| /* |
| * Copyright 2009 Jerome Glisse. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| */ |
| /* |
| * Authors: |
| * Jerome Glisse <glisse@freedesktop.org> |
| * Dave Airlie |
| */ |
| #include <linux/seq_file.h> |
| #include <linux/atomic.h> |
| #include <linux/wait.h> |
| #include <linux/kref.h> |
| #include <linux/slab.h> |
| #include <linux/firmware.h> |
| #include <drm/drmP.h> |
| #include "amdgpu.h" |
| #include "amdgpu_trace.h" |
| |
| /* |
| * Fences |
| * Fences mark an event in the GPUs pipeline and are used |
| * for GPU/CPU synchronization. When the fence is written, |
| * it is expected that all buffers associated with that fence |
| * are no longer in use by the associated ring on the GPU and |
| * that the the relevant GPU caches have been flushed. |
| */ |
| |
| static struct kmem_cache *amdgpu_fence_slab; |
| static atomic_t amdgpu_fence_slab_ref = ATOMIC_INIT(0); |
| |
| /** |
| * amdgpu_fence_write - write a fence value |
| * |
| * @ring: ring the fence is associated with |
| * @seq: sequence number to write |
| * |
| * Writes a fence value to memory (all asics). |
| */ |
| static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq) |
| { |
| struct amdgpu_fence_driver *drv = &ring->fence_drv; |
| |
| if (drv->cpu_addr) |
| *drv->cpu_addr = cpu_to_le32(seq); |
| } |
| |
| /** |
| * amdgpu_fence_read - read a fence value |
| * |
| * @ring: ring the fence is associated with |
| * |
| * Reads a fence value from memory (all asics). |
| * Returns the value of the fence read from memory. |
| */ |
| static u32 amdgpu_fence_read(struct amdgpu_ring *ring) |
| { |
| struct amdgpu_fence_driver *drv = &ring->fence_drv; |
| u32 seq = 0; |
| |
| if (drv->cpu_addr) |
| seq = le32_to_cpu(*drv->cpu_addr); |
| else |
| seq = lower_32_bits(atomic64_read(&drv->last_seq)); |
| |
| return seq; |
| } |
| |
| /** |
| * amdgpu_fence_emit - emit a fence on the requested ring |
| * |
| * @ring: ring the fence is associated with |
| * @owner: creator of the fence |
| * @fence: amdgpu fence object |
| * |
| * Emits a fence command on the requested ring (all asics). |
| * Returns 0 on success, -ENOMEM on failure. |
| */ |
| int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner, |
| struct amdgpu_fence **fence) |
| { |
| struct amdgpu_device *adev = ring->adev; |
| |
| /* we are protected by the ring emission mutex */ |
| *fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_KERNEL); |
| if ((*fence) == NULL) { |
| return -ENOMEM; |
| } |
| (*fence)->seq = ++ring->fence_drv.sync_seq; |
| (*fence)->ring = ring; |
| (*fence)->owner = owner; |
| fence_init(&(*fence)->base, &amdgpu_fence_ops, |
| &ring->fence_drv.fence_queue.lock, |
| adev->fence_context + ring->idx, |
| (*fence)->seq); |
| amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, |
| (*fence)->seq, |
| AMDGPU_FENCE_FLAG_INT); |
| return 0; |
| } |
| |
| /** |
| * amdgpu_fence_schedule_fallback - schedule fallback check |
| * |
| * @ring: pointer to struct amdgpu_ring |
| * |
| * Start a timer as fallback to our interrupts. |
| */ |
| static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring) |
| { |
| mod_timer(&ring->fence_drv.fallback_timer, |
| jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT); |
| } |
| |
| /** |
| * amdgpu_fence_activity - check for fence activity |
| * |
| * @ring: pointer to struct amdgpu_ring |
| * |
| * Checks the current fence value and calculates the last |
| * signalled fence value. Returns true if activity occured |
| * on the ring, and the fence_queue should be waken up. |
| */ |
| static bool amdgpu_fence_activity(struct amdgpu_ring *ring) |
| { |
| uint64_t seq, last_seq, last_emitted; |
| unsigned count_loop = 0; |
| bool wake = false; |
| |
| /* Note there is a scenario here for an infinite loop but it's |
| * very unlikely to happen. For it to happen, the current polling |
| * process need to be interrupted by another process and another |
| * process needs to update the last_seq btw the atomic read and |
| * xchg of the current process. |
| * |
| * More over for this to go in infinite loop there need to be |
| * continuously new fence signaled ie amdgpu_fence_read needs |
| * to return a different value each time for both the currently |
| * polling process and the other process that xchg the last_seq |
| * btw atomic read and xchg of the current process. And the |
| * value the other process set as last seq must be higher than |
| * the seq value we just read. Which means that current process |
| * need to be interrupted after amdgpu_fence_read and before |
| * atomic xchg. |
| * |
| * To be even more safe we count the number of time we loop and |
| * we bail after 10 loop just accepting the fact that we might |
| * have temporarly set the last_seq not to the true real last |
| * seq but to an older one. |
| */ |
| last_seq = atomic64_read(&ring->fence_drv.last_seq); |
| do { |
| last_emitted = ring->fence_drv.sync_seq; |
| seq = amdgpu_fence_read(ring); |
| seq |= last_seq & 0xffffffff00000000LL; |
| if (seq < last_seq) { |
| seq &= 0xffffffff; |
| seq |= last_emitted & 0xffffffff00000000LL; |
| } |
| |
| if (seq <= last_seq || seq > last_emitted) { |
| break; |
| } |
| /* If we loop over we don't want to return without |
| * checking if a fence is signaled as it means that the |
| * seq we just read is different from the previous on. |
| */ |
| wake = true; |
| last_seq = seq; |
| if ((count_loop++) > 10) { |
| /* We looped over too many time leave with the |
| * fact that we might have set an older fence |
| * seq then the current real last seq as signaled |
| * by the hw. |
| */ |
| break; |
| } |
| } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq); |
| |
| if (seq < last_emitted) |
| amdgpu_fence_schedule_fallback(ring); |
| |
| return wake; |
| } |
| |
| /** |
| * amdgpu_fence_process - process a fence |
| * |
| * @adev: amdgpu_device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Checks the current fence value and wakes the fence queue |
| * if the sequence number has increased (all asics). |
| */ |
| void amdgpu_fence_process(struct amdgpu_ring *ring) |
| { |
| if (amdgpu_fence_activity(ring)) |
| wake_up_all(&ring->fence_drv.fence_queue); |
| } |
| |
| /** |
| * amdgpu_fence_fallback - fallback for hardware interrupts |
| * |
| * @work: delayed work item |
| * |
| * Checks for fence activity. |
| */ |
| static void amdgpu_fence_fallback(unsigned long arg) |
| { |
| struct amdgpu_ring *ring = (void *)arg; |
| |
| amdgpu_fence_process(ring); |
| } |
| |
| /** |
| * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled |
| * |
| * @ring: ring the fence is associated with |
| * @seq: sequence number |
| * |
| * Check if the last signaled fence sequnce number is >= the requested |
| * sequence number (all asics). |
| * Returns true if the fence has signaled (current fence value |
| * is >= requested value) or false if it has not (current fence |
| * value is < the requested value. Helper function for |
| * amdgpu_fence_signaled(). |
| */ |
| static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq) |
| { |
| if (atomic64_read(&ring->fence_drv.last_seq) >= seq) |
| return true; |
| |
| /* poll new last sequence at least once */ |
| amdgpu_fence_process(ring); |
| if (atomic64_read(&ring->fence_drv.last_seq) >= seq) |
| return true; |
| |
| return false; |
| } |
| |
| /* |
| * amdgpu_ring_wait_seq - wait for seq of the specific ring to signal |
| * @ring: ring to wait on for the seq number |
| * @seq: seq number wait for |
| * |
| * return value: |
| * 0: seq signaled, and gpu not hang |
| * -EINVAL: some paramter is not valid |
| */ |
| static int amdgpu_fence_ring_wait_seq(struct amdgpu_ring *ring, uint64_t seq) |
| { |
| BUG_ON(!ring); |
| if (seq > ring->fence_drv.sync_seq) |
| return -EINVAL; |
| |
| if (atomic64_read(&ring->fence_drv.last_seq) >= seq) |
| return 0; |
| |
| amdgpu_fence_schedule_fallback(ring); |
| wait_event(ring->fence_drv.fence_queue, |
| amdgpu_fence_seq_signaled(ring, seq)); |
| |
| return 0; |
| } |
| |
| /** |
| * amdgpu_fence_wait_next - wait for the next fence to signal |
| * |
| * @adev: amdgpu device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Wait for the next fence on the requested ring to signal (all asics). |
| * Returns 0 if the next fence has passed, error for all other cases. |
| * Caller must hold ring lock. |
| */ |
| int amdgpu_fence_wait_next(struct amdgpu_ring *ring) |
| { |
| uint64_t seq = atomic64_read(&ring->fence_drv.last_seq) + 1ULL; |
| |
| if (seq >= ring->fence_drv.sync_seq) |
| return -ENOENT; |
| |
| return amdgpu_fence_ring_wait_seq(ring, seq); |
| } |
| |
| /** |
| * amdgpu_fence_wait_empty - wait for all fences to signal |
| * |
| * @adev: amdgpu device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Wait for all fences on the requested ring to signal (all asics). |
| * Returns 0 if the fences have passed, error for all other cases. |
| * Caller must hold ring lock. |
| */ |
| int amdgpu_fence_wait_empty(struct amdgpu_ring *ring) |
| { |
| uint64_t seq = ring->fence_drv.sync_seq; |
| |
| if (!seq) |
| return 0; |
| |
| return amdgpu_fence_ring_wait_seq(ring, seq); |
| } |
| |
| /** |
| * amdgpu_fence_count_emitted - get the count of emitted fences |
| * |
| * @ring: ring the fence is associated with |
| * |
| * Get the number of fences emitted on the requested ring (all asics). |
| * Returns the number of emitted fences on the ring. Used by the |
| * dynpm code to ring track activity. |
| */ |
| unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring) |
| { |
| uint64_t emitted; |
| |
| /* We are not protected by ring lock when reading the last sequence |
| * but it's ok to report slightly wrong fence count here. |
| */ |
| amdgpu_fence_process(ring); |
| emitted = ring->fence_drv.sync_seq |
| - atomic64_read(&ring->fence_drv.last_seq); |
| /* to avoid 32bits warp around */ |
| if (emitted > 0x10000000) |
| emitted = 0x10000000; |
| |
| return (unsigned)emitted; |
| } |
| |
| /** |
| * amdgpu_fence_driver_start_ring - make the fence driver |
| * ready for use on the requested ring. |
| * |
| * @ring: ring to start the fence driver on |
| * @irq_src: interrupt source to use for this ring |
| * @irq_type: interrupt type to use for this ring |
| * |
| * Make the fence driver ready for processing (all asics). |
| * Not all asics have all rings, so each asic will only |
| * start the fence driver on the rings it has. |
| * Returns 0 for success, errors for failure. |
| */ |
| int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring, |
| struct amdgpu_irq_src *irq_src, |
| unsigned irq_type) |
| { |
| struct amdgpu_device *adev = ring->adev; |
| uint64_t index; |
| |
| if (ring != &adev->uvd.ring) { |
| ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs]; |
| ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4); |
| } else { |
| /* put fence directly behind firmware */ |
| index = ALIGN(adev->uvd.fw->size, 8); |
| ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index; |
| ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index; |
| } |
| amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq)); |
| amdgpu_irq_get(adev, irq_src, irq_type); |
| |
| ring->fence_drv.irq_src = irq_src; |
| ring->fence_drv.irq_type = irq_type; |
| ring->fence_drv.initialized = true; |
| |
| dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, " |
| "cpu addr 0x%p\n", ring->idx, |
| ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr); |
| return 0; |
| } |
| |
| /** |
| * amdgpu_fence_driver_init_ring - init the fence driver |
| * for the requested ring. |
| * |
| * @ring: ring to init the fence driver on |
| * |
| * Init the fence driver for the requested ring (all asics). |
| * Helper function for amdgpu_fence_driver_init(). |
| */ |
| int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring) |
| { |
| long timeout; |
| int r; |
| |
| ring->fence_drv.cpu_addr = NULL; |
| ring->fence_drv.gpu_addr = 0; |
| ring->fence_drv.sync_seq = 0; |
| atomic64_set(&ring->fence_drv.last_seq, 0); |
| ring->fence_drv.initialized = false; |
| |
| setup_timer(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback, |
| (unsigned long)ring); |
| |
| init_waitqueue_head(&ring->fence_drv.fence_queue); |
| |
| timeout = msecs_to_jiffies(amdgpu_lockup_timeout); |
| if (timeout == 0) { |
| /* |
| * FIXME: |
| * Delayed workqueue cannot use it directly, |
| * so the scheduler will not use delayed workqueue if |
| * MAX_SCHEDULE_TIMEOUT is set. |
| * Currently keep it simple and silly. |
| */ |
| timeout = MAX_SCHEDULE_TIMEOUT; |
| } |
| r = amd_sched_init(&ring->sched, &amdgpu_sched_ops, |
| amdgpu_sched_hw_submission, |
| timeout, ring->name); |
| if (r) { |
| DRM_ERROR("Failed to create scheduler on ring %s.\n", |
| ring->name); |
| return r; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * amdgpu_fence_driver_init - init the fence driver |
| * for all possible rings. |
| * |
| * @adev: amdgpu device pointer |
| * |
| * Init the fence driver for all possible rings (all asics). |
| * Not all asics have all rings, so each asic will only |
| * start the fence driver on the rings it has using |
| * amdgpu_fence_driver_start_ring(). |
| * Returns 0 for success. |
| */ |
| int amdgpu_fence_driver_init(struct amdgpu_device *adev) |
| { |
| if (atomic_inc_return(&amdgpu_fence_slab_ref) == 1) { |
| amdgpu_fence_slab = kmem_cache_create( |
| "amdgpu_fence", sizeof(struct amdgpu_fence), 0, |
| SLAB_HWCACHE_ALIGN, NULL); |
| if (!amdgpu_fence_slab) |
| return -ENOMEM; |
| } |
| if (amdgpu_debugfs_fence_init(adev)) |
| dev_err(adev->dev, "fence debugfs file creation failed\n"); |
| |
| return 0; |
| } |
| |
| /** |
| * amdgpu_fence_driver_fini - tear down the fence driver |
| * for all possible rings. |
| * |
| * @adev: amdgpu device pointer |
| * |
| * Tear down the fence driver for all possible rings (all asics). |
| */ |
| void amdgpu_fence_driver_fini(struct amdgpu_device *adev) |
| { |
| int i, r; |
| |
| if (atomic_dec_and_test(&amdgpu_fence_slab_ref)) |
| kmem_cache_destroy(amdgpu_fence_slab); |
| for (i = 0; i < AMDGPU_MAX_RINGS; i++) { |
| struct amdgpu_ring *ring = adev->rings[i]; |
| |
| if (!ring || !ring->fence_drv.initialized) |
| continue; |
| r = amdgpu_fence_wait_empty(ring); |
| if (r) { |
| /* no need to trigger GPU reset as we are unloading */ |
| amdgpu_fence_driver_force_completion(adev); |
| } |
| wake_up_all(&ring->fence_drv.fence_queue); |
| amdgpu_irq_put(adev, ring->fence_drv.irq_src, |
| ring->fence_drv.irq_type); |
| amd_sched_fini(&ring->sched); |
| del_timer_sync(&ring->fence_drv.fallback_timer); |
| ring->fence_drv.initialized = false; |
| } |
| } |
| |
| /** |
| * amdgpu_fence_driver_suspend - suspend the fence driver |
| * for all possible rings. |
| * |
| * @adev: amdgpu device pointer |
| * |
| * Suspend the fence driver for all possible rings (all asics). |
| */ |
| void amdgpu_fence_driver_suspend(struct amdgpu_device *adev) |
| { |
| int i, r; |
| |
| for (i = 0; i < AMDGPU_MAX_RINGS; i++) { |
| struct amdgpu_ring *ring = adev->rings[i]; |
| if (!ring || !ring->fence_drv.initialized) |
| continue; |
| |
| /* wait for gpu to finish processing current batch */ |
| r = amdgpu_fence_wait_empty(ring); |
| if (r) { |
| /* delay GPU reset to resume */ |
| amdgpu_fence_driver_force_completion(adev); |
| } |
| |
| /* disable the interrupt */ |
| amdgpu_irq_put(adev, ring->fence_drv.irq_src, |
| ring->fence_drv.irq_type); |
| } |
| } |
| |
| /** |
| * amdgpu_fence_driver_resume - resume the fence driver |
| * for all possible rings. |
| * |
| * @adev: amdgpu device pointer |
| * |
| * Resume the fence driver for all possible rings (all asics). |
| * Not all asics have all rings, so each asic will only |
| * start the fence driver on the rings it has using |
| * amdgpu_fence_driver_start_ring(). |
| * Returns 0 for success. |
| */ |
| void amdgpu_fence_driver_resume(struct amdgpu_device *adev) |
| { |
| int i; |
| |
| for (i = 0; i < AMDGPU_MAX_RINGS; i++) { |
| struct amdgpu_ring *ring = adev->rings[i]; |
| if (!ring || !ring->fence_drv.initialized) |
| continue; |
| |
| /* enable the interrupt */ |
| amdgpu_irq_get(adev, ring->fence_drv.irq_src, |
| ring->fence_drv.irq_type); |
| } |
| } |
| |
| /** |
| * amdgpu_fence_driver_force_completion - force all fence waiter to complete |
| * |
| * @adev: amdgpu device pointer |
| * |
| * In case of GPU reset failure make sure no process keep waiting on fence |
| * that will never complete. |
| */ |
| void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev) |
| { |
| int i; |
| |
| for (i = 0; i < AMDGPU_MAX_RINGS; i++) { |
| struct amdgpu_ring *ring = adev->rings[i]; |
| if (!ring || !ring->fence_drv.initialized) |
| continue; |
| |
| amdgpu_fence_write(ring, ring->fence_drv.sync_seq); |
| } |
| } |
| |
| /* |
| * Common fence implementation |
| */ |
| |
| static const char *amdgpu_fence_get_driver_name(struct fence *fence) |
| { |
| return "amdgpu"; |
| } |
| |
| static const char *amdgpu_fence_get_timeline_name(struct fence *f) |
| { |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); |
| return (const char *)fence->ring->name; |
| } |
| |
| /** |
| * amdgpu_fence_is_signaled - test if fence is signaled |
| * |
| * @f: fence to test |
| * |
| * Test the fence sequence number if it is already signaled. If it isn't |
| * signaled start fence processing. Returns True if the fence is signaled. |
| */ |
| static bool amdgpu_fence_is_signaled(struct fence *f) |
| { |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); |
| struct amdgpu_ring *ring = fence->ring; |
| |
| if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) |
| return true; |
| |
| amdgpu_fence_process(ring); |
| |
| if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) |
| return true; |
| |
| return false; |
| } |
| |
| /** |
| * amdgpu_fence_check_signaled - callback from fence_queue |
| * |
| * this function is called with fence_queue lock held, which is also used |
| * for the fence locking itself, so unlocked variants are used for |
| * fence_signal, and remove_wait_queue. |
| */ |
| static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key) |
| { |
| struct amdgpu_fence *fence; |
| struct amdgpu_device *adev; |
| u64 seq; |
| int ret; |
| |
| fence = container_of(wait, struct amdgpu_fence, fence_wake); |
| adev = fence->ring->adev; |
| |
| /* |
| * We cannot use amdgpu_fence_process here because we're already |
| * in the waitqueue, in a call from wake_up_all. |
| */ |
| seq = atomic64_read(&fence->ring->fence_drv.last_seq); |
| if (seq >= fence->seq) { |
| ret = fence_signal_locked(&fence->base); |
| if (!ret) |
| FENCE_TRACE(&fence->base, "signaled from irq context\n"); |
| else |
| FENCE_TRACE(&fence->base, "was already signaled\n"); |
| |
| __remove_wait_queue(&fence->ring->fence_drv.fence_queue, &fence->fence_wake); |
| fence_put(&fence->base); |
| } else |
| FENCE_TRACE(&fence->base, "pending\n"); |
| return 0; |
| } |
| |
| /** |
| * amdgpu_fence_enable_signaling - enable signalling on fence |
| * @fence: fence |
| * |
| * This function is called with fence_queue lock held, and adds a callback |
| * to fence_queue that checks if this fence is signaled, and if so it |
| * signals the fence and removes itself. |
| */ |
| static bool amdgpu_fence_enable_signaling(struct fence *f) |
| { |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); |
| struct amdgpu_ring *ring = fence->ring; |
| |
| if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) |
| return false; |
| |
| fence->fence_wake.flags = 0; |
| fence->fence_wake.private = NULL; |
| fence->fence_wake.func = amdgpu_fence_check_signaled; |
| __add_wait_queue(&ring->fence_drv.fence_queue, &fence->fence_wake); |
| fence_get(f); |
| if (!timer_pending(&ring->fence_drv.fallback_timer)) |
| amdgpu_fence_schedule_fallback(ring); |
| FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx); |
| return true; |
| } |
| |
| static void amdgpu_fence_release(struct fence *f) |
| { |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); |
| kmem_cache_free(amdgpu_fence_slab, fence); |
| } |
| |
| const struct fence_ops amdgpu_fence_ops = { |
| .get_driver_name = amdgpu_fence_get_driver_name, |
| .get_timeline_name = amdgpu_fence_get_timeline_name, |
| .enable_signaling = amdgpu_fence_enable_signaling, |
| .signaled = amdgpu_fence_is_signaled, |
| .wait = fence_default_wait, |
| .release = amdgpu_fence_release, |
| }; |
| |
| /* |
| * Fence debugfs |
| */ |
| #if defined(CONFIG_DEBUG_FS) |
| static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data) |
| { |
| struct drm_info_node *node = (struct drm_info_node *)m->private; |
| struct drm_device *dev = node->minor->dev; |
| struct amdgpu_device *adev = dev->dev_private; |
| int i; |
| |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { |
| struct amdgpu_ring *ring = adev->rings[i]; |
| if (!ring || !ring->fence_drv.initialized) |
| continue; |
| |
| amdgpu_fence_process(ring); |
| |
| seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name); |
| seq_printf(m, "Last signaled fence 0x%016llx\n", |
| (unsigned long long)atomic64_read(&ring->fence_drv.last_seq)); |
| seq_printf(m, "Last emitted 0x%016llx\n", |
| ring->fence_drv.sync_seq); |
| } |
| return 0; |
| } |
| |
| /** |
| * amdgpu_debugfs_gpu_reset - manually trigger a gpu reset |
| * |
| * Manually trigger a gpu reset at the next fence wait. |
| */ |
| static int amdgpu_debugfs_gpu_reset(struct seq_file *m, void *data) |
| { |
| struct drm_info_node *node = (struct drm_info_node *) m->private; |
| struct drm_device *dev = node->minor->dev; |
| struct amdgpu_device *adev = dev->dev_private; |
| |
| seq_printf(m, "gpu reset\n"); |
| amdgpu_gpu_reset(adev); |
| |
| return 0; |
| } |
| |
| static struct drm_info_list amdgpu_debugfs_fence_list[] = { |
| {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL}, |
| {"amdgpu_gpu_reset", &amdgpu_debugfs_gpu_reset, 0, NULL} |
| }; |
| #endif |
| |
| int amdgpu_debugfs_fence_init(struct amdgpu_device *adev) |
| { |
| #if defined(CONFIG_DEBUG_FS) |
| return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 2); |
| #else |
| return 0; |
| #endif |
| } |
| |