| .. SPDX-License-Identifier: GPL-2.0 |
| |
| ==================== |
| Rebasing and merging |
| ==================== |
| |
| Maintaining a subsystem, as a general rule, requires a familiarity with the |
| Git source-code management system. Git is a powerful tool with a lot of |
| features; as is often the case with such tools, there are right and wrong |
| ways to use those features. This document looks in particular at the use |
| of rebasing and merging. Maintainers often get in trouble when they use |
| those tools incorrectly, but avoiding problems is not actually all that |
| hard. |
| |
| One thing to be aware of in general is that, unlike many other projects, |
| the kernel community is not scared by seeing merge commits in its |
| development history. Indeed, given the scale of the project, avoiding |
| merges would be nearly impossible. Some problems encountered by |
| maintainers result from a desire to avoid merges, while others come from |
| merging a little too often. |
| |
| Rebasing |
| ======== |
| |
| "Rebasing" is the process of changing the history of a series of commits |
| within a repository. There are two different types of operations that are |
| referred to as rebasing since both are done with the ``git rebase`` |
| command, but there are significant differences between them: |
| |
| - Changing the parent (starting) commit upon which a series of patches is |
| built. For example, a rebase operation could take a patch set built on |
| the previous kernel release and base it, instead, on the current |
| release. We'll call this operation "reparenting" in the discussion |
| below. |
| |
| - Changing the history of a set of patches by fixing (or deleting) broken |
| commits, adding patches, adding tags to commit changelogs, or changing |
| the order in which commits are applied. In the following text, this |
| type of operation will be referred to as "history modification" |
| |
| The term "rebasing" will be used to refer to both of the above operations. |
| Used properly, rebasing can yield a cleaner and clearer development |
| history; used improperly, it can obscure that history and introduce bugs. |
| |
| There are a few rules of thumb that can help developers to avoid the worst |
| perils of rebasing: |
| |
| - History that has been exposed to the world beyond your private system |
| should usually not be changed. Others may have pulled a copy of your |
| tree and built on it; modifying your tree will create pain for them. If |
| work is in need of rebasing, that is usually a sign that it is not yet |
| ready to be committed to a public repository. |
| |
| That said, there are always exceptions. Some trees (linux-next being |
| a significant example) are frequently rebased by their nature, and |
| developers know not to base work on them. Developers will sometimes |
| expose an unstable branch for others to test with or for automated |
| testing services. If you do expose a branch that may be unstable in |
| this way, be sure that prospective users know not to base work on it. |
| |
| - Do not rebase a branch that contains history created by others. If you |
| have pulled changes from another developer's repository, you are now a |
| custodian of their history. You should not change it. With few |
| exceptions, for example, a broken commit in a tree like this should be |
| explicitly reverted rather than disappeared via history modification. |
| |
| - Do not reparent a tree without a good reason to do so. Just being on a |
| newer base or avoiding a merge with an upstream repository is not |
| generally a good reason. |
| |
| - If you must reparent a repository, do not pick some random kernel commit |
| as the new base. The kernel is often in a relatively unstable state |
| between release points; basing development on one of those points |
| increases the chances of running into surprising bugs. When a patch |
| series must move to a new base, pick a stable point (such as one of |
| the -rc releases) to move to. |
| |
| - Realize that reparenting a patch series (or making significant history |
| modifications) changes the environment in which it was developed and, |
| likely, invalidates much of the testing that was done. A reparented |
| patch series should, as a general rule, be treated like new code and |
| retested from the beginning. |
| |
| A frequent cause of merge-window trouble is when Linus is presented with a |
| patch series that has clearly been reparented, often to a random commit, |
| shortly before the pull request was sent. The chances of such a series |
| having been adequately tested are relatively low - as are the chances of |
| the pull request being acted upon. |
| |
| If, instead, rebasing is limited to private trees, commits are based on a |
| well-known starting point, and they are well tested, the potential for |
| trouble is low. |
| |
| Merging |
| ======= |
| |
| Merging is a common operation in the kernel development process; the 5.1 |
| development cycle included 1,126 merge commits - nearly 9% of the total. |
| Kernel work is accumulated in over 100 different subsystem trees, each of |
| which may contain multiple topic branches; each branch is usually developed |
| independently of the others. So naturally, at least one merge will be |
| required before any given branch finds its way into an upstream repository. |
| |
| Many projects require that branches in pull requests be based on the |
| current trunk so that no merge commits appear in the history. The kernel |
| is not such a project; any rebasing of branches to avoid merges will, most |
| likely, lead to trouble. |
| |
| Subsystem maintainers find themselves having to do two types of merges: |
| from lower-level subsystem trees and from others, either sibling trees or |
| the mainline. The best practices to follow differ in those two situations. |
| |
| Merging from lower-level trees |
| ------------------------------ |
| |
| Larger subsystems tend to have multiple levels of maintainers, with the |
| lower-level maintainers sending pull requests to the higher levels. Acting |
| on such a pull request will almost certainly generate a merge commit; that |
| is as it should be. In fact, subsystem maintainers may want to use |
| the --no-ff flag to force the addition of a merge commit in the rare cases |
| where one would not normally be created so that the reasons for the merge |
| can be recorded. The changelog for the merge should, for any kind of |
| merge, say *why* the merge is being done. For a lower-level tree, "why" is |
| usually a summary of the changes that will come with that pull. |
| |
| Maintainers at all levels should be using signed tags on their pull |
| requests, and upstream maintainers should verify the tags when pulling |
| branches. Failure to do so threatens the security of the development |
| process as a whole. |
| |
| As per the rules outlined above, once you have merged somebody else's |
| history into your tree, you cannot rebase that branch, even if you |
| otherwise would be able to. |
| |
| Merging from sibling or upstream trees |
| -------------------------------------- |
| |
| While merges from downstream are common and unremarkable, merges from other |
| trees tend to be a red flag when it comes time to push a branch upstream. |
| Such merges need to be carefully thought about and well justified, or |
| there's a good chance that a subsequent pull request will be rejected. |
| |
| It is natural to want to merge the master branch into a repository; this |
| type of merge is often called a "back merge". Back merges can help to make |
| sure that there are no conflicts with parallel development and generally |
| gives a warm, fuzzy feeling of being up-to-date. But this temptation |
| should be avoided almost all of the time. |
| |
| Why is that? Back merges will muddy the development history of your own |
| branch. They will significantly increase your chances of encountering bugs |
| from elsewhere in the community and make it hard to ensure that the work |
| you are managing is stable and ready for upstream. Frequent merges can |
| also obscure problems with the development process in your tree; they can |
| hide interactions with other trees that should not be happening (often) in |
| a well-managed branch. |
| |
| That said, back merges are occasionally required; when that happens, be |
| sure to document *why* it was required in the commit message. As always, |
| merge to a well-known stable point, rather than to some random commit. |
| Even then, you should not back merge a tree above your immediate upstream |
| tree; if a higher-level back merge is really required, the upstream tree |
| should do it first. |
| |
| One of the most frequent causes of merge-related trouble is when a |
| maintainer merges with the upstream in order to resolve merge conflicts |
| before sending a pull request. Again, this temptation is easy enough to |
| understand, but it should absolutely be avoided. This is especially true |
| for the final pull request: Linus is adamant that he would much rather see |
| merge conflicts than unnecessary back merges. Seeing the conflicts lets |
| him know where potential problem areas are. He does a lot of merges (382 |
| in the 5.1 development cycle) and has gotten quite good at conflict |
| resolution - often better than the developers involved. |
| |
| So what should a maintainer do when there is a conflict between their |
| subsystem branch and the mainline? The most important step is to warn |
| Linus in the pull request that the conflict will happen; if nothing else, |
| that demonstrates an awareness of how your branch fits into the whole. For |
| especially difficult conflicts, create and push a *separate* branch to show |
| how you would resolve things. Mention that branch in your pull request, |
| but the pull request itself should be for the unmerged branch. |
| |
| Even in the absence of known conflicts, doing a test merge before sending a |
| pull request is a good idea. It may alert you to problems that you somehow |
| didn't see from linux-next and helps to understand exactly what you are |
| asking upstream to do. |
| |
| Another reason for doing merges of upstream or another subsystem tree is to |
| resolve dependencies. These dependency issues do happen at times, and |
| sometimes a cross-merge with another tree is the best way to resolve them; |
| as always, in such situations, the merge commit should explain why the |
| merge has been done. Take a moment to do it right; people will read those |
| changelogs. |
| |
| Often, though, dependency issues indicate that a change of approach is |
| needed. Merging another subsystem tree to resolve a dependency risks |
| bringing in other bugs and should almost never be done. If that subsystem |
| tree fails to be pulled upstream, whatever problems it had will block the |
| merging of your tree as well. Preferable alternatives include agreeing |
| with the maintainer to carry both sets of changes in one of the trees or |
| creating a topic branch dedicated to the prerequisite commits that can be |
| merged into both trees. If the dependency is related to major |
| infrastructural changes, the right solution might be to hold the dependent |
| commits for one development cycle so that those changes have time to |
| stabilize in the mainline. |
| |
| Finally |
| ======= |
| |
| It is relatively common to merge with the mainline toward the beginning of |
| the development cycle in order to pick up changes and fixes done elsewhere |
| in the tree. As always, such a merge should pick a well-known release |
| point rather than some random spot. If your upstream-bound branch has |
| emptied entirely into the mainline during the merge window, you can pull it |
| forward with a command like:: |
| |
| git merge --ff-only v5.2-rc1 |
| |
| The guidelines laid out above are just that: guidelines. There will always |
| be situations that call out for a different solution, and these guidelines |
| should not prevent developers from doing the right thing when the need |
| arises. But one should always think about whether the need has truly |
| arisen and be prepared to explain why something abnormal needs to be done. |