| #else |
| STATIC int INIT __decompress(unsigned char *buf, long len, |
| long (*fill)(void*, unsigned long), |
| long (*flush)(void*, unsigned long), |
| unsigned char *out_buf, long out_len, |
| long *pos, |
| void (*error)(char *x)) |
| { |
| return __unzstd(buf, len, fill, flush, out_buf, out_len, pos, error); |
| } |
| #endif |