| /* | 
 |  * Suspend and hibernation support for x86-64 | 
 |  * | 
 |  * Distribute under GPLv2 | 
 |  * | 
 |  * Copyright (c) 2007 Rafael J. Wysocki <rjw@sisk.pl> | 
 |  * Copyright (c) 2002 Pavel Machek <pavel@suse.cz> | 
 |  * Copyright (c) 2001 Patrick Mochel <mochel@osdl.org> | 
 |  */ | 
 |  | 
 | #include <linux/smp.h> | 
 | #include <linux/suspend.h> | 
 | #include <asm/proto.h> | 
 | #include <asm/page.h> | 
 | #include <asm/pgtable.h> | 
 | #include <asm/mtrr.h> | 
 |  | 
 | static void fix_processor_context(void); | 
 |  | 
 | struct saved_context saved_context; | 
 |  | 
 | /** | 
 |  *	__save_processor_state - save CPU registers before creating a | 
 |  *		hibernation image and before restoring the memory state from it | 
 |  *	@ctxt - structure to store the registers contents in | 
 |  * | 
 |  *	NOTE: If there is a CPU register the modification of which by the | 
 |  *	boot kernel (ie. the kernel used for loading the hibernation image) | 
 |  *	might affect the operations of the restored target kernel (ie. the one | 
 |  *	saved in the hibernation image), then its contents must be saved by this | 
 |  *	function.  In other words, if kernel A is hibernated and different | 
 |  *	kernel B is used for loading the hibernation image into memory, the | 
 |  *	kernel A's __save_processor_state() function must save all registers | 
 |  *	needed by kernel A, so that it can operate correctly after the resume | 
 |  *	regardless of what kernel B does in the meantime. | 
 |  */ | 
 | static void __save_processor_state(struct saved_context *ctxt) | 
 | { | 
 | 	kernel_fpu_begin(); | 
 |  | 
 | 	/* | 
 | 	 * descriptor tables | 
 | 	 */ | 
 | 	store_gdt((struct desc_ptr *)&ctxt->gdt_limit); | 
 | 	store_idt((struct desc_ptr *)&ctxt->idt_limit); | 
 | 	store_tr(ctxt->tr); | 
 |  | 
 | 	/* XMM0..XMM15 should be handled by kernel_fpu_begin(). */ | 
 | 	/* | 
 | 	 * segment registers | 
 | 	 */ | 
 | 	asm volatile ("movw %%ds, %0" : "=m" (ctxt->ds)); | 
 | 	asm volatile ("movw %%es, %0" : "=m" (ctxt->es)); | 
 | 	asm volatile ("movw %%fs, %0" : "=m" (ctxt->fs)); | 
 | 	asm volatile ("movw %%gs, %0" : "=m" (ctxt->gs)); | 
 | 	asm volatile ("movw %%ss, %0" : "=m" (ctxt->ss)); | 
 |  | 
 | 	rdmsrl(MSR_FS_BASE, ctxt->fs_base); | 
 | 	rdmsrl(MSR_GS_BASE, ctxt->gs_base); | 
 | 	rdmsrl(MSR_KERNEL_GS_BASE, ctxt->gs_kernel_base); | 
 | 	mtrr_save_fixed_ranges(NULL); | 
 |  | 
 | 	/* | 
 | 	 * control registers | 
 | 	 */ | 
 | 	rdmsrl(MSR_EFER, ctxt->efer); | 
 | 	ctxt->cr0 = read_cr0(); | 
 | 	ctxt->cr2 = read_cr2(); | 
 | 	ctxt->cr3 = read_cr3(); | 
 | 	ctxt->cr4 = read_cr4(); | 
 | 	ctxt->cr8 = read_cr8(); | 
 | } | 
 |  | 
 | void save_processor_state(void) | 
 | { | 
 | 	__save_processor_state(&saved_context); | 
 | } | 
 |  | 
 | static void do_fpu_end(void) | 
 | { | 
 | 	/* | 
 | 	 * Restore FPU regs if necessary | 
 | 	 */ | 
 | 	kernel_fpu_end(); | 
 | } | 
 |  | 
 | /** | 
 |  *	__restore_processor_state - restore the contents of CPU registers saved | 
 |  *		by __save_processor_state() | 
 |  *	@ctxt - structure to load the registers contents from | 
 |  */ | 
 | static void __restore_processor_state(struct saved_context *ctxt) | 
 | { | 
 | 	/* | 
 | 	 * control registers | 
 | 	 */ | 
 | 	wrmsrl(MSR_EFER, ctxt->efer); | 
 | 	write_cr8(ctxt->cr8); | 
 | 	write_cr4(ctxt->cr4); | 
 | 	write_cr3(ctxt->cr3); | 
 | 	write_cr2(ctxt->cr2); | 
 | 	write_cr0(ctxt->cr0); | 
 |  | 
 | 	/* | 
 | 	 * now restore the descriptor tables to their proper values | 
 | 	 * ltr is done i fix_processor_context(). | 
 | 	 */ | 
 | 	load_gdt((const struct desc_ptr *)&ctxt->gdt_limit); | 
 | 	load_idt((const struct desc_ptr *)&ctxt->idt_limit); | 
 |  | 
 |  | 
 | 	/* | 
 | 	 * segment registers | 
 | 	 */ | 
 | 	asm volatile ("movw %0, %%ds" :: "r" (ctxt->ds)); | 
 | 	asm volatile ("movw %0, %%es" :: "r" (ctxt->es)); | 
 | 	asm volatile ("movw %0, %%fs" :: "r" (ctxt->fs)); | 
 | 	load_gs_index(ctxt->gs); | 
 | 	asm volatile ("movw %0, %%ss" :: "r" (ctxt->ss)); | 
 |  | 
 | 	wrmsrl(MSR_FS_BASE, ctxt->fs_base); | 
 | 	wrmsrl(MSR_GS_BASE, ctxt->gs_base); | 
 | 	wrmsrl(MSR_KERNEL_GS_BASE, ctxt->gs_kernel_base); | 
 |  | 
 | 	fix_processor_context(); | 
 |  | 
 | 	do_fpu_end(); | 
 | 	mtrr_ap_init(); | 
 | } | 
 |  | 
 | void restore_processor_state(void) | 
 | { | 
 | 	__restore_processor_state(&saved_context); | 
 | } | 
 |  | 
 | static void fix_processor_context(void) | 
 | { | 
 | 	int cpu = smp_processor_id(); | 
 | 	struct tss_struct *t = &per_cpu(init_tss, cpu); | 
 |  | 
 | 	/* | 
 | 	 * This just modifies memory; should not be necessary. But... This | 
 | 	 * is necessary, because 386 hardware has concept of busy TSS or some | 
 | 	 * similar stupidity. | 
 | 	 */ | 
 | 	set_tss_desc(cpu, t); | 
 |  | 
 | 	get_cpu_gdt_table(cpu)[GDT_ENTRY_TSS].type = 9; | 
 |  | 
 | 	syscall_init();                         /* This sets MSR_*STAR and related */ | 
 | 	load_TR_desc();				/* This does ltr */ | 
 | 	load_LDT(¤t->active_mm->context);	/* This does lldt */ | 
 |  | 
 | 	/* | 
 | 	 * Now maybe reload the debug registers | 
 | 	 */ | 
 | 	if (current->thread.debugreg7){ | 
 |                 loaddebug(¤t->thread, 0); | 
 |                 loaddebug(¤t->thread, 1); | 
 |                 loaddebug(¤t->thread, 2); | 
 |                 loaddebug(¤t->thread, 3); | 
 |                 /* no 4 and 5 */ | 
 |                 loaddebug(¤t->thread, 6); | 
 |                 loaddebug(¤t->thread, 7); | 
 | 	} | 
 | } |