| // SPDX-License-Identifier: GPL-2.0-or-later |
| /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). |
| * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de> |
| * |
| * Framework borrowed from Bart Hartgers's als4000.c. |
| * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), |
| * found in a Fujitsu-Siemens PC ("Cordant", aluminum case). |
| * Other versions are: |
| * PCI168 A(W), sub ID 1800 |
| * PCI168 A/AP, sub ID 8000 |
| * Please give me feedback in case you try my driver with one of these!! |
| * |
| * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download |
| * (XP/Vista do not support this card at all but every Linux distribution |
| * has very good support out of the box; |
| * just to make sure that the right people hit this and get to know that, |
| * despite the high level of Internet ignorance - as usual :-P - |
| * about very good support for this card - on Linux!) |
| * |
| * NOTES |
| * Since Aztech does not provide any chipset documentation, |
| * even on repeated request to various addresses, |
| * and the answer that was finally given was negative |
| * (and I was stupid enough to manage to get hold of a PCI168 soundcard |
| * in the first place >:-P}), |
| * I was forced to base this driver on reverse engineering |
| * (3 weeks' worth of evenings filled with driver work). |
| * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros) |
| * |
| * It is quite likely that the AZF3328 chip is the PCI cousin of the |
| * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs. |
| * |
| * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name |
| * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec, |
| * Fincitec acquired by National Semiconductor in 2002, together with the |
| * Fincitec-related company ARSmikro) has the following features: |
| * |
| * - compatibility & compliance: |
| * - Microsoft PC 97 ("PC 97 Hardware Design Guide", |
| * http://www.microsoft.com/whdc/archive/pcguides.mspx) |
| * - Microsoft PC 98 Baseline Audio |
| * - MPU401 UART |
| * - Sound Blaster Emulation (DOS Box) |
| * - builtin AC97 conformant codec (SNR over 80dB) |
| * Note that "conformant" != "compliant"!! this chip's mixer register layout |
| * *differs* from the standard AC97 layout: |
| * they chose to not implement the headphone register (which is not a |
| * problem since it's merely optional), yet when doing this, they committed |
| * the grave sin of letting other registers follow immediately instead of |
| * keeping a headphone dummy register, thereby shifting the mixer register |
| * addresses illegally. So far unfortunately it looks like the very flexible |
| * ALSA AC97 support is still not enough to easily compensate for such a |
| * grave layout violation despite all tweaks and quirks mechanisms it offers. |
| * Well, not quite: now ac97 layer is much improved (bus-specific ops!), |
| * thus I was able to implement support - it's actually working quite well. |
| * An interesting item might be Aztech AMR 2800-W, since it's an AC97 |
| * modem card which might reveal the Aztech-specific codec ID which |
| * we might want to pretend, too. Dito PCI168's brother, PCI368, |
| * where the advertising datasheet says it's AC97-based and has a |
| * Digital Enhanced Game Port. |
| * - builtin genuine OPL3 - verified to work fine, 20080506 |
| * - full duplex 16bit playback/record at independent sampling rate |
| * - MPU401 (+ legacy address support, claimed by one official spec sheet) |
| * FIXME: how to enable legacy addr?? |
| * - game port (legacy address support) |
| * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven |
| * features supported). - See common term "Digital Enhanced Game Port"... |
| * (probably DirectInput 3.0 spec - confirm) |
| * - builtin 3D enhancement (said to be YAMAHA Ymersion) |
| * - built-in General DirectX timer having a 20 bits counter |
| * with 1us resolution (see below!) |
| * - I2S serial output port for external DAC |
| * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?] |
| * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI |
| * - supports hardware volume control |
| * - single chip low cost solution (128 pin QFP) |
| * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip] |
| * required for Microsoft's logo compliance (FIXME: where?) |
| * At least the Trident 4D Wave DX has one bit somewhere |
| * to enable writes to PCI subsystem VID registers, that should be it. |
| * This might easily be in extended PCI reg space, since PCI168 also has |
| * some custom data starting at 0x80. What kind of config settings |
| * are located in our extended PCI space anyway?? |
| * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms |
| * [TDA1517P chip] |
| * |
| * Note that this driver now is actually *better* than the Windows driver, |
| * since it additionally supports the card's 1MHz DirectX timer - just try |
| * the following snd-seq module parameters etc.: |
| * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0 |
| * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0 |
| * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000 |
| * - "timidity -iAv -B2,8 -Os -EFreverb=0" |
| * - "pmidi -p 128:0 jazz.mid" |
| * |
| * OPL3 hardware playback testing, try something like: |
| * cat /proc/asound/hwdep |
| * and |
| * aconnect -o |
| * Then use |
| * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3 |
| * where x,y is the xx-yy number as given in hwdep. |
| * Then try |
| * pmidi -p a:b jazz.mid |
| * where a:b is the client number plus 0 usually, as given by aconnect above. |
| * Oh, and make sure to unmute the FM mixer control (doh!) |
| * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!) |
| * despite no CPU activity, possibly due to hindering ACPI idling somehow. |
| * Shouldn't be a problem of the AZF3328 chip itself, I'd hope. |
| * Higher PCM / FM mixer levels seem to conflict (causes crackling), |
| * at least sometimes. Maybe even use with hardware sequencer timer above :) |
| * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too. |
| * |
| * Certain PCI versions of this card are susceptible to DMA traffic underruns |
| * in some systems (resulting in sound crackling/clicking/popping), |
| * probably because they don't have a DMA FIFO buffer or so. |
| * Overview (PCI ID/PCI subID/PCI rev.): |
| * - no DMA crackling on SiS735: 0x50DC/0x1801/16 |
| * - unknown performance: 0x50DC/0x1801/10 |
| * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler) |
| * |
| * Crackling happens with VIA chipsets or, in my case, an SiS735, which is |
| * supposed to be very fast and supposed to get rid of crackling much |
| * better than a VIA, yet ironically I still get crackling, like many other |
| * people with the same chipset. |
| * Possible remedies: |
| * - use speaker (amplifier) output instead of headphone output |
| * (in case crackling is due to overloaded output clipping) |
| * - plug card into a different PCI slot, preferably one that isn't shared |
| * too much (this helps a lot, but not completely!) |
| * - get rid of PCI VGA card, use AGP instead |
| * - upgrade or downgrade BIOS |
| * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX) |
| * Not too helpful. |
| * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS |
| * |
| * BUGS |
| * - full-duplex might *still* be problematic, however a recent test was fine |
| * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated |
| * if you set PCM output switch to "pre 3D" instead of "post 3D". |
| * If this can't be set, then get a mixer application that Isn't Stupid (tm) |
| * (e.g. kmix, gamix) - unfortunately several are!! |
| * - locking is not entirely clean, especially the audio stream activity |
| * ints --> may be racy |
| * - an _unconnected_ secondary joystick at the gameport will be reported |
| * to be "active" (floating values, not precisely -1) due to the way we need |
| * to read the Digital Enhanced Game Port. Not sure whether it is fixable. |
| * |
| * TODO |
| * - use PCI_VDEVICE |
| * - verify driver status on x86_64 |
| * - test multi-card driver operation |
| * - (ab)use 1MHz DirectX timer as kernel clocksource |
| * - test MPU401 MIDI playback etc. |
| * - add more power micro-management (disable various units of the card |
| * as long as they're unused, to improve audio quality and save power). |
| * However this requires more I/O ports which I haven't figured out yet |
| * and which thus might not even exist... |
| * The standard suspend/resume functionality could probably make use of |
| * some improvement, too... |
| * - figure out what all unknown port bits are responsible for |
| * - figure out some cleverly evil scheme to possibly make ALSA AC97 code |
| * fully accept our quite incompatible ""AC97"" mixer and thus save some |
| * code (but I'm not too optimistic that doing this is possible at all) |
| * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport. |
| */ |
| |
| #include <linux/io.h> |
| #include <linux/init.h> |
| #include <linux/bug.h> /* WARN_ONCE */ |
| #include <linux/pci.h> |
| #include <linux/delay.h> |
| #include <linux/slab.h> |
| #include <linux/gameport.h> |
| #include <linux/module.h> |
| #include <linux/dma-mapping.h> |
| #include <sound/core.h> |
| #include <sound/control.h> |
| #include <sound/pcm.h> |
| #include <sound/rawmidi.h> |
| #include <sound/mpu401.h> |
| #include <sound/opl3.h> |
| #include <sound/initval.h> |
| /* |
| * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap. |
| * If the AC97 compatibility parts we needed to implement locally turn out |
| * to work nicely, then remove the old implementation eventually. |
| */ |
| #define AZF_USE_AC97_LAYER 1 |
| |
| #ifdef AZF_USE_AC97_LAYER |
| #include <sound/ac97_codec.h> |
| #endif |
| #include "azt3328.h" |
| |
| MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>"); |
| MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)"); |
| MODULE_LICENSE("GPL"); |
| |
| #if IS_REACHABLE(CONFIG_GAMEPORT) |
| #define SUPPORT_GAMEPORT 1 |
| #endif |
| |
| /* === Debug settings === |
| Further diagnostic functionality than the settings below |
| does not need to be provided, since one can easily write a POSIX shell script |
| to dump the card's I/O ports (those listed in lspci -v -v): |
| dump() |
| { |
| local descr=$1; local addr=$2; local count=$3 |
| |
| echo "${descr}: ${count} @ ${addr}:" |
| dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \ |
| 2>/dev/null| hexdump -C |
| } |
| and then use something like |
| "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8", |
| "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8", |
| possibly within a "while true; do ... sleep 1; done" loop. |
| Tweaking ports could be done using |
| VALSTRING="`printf "%02x" $value`" |
| printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \ |
| 2>/dev/null |
| */ |
| |
| static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ |
| module_param_array(index, int, NULL, 0444); |
| MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); |
| |
| static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */ |
| module_param_array(id, charp, NULL, 0444); |
| MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard."); |
| |
| static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */ |
| module_param_array(enable, bool, NULL, 0444); |
| MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard."); |
| |
| static int seqtimer_scaling = 128; |
| module_param(seqtimer_scaling, int, 0444); |
| MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128."); |
| |
| enum snd_azf3328_codec_type { |
| /* warning: fixed indices (also used for bitmask checks!) */ |
| AZF_CODEC_PLAYBACK = 0, |
| AZF_CODEC_CAPTURE = 1, |
| AZF_CODEC_I2S_OUT = 2, |
| }; |
| |
| struct snd_azf3328_codec_data { |
| unsigned long io_base; /* keep first! (avoid offset calc) */ |
| unsigned int dma_base; /* helper to avoid an indirection in hotpath */ |
| spinlock_t *lock; /* TODO: convert to our own per-codec lock member */ |
| struct snd_pcm_substream *substream; |
| bool running; |
| enum snd_azf3328_codec_type type; |
| const char *name; |
| }; |
| |
| struct snd_azf3328 { |
| /* often-used fields towards beginning, then grouped */ |
| |
| unsigned long ctrl_io; /* usually 0xb000, size 128 */ |
| unsigned long game_io; /* usually 0xb400, size 8 */ |
| unsigned long mpu_io; /* usually 0xb800, size 4 */ |
| unsigned long opl3_io; /* usually 0xbc00, size 8 */ |
| unsigned long mixer_io; /* usually 0xc000, size 64 */ |
| |
| spinlock_t reg_lock; |
| |
| struct snd_timer *timer; |
| |
| struct snd_pcm *pcm[3]; |
| |
| /* playback, recording and I2S out codecs */ |
| struct snd_azf3328_codec_data codecs[3]; |
| |
| #ifdef AZF_USE_AC97_LAYER |
| struct snd_ac97 *ac97; |
| #endif |
| |
| struct snd_card *card; |
| struct snd_rawmidi *rmidi; |
| |
| #ifdef SUPPORT_GAMEPORT |
| struct gameport *gameport; |
| u16 axes[4]; |
| #endif |
| |
| struct pci_dev *pci; |
| int irq; |
| |
| /* register 0x6a is write-only, thus need to remember setting. |
| * If we need to add more registers here, then we might try to fold this |
| * into some transparent combined shadow register handling with |
| * CONFIG_PM register storage below, but that's slightly difficult. */ |
| u16 shadow_reg_ctrl_6AH; |
| |
| #ifdef CONFIG_PM_SLEEP |
| /* register value containers for power management |
| * Note: not always full I/O range preserved (similar to Win driver!) */ |
| u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4]; |
| u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4]; |
| u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4]; |
| u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4]; |
| u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4]; |
| #endif |
| }; |
| |
| static const struct pci_device_id snd_azf3328_ids[] = { |
| { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */ |
| { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */ |
| { 0, } |
| }; |
| |
| MODULE_DEVICE_TABLE(pci, snd_azf3328_ids); |
| |
| |
| static int |
| snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set) |
| { |
| /* Well, strictly spoken, the inb/outb sequence isn't atomic |
| and would need locking. However we currently don't care |
| since it potentially complicates matters. */ |
| u8 prev = inb(reg), new; |
| |
| new = (do_set) ? (prev|mask) : (prev & ~mask); |
| /* we need to always write the new value no matter whether it differs |
| * or not, since some register bits don't indicate their setting */ |
| outb(new, reg); |
| if (new != prev) |
| return 1; |
| |
| return 0; |
| } |
| |
| static inline void |
| snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec, |
| unsigned reg, |
| u8 value |
| ) |
| { |
| outb(value, codec->io_base + reg); |
| } |
| |
| static inline u8 |
| snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg) |
| { |
| return inb(codec->io_base + reg); |
| } |
| |
| static inline void |
| snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec, |
| unsigned reg, |
| u16 value |
| ) |
| { |
| outw(value, codec->io_base + reg); |
| } |
| |
| static inline u16 |
| snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg) |
| { |
| return inw(codec->io_base + reg); |
| } |
| |
| static inline void |
| snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec, |
| unsigned reg, |
| u32 value |
| ) |
| { |
| outl(value, codec->io_base + reg); |
| } |
| |
| static inline void |
| snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec, |
| unsigned reg, const void *buffer, int count |
| ) |
| { |
| unsigned long addr = codec->io_base + reg; |
| if (count) { |
| const u32 *buf = buffer; |
| do { |
| outl(*buf++, addr); |
| addr += 4; |
| } while (--count); |
| } |
| } |
| |
| static inline u32 |
| snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg) |
| { |
| return inl(codec->io_base + reg); |
| } |
| |
| static inline void |
| snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) |
| { |
| outb(value, chip->ctrl_io + reg); |
| } |
| |
| static inline u8 |
| snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg) |
| { |
| return inb(chip->ctrl_io + reg); |
| } |
| |
| static inline u16 |
| snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg) |
| { |
| return inw(chip->ctrl_io + reg); |
| } |
| |
| static inline void |
| snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) |
| { |
| outw(value, chip->ctrl_io + reg); |
| } |
| |
| static inline void |
| snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) |
| { |
| outl(value, chip->ctrl_io + reg); |
| } |
| |
| static inline void |
| snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) |
| { |
| outb(value, chip->game_io + reg); |
| } |
| |
| static inline void |
| snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) |
| { |
| outw(value, chip->game_io + reg); |
| } |
| |
| static inline u8 |
| snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg) |
| { |
| return inb(chip->game_io + reg); |
| } |
| |
| static inline u16 |
| snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg) |
| { |
| return inw(chip->game_io + reg); |
| } |
| |
| static inline void |
| snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) |
| { |
| outw(value, chip->mixer_io + reg); |
| } |
| |
| static inline u16 |
| snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg) |
| { |
| return inw(chip->mixer_io + reg); |
| } |
| |
| #define AZF_MUTE_BIT 0x80 |
| |
| static bool |
| snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip, |
| unsigned reg, bool do_mute |
| ) |
| { |
| unsigned long portbase = chip->mixer_io + reg + 1; |
| bool updated; |
| |
| /* the mute bit is on the *second* (i.e. right) register of a |
| * left/right channel setting */ |
| updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute); |
| |
| /* indicate whether it was muted before */ |
| return (do_mute) ? !updated : updated; |
| } |
| |
| static inline bool |
| snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip, |
| bool do_mute |
| ) |
| { |
| return snd_azf3328_mixer_mute_control( |
| chip, |
| IDX_MIXER_PLAY_MASTER, |
| do_mute |
| ); |
| } |
| |
| static inline bool |
| snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip, |
| bool do_mute |
| ) |
| { |
| return snd_azf3328_mixer_mute_control( |
| chip, |
| IDX_MIXER_WAVEOUT, |
| do_mute |
| ); |
| } |
| |
| static inline void |
| snd_azf3328_mixer_reset(const struct snd_azf3328 *chip) |
| { |
| /* reset (close) mixer: |
| * first mute master volume, then reset |
| */ |
| snd_azf3328_mixer_mute_control_master(chip, 1); |
| snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); |
| } |
| |
| #ifdef AZF_USE_AC97_LAYER |
| |
| static inline void |
| snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip, |
| unsigned short reg, const char *mode) |
| { |
| /* need to add some more or less clever emulation? */ |
| dev_warn(chip->card->dev, |
| "missing %s emulation for AC97 register 0x%02x!\n", |
| mode, reg); |
| } |
| |
| /* |
| * Need to have _special_ AC97 mixer hardware register index mapper, |
| * to compensate for the issue of a rather AC97-incompatible hardware layout. |
| */ |
| #define AZF_REG_MASK 0x3f |
| #define AZF_AC97_REG_UNSUPPORTED 0x8000 |
| #define AZF_AC97_REG_REAL_IO_READ 0x4000 |
| #define AZF_AC97_REG_REAL_IO_WRITE 0x2000 |
| #define AZF_AC97_REG_REAL_IO_RW \ |
| (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE) |
| #define AZF_AC97_REG_EMU_IO_READ 0x0400 |
| #define AZF_AC97_REG_EMU_IO_WRITE 0x0200 |
| #define AZF_AC97_REG_EMU_IO_RW \ |
| (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE) |
| static unsigned short |
| snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg) |
| { |
| static const struct { |
| unsigned short azf_reg; |
| } azf_reg_mapper[] = { |
| /* Especially when taking into consideration |
| * mono/stereo-based sequence of azf vs. AC97 control series, |
| * it's quite obvious that azf simply got rid |
| * of the AC97_HEADPHONE control at its intended offset, |
| * thus shifted _all_ controls by one, |
| * and _then_ simply added it as an FMSYNTH control at the end, |
| * to make up for the offset. |
| * This means we'll have to translate indices here as |
| * needed and then do some tiny AC97 patch action |
| * (snd_ac97_rename_vol_ctl() etc.) - that's it. |
| */ |
| { /* AC97_RESET */ IDX_MIXER_RESET |
| | AZF_AC97_REG_REAL_IO_WRITE |
| | AZF_AC97_REG_EMU_IO_READ }, |
| { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER }, |
| /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */ |
| { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH }, |
| { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT }, |
| { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE }, |
| { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP }, |
| { /* AC97_PHONE */ IDX_MIXER_MODEMIN }, |
| { /* AC97_MIC */ IDX_MIXER_MIC }, |
| { /* AC97_LINE */ IDX_MIXER_LINEIN }, |
| { /* AC97_CD */ IDX_MIXER_CDAUDIO }, |
| { /* AC97_VIDEO */ IDX_MIXER_VIDEO }, |
| { /* AC97_AUX */ IDX_MIXER_AUX }, |
| { /* AC97_PCM */ IDX_MIXER_WAVEOUT }, |
| { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT }, |
| { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME }, |
| { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW }, |
| { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 }, |
| { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 }, |
| }; |
| |
| unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED; |
| |
| /* azf3328 supports the low-numbered and low-spec:ed range |
| of AC97 regs only */ |
| if (reg <= AC97_3D_CONTROL) { |
| unsigned short reg_idx = reg / 2; |
| reg_azf = azf_reg_mapper[reg_idx].azf_reg; |
| /* a translation-only entry means it's real read/write: */ |
| if (!(reg_azf & ~AZF_REG_MASK)) |
| reg_azf |= AZF_AC97_REG_REAL_IO_RW; |
| } else { |
| switch (reg) { |
| case AC97_POWERDOWN: |
| reg_azf = AZF_AC97_REG_EMU_IO_RW; |
| break; |
| case AC97_EXTENDED_ID: |
| reg_azf = AZF_AC97_REG_EMU_IO_READ; |
| break; |
| case AC97_EXTENDED_STATUS: |
| /* I don't know what the h*ll AC97 layer |
| * would consult this _extended_ register for |
| * given a base-AC97-advertised card, |
| * but let's just emulate it anyway :-P |
| */ |
| reg_azf = AZF_AC97_REG_EMU_IO_RW; |
| break; |
| case AC97_VENDOR_ID1: |
| case AC97_VENDOR_ID2: |
| reg_azf = AZF_AC97_REG_EMU_IO_READ; |
| break; |
| } |
| } |
| return reg_azf; |
| } |
| |
| static const unsigned short |
| azf_emulated_ac97_caps = |
| AC97_BC_DEDICATED_MIC | |
| AC97_BC_BASS_TREBLE | |
| /* Headphone is an FM Synth control here */ |
| AC97_BC_HEADPHONE | |
| /* no AC97_BC_LOUDNESS! */ |
| /* mask 0x7c00 is |
| vendor-specific 3D enhancement |
| vendor indicator. |
| Since there actually _is_ an |
| entry for Aztech Labs |
| (13), make damn sure |
| to indicate it. */ |
| (13 << 10); |
| |
| static const unsigned short |
| azf_emulated_ac97_powerdown = |
| /* pretend everything to be active */ |
| AC97_PD_ADC_STATUS | |
| AC97_PD_DAC_STATUS | |
| AC97_PD_MIXER_STATUS | |
| AC97_PD_VREF_STATUS; |
| |
| /* |
| * Emulated, _inofficial_ vendor ID |
| * (there might be some devices such as the MR 2800-W |
| * which could reveal the real Aztech AC97 ID). |
| * We choose to use "AZT" prefix, and then use 1 to indicate PCI168 |
| * (better don't use 0x68 since there's a PCI368 as well). |
| */ |
| static const unsigned int |
| azf_emulated_ac97_vendor_id = 0x415a5401; |
| |
| static unsigned short |
| snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97) |
| { |
| const struct snd_azf3328 *chip = ac97->private_data; |
| unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97); |
| unsigned short reg_val = 0; |
| bool unsupported = false; |
| |
| dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n", |
| reg_ac97); |
| if (reg_azf & AZF_AC97_REG_UNSUPPORTED) |
| unsupported = true; |
| else { |
| if (reg_azf & AZF_AC97_REG_REAL_IO_READ) |
| reg_val = snd_azf3328_mixer_inw(chip, |
| reg_azf & AZF_REG_MASK); |
| else { |
| /* |
| * Proceed with dummy I/O read, |
| * to ensure compatible timing where this may matter. |
| * (ALSA AC97 layer usually doesn't call I/O functions |
| * due to intelligent I/O caching anyway) |
| * Choose a mixer register that's thoroughly unrelated |
| * to common audio (try to minimize distortion). |
| */ |
| snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H); |
| } |
| |
| if (reg_azf & AZF_AC97_REG_EMU_IO_READ) { |
| switch (reg_ac97) { |
| case AC97_RESET: |
| reg_val |= azf_emulated_ac97_caps; |
| break; |
| case AC97_POWERDOWN: |
| reg_val |= azf_emulated_ac97_powerdown; |
| break; |
| case AC97_EXTENDED_ID: |
| case AC97_EXTENDED_STATUS: |
| /* AFAICS we simply can't support anything: */ |
| reg_val |= 0; |
| break; |
| case AC97_VENDOR_ID1: |
| reg_val = azf_emulated_ac97_vendor_id >> 16; |
| break; |
| case AC97_VENDOR_ID2: |
| reg_val = azf_emulated_ac97_vendor_id & 0xffff; |
| break; |
| default: |
| unsupported = true; |
| break; |
| } |
| } |
| } |
| if (unsupported) |
| snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read"); |
| |
| return reg_val; |
| } |
| |
| static void |
| snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97, |
| unsigned short reg_ac97, unsigned short val) |
| { |
| const struct snd_azf3328 *chip = ac97->private_data; |
| unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97); |
| bool unsupported = false; |
| |
| dev_dbg(chip->card->dev, |
| "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n", |
| reg_ac97, val); |
| if (reg_azf & AZF_AC97_REG_UNSUPPORTED) |
| unsupported = true; |
| else { |
| if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE) |
| snd_azf3328_mixer_outw( |
| chip, |
| reg_azf & AZF_REG_MASK, |
| val |
| ); |
| else |
| if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) { |
| switch (reg_ac97) { |
| case AC97_REC_GAIN_MIC: |
| case AC97_POWERDOWN: |
| case AC97_EXTENDED_STATUS: |
| /* |
| * Silently swallow these writes. |
| * Since for most registers our card doesn't |
| * actually support a comparable feature, |
| * this is exactly what we should do here. |
| * The AC97 layer's I/O caching probably |
| * automatically takes care of all the rest... |
| * (remembers written values etc.) |
| */ |
| break; |
| default: |
| unsupported = true; |
| break; |
| } |
| } |
| } |
| if (unsupported) |
| snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write"); |
| } |
| |
| static int |
| snd_azf3328_mixer_new(struct snd_azf3328 *chip) |
| { |
| struct snd_ac97_bus *bus; |
| struct snd_ac97_template ac97; |
| static const struct snd_ac97_bus_ops ops = { |
| .write = snd_azf3328_mixer_ac97_write, |
| .read = snd_azf3328_mixer_ac97_read, |
| }; |
| int rc; |
| |
| memset(&ac97, 0, sizeof(ac97)); |
| ac97.scaps = AC97_SCAP_SKIP_MODEM |
| | AC97_SCAP_AUDIO /* we support audio! */ |
| | AC97_SCAP_NO_SPDIF; |
| ac97.private_data = chip; |
| ac97.pci = chip->pci; |
| |
| /* |
| * ALSA's AC97 layer has terrible init crackling issues, |
| * unfortunately, and since it makes use of AC97_RESET, |
| * there's no use trying to mute Master Playback proactively. |
| */ |
| |
| rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus); |
| if (!rc) |
| rc = snd_ac97_mixer(bus, &ac97, &chip->ac97); |
| /* |
| * Make sure to complain loudly in case of AC97 init failure, |
| * since failure may happen quite often, |
| * due to this card being a very quirky AC97 "lookalike". |
| */ |
| if (rc) |
| dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc); |
| |
| /* If we return an error here, then snd_card_free() should |
| * free up any ac97 codecs that got created, as well as the bus. |
| */ |
| return rc; |
| } |
| #else /* AZF_USE_AC97_LAYER */ |
| static void |
| snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip, |
| unsigned reg, |
| unsigned char dst_vol_left, |
| unsigned char dst_vol_right, |
| int chan_sel, int delay |
| ) |
| { |
| unsigned long portbase = chip->mixer_io + reg; |
| unsigned char curr_vol_left = 0, curr_vol_right = 0; |
| int left_change = 0, right_change = 0; |
| |
| if (chan_sel & SET_CHAN_LEFT) { |
| curr_vol_left = inb(portbase + 1); |
| |
| /* take care of muting flag contained in left channel */ |
| if (curr_vol_left & AZF_MUTE_BIT) |
| dst_vol_left |= AZF_MUTE_BIT; |
| else |
| dst_vol_left &= ~AZF_MUTE_BIT; |
| |
| left_change = (curr_vol_left > dst_vol_left) ? -1 : 1; |
| } |
| |
| if (chan_sel & SET_CHAN_RIGHT) { |
| curr_vol_right = inb(portbase + 0); |
| |
| right_change = (curr_vol_right > dst_vol_right) ? -1 : 1; |
| } |
| |
| do { |
| if (left_change) { |
| if (curr_vol_left != dst_vol_left) { |
| curr_vol_left += left_change; |
| outb(curr_vol_left, portbase + 1); |
| } else |
| left_change = 0; |
| } |
| if (right_change) { |
| if (curr_vol_right != dst_vol_right) { |
| curr_vol_right += right_change; |
| |
| /* during volume change, the right channel is crackling |
| * somewhat more than the left channel, unfortunately. |
| * This seems to be a hardware issue. */ |
| outb(curr_vol_right, portbase + 0); |
| } else |
| right_change = 0; |
| } |
| if (delay) |
| mdelay(delay); |
| } while ((left_change) || (right_change)); |
| } |
| |
| /* |
| * general mixer element |
| */ |
| struct azf3328_mixer_reg { |
| unsigned reg; |
| unsigned int lchan_shift, rchan_shift; |
| unsigned int mask; |
| unsigned int invert: 1; |
| unsigned int stereo: 1; |
| unsigned int enum_c: 4; |
| }; |
| |
| #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \ |
| ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \ |
| (mask << 16) | \ |
| (invert << 24) | \ |
| (stereo << 25) | \ |
| (enum_c << 26)) |
| |
| static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val) |
| { |
| r->reg = val & 0xff; |
| r->lchan_shift = (val >> 8) & 0x0f; |
| r->rchan_shift = (val >> 12) & 0x0f; |
| r->mask = (val >> 16) & 0xff; |
| r->invert = (val >> 24) & 1; |
| r->stereo = (val >> 25) & 1; |
| r->enum_c = (val >> 26) & 0x0f; |
| } |
| |
| /* |
| * mixer switches/volumes |
| */ |
| |
| #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \ |
| { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ |
| .info = snd_azf3328_info_mixer, \ |
| .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ |
| .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \ |
| } |
| |
| #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \ |
| { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ |
| .info = snd_azf3328_info_mixer, \ |
| .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ |
| .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \ |
| } |
| |
| #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \ |
| { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ |
| .info = snd_azf3328_info_mixer, \ |
| .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ |
| .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \ |
| } |
| |
| #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \ |
| { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ |
| .info = snd_azf3328_info_mixer, \ |
| .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ |
| .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \ |
| } |
| |
| #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \ |
| { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ |
| .info = snd_azf3328_info_mixer_enum, \ |
| .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \ |
| .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \ |
| } |
| |
| static int |
| snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol, |
| struct snd_ctl_elem_info *uinfo) |
| { |
| struct azf3328_mixer_reg reg; |
| |
| snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); |
| uinfo->type = reg.mask == 1 ? |
| SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; |
| uinfo->count = reg.stereo + 1; |
| uinfo->value.integer.min = 0; |
| uinfo->value.integer.max = reg.mask; |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol, |
| struct snd_ctl_elem_value *ucontrol) |
| { |
| struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); |
| struct azf3328_mixer_reg reg; |
| u16 oreg, val; |
| |
| snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); |
| |
| oreg = snd_azf3328_mixer_inw(chip, reg.reg); |
| val = (oreg >> reg.lchan_shift) & reg.mask; |
| if (reg.invert) |
| val = reg.mask - val; |
| ucontrol->value.integer.value[0] = val; |
| if (reg.stereo) { |
| val = (oreg >> reg.rchan_shift) & reg.mask; |
| if (reg.invert) |
| val = reg.mask - val; |
| ucontrol->value.integer.value[1] = val; |
| } |
| dev_dbg(chip->card->dev, |
| "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n", |
| reg.reg, oreg, |
| ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], |
| reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo); |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol, |
| struct snd_ctl_elem_value *ucontrol) |
| { |
| struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); |
| struct azf3328_mixer_reg reg; |
| u16 oreg, nreg, val; |
| |
| snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); |
| oreg = snd_azf3328_mixer_inw(chip, reg.reg); |
| val = ucontrol->value.integer.value[0] & reg.mask; |
| if (reg.invert) |
| val = reg.mask - val; |
| nreg = oreg & ~(reg.mask << reg.lchan_shift); |
| nreg |= (val << reg.lchan_shift); |
| if (reg.stereo) { |
| val = ucontrol->value.integer.value[1] & reg.mask; |
| if (reg.invert) |
| val = reg.mask - val; |
| nreg &= ~(reg.mask << reg.rchan_shift); |
| nreg |= (val << reg.rchan_shift); |
| } |
| if (reg.mask >= 0x07) /* it's a volume control, so better take care */ |
| snd_azf3328_mixer_write_volume_gradually( |
| chip, reg.reg, nreg >> 8, nreg & 0xff, |
| /* just set both channels, doesn't matter */ |
| SET_CHAN_LEFT|SET_CHAN_RIGHT, |
| 0); |
| else |
| snd_azf3328_mixer_outw(chip, reg.reg, nreg); |
| |
| dev_dbg(chip->card->dev, |
| "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n", |
| reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], |
| oreg, reg.lchan_shift, reg.rchan_shift, |
| nreg, snd_azf3328_mixer_inw(chip, reg.reg)); |
| return (nreg != oreg); |
| } |
| |
| static int |
| snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol, |
| struct snd_ctl_elem_info *uinfo) |
| { |
| static const char * const texts1[] = { |
| "Mic1", "Mic2" |
| }; |
| static const char * const texts2[] = { |
| "Mix", "Mic" |
| }; |
| static const char * const texts3[] = { |
| "Mic", "CD", "Video", "Aux", |
| "Line", "Mix", "Mix Mono", "Phone" |
| }; |
| static const char * const texts4[] = { |
| "pre 3D", "post 3D" |
| }; |
| struct azf3328_mixer_reg reg; |
| const char * const *p = NULL; |
| |
| snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); |
| if (reg.reg == IDX_MIXER_ADVCTL2) { |
| switch(reg.lchan_shift) { |
| case 8: /* modem out sel */ |
| p = texts1; |
| break; |
| case 9: /* mono sel source */ |
| p = texts2; |
| break; |
| case 15: /* PCM Out Path */ |
| p = texts4; |
| break; |
| } |
| } else if (reg.reg == IDX_MIXER_REC_SELECT) |
| p = texts3; |
| |
| return snd_ctl_enum_info(uinfo, |
| (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1, |
| reg.enum_c, p); |
| } |
| |
| static int |
| snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol, |
| struct snd_ctl_elem_value *ucontrol) |
| { |
| struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); |
| struct azf3328_mixer_reg reg; |
| unsigned short val; |
| |
| snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); |
| val = snd_azf3328_mixer_inw(chip, reg.reg); |
| if (reg.reg == IDX_MIXER_REC_SELECT) { |
| ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1); |
| ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1); |
| } else |
| ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1); |
| |
| dev_dbg(chip->card->dev, |
| "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n", |
| reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1], |
| reg.lchan_shift, reg.enum_c); |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol, |
| struct snd_ctl_elem_value *ucontrol) |
| { |
| struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); |
| struct azf3328_mixer_reg reg; |
| u16 oreg, nreg, val; |
| |
| snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); |
| oreg = snd_azf3328_mixer_inw(chip, reg.reg); |
| val = oreg; |
| if (reg.reg == IDX_MIXER_REC_SELECT) { |
| if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U || |
| ucontrol->value.enumerated.item[1] > reg.enum_c - 1U) |
| return -EINVAL; |
| val = (ucontrol->value.enumerated.item[0] << 8) | |
| (ucontrol->value.enumerated.item[1] << 0); |
| } else { |
| if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U) |
| return -EINVAL; |
| val &= ~((reg.enum_c - 1) << reg.lchan_shift); |
| val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift); |
| } |
| snd_azf3328_mixer_outw(chip, reg.reg, val); |
| nreg = val; |
| |
| dev_dbg(chip->card->dev, |
| "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg); |
| return (nreg != oreg); |
| } |
| |
| static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = { |
| AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("PCM Playback Volume", |
| IDX_MIXER_WAVEOUT, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch", |
| IDX_MIXER_ADVCTL2, 7, 1), |
| AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0), |
| AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0), |
| AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1), |
| AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0), |
| AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1), |
| AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1), |
| AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1), |
| AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1), |
| AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1), |
| AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1), |
| AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1), |
| AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8), |
| AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9), |
| AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */ |
| AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0), |
| AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0), |
| AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0), |
| AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */ |
| AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */ |
| #if MIXER_TESTING |
| AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0), |
| AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0), |
| AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0), |
| AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0), |
| AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0), |
| AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0), |
| AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0), |
| AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0), |
| AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0), |
| AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0), |
| AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0), |
| AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0), |
| AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0), |
| AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0), |
| AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0), |
| AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0), |
| #endif |
| }; |
| |
| static const u16 snd_azf3328_init_values[][2] = { |
| { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_BASSTREBLE, 0x0000 }, |
| { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f }, |
| { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f }, |
| { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 }, |
| }; |
| |
| static int |
| snd_azf3328_mixer_new(struct snd_azf3328 *chip) |
| { |
| struct snd_card *card; |
| const struct snd_kcontrol_new *sw; |
| unsigned int idx; |
| int err; |
| |
| if (snd_BUG_ON(!chip || !chip->card)) |
| return -EINVAL; |
| |
| card = chip->card; |
| |
| /* mixer reset */ |
| snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); |
| |
| /* mute and zero volume channels */ |
| for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) { |
| snd_azf3328_mixer_outw(chip, |
| snd_azf3328_init_values[idx][0], |
| snd_azf3328_init_values[idx][1]); |
| } |
| |
| /* add mixer controls */ |
| sw = snd_azf3328_mixer_controls; |
| for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls); |
| ++idx, ++sw) { |
| err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip)); |
| if (err < 0) |
| return err; |
| } |
| snd_component_add(card, "AZF3328 mixer"); |
| strcpy(card->mixername, "AZF3328 mixer"); |
| |
| return 0; |
| } |
| #endif /* AZF_USE_AC97_LAYER */ |
| |
| static void |
| snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec, |
| enum azf_freq_t bitrate, |
| unsigned int format_width, |
| unsigned int channels |
| ) |
| { |
| unsigned long flags; |
| u16 val = 0xff00; |
| u8 freq = 0; |
| |
| switch (bitrate) { |
| case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break; |
| case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break; |
| case AZF_FREQ_5512: |
| /* the AZF3328 names it "5510" for some strange reason */ |
| freq = SOUNDFORMAT_FREQ_5510; break; |
| case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break; |
| case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break; |
| case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break; |
| case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break; |
| case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break; |
| case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break; |
| case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break; |
| case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break; |
| default: |
| snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate); |
| fallthrough; |
| case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break; |
| case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break; |
| case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break; |
| } |
| /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */ |
| /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */ |
| /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */ |
| /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */ |
| /* val = 0xff05; 5m11.556s (... -> 44100Hz) */ |
| /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */ |
| /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */ |
| /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */ |
| /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */ |
| |
| val |= freq; |
| |
| if (channels == 2) |
| val |= SOUNDFORMAT_FLAG_2CHANNELS; |
| |
| if (format_width == 16) |
| val |= SOUNDFORMAT_FLAG_16BIT; |
| |
| spin_lock_irqsave(codec->lock, flags); |
| |
| /* set bitrate/format */ |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val); |
| |
| /* changing the bitrate/format settings switches off the |
| * audio output with an annoying click in case of 8/16bit format change |
| * (maybe shutting down DAC/ADC?), thus immediately |
| * do some tweaking to reenable it and get rid of the clicking |
| * (FIXME: yes, it works, but what exactly am I doing here?? :) |
| * FIXME: does this have some side effects for full-duplex |
| * or other dramatic side effects? */ |
| /* do it for non-capture codecs only */ |
| if (codec->type != AZF_CODEC_CAPTURE) |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, |
| snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) | |
| DMA_RUN_SOMETHING1 | |
| DMA_RUN_SOMETHING2 | |
| SOMETHING_ALMOST_ALWAYS_SET | |
| DMA_EPILOGUE_SOMETHING | |
| DMA_SOMETHING_ELSE |
| ); |
| |
| spin_unlock_irqrestore(codec->lock, flags); |
| } |
| |
| static inline void |
| snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec |
| ) |
| { |
| /* choose lowest frequency for low power consumption. |
| * While this will cause louder noise due to rather coarse frequency, |
| * it should never matter since output should always |
| * get disabled properly when idle anyway. */ |
| snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1); |
| } |
| |
| static void |
| snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip, |
| unsigned bitmask, |
| bool enable |
| ) |
| { |
| bool do_mask = !enable; |
| if (do_mask) |
| chip->shadow_reg_ctrl_6AH |= bitmask; |
| else |
| chip->shadow_reg_ctrl_6AH &= ~bitmask; |
| dev_dbg(chip->card->dev, |
| "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n", |
| bitmask, do_mask, chip->shadow_reg_ctrl_6AH); |
| snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH); |
| } |
| |
| static inline void |
| snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable) |
| { |
| dev_dbg(chip->card->dev, "codec_enable %d\n", enable); |
| /* no idea what exactly is being done here, but I strongly assume it's |
| * PM related */ |
| snd_azf3328_ctrl_reg_6AH_update( |
| chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable |
| ); |
| } |
| |
| static void |
| snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip, |
| enum snd_azf3328_codec_type codec_type, |
| bool enable |
| ) |
| { |
| struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; |
| bool need_change = (codec->running != enable); |
| |
| dev_dbg(chip->card->dev, |
| "codec_activity: %s codec, enable %d, need_change %d\n", |
| codec->name, enable, need_change |
| ); |
| if (need_change) { |
| static const struct { |
| enum snd_azf3328_codec_type other1; |
| enum snd_azf3328_codec_type other2; |
| } peer_codecs[3] = |
| { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT }, |
| { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT }, |
| { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } }; |
| bool call_function; |
| |
| if (enable) |
| /* if enable codec, call enable_codecs func |
| to enable codec supply... */ |
| call_function = 1; |
| else { |
| /* ...otherwise call enable_codecs func |
| (which globally shuts down operation of codecs) |
| only in case the other codecs are currently |
| not active either! */ |
| call_function = |
| ((!chip->codecs[peer_codecs[codec_type].other1] |
| .running) |
| && (!chip->codecs[peer_codecs[codec_type].other2] |
| .running)); |
| } |
| if (call_function) |
| snd_azf3328_ctrl_enable_codecs(chip, enable); |
| |
| /* ...and adjust clock, too |
| * (reduce noise and power consumption) */ |
| if (!enable) |
| snd_azf3328_codec_setfmt_lowpower(codec); |
| codec->running = enable; |
| } |
| } |
| |
| static void |
| snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip, |
| struct snd_azf3328_codec_data *codec, |
| unsigned long addr, |
| unsigned int period_bytes, |
| unsigned int buffer_bytes |
| ) |
| { |
| WARN_ONCE(period_bytes & 1, "odd period length!?\n"); |
| WARN_ONCE(buffer_bytes != 2 * period_bytes, |
| "missed our input expectations! %u vs. %u\n", |
| buffer_bytes, period_bytes); |
| if (!codec->running) { |
| /* AZF3328 uses a two buffer pointer DMA transfer approach */ |
| |
| unsigned long flags; |
| |
| /* width 32bit (prevent overflow): */ |
| u32 area_length; |
| struct codec_setup_io { |
| u32 dma_start_1; |
| u32 dma_start_2; |
| u32 dma_lengths; |
| } __attribute__((packed)) setup_io; |
| |
| area_length = buffer_bytes/2; |
| |
| setup_io.dma_start_1 = addr; |
| setup_io.dma_start_2 = addr+area_length; |
| |
| dev_dbg(chip->card->dev, |
| "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n", |
| setup_io.dma_start_1, area_length, |
| setup_io.dma_start_2, area_length, |
| period_bytes, buffer_bytes); |
| |
| /* Hmm, are we really supposed to decrement this by 1?? |
| Most definitely certainly not: configuring full length does |
| work properly (i.e. likely better), and BTW we |
| violated possibly differing frame sizes with this... |
| |
| area_length--; |* max. index *| |
| */ |
| |
| /* build combined I/O buffer length word */ |
| setup_io.dma_lengths = (area_length << 16) | (area_length); |
| |
| spin_lock_irqsave(codec->lock, flags); |
| snd_azf3328_codec_outl_multi( |
| codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3 |
| ); |
| spin_unlock_irqrestore(codec->lock, flags); |
| } |
| } |
| |
| static int |
| snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream) |
| { |
| struct snd_pcm_runtime *runtime = substream->runtime; |
| struct snd_azf3328_codec_data *codec = runtime->private_data; |
| #if 0 |
| unsigned int size = snd_pcm_lib_buffer_bytes(substream); |
| unsigned int count = snd_pcm_lib_period_bytes(substream); |
| #endif |
| |
| codec->dma_base = runtime->dma_addr; |
| |
| #if 0 |
| snd_azf3328_codec_setfmt(codec, |
| runtime->rate, |
| snd_pcm_format_width(runtime->format), |
| runtime->channels); |
| snd_azf3328_codec_setdmaa(chip, codec, |
| runtime->dma_addr, count, size); |
| #endif |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) |
| { |
| struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); |
| struct snd_pcm_runtime *runtime = substream->runtime; |
| struct snd_azf3328_codec_data *codec = runtime->private_data; |
| int result = 0; |
| u16 flags1; |
| bool previously_muted = false; |
| bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type); |
| |
| switch (cmd) { |
| case SNDRV_PCM_TRIGGER_START: |
| dev_dbg(chip->card->dev, "START PCM %s\n", codec->name); |
| |
| if (is_main_mixer_playback_codec) { |
| /* mute WaveOut (avoid clicking during setup) */ |
| previously_muted = |
| snd_azf3328_mixer_mute_control_pcm( |
| chip, 1 |
| ); |
| } |
| |
| snd_azf3328_codec_setfmt(codec, |
| runtime->rate, |
| snd_pcm_format_width(runtime->format), |
| runtime->channels); |
| |
| spin_lock(codec->lock); |
| /* first, remember current value: */ |
| flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); |
| |
| /* stop transfer */ |
| flags1 &= ~DMA_RESUME; |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); |
| |
| /* FIXME: clear interrupts or what??? */ |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff); |
| spin_unlock(codec->lock); |
| |
| snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr, |
| snd_pcm_lib_period_bytes(substream), |
| snd_pcm_lib_buffer_bytes(substream) |
| ); |
| |
| spin_lock(codec->lock); |
| #ifdef WIN9X |
| /* FIXME: enable playback/recording??? */ |
| flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2; |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); |
| |
| /* start transfer again */ |
| /* FIXME: what is this value (0x0010)??? */ |
| flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); |
| #else /* NT4 */ |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, |
| 0x0000); |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, |
| DMA_RUN_SOMETHING1); |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, |
| DMA_RUN_SOMETHING1 | |
| DMA_RUN_SOMETHING2); |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, |
| DMA_RESUME | |
| SOMETHING_ALMOST_ALWAYS_SET | |
| DMA_EPILOGUE_SOMETHING | |
| DMA_SOMETHING_ELSE); |
| #endif |
| spin_unlock(codec->lock); |
| snd_azf3328_ctrl_codec_activity(chip, codec->type, 1); |
| |
| if (is_main_mixer_playback_codec) { |
| /* now unmute WaveOut */ |
| if (!previously_muted) |
| snd_azf3328_mixer_mute_control_pcm( |
| chip, 0 |
| ); |
| } |
| |
| dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name); |
| break; |
| case SNDRV_PCM_TRIGGER_RESUME: |
| dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name); |
| /* resume codec if we were active */ |
| spin_lock(codec->lock); |
| if (codec->running) |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, |
| snd_azf3328_codec_inw( |
| codec, IDX_IO_CODEC_DMA_FLAGS |
| ) | DMA_RESUME |
| ); |
| spin_unlock(codec->lock); |
| break; |
| case SNDRV_PCM_TRIGGER_STOP: |
| dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name); |
| |
| if (is_main_mixer_playback_codec) { |
| /* mute WaveOut (avoid clicking during setup) */ |
| previously_muted = |
| snd_azf3328_mixer_mute_control_pcm( |
| chip, 1 |
| ); |
| } |
| |
| spin_lock(codec->lock); |
| /* first, remember current value: */ |
| flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); |
| |
| /* stop transfer */ |
| flags1 &= ~DMA_RESUME; |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); |
| |
| /* hmm, is this really required? we're resetting the same bit |
| * immediately thereafter... */ |
| flags1 |= DMA_RUN_SOMETHING1; |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); |
| |
| flags1 &= ~DMA_RUN_SOMETHING1; |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); |
| spin_unlock(codec->lock); |
| snd_azf3328_ctrl_codec_activity(chip, codec->type, 0); |
| |
| if (is_main_mixer_playback_codec) { |
| /* now unmute WaveOut */ |
| if (!previously_muted) |
| snd_azf3328_mixer_mute_control_pcm( |
| chip, 0 |
| ); |
| } |
| |
| dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name); |
| break; |
| case SNDRV_PCM_TRIGGER_SUSPEND: |
| dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name); |
| /* make sure codec is stopped */ |
| snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, |
| snd_azf3328_codec_inw( |
| codec, IDX_IO_CODEC_DMA_FLAGS |
| ) & ~DMA_RESUME |
| ); |
| break; |
| case SNDRV_PCM_TRIGGER_PAUSE_PUSH: |
| WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); |
| break; |
| case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: |
| WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); |
| break; |
| default: |
| WARN(1, "FIXME: unknown trigger mode!\n"); |
| return -EINVAL; |
| } |
| |
| return result; |
| } |
| |
| static snd_pcm_uframes_t |
| snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream |
| ) |
| { |
| const struct snd_azf3328_codec_data *codec = |
| substream->runtime->private_data; |
| unsigned long result; |
| snd_pcm_uframes_t frmres; |
| |
| result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS); |
| |
| /* calculate offset */ |
| #ifdef QUERY_HARDWARE |
| result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1); |
| #else |
| result -= codec->dma_base; |
| #endif |
| frmres = bytes_to_frames( substream->runtime, result); |
| dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n", |
| jiffies, codec->name, result, frmres); |
| return frmres; |
| } |
| |
| /******************************************************************/ |
| |
| #ifdef SUPPORT_GAMEPORT |
| static inline void |
| snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, |
| bool enable |
| ) |
| { |
| snd_azf3328_io_reg_setb( |
| chip->game_io+IDX_GAME_HWCONFIG, |
| GAME_HWCFG_IRQ_ENABLE, |
| enable |
| ); |
| } |
| |
| static inline void |
| snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, |
| bool enable |
| ) |
| { |
| snd_azf3328_io_reg_setb( |
| chip->game_io+IDX_GAME_HWCONFIG, |
| GAME_HWCFG_LEGACY_ADDRESS_ENABLE, |
| enable |
| ); |
| } |
| |
| static void |
| snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip, |
| unsigned int freq_cfg |
| ) |
| { |
| snd_azf3328_io_reg_setb( |
| chip->game_io+IDX_GAME_HWCONFIG, |
| 0x02, |
| (freq_cfg & 1) != 0 |
| ); |
| snd_azf3328_io_reg_setb( |
| chip->game_io+IDX_GAME_HWCONFIG, |
| 0x04, |
| (freq_cfg & 2) != 0 |
| ); |
| } |
| |
| static inline void |
| snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable) |
| { |
| snd_azf3328_ctrl_reg_6AH_update( |
| chip, IO_6A_SOMETHING2_GAMEPORT, enable |
| ); |
| } |
| |
| static inline void |
| snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) |
| { |
| /* |
| * skeleton handler only |
| * (we do not want axis reading in interrupt handler - too much load!) |
| */ |
| dev_dbg(chip->card->dev, "gameport irq\n"); |
| |
| /* this should ACK the gameport IRQ properly, hopefully. */ |
| snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE); |
| } |
| |
| static int |
| snd_azf3328_gameport_open(struct gameport *gameport, int mode) |
| { |
| struct snd_azf3328 *chip = gameport_get_port_data(gameport); |
| int res; |
| |
| dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode); |
| switch (mode) { |
| case GAMEPORT_MODE_COOKED: |
| case GAMEPORT_MODE_RAW: |
| res = 0; |
| break; |
| default: |
| res = -1; |
| break; |
| } |
| |
| snd_azf3328_gameport_set_counter_frequency(chip, |
| GAME_HWCFG_ADC_COUNTER_FREQ_STD); |
| snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0)); |
| |
| return res; |
| } |
| |
| static void |
| snd_azf3328_gameport_close(struct gameport *gameport) |
| { |
| struct snd_azf3328 *chip = gameport_get_port_data(gameport); |
| |
| dev_dbg(chip->card->dev, "gameport_close\n"); |
| snd_azf3328_gameport_set_counter_frequency(chip, |
| GAME_HWCFG_ADC_COUNTER_FREQ_1_200); |
| snd_azf3328_gameport_axis_circuit_enable(chip, 0); |
| } |
| |
| static int |
| snd_azf3328_gameport_cooked_read(struct gameport *gameport, |
| int *axes, |
| int *buttons |
| ) |
| { |
| struct snd_azf3328 *chip = gameport_get_port_data(gameport); |
| int i; |
| u8 val; |
| unsigned long flags; |
| |
| if (snd_BUG_ON(!chip)) |
| return 0; |
| |
| spin_lock_irqsave(&chip->reg_lock, flags); |
| val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE); |
| *buttons = (~(val) >> 4) & 0xf; |
| |
| /* ok, this one is a bit dirty: cooked_read is being polled by a timer, |
| * thus we're atomic and cannot actively wait in here |
| * (which would be useful for us since it probably would be better |
| * to trigger a measurement in here, then wait a short amount of |
| * time until it's finished, then read values of _this_ measurement). |
| * |
| * Thus we simply resort to reading values if they're available already |
| * and trigger the next measurement. |
| */ |
| |
| val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG); |
| if (val & GAME_AXES_SAMPLING_READY) { |
| for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) { |
| /* configure the axis to read */ |
| val = (i << 4) | 0x0f; |
| snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); |
| |
| chip->axes[i] = snd_azf3328_game_inw( |
| chip, IDX_GAME_AXIS_VALUE |
| ); |
| } |
| } |
| |
| /* trigger next sampling of axes, to be evaluated the next time we |
| * enter this function */ |
| |
| /* for some very, very strange reason we cannot enable |
| * Measurement Ready monitoring for all axes here, |
| * at least not when only one joystick connected */ |
| val = 0x03; /* we're able to monitor axes 1 and 2 only */ |
| snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); |
| |
| snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff); |
| spin_unlock_irqrestore(&chip->reg_lock, flags); |
| |
| for (i = 0; i < ARRAY_SIZE(chip->axes); i++) { |
| axes[i] = chip->axes[i]; |
| if (axes[i] == 0xffff) |
| axes[i] = -1; |
| } |
| |
| dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n", |
| axes[0], axes[1], axes[2], axes[3], *buttons); |
| |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) |
| { |
| struct gameport *gp; |
| |
| chip->gameport = gp = gameport_allocate_port(); |
| if (!gp) { |
| dev_err(chip->card->dev, "cannot alloc memory for gameport\n"); |
| return -ENOMEM; |
| } |
| |
| gameport_set_name(gp, "AZF3328 Gameport"); |
| gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); |
| gameport_set_dev_parent(gp, &chip->pci->dev); |
| gp->io = chip->game_io; |
| gameport_set_port_data(gp, chip); |
| |
| gp->open = snd_azf3328_gameport_open; |
| gp->close = snd_azf3328_gameport_close; |
| gp->fuzz = 16; /* seems ok */ |
| gp->cooked_read = snd_azf3328_gameport_cooked_read; |
| |
| /* DISABLE legacy address: we don't need it! */ |
| snd_azf3328_gameport_legacy_address_enable(chip, 0); |
| |
| snd_azf3328_gameport_set_counter_frequency(chip, |
| GAME_HWCFG_ADC_COUNTER_FREQ_1_200); |
| snd_azf3328_gameport_axis_circuit_enable(chip, 0); |
| |
| gameport_register_port(chip->gameport); |
| |
| return 0; |
| } |
| |
| static void |
| snd_azf3328_gameport_free(struct snd_azf3328 *chip) |
| { |
| if (chip->gameport) { |
| gameport_unregister_port(chip->gameport); |
| chip->gameport = NULL; |
| } |
| snd_azf3328_gameport_irq_enable(chip, 0); |
| } |
| #else |
| static inline int |
| snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; } |
| static inline void |
| snd_azf3328_gameport_free(struct snd_azf3328 *chip) { } |
| static inline void |
| snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) |
| { |
| dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n"); |
| } |
| #endif /* SUPPORT_GAMEPORT */ |
| |
| /******************************************************************/ |
| |
| static inline void |
| snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which) |
| { |
| dev_dbg(chip->card->dev, |
| "unknown IRQ type (%x) occurred, please report!\n", |
| which); |
| } |
| |
| static inline void |
| snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip, |
| const struct snd_azf3328_codec_data *first_codec, |
| u8 status |
| ) |
| { |
| u8 which; |
| enum snd_azf3328_codec_type codec_type; |
| const struct snd_azf3328_codec_data *codec = first_codec; |
| |
| for (codec_type = AZF_CODEC_PLAYBACK; |
| codec_type <= AZF_CODEC_I2S_OUT; |
| ++codec_type, ++codec) { |
| |
| /* skip codec if there's no interrupt for it */ |
| if (!(status & (1 << codec_type))) |
| continue; |
| |
| spin_lock(codec->lock); |
| which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE); |
| /* ack all IRQ types immediately */ |
| snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which); |
| spin_unlock(codec->lock); |
| |
| if (codec->substream) { |
| snd_pcm_period_elapsed(codec->substream); |
| dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n", |
| codec->name, |
| which, |
| snd_azf3328_codec_inl( |
| codec, IDX_IO_CODEC_DMA_CURRPOS)); |
| } else |
| dev_warn(chip->card->dev, "irq handler problem!\n"); |
| if (which & IRQ_SOMETHING) |
| snd_azf3328_irq_log_unknown_type(chip, which); |
| } |
| } |
| |
| static irqreturn_t |
| snd_azf3328_interrupt(int irq, void *dev_id) |
| { |
| struct snd_azf3328 *chip = dev_id; |
| u8 status; |
| static unsigned long irq_count; |
| |
| status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS); |
| |
| /* fast path out, to ease interrupt sharing */ |
| if (!(status & |
| (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT |
| |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER) |
| )) |
| return IRQ_NONE; /* must be interrupt for another device */ |
| |
| dev_dbg(chip->card->dev, |
| "irq_count %ld! IDX_IO_IRQSTATUS %04x\n", |
| irq_count++ /* debug-only */, |
| status); |
| |
| if (status & IRQ_TIMER) { |
| /* dev_dbg(chip->card->dev, "timer %ld\n", |
| snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE) |
| & TIMER_VALUE_MASK |
| ); */ |
| if (chip->timer) |
| snd_timer_interrupt(chip->timer, chip->timer->sticks); |
| /* ACK timer */ |
| spin_lock(&chip->reg_lock); |
| snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); |
| spin_unlock(&chip->reg_lock); |
| dev_dbg(chip->card->dev, "timer IRQ\n"); |
| } |
| |
| if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT)) |
| snd_azf3328_pcm_interrupt(chip, chip->codecs, status); |
| |
| if (status & IRQ_GAMEPORT) |
| snd_azf3328_gameport_interrupt(chip); |
| |
| /* MPU401 has less critical IRQ requirements |
| * than timer and playback/recording, right? */ |
| if (status & IRQ_MPU401) { |
| snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data); |
| |
| /* hmm, do we have to ack the IRQ here somehow? |
| * If so, then I don't know how yet... */ |
| dev_dbg(chip->card->dev, "MPU401 IRQ\n"); |
| } |
| return IRQ_HANDLED; |
| } |
| |
| /*****************************************************************/ |
| |
| /* as long as we think we have identical snd_pcm_hardware parameters |
| for playback, capture and i2s out, we can use the same physical struct |
| since the struct is simply being copied into a member. |
| */ |
| static const struct snd_pcm_hardware snd_azf3328_hardware = |
| { |
| /* FIXME!! Correct? */ |
| .info = SNDRV_PCM_INFO_MMAP | |
| SNDRV_PCM_INFO_INTERLEAVED | |
| SNDRV_PCM_INFO_MMAP_VALID, |
| .formats = SNDRV_PCM_FMTBIT_S8 | |
| SNDRV_PCM_FMTBIT_U8 | |
| SNDRV_PCM_FMTBIT_S16_LE | |
| SNDRV_PCM_FMTBIT_U16_LE, |
| .rates = SNDRV_PCM_RATE_5512 | |
| SNDRV_PCM_RATE_8000_48000 | |
| SNDRV_PCM_RATE_KNOT, |
| .rate_min = AZF_FREQ_4000, |
| .rate_max = AZF_FREQ_66200, |
| .channels_min = 1, |
| .channels_max = 2, |
| .buffer_bytes_max = (64*1024), |
| .period_bytes_min = 1024, |
| .period_bytes_max = (32*1024), |
| /* We simply have two DMA areas (instead of a list of descriptors |
| such as other cards); I believe that this is a fixed hardware |
| attribute and there isn't much driver magic to be done to expand it. |
| Thus indicate that we have at least and at most 2 periods. */ |
| .periods_min = 2, |
| .periods_max = 2, |
| /* FIXME: maybe that card actually has a FIFO? |
| * Hmm, it seems newer revisions do have one, but we still don't know |
| * its size... */ |
| .fifo_size = 0, |
| }; |
| |
| |
| static const unsigned int snd_azf3328_fixed_rates[] = { |
| AZF_FREQ_4000, |
| AZF_FREQ_4800, |
| AZF_FREQ_5512, |
| AZF_FREQ_6620, |
| AZF_FREQ_8000, |
| AZF_FREQ_9600, |
| AZF_FREQ_11025, |
| AZF_FREQ_13240, |
| AZF_FREQ_16000, |
| AZF_FREQ_22050, |
| AZF_FREQ_32000, |
| AZF_FREQ_44100, |
| AZF_FREQ_48000, |
| AZF_FREQ_66200 |
| }; |
| |
| static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = { |
| .count = ARRAY_SIZE(snd_azf3328_fixed_rates), |
| .list = snd_azf3328_fixed_rates, |
| .mask = 0, |
| }; |
| |
| /*****************************************************************/ |
| |
| static int |
| snd_azf3328_pcm_open(struct snd_pcm_substream *substream, |
| enum snd_azf3328_codec_type codec_type |
| ) |
| { |
| struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); |
| struct snd_pcm_runtime *runtime = substream->runtime; |
| struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; |
| |
| codec->substream = substream; |
| |
| /* same parameters for all our codecs - at least we think so... */ |
| runtime->hw = snd_azf3328_hardware; |
| |
| snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, |
| &snd_azf3328_hw_constraints_rates); |
| runtime->private_data = codec; |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream) |
| { |
| return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK); |
| } |
| |
| static int |
| snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream) |
| { |
| return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE); |
| } |
| |
| static int |
| snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream) |
| { |
| return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT); |
| } |
| |
| static int |
| snd_azf3328_pcm_close(struct snd_pcm_substream *substream |
| ) |
| { |
| struct snd_azf3328_codec_data *codec = |
| substream->runtime->private_data; |
| |
| codec->substream = NULL; |
| return 0; |
| } |
| |
| /******************************************************************/ |
| |
| static const struct snd_pcm_ops snd_azf3328_playback_ops = { |
| .open = snd_azf3328_pcm_playback_open, |
| .close = snd_azf3328_pcm_close, |
| .prepare = snd_azf3328_pcm_prepare, |
| .trigger = snd_azf3328_pcm_trigger, |
| .pointer = snd_azf3328_pcm_pointer |
| }; |
| |
| static const struct snd_pcm_ops snd_azf3328_capture_ops = { |
| .open = snd_azf3328_pcm_capture_open, |
| .close = snd_azf3328_pcm_close, |
| .prepare = snd_azf3328_pcm_prepare, |
| .trigger = snd_azf3328_pcm_trigger, |
| .pointer = snd_azf3328_pcm_pointer |
| }; |
| |
| static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = { |
| .open = snd_azf3328_pcm_i2s_out_open, |
| .close = snd_azf3328_pcm_close, |
| .prepare = snd_azf3328_pcm_prepare, |
| .trigger = snd_azf3328_pcm_trigger, |
| .pointer = snd_azf3328_pcm_pointer |
| }; |
| |
| static int |
| snd_azf3328_pcm(struct snd_azf3328 *chip) |
| { |
| /* pcm devices */ |
| enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; |
| |
| struct snd_pcm *pcm; |
| int err; |
| |
| err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD, |
| 1, 1, &pcm); |
| if (err < 0) |
| return err; |
| snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, |
| &snd_azf3328_playback_ops); |
| snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, |
| &snd_azf3328_capture_ops); |
| |
| pcm->private_data = chip; |
| pcm->info_flags = 0; |
| strcpy(pcm->name, chip->card->shortname); |
| /* same pcm object for playback/capture (see snd_pcm_new() above) */ |
| chip->pcm[AZF_CODEC_PLAYBACK] = pcm; |
| chip->pcm[AZF_CODEC_CAPTURE] = pcm; |
| |
| snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev, |
| 64*1024, 64*1024); |
| |
| err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT, |
| 1, 0, &pcm); |
| if (err < 0) |
| return err; |
| snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, |
| &snd_azf3328_i2s_out_ops); |
| |
| pcm->private_data = chip; |
| pcm->info_flags = 0; |
| strcpy(pcm->name, chip->card->shortname); |
| chip->pcm[AZF_CODEC_I2S_OUT] = pcm; |
| |
| snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev, |
| 64*1024, 64*1024); |
| |
| return 0; |
| } |
| |
| /******************************************************************/ |
| |
| /*** NOTE: the physical timer resolution actually is 1024000 ticks per second |
| *** (probably derived from main crystal via a divider of 24), |
| *** but announcing those attributes to user-space would make programs |
| *** configure the timer to a 1 tick value, resulting in an absolutely fatal |
| *** timer IRQ storm. |
| *** Thus I chose to announce a down-scaled virtual timer to the outside and |
| *** calculate real timer countdown values internally. |
| *** (the scale factor can be set via module parameter "seqtimer_scaling"). |
| ***/ |
| |
| static int |
| snd_azf3328_timer_start(struct snd_timer *timer) |
| { |
| struct snd_azf3328 *chip; |
| unsigned long flags; |
| unsigned int delay; |
| |
| chip = snd_timer_chip(timer); |
| delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK; |
| if (delay < 49) { |
| /* uhoh, that's not good, since user-space won't know about |
| * this timing tweak |
| * (we need to do it to avoid a lockup, though) */ |
| |
| dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay); |
| delay = 49; /* minimum time is 49 ticks */ |
| } |
| dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay); |
| delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; |
| spin_lock_irqsave(&chip->reg_lock, flags); |
| snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay); |
| spin_unlock_irqrestore(&chip->reg_lock, flags); |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_timer_stop(struct snd_timer *timer) |
| { |
| struct snd_azf3328 *chip; |
| unsigned long flags; |
| |
| chip = snd_timer_chip(timer); |
| spin_lock_irqsave(&chip->reg_lock, flags); |
| /* disable timer countdown and interrupt */ |
| /* Hmm, should we write TIMER_IRQ_ACK here? |
| YES indeed, otherwise a rogue timer operation - which prompts |
| ALSA(?) to call repeated stop() in vain, but NOT start() - |
| will never end (value 0x03 is kept shown in control byte). |
| Simply manually poking 0x04 _once_ immediately successfully stops |
| the hardware/ALSA interrupt activity. */ |
| snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04); |
| spin_unlock_irqrestore(&chip->reg_lock, flags); |
| return 0; |
| } |
| |
| |
| static int |
| snd_azf3328_timer_precise_resolution(struct snd_timer *timer, |
| unsigned long *num, unsigned long *den) |
| { |
| *num = 1; |
| *den = 1024000 / seqtimer_scaling; |
| return 0; |
| } |
| |
| static struct snd_timer_hardware snd_azf3328_timer_hw = { |
| .flags = SNDRV_TIMER_HW_AUTO, |
| .resolution = 977, /* 1000000/1024000 = 0.9765625us */ |
| .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */ |
| .start = snd_azf3328_timer_start, |
| .stop = snd_azf3328_timer_stop, |
| .precise_resolution = snd_azf3328_timer_precise_resolution, |
| }; |
| |
| static int |
| snd_azf3328_timer(struct snd_azf3328 *chip, int device) |
| { |
| struct snd_timer *timer = NULL; |
| struct snd_timer_id tid; |
| int err; |
| |
| tid.dev_class = SNDRV_TIMER_CLASS_CARD; |
| tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE; |
| tid.card = chip->card->number; |
| tid.device = device; |
| tid.subdevice = 0; |
| |
| snd_azf3328_timer_hw.resolution *= seqtimer_scaling; |
| snd_azf3328_timer_hw.ticks /= seqtimer_scaling; |
| |
| err = snd_timer_new(chip->card, "AZF3328", &tid, &timer); |
| if (err < 0) |
| goto out; |
| |
| strcpy(timer->name, "AZF3328 timer"); |
| timer->private_data = chip; |
| timer->hw = snd_azf3328_timer_hw; |
| |
| chip->timer = timer; |
| |
| snd_azf3328_timer_stop(timer); |
| |
| err = 0; |
| |
| out: |
| return err; |
| } |
| |
| /******************************************************************/ |
| |
| static int |
| snd_azf3328_free(struct snd_azf3328 *chip) |
| { |
| if (chip->irq < 0) |
| goto __end_hw; |
| |
| snd_azf3328_mixer_reset(chip); |
| |
| snd_azf3328_timer_stop(chip->timer); |
| snd_azf3328_gameport_free(chip); |
| |
| __end_hw: |
| if (chip->irq >= 0) |
| free_irq(chip->irq, chip); |
| pci_release_regions(chip->pci); |
| pci_disable_device(chip->pci); |
| |
| kfree(chip); |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_dev_free(struct snd_device *device) |
| { |
| struct snd_azf3328 *chip = device->device_data; |
| return snd_azf3328_free(chip); |
| } |
| |
| #if 0 |
| /* check whether a bit can be modified */ |
| static void |
| snd_azf3328_test_bit(unsigned unsigned reg, int bit) |
| { |
| unsigned char val, valoff, valon; |
| |
| val = inb(reg); |
| |
| outb(val & ~(1 << bit), reg); |
| valoff = inb(reg); |
| |
| outb(val|(1 << bit), reg); |
| valon = inb(reg); |
| |
| outb(val, reg); |
| |
| printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n", |
| reg, bit, val, valoff, valon |
| ); |
| } |
| #endif |
| |
| static inline void |
| snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) |
| { |
| u16 tmp; |
| |
| dev_dbg(chip->card->dev, |
| "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " |
| "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n", |
| chip->ctrl_io, chip->game_io, chip->mpu_io, |
| chip->opl3_io, chip->mixer_io, chip->irq); |
| |
| dev_dbg(chip->card->dev, |
| "game %02x %02x %02x %02x %02x %02x\n", |
| snd_azf3328_game_inb(chip, 0), |
| snd_azf3328_game_inb(chip, 1), |
| snd_azf3328_game_inb(chip, 2), |
| snd_azf3328_game_inb(chip, 3), |
| snd_azf3328_game_inb(chip, 4), |
| snd_azf3328_game_inb(chip, 5)); |
| |
| for (tmp = 0; tmp < 0x07; tmp += 1) |
| dev_dbg(chip->card->dev, |
| "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp)); |
| |
| for (tmp = 0; tmp <= 0x07; tmp += 1) |
| dev_dbg(chip->card->dev, |
| "0x%02x: game200 0x%04x, game208 0x%04x\n", |
| tmp, inb(0x200 + tmp), inb(0x208 + tmp)); |
| |
| for (tmp = 0; tmp <= 0x01; tmp += 1) |
| dev_dbg(chip->card->dev, |
| "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, " |
| "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n", |
| tmp, |
| inb(0x300 + tmp), |
| inb(0x310 + tmp), |
| inb(0x320 + tmp), |
| inb(0x330 + tmp), |
| inb(0x388 + tmp), |
| inb(0x38c + tmp)); |
| |
| for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2) |
| dev_dbg(chip->card->dev, |
| "ctrl 0x%02x: 0x%04x\n", |
| tmp, snd_azf3328_ctrl_inw(chip, tmp)); |
| |
| for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) |
| dev_dbg(chip->card->dev, |
| "mixer 0x%02x: 0x%04x\n", |
| tmp, snd_azf3328_mixer_inw(chip, tmp)); |
| } |
| |
| static int |
| snd_azf3328_create(struct snd_card *card, |
| struct pci_dev *pci, |
| unsigned long device_type, |
| struct snd_azf3328 **rchip) |
| { |
| struct snd_azf3328 *chip; |
| int err; |
| static const struct snd_device_ops ops = { |
| .dev_free = snd_azf3328_dev_free, |
| }; |
| u8 dma_init; |
| enum snd_azf3328_codec_type codec_type; |
| struct snd_azf3328_codec_data *codec_setup; |
| |
| *rchip = NULL; |
| |
| err = pci_enable_device(pci); |
| if (err < 0) |
| return err; |
| |
| chip = kzalloc(sizeof(*chip), GFP_KERNEL); |
| if (chip == NULL) { |
| err = -ENOMEM; |
| goto out_err; |
| } |
| spin_lock_init(&chip->reg_lock); |
| chip->card = card; |
| chip->pci = pci; |
| chip->irq = -1; |
| |
| /* check if we can restrict PCI DMA transfers to 24 bits */ |
| if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) { |
| dev_err(card->dev, |
| "architecture does not support 24bit PCI busmaster DMA\n" |
| ); |
| err = -ENXIO; |
| goto out_err; |
| } |
| |
| err = pci_request_regions(pci, "Aztech AZF3328"); |
| if (err < 0) |
| goto out_err; |
| |
| chip->ctrl_io = pci_resource_start(pci, 0); |
| chip->game_io = pci_resource_start(pci, 1); |
| chip->mpu_io = pci_resource_start(pci, 2); |
| chip->opl3_io = pci_resource_start(pci, 3); |
| chip->mixer_io = pci_resource_start(pci, 4); |
| |
| codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK]; |
| codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK; |
| codec_setup->lock = &chip->reg_lock; |
| codec_setup->type = AZF_CODEC_PLAYBACK; |
| codec_setup->name = "PLAYBACK"; |
| |
| codec_setup = &chip->codecs[AZF_CODEC_CAPTURE]; |
| codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE; |
| codec_setup->lock = &chip->reg_lock; |
| codec_setup->type = AZF_CODEC_CAPTURE; |
| codec_setup->name = "CAPTURE"; |
| |
| codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT]; |
| codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT; |
| codec_setup->lock = &chip->reg_lock; |
| codec_setup->type = AZF_CODEC_I2S_OUT; |
| codec_setup->name = "I2S_OUT"; |
| |
| if (request_irq(pci->irq, snd_azf3328_interrupt, |
| IRQF_SHARED, KBUILD_MODNAME, chip)) { |
| dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq); |
| err = -EBUSY; |
| goto out_err; |
| } |
| chip->irq = pci->irq; |
| card->sync_irq = chip->irq; |
| pci_set_master(pci); |
| |
| snd_azf3328_debug_show_ports(chip); |
| |
| err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops); |
| if (err < 0) |
| goto out_err; |
| |
| /* create mixer interface & switches */ |
| err = snd_azf3328_mixer_new(chip); |
| if (err < 0) |
| goto out_err; |
| |
| /* standard codec init stuff */ |
| /* default DMA init value */ |
| dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE; |
| |
| for (codec_type = AZF_CODEC_PLAYBACK; |
| codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) { |
| struct snd_azf3328_codec_data *codec = |
| &chip->codecs[codec_type]; |
| |
| /* shutdown codecs to reduce power / noise */ |
| /* have ...ctrl_codec_activity() act properly */ |
| codec->running = true; |
| snd_azf3328_ctrl_codec_activity(chip, codec_type, 0); |
| |
| spin_lock_irq(codec->lock); |
| snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS, |
| dma_init); |
| spin_unlock_irq(codec->lock); |
| } |
| |
| *rchip = chip; |
| |
| err = 0; |
| goto out; |
| |
| out_err: |
| if (chip) |
| snd_azf3328_free(chip); |
| pci_disable_device(pci); |
| |
| out: |
| return err; |
| } |
| |
| static int |
| snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) |
| { |
| static int dev; |
| struct snd_card *card; |
| struct snd_azf3328 *chip; |
| struct snd_opl3 *opl3; |
| int err; |
| |
| if (dev >= SNDRV_CARDS) { |
| err = -ENODEV; |
| goto out; |
| } |
| if (!enable[dev]) { |
| dev++; |
| err = -ENOENT; |
| goto out; |
| } |
| |
| err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, |
| 0, &card); |
| if (err < 0) |
| goto out; |
| |
| strcpy(card->driver, "AZF3328"); |
| strcpy(card->shortname, "Aztech AZF3328 (PCI168)"); |
| |
| err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip); |
| if (err < 0) |
| goto out_err; |
| |
| card->private_data = chip; |
| |
| /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401, |
| since our hardware ought to be similar, thus use same ID. */ |
| err = snd_mpu401_uart_new( |
| card, 0, |
| MPU401_HW_AZT2320, chip->mpu_io, |
| MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK, |
| -1, &chip->rmidi |
| ); |
| if (err < 0) { |
| dev_err(card->dev, "no MPU-401 device at 0x%lx?\n", |
| chip->mpu_io |
| ); |
| goto out_err; |
| } |
| |
| err = snd_azf3328_timer(chip, 0); |
| if (err < 0) |
| goto out_err; |
| |
| err = snd_azf3328_pcm(chip); |
| if (err < 0) |
| goto out_err; |
| |
| if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2, |
| OPL3_HW_AUTO, 1, &opl3) < 0) { |
| dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n", |
| chip->opl3_io, chip->opl3_io+2 |
| ); |
| } else { |
| /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */ |
| err = snd_opl3_timer_new(opl3, 1, 2); |
| if (err < 0) |
| goto out_err; |
| err = snd_opl3_hwdep_new(opl3, 0, 1, NULL); |
| if (err < 0) |
| goto out_err; |
| opl3->private_data = chip; |
| } |
| |
| sprintf(card->longname, "%s at 0x%lx, irq %i", |
| card->shortname, chip->ctrl_io, chip->irq); |
| |
| err = snd_card_register(card); |
| if (err < 0) |
| goto out_err; |
| |
| #ifdef MODULE |
| dev_info(card->dev, |
| "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"); |
| dev_info(card->dev, |
| "Hardware was completely undocumented, unfortunately.\n"); |
| dev_info(card->dev, |
| "Feel free to contact andi AT lisas.de for bug reports etc.!\n"); |
| dev_info(card->dev, |
| "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", |
| 1024000 / seqtimer_scaling, seqtimer_scaling); |
| #endif |
| |
| snd_azf3328_gameport(chip, dev); |
| |
| pci_set_drvdata(pci, card); |
| dev++; |
| |
| err = 0; |
| goto out; |
| |
| out_err: |
| dev_err(card->dev, "something failed, exiting\n"); |
| snd_card_free(card); |
| |
| out: |
| return err; |
| } |
| |
| static void |
| snd_azf3328_remove(struct pci_dev *pci) |
| { |
| snd_card_free(pci_get_drvdata(pci)); |
| } |
| |
| #ifdef CONFIG_PM_SLEEP |
| static inline void |
| snd_azf3328_suspend_regs(const struct snd_azf3328 *chip, |
| unsigned long io_addr, unsigned count, u32 *saved_regs) |
| { |
| unsigned reg; |
| |
| for (reg = 0; reg < count; ++reg) { |
| *saved_regs = inl(io_addr); |
| dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n", |
| io_addr, *saved_regs); |
| ++saved_regs; |
| io_addr += sizeof(*saved_regs); |
| } |
| } |
| |
| static inline void |
| snd_azf3328_resume_regs(const struct snd_azf3328 *chip, |
| const u32 *saved_regs, |
| unsigned long io_addr, |
| unsigned count |
| ) |
| { |
| unsigned reg; |
| |
| for (reg = 0; reg < count; ++reg) { |
| outl(*saved_regs, io_addr); |
| dev_dbg(chip->card->dev, |
| "resume: io 0x%04lx: 0x%08x --> 0x%08x\n", |
| io_addr, *saved_regs, inl(io_addr)); |
| ++saved_regs; |
| io_addr += sizeof(*saved_regs); |
| } |
| } |
| |
| static inline void |
| snd_azf3328_suspend_ac97(struct snd_azf3328 *chip) |
| { |
| #ifdef AZF_USE_AC97_LAYER |
| snd_ac97_suspend(chip->ac97); |
| #else |
| snd_azf3328_suspend_regs(chip, chip->mixer_io, |
| ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer); |
| |
| /* make sure to disable master volume etc. to prevent looping sound */ |
| snd_azf3328_mixer_mute_control_master(chip, 1); |
| snd_azf3328_mixer_mute_control_pcm(chip, 1); |
| #endif /* AZF_USE_AC97_LAYER */ |
| } |
| |
| static inline void |
| snd_azf3328_resume_ac97(const struct snd_azf3328 *chip) |
| { |
| #ifdef AZF_USE_AC97_LAYER |
| snd_ac97_resume(chip->ac97); |
| #else |
| snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io, |
| ARRAY_SIZE(chip->saved_regs_mixer)); |
| |
| /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02) |
| and IDX_MIXER_RESET (offset 0x00) get touched at the same time, |
| resulting in a mixer reset condition persisting until _after_ |
| master vol was restored. Thus master vol needs an extra restore. */ |
| outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2); |
| #endif /* AZF_USE_AC97_LAYER */ |
| } |
| |
| static int |
| snd_azf3328_suspend(struct device *dev) |
| { |
| struct snd_card *card = dev_get_drvdata(dev); |
| struct snd_azf3328 *chip = card->private_data; |
| u16 *saved_regs_ctrl_u16; |
| |
| snd_power_change_state(card, SNDRV_CTL_POWER_D3hot); |
| |
| snd_azf3328_suspend_ac97(chip); |
| |
| snd_azf3328_suspend_regs(chip, chip->ctrl_io, |
| ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl); |
| |
| /* manually store the one currently relevant write-only reg, too */ |
| saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl; |
| saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH; |
| |
| snd_azf3328_suspend_regs(chip, chip->game_io, |
| ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game); |
| snd_azf3328_suspend_regs(chip, chip->mpu_io, |
| ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu); |
| snd_azf3328_suspend_regs(chip, chip->opl3_io, |
| ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3); |
| return 0; |
| } |
| |
| static int |
| snd_azf3328_resume(struct device *dev) |
| { |
| struct snd_card *card = dev_get_drvdata(dev); |
| const struct snd_azf3328 *chip = card->private_data; |
| |
| snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io, |
| ARRAY_SIZE(chip->saved_regs_game)); |
| snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io, |
| ARRAY_SIZE(chip->saved_regs_mpu)); |
| snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io, |
| ARRAY_SIZE(chip->saved_regs_opl3)); |
| |
| snd_azf3328_resume_ac97(chip); |
| |
| snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io, |
| ARRAY_SIZE(chip->saved_regs_ctrl)); |
| |
| snd_power_change_state(card, SNDRV_CTL_POWER_D0); |
| return 0; |
| } |
| |
| static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume); |
| #define SND_AZF3328_PM_OPS &snd_azf3328_pm |
| #else |
| #define SND_AZF3328_PM_OPS NULL |
| #endif /* CONFIG_PM_SLEEP */ |
| |
| static struct pci_driver azf3328_driver = { |
| .name = KBUILD_MODNAME, |
| .id_table = snd_azf3328_ids, |
| .probe = snd_azf3328_probe, |
| .remove = snd_azf3328_remove, |
| .driver = { |
| .pm = SND_AZF3328_PM_OPS, |
| }, |
| }; |
| |
| module_pci_driver(azf3328_driver); |