| /* SPDX-License-Identifier: GPL-2.0 */ |
| /* |
| * Support for Intel Camera Imaging ISP subsystem. |
| * Copyright (c) 2015, Intel Corporation. |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms and conditions of the GNU General Public License, |
| * version 2, as published by the Free Software Foundation. |
| * |
| * This program is distributed in the hope it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| */ |
| |
| #ifndef __IA_CSS_FRAME_PUBLIC_H |
| #define __IA_CSS_FRAME_PUBLIC_H |
| |
| /* @file |
| * This file contains structs to describe various frame-formats supported by the ISP. |
| */ |
| |
| #include <type_support.h> |
| #include "ia_css_err.h" |
| #include "ia_css_types.h" |
| #include "ia_css_frame_format.h" |
| #include "ia_css_buffer.h" |
| |
| /* For RAW input, the bayer order needs to be specified separately. There |
| * are 4 possible orders. The name is constructed by taking the first two |
| * colors on the first line and the first two colors from the second line. |
| */ |
| enum ia_css_bayer_order { |
| IA_CSS_BAYER_ORDER_GRBG, /** GRGRGRGRGR .. BGBGBGBGBG */ |
| IA_CSS_BAYER_ORDER_RGGB, /** RGRGRGRGRG .. GBGBGBGBGB */ |
| IA_CSS_BAYER_ORDER_BGGR, /** BGBGBGBGBG .. GRGRGRGRGR */ |
| IA_CSS_BAYER_ORDER_GBRG, /** GBGBGBGBGB .. RGRGRGRGRG */ |
| }; |
| |
| #define IA_CSS_BAYER_ORDER_NUM (IA_CSS_BAYER_ORDER_GBRG + 1) |
| |
| /* Frame plane structure. This describes one plane in an image |
| * frame buffer. |
| */ |
| struct ia_css_frame_plane { |
| unsigned int height; /** height of a plane in lines */ |
| unsigned int width; /** width of a line, in DMA elements, note that |
| for RGB565 the three subpixels are stored in |
| one element. For all other formats this is |
| the number of subpixels per line. */ |
| unsigned int stride; /** stride of a line in bytes */ |
| unsigned int offset; /** offset in bytes to start of frame data. |
| offset is wrt data field in ia_css_frame */ |
| }; |
| |
| /* Binary "plane". This is used to story binary streams such as jpeg |
| * images. This is not actually a real plane. |
| */ |
| struct ia_css_frame_binary_plane { |
| unsigned int size; /** number of bytes in the stream */ |
| struct ia_css_frame_plane data; /** plane */ |
| }; |
| |
| /* Container for planar YUV frames. This contains 3 planes. |
| */ |
| struct ia_css_frame_yuv_planes { |
| struct ia_css_frame_plane y; /** Y plane */ |
| struct ia_css_frame_plane u; /** U plane */ |
| struct ia_css_frame_plane v; /** V plane */ |
| }; |
| |
| /* Container for semi-planar YUV frames. |
| */ |
| struct ia_css_frame_nv_planes { |
| struct ia_css_frame_plane y; /** Y plane */ |
| struct ia_css_frame_plane uv; /** UV plane */ |
| }; |
| |
| /* Container for planar RGB frames. Each color has its own plane. |
| */ |
| struct ia_css_frame_rgb_planes { |
| struct ia_css_frame_plane r; /** Red plane */ |
| struct ia_css_frame_plane g; /** Green plane */ |
| struct ia_css_frame_plane b; /** Blue plane */ |
| }; |
| |
| /* Container for 6-plane frames. These frames are used internally |
| * in the advanced ISP only. |
| */ |
| struct ia_css_frame_plane6_planes { |
| struct ia_css_frame_plane r; /** Red plane */ |
| struct ia_css_frame_plane r_at_b; /** Red at blue plane */ |
| struct ia_css_frame_plane gr; /** Red-green plane */ |
| struct ia_css_frame_plane gb; /** Blue-green plane */ |
| struct ia_css_frame_plane b; /** Blue plane */ |
| struct ia_css_frame_plane b_at_r; /** Blue at red plane */ |
| }; |
| |
| /* Crop info struct - stores the lines to be cropped in isp */ |
| struct ia_css_crop_info { |
| /* the final start column and start line |
| * sum of lines to be cropped + bayer offset |
| */ |
| unsigned int start_column; |
| unsigned int start_line; |
| }; |
| |
| /* Frame info struct. This describes the contents of an image frame buffer. |
| */ |
| struct ia_css_frame_info { |
| struct ia_css_resolution res; /** Frame resolution (valid data) */ |
| unsigned int padded_width; /** stride of line in memory (in pixels) */ |
| enum ia_css_frame_format format; /** format of the frame data */ |
| unsigned int raw_bit_depth; /** number of valid bits per pixel, |
| only valid for RAW bayer frames */ |
| enum ia_css_bayer_order raw_bayer_order; /** bayer order, only valid |
| for RAW bayer frames */ |
| /* the params below are computed based on bayer_order |
| * we can remove the raw_bayer_order if it is redundant |
| * keeping it for now as bxt and fpn code seem to use it |
| */ |
| struct ia_css_crop_info crop_info; |
| }; |
| |
| #define IA_CSS_BINARY_DEFAULT_FRAME_INFO { \ |
| .format = IA_CSS_FRAME_FORMAT_NUM, \ |
| .raw_bayer_order = IA_CSS_BAYER_ORDER_NUM, \ |
| } |
| |
| /** |
| * Specifies the DVS loop delay in "frame periods" |
| */ |
| enum ia_css_frame_delay { |
| IA_CSS_FRAME_DELAY_0, /** Frame delay = 0 */ |
| IA_CSS_FRAME_DELAY_1, /** Frame delay = 1 */ |
| IA_CSS_FRAME_DELAY_2 /** Frame delay = 2 */ |
| }; |
| |
| enum ia_css_frame_flash_state { |
| IA_CSS_FRAME_FLASH_STATE_NONE, |
| IA_CSS_FRAME_FLASH_STATE_PARTIAL, |
| IA_CSS_FRAME_FLASH_STATE_FULL |
| }; |
| |
| /* Frame structure. This structure describes an image buffer or frame. |
| * This is the main structure used for all input and output images. |
| */ |
| struct ia_css_frame { |
| struct ia_css_frame_info info; /** info struct describing the frame */ |
| ia_css_ptr data; /** pointer to start of image data */ |
| unsigned int data_bytes; /** size of image data in bytes */ |
| /* LA: move this to ia_css_buffer */ |
| /* |
| * -1 if data address is static during life time of pipeline |
| * >=0 if data address can change per pipeline/frame iteration |
| * index to dynamic data: ia_css_frame_in, ia_css_frame_out |
| * ia_css_frame_out_vf |
| * index to host-sp queue id: queue_0, queue_1 etc. |
| */ |
| int dynamic_queue_id; |
| /* |
| * if it is dynamic frame, buf_type indicates which buffer type it |
| * should use for event generation. we have this because in vf_pp |
| * binary, we use output port, but we expect VF_OUTPUT_DONE event |
| */ |
| enum ia_css_buffer_type buf_type; |
| enum ia_css_frame_flash_state flash_state; |
| unsigned int exp_id; |
| /** exposure id, see ia_css_event_public.h for more detail */ |
| u32 isp_config_id; /** Unique ID to track which config was actually applied to a particular frame */ |
| bool valid; /** First video output frame is not valid */ |
| bool contiguous; /** memory is allocated physically contiguously */ |
| union { |
| unsigned int _initialisation_dummy; |
| struct ia_css_frame_plane raw; |
| struct ia_css_frame_plane rgb; |
| struct ia_css_frame_rgb_planes planar_rgb; |
| struct ia_css_frame_plane yuyv; |
| struct ia_css_frame_yuv_planes yuv; |
| struct ia_css_frame_nv_planes nv; |
| struct ia_css_frame_plane6_planes plane6; |
| struct ia_css_frame_binary_plane binary; |
| } planes; /** frame planes, select the right one based on |
| info.format */ |
| }; |
| |
| #define DEFAULT_FRAME { \ |
| .info = IA_CSS_BINARY_DEFAULT_FRAME_INFO, \ |
| .dynamic_queue_id = SH_CSS_INVALID_QUEUE_ID, \ |
| .buf_type = IA_CSS_BUFFER_TYPE_INVALID, \ |
| .flash_state = IA_CSS_FRAME_FLASH_STATE_NONE, \ |
| } |
| |
| /* @brief Fill a frame with zeros |
| * |
| * @param frame The frame. |
| * @return None |
| * |
| * Fill a frame with pixel values of zero |
| */ |
| void ia_css_frame_zero(struct ia_css_frame *frame); |
| |
| /* @brief Allocate a CSS frame structure |
| * |
| * @param frame The allocated frame. |
| * @param width The width (in pixels) of the frame. |
| * @param height The height (in lines) of the frame. |
| * @param format The frame format. |
| * @param stride The padded stride, in pixels. |
| * @param raw_bit_depth The raw bit depth, in bits. |
| * @return The error code. |
| * |
| * Allocate a CSS frame structure. The memory for the frame data will be |
| * allocated in the CSS address space. |
| */ |
| int |
| ia_css_frame_allocate(struct ia_css_frame **frame, |
| unsigned int width, |
| unsigned int height, |
| enum ia_css_frame_format format, |
| unsigned int stride, |
| unsigned int raw_bit_depth); |
| |
| /* @brief Allocate a CSS frame structure using a frame info structure. |
| * |
| * @param frame The allocated frame. |
| * @param[in] info The frame info structure. |
| * @return The error code. |
| * |
| * Allocate a frame using the resolution and format from a frame info struct. |
| * This is a convenience function, implemented on top of |
| * ia_css_frame_allocate(). |
| */ |
| int |
| ia_css_frame_allocate_from_info(struct ia_css_frame **frame, |
| const struct ia_css_frame_info *info); |
| /* @brief Free a CSS frame structure. |
| * |
| * @param[in] frame Pointer to the frame. |
| * @return None |
| * |
| * Free a CSS frame structure. This will free both the frame structure |
| * and the pixel data pointer contained within the frame structure. |
| */ |
| void |
| ia_css_frame_free(struct ia_css_frame *frame); |
| |
| /* @brief Allocate a contiguous CSS frame structure |
| * |
| * @param frame The allocated frame. |
| * @param width The width (in pixels) of the frame. |
| * @param height The height (in lines) of the frame. |
| * @param format The frame format. |
| * @param stride The padded stride, in pixels. |
| * @param raw_bit_depth The raw bit depth, in bits. |
| * @return The error code. |
| * |
| * Contiguous frame allocation, only for FPGA display driver which needs |
| * physically contiguous memory. |
| * Deprecated. |
| */ |
| int |
| ia_css_frame_allocate_contiguous(struct ia_css_frame **frame, |
| unsigned int width, |
| unsigned int height, |
| enum ia_css_frame_format format, |
| unsigned int stride, |
| unsigned int raw_bit_depth); |
| |
| /* @brief Allocate a contiguous CSS frame from a frame info structure. |
| * |
| * @param frame The allocated frame. |
| * @param[in] info The frame info structure. |
| * @return The error code. |
| * |
| * Allocate a frame using the resolution and format from a frame info struct. |
| * This is a convenience function, implemented on top of |
| * ia_css_frame_allocate_contiguous(). |
| * Only for FPGA display driver which needs physically contiguous memory. |
| * Deprecated. |
| */ |
| int |
| ia_css_frame_allocate_contiguous_from_info(struct ia_css_frame **frame, |
| const struct ia_css_frame_info *info); |
| |
| /* @brief Allocate a CSS frame structure using a frame info structure. |
| * |
| * @param frame The allocated frame. |
| * @param[in] info The frame info structure. |
| * @return The error code. |
| * |
| * Allocate an empty CSS frame with no data buffer using the parameters |
| * in the frame info. |
| */ |
| int |
| ia_css_frame_create_from_info(struct ia_css_frame **frame, |
| const struct ia_css_frame_info *info); |
| |
| /* @brief Set a mapped data buffer to a CSS frame |
| * |
| * @param[in] frame Valid CSS frame pointer |
| * @param[in] mapped_data Mapped data buffer to be assigned to the CSS frame |
| * @param[in] data_size_bytes Size of the mapped_data in bytes |
| * @return The error code. |
| * |
| * Sets a mapped data buffer to this frame. This function can be called multiple |
| * times with different buffers or NULL to reset the data pointer. This API |
| * would not try free the mapped_data and its the callers responsiblity to |
| * free the mapped_data buffer. However if ia_css_frame_free() is called and |
| * the frame had a valid data buffer, it would be freed along with the frame. |
| */ |
| int |
| ia_css_frame_set_data(struct ia_css_frame *frame, |
| const ia_css_ptr mapped_data, |
| size_t data_size_bytes); |
| |
| /* @brief Map an existing frame data pointer to a CSS frame. |
| * |
| * @param frame Pointer to the frame to be initialized |
| * @param[in] info The frame info. |
| * @param[in] data Pointer to the allocated frame data. |
| * @param[in] attribute Attributes to be passed to mmgr_mmap. |
| * @param[in] context Pointer to the a context to be passed to mmgr_mmap. |
| * @return The allocated frame structure. |
| * |
| * This function maps a pre-allocated pointer into a CSS frame. This can be |
| * used when an upper software layer is responsible for allocating the frame |
| * data and it wants to share that frame pointer with the CSS code. |
| * This function will fill the CSS frame structure just like |
| * ia_css_frame_allocate() does, but instead of allocating the memory, it will |
| * map the pre-allocated memory into the CSS address space. |
| */ |
| int |
| ia_css_frame_map(struct ia_css_frame **frame, |
| const struct ia_css_frame_info *info, |
| const void __user *data, |
| u16 attribute, |
| unsigned int pgnr); |
| |
| /* @brief Unmap a CSS frame structure. |
| * |
| * @param[in] frame Pointer to the CSS frame. |
| * @return None |
| * |
| * This function unmaps the frame data pointer within a CSS frame and |
| * then frees the CSS frame structure. Use this for frame pointers created |
| * using ia_css_frame_map(). |
| */ |
| void |
| ia_css_frame_unmap(struct ia_css_frame *frame); |
| |
| #endif /* __IA_CSS_FRAME_PUBLIC_H */ |