blob: f29c77d9cd42dc9c7fad5f4f6d01d9e29eef0e25 [file] [log] [blame]
// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright (C) 2013 Red Hat
* Author: Rob Clark <robdclark@gmail.com>
*
* Copyright (c) 2014 The Linux Foundation. All rights reserved.
*/
#include "a3xx_gpu.h"
#define A3XX_INT0_MASK \
(A3XX_INT0_RBBM_AHB_ERROR | \
A3XX_INT0_RBBM_ATB_BUS_OVERFLOW | \
A3XX_INT0_CP_T0_PACKET_IN_IB | \
A3XX_INT0_CP_OPCODE_ERROR | \
A3XX_INT0_CP_RESERVED_BIT_ERROR | \
A3XX_INT0_CP_HW_FAULT | \
A3XX_INT0_CP_IB1_INT | \
A3XX_INT0_CP_IB2_INT | \
A3XX_INT0_CP_RB_INT | \
A3XX_INT0_CP_REG_PROTECT_FAULT | \
A3XX_INT0_CP_AHB_ERROR_HALT | \
A3XX_INT0_CACHE_FLUSH_TS | \
A3XX_INT0_UCHE_OOB_ACCESS)
extern bool hang_debug;
static void a3xx_dump(struct msm_gpu *gpu);
static bool a3xx_idle(struct msm_gpu *gpu);
static void a3xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
{
struct msm_drm_private *priv = gpu->dev->dev_private;
struct msm_ringbuffer *ring = submit->ring;
unsigned int i;
for (i = 0; i < submit->nr_cmds; i++) {
switch (submit->cmd[i].type) {
case MSM_SUBMIT_CMD_IB_TARGET_BUF:
/* ignore IB-targets */
break;
case MSM_SUBMIT_CMD_CTX_RESTORE_BUF:
/* ignore if there has not been a ctx switch: */
if (priv->lastctx == submit->queue->ctx)
break;
fallthrough;
case MSM_SUBMIT_CMD_BUF:
OUT_PKT3(ring, CP_INDIRECT_BUFFER_PFD, 2);
OUT_RING(ring, lower_32_bits(submit->cmd[i].iova));
OUT_RING(ring, submit->cmd[i].size);
OUT_PKT2(ring);
break;
}
}
OUT_PKT0(ring, REG_AXXX_CP_SCRATCH_REG2, 1);
OUT_RING(ring, submit->seqno);
/* Flush HLSQ lazy updates to make sure there is nothing
* pending for indirect loads after the timestamp has
* passed:
*/
OUT_PKT3(ring, CP_EVENT_WRITE, 1);
OUT_RING(ring, HLSQ_FLUSH);
/* wait for idle before cache flush/interrupt */
OUT_PKT3(ring, CP_WAIT_FOR_IDLE, 1);
OUT_RING(ring, 0x00000000);
/* BIT(31) of CACHE_FLUSH_TS triggers CACHE_FLUSH_TS IRQ from GPU */
OUT_PKT3(ring, CP_EVENT_WRITE, 3);
OUT_RING(ring, CACHE_FLUSH_TS | BIT(31));
OUT_RING(ring, rbmemptr(ring, fence));
OUT_RING(ring, submit->seqno);
#if 0
/* Dummy set-constant to trigger context rollover */
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
OUT_RING(ring, CP_REG(REG_A3XX_HLSQ_CL_KERNEL_GROUP_X_REG));
OUT_RING(ring, 0x00000000);
#endif
adreno_flush(gpu, ring, REG_AXXX_CP_RB_WPTR);
}
static bool a3xx_me_init(struct msm_gpu *gpu)
{
struct msm_ringbuffer *ring = gpu->rb[0];
OUT_PKT3(ring, CP_ME_INIT, 17);
OUT_RING(ring, 0x000003f7);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000080);
OUT_RING(ring, 0x00000100);
OUT_RING(ring, 0x00000180);
OUT_RING(ring, 0x00006600);
OUT_RING(ring, 0x00000150);
OUT_RING(ring, 0x0000014e);
OUT_RING(ring, 0x00000154);
OUT_RING(ring, 0x00000001);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
adreno_flush(gpu, ring, REG_AXXX_CP_RB_WPTR);
return a3xx_idle(gpu);
}
static int a3xx_hw_init(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a3xx_gpu *a3xx_gpu = to_a3xx_gpu(adreno_gpu);
uint32_t *ptr, len;
int i, ret;
DBG("%s", gpu->name);
if (adreno_is_a305(adreno_gpu)) {
/* Set up 16 deep read/write request queues: */
gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF1, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_OUT_RD_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_OUT_WR_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF1, 0x10101010);
/* Enable WR-REQ: */
gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x0000ff);
/* Set up round robin arbitration between both AXI ports: */
gpu_write(gpu, REG_A3XX_VBIF_ARB_CTL, 0x00000030);
/* Set up AOOO: */
gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO_EN, 0x0000003c);
gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO, 0x003c003c);
} else if (adreno_is_a306(adreno_gpu)) {
gpu_write(gpu, REG_A3XX_VBIF_ROUND_ROBIN_QOS_ARB, 0x0003);
gpu_write(gpu, REG_A3XX_VBIF_OUT_RD_LIM_CONF0, 0x0000000a);
gpu_write(gpu, REG_A3XX_VBIF_OUT_WR_LIM_CONF0, 0x0000000a);
} else if (adreno_is_a320(adreno_gpu)) {
/* Set up 16 deep read/write request queues: */
gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF1, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_OUT_RD_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_OUT_WR_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF0, 0x10101010);
gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF1, 0x10101010);
/* Enable WR-REQ: */
gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x0000ff);
/* Set up round robin arbitration between both AXI ports: */
gpu_write(gpu, REG_A3XX_VBIF_ARB_CTL, 0x00000030);
/* Set up AOOO: */
gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO_EN, 0x0000003c);
gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO, 0x003c003c);
/* Enable 1K sort: */
gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT, 0x000000ff);
gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT_CONF, 0x000000a4);
} else if (adreno_is_a330v2(adreno_gpu)) {
/*
* Most of the VBIF registers on 8974v2 have the correct
* values at power on, so we won't modify those if we don't
* need to
*/
/* Enable 1k sort: */
gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT, 0x0001003f);
gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT_CONF, 0x000000a4);
/* Enable WR-REQ: */
gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x00003f);
gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
/* Set up VBIF_ROUND_ROBIN_QOS_ARB: */
gpu_write(gpu, REG_A3XX_VBIF_ROUND_ROBIN_QOS_ARB, 0x0003);
} else if (adreno_is_a330(adreno_gpu)) {
/* Set up 16 deep read/write request queues: */
gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF0, 0x18181818);
gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF1, 0x18181818);
gpu_write(gpu, REG_A3XX_VBIF_OUT_RD_LIM_CONF0, 0x18181818);
gpu_write(gpu, REG_A3XX_VBIF_OUT_WR_LIM_CONF0, 0x18181818);
gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF0, 0x18181818);
gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF1, 0x18181818);
/* Enable WR-REQ: */
gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x00003f);
/* Set up round robin arbitration between both AXI ports: */
gpu_write(gpu, REG_A3XX_VBIF_ARB_CTL, 0x00000030);
/* Set up VBIF_ROUND_ROBIN_QOS_ARB: */
gpu_write(gpu, REG_A3XX_VBIF_ROUND_ROBIN_QOS_ARB, 0x0001);
/* Set up AOOO: */
gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO_EN, 0x0000003f);
gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO, 0x003f003f);
/* Enable 1K sort: */
gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT, 0x0001003f);
gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT_CONF, 0x000000a4);
/* Disable VBIF clock gating. This is to enable AXI running
* higher frequency than GPU:
*/
gpu_write(gpu, REG_A3XX_VBIF_CLKON, 0x00000001);
} else {
BUG();
}
/* Make all blocks contribute to the GPU BUSY perf counter: */
gpu_write(gpu, REG_A3XX_RBBM_GPU_BUSY_MASKED, 0xffffffff);
/* Tune the hystersis counters for SP and CP idle detection: */
gpu_write(gpu, REG_A3XX_RBBM_SP_HYST_CNT, 0x10);
gpu_write(gpu, REG_A3XX_RBBM_WAIT_IDLE_CLOCKS_CTL, 0x10);
/* Enable the RBBM error reporting bits. This lets us get
* useful information on failure:
*/
gpu_write(gpu, REG_A3XX_RBBM_AHB_CTL0, 0x00000001);
/* Enable AHB error reporting: */
gpu_write(gpu, REG_A3XX_RBBM_AHB_CTL1, 0xa6ffffff);
/* Turn on the power counters: */
gpu_write(gpu, REG_A3XX_RBBM_RBBM_CTL, 0x00030000);
/* Turn on hang detection - this spews a lot of useful information
* into the RBBM registers on a hang:
*/
gpu_write(gpu, REG_A3XX_RBBM_INTERFACE_HANG_INT_CTL, 0x00010fff);
/* Enable 64-byte cacheline size. HW Default is 32-byte (0x000000E0): */
gpu_write(gpu, REG_A3XX_UCHE_CACHE_MODE_CONTROL_REG, 0x00000001);
/* Enable Clock gating: */
if (adreno_is_a306(adreno_gpu))
gpu_write(gpu, REG_A3XX_RBBM_CLOCK_CTL, 0xaaaaaaaa);
else if (adreno_is_a320(adreno_gpu))
gpu_write(gpu, REG_A3XX_RBBM_CLOCK_CTL, 0xbfffffff);
else if (adreno_is_a330v2(adreno_gpu))
gpu_write(gpu, REG_A3XX_RBBM_CLOCK_CTL, 0xaaaaaaaa);
else if (adreno_is_a330(adreno_gpu))
gpu_write(gpu, REG_A3XX_RBBM_CLOCK_CTL, 0xbffcffff);
if (adreno_is_a330v2(adreno_gpu))
gpu_write(gpu, REG_A3XX_RBBM_GPR0_CTL, 0x05515455);
else if (adreno_is_a330(adreno_gpu))
gpu_write(gpu, REG_A3XX_RBBM_GPR0_CTL, 0x00000000);
/* Set the OCMEM base address for A330, etc */
if (a3xx_gpu->ocmem.hdl) {
gpu_write(gpu, REG_A3XX_RB_GMEM_BASE_ADDR,
(unsigned int)(a3xx_gpu->ocmem.base >> 14));
}
/* Turn on performance counters: */
gpu_write(gpu, REG_A3XX_RBBM_PERFCTR_CTL, 0x01);
/* Enable the perfcntrs that we use.. */
for (i = 0; i < gpu->num_perfcntrs; i++) {
const struct msm_gpu_perfcntr *perfcntr = &gpu->perfcntrs[i];
gpu_write(gpu, perfcntr->select_reg, perfcntr->select_val);
}
gpu_write(gpu, REG_A3XX_RBBM_INT_0_MASK, A3XX_INT0_MASK);
ret = adreno_hw_init(gpu);
if (ret)
return ret;
/*
* Use the default ringbuffer size and block size but disable the RPTR
* shadow
*/
gpu_write(gpu, REG_AXXX_CP_RB_CNTL,
MSM_GPU_RB_CNTL_DEFAULT | AXXX_CP_RB_CNTL_NO_UPDATE);
/* Set the ringbuffer address */
gpu_write(gpu, REG_AXXX_CP_RB_BASE, lower_32_bits(gpu->rb[0]->iova));
/* setup access protection: */
gpu_write(gpu, REG_A3XX_CP_PROTECT_CTRL, 0x00000007);
/* RBBM registers */
gpu_write(gpu, REG_A3XX_CP_PROTECT(0), 0x63000040);
gpu_write(gpu, REG_A3XX_CP_PROTECT(1), 0x62000080);
gpu_write(gpu, REG_A3XX_CP_PROTECT(2), 0x600000cc);
gpu_write(gpu, REG_A3XX_CP_PROTECT(3), 0x60000108);
gpu_write(gpu, REG_A3XX_CP_PROTECT(4), 0x64000140);
gpu_write(gpu, REG_A3XX_CP_PROTECT(5), 0x66000400);
/* CP registers */
gpu_write(gpu, REG_A3XX_CP_PROTECT(6), 0x65000700);
gpu_write(gpu, REG_A3XX_CP_PROTECT(7), 0x610007d8);
gpu_write(gpu, REG_A3XX_CP_PROTECT(8), 0x620007e0);
gpu_write(gpu, REG_A3XX_CP_PROTECT(9), 0x61001178);
gpu_write(gpu, REG_A3XX_CP_PROTECT(10), 0x64001180);
/* RB registers */
gpu_write(gpu, REG_A3XX_CP_PROTECT(11), 0x60003300);
/* VBIF registers */
gpu_write(gpu, REG_A3XX_CP_PROTECT(12), 0x6b00c000);
/* NOTE: PM4/micro-engine firmware registers look to be the same
* for a2xx and a3xx.. we could possibly push that part down to
* adreno_gpu base class. Or push both PM4 and PFP but
* parameterize the pfp ucode addr/data registers..
*/
/* Load PM4: */
ptr = (uint32_t *)(adreno_gpu->fw[ADRENO_FW_PM4]->data);
len = adreno_gpu->fw[ADRENO_FW_PM4]->size / 4;
DBG("loading PM4 ucode version: %x", ptr[1]);
gpu_write(gpu, REG_AXXX_CP_DEBUG,
AXXX_CP_DEBUG_DYNAMIC_CLK_DISABLE |
AXXX_CP_DEBUG_MIU_128BIT_WRITE_ENABLE);
gpu_write(gpu, REG_AXXX_CP_ME_RAM_WADDR, 0);
for (i = 1; i < len; i++)
gpu_write(gpu, REG_AXXX_CP_ME_RAM_DATA, ptr[i]);
/* Load PFP: */
ptr = (uint32_t *)(adreno_gpu->fw[ADRENO_FW_PFP]->data);
len = adreno_gpu->fw[ADRENO_FW_PFP]->size / 4;
DBG("loading PFP ucode version: %x", ptr[5]);
gpu_write(gpu, REG_A3XX_CP_PFP_UCODE_ADDR, 0);
for (i = 1; i < len; i++)
gpu_write(gpu, REG_A3XX_CP_PFP_UCODE_DATA, ptr[i]);
/* CP ROQ queue sizes (bytes) - RB:16, ST:16, IB1:32, IB2:64 */
if (adreno_is_a305(adreno_gpu) || adreno_is_a306(adreno_gpu) ||
adreno_is_a320(adreno_gpu)) {
gpu_write(gpu, REG_AXXX_CP_QUEUE_THRESHOLDS,
AXXX_CP_QUEUE_THRESHOLDS_CSQ_IB1_START(2) |
AXXX_CP_QUEUE_THRESHOLDS_CSQ_IB2_START(6) |
AXXX_CP_QUEUE_THRESHOLDS_CSQ_ST_START(14));
} else if (adreno_is_a330(adreno_gpu)) {
/* NOTE: this (value take from downstream android driver)
* includes some bits outside of the known bitfields. But
* A330 has this "MERCIU queue" thing too, which might
* explain a new bitfield or reshuffling:
*/
gpu_write(gpu, REG_AXXX_CP_QUEUE_THRESHOLDS, 0x003e2008);
}
/* clear ME_HALT to start micro engine */
gpu_write(gpu, REG_AXXX_CP_ME_CNTL, 0);
return a3xx_me_init(gpu) ? 0 : -EINVAL;
}
static void a3xx_recover(struct msm_gpu *gpu)
{
int i;
adreno_dump_info(gpu);
for (i = 0; i < 8; i++) {
printk("CP_SCRATCH_REG%d: %u\n", i,
gpu_read(gpu, REG_AXXX_CP_SCRATCH_REG0 + i));
}
/* dump registers before resetting gpu, if enabled: */
if (hang_debug)
a3xx_dump(gpu);
gpu_write(gpu, REG_A3XX_RBBM_SW_RESET_CMD, 1);
gpu_read(gpu, REG_A3XX_RBBM_SW_RESET_CMD);
gpu_write(gpu, REG_A3XX_RBBM_SW_RESET_CMD, 0);
adreno_recover(gpu);
}
static void a3xx_destroy(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a3xx_gpu *a3xx_gpu = to_a3xx_gpu(adreno_gpu);
DBG("%s", gpu->name);
adreno_gpu_cleanup(adreno_gpu);
adreno_gpu_ocmem_cleanup(&a3xx_gpu->ocmem);
kfree(a3xx_gpu);
}
static bool a3xx_idle(struct msm_gpu *gpu)
{
/* wait for ringbuffer to drain: */
if (!adreno_idle(gpu, gpu->rb[0]))
return false;
/* then wait for GPU to finish: */
if (spin_until(!(gpu_read(gpu, REG_A3XX_RBBM_STATUS) &
A3XX_RBBM_STATUS_GPU_BUSY))) {
DRM_ERROR("%s: timeout waiting for GPU to idle!\n", gpu->name);
/* TODO maybe we need to reset GPU here to recover from hang? */
return false;
}
return true;
}
static irqreturn_t a3xx_irq(struct msm_gpu *gpu)
{
uint32_t status;
status = gpu_read(gpu, REG_A3XX_RBBM_INT_0_STATUS);
DBG("%s: %08x", gpu->name, status);
// TODO
gpu_write(gpu, REG_A3XX_RBBM_INT_CLEAR_CMD, status);
msm_gpu_retire(gpu);
return IRQ_HANDLED;
}
static const unsigned int a3xx_registers[] = {
0x0000, 0x0002, 0x0010, 0x0012, 0x0018, 0x0018, 0x0020, 0x0027,
0x0029, 0x002b, 0x002e, 0x0033, 0x0040, 0x0042, 0x0050, 0x005c,
0x0060, 0x006c, 0x0080, 0x0082, 0x0084, 0x0088, 0x0090, 0x00e5,
0x00ea, 0x00ed, 0x0100, 0x0100, 0x0110, 0x0123, 0x01c0, 0x01c1,
0x01c3, 0x01c5, 0x01c7, 0x01c7, 0x01d5, 0x01d9, 0x01dc, 0x01dd,
0x01ea, 0x01ea, 0x01ee, 0x01f1, 0x01f5, 0x01f5, 0x01fc, 0x01ff,
0x0440, 0x0440, 0x0443, 0x0443, 0x0445, 0x0445, 0x044d, 0x044f,
0x0452, 0x0452, 0x0454, 0x046f, 0x047c, 0x047c, 0x047f, 0x047f,
0x0578, 0x057f, 0x0600, 0x0602, 0x0605, 0x0607, 0x060a, 0x060e,
0x0612, 0x0614, 0x0c01, 0x0c02, 0x0c06, 0x0c1d, 0x0c3d, 0x0c3f,
0x0c48, 0x0c4b, 0x0c80, 0x0c80, 0x0c88, 0x0c8b, 0x0ca0, 0x0cb7,
0x0cc0, 0x0cc1, 0x0cc6, 0x0cc7, 0x0ce4, 0x0ce5, 0x0e00, 0x0e05,
0x0e0c, 0x0e0c, 0x0e22, 0x0e23, 0x0e41, 0x0e45, 0x0e64, 0x0e65,
0x0e80, 0x0e82, 0x0e84, 0x0e89, 0x0ea0, 0x0ea1, 0x0ea4, 0x0ea7,
0x0ec4, 0x0ecb, 0x0ee0, 0x0ee0, 0x0f00, 0x0f01, 0x0f03, 0x0f09,
0x2040, 0x2040, 0x2044, 0x2044, 0x2048, 0x204d, 0x2068, 0x2069,
0x206c, 0x206d, 0x2070, 0x2070, 0x2072, 0x2072, 0x2074, 0x2075,
0x2079, 0x207a, 0x20c0, 0x20d3, 0x20e4, 0x20ef, 0x2100, 0x2109,
0x210c, 0x210c, 0x210e, 0x210e, 0x2110, 0x2111, 0x2114, 0x2115,
0x21e4, 0x21e4, 0x21ea, 0x21ea, 0x21ec, 0x21ed, 0x21f0, 0x21f0,
0x2200, 0x2212, 0x2214, 0x2217, 0x221a, 0x221a, 0x2240, 0x227e,
0x2280, 0x228b, 0x22c0, 0x22c0, 0x22c4, 0x22ce, 0x22d0, 0x22d8,
0x22df, 0x22e6, 0x22e8, 0x22e9, 0x22ec, 0x22ec, 0x22f0, 0x22f7,
0x22ff, 0x22ff, 0x2340, 0x2343, 0x2440, 0x2440, 0x2444, 0x2444,
0x2448, 0x244d, 0x2468, 0x2469, 0x246c, 0x246d, 0x2470, 0x2470,
0x2472, 0x2472, 0x2474, 0x2475, 0x2479, 0x247a, 0x24c0, 0x24d3,
0x24e4, 0x24ef, 0x2500, 0x2509, 0x250c, 0x250c, 0x250e, 0x250e,
0x2510, 0x2511, 0x2514, 0x2515, 0x25e4, 0x25e4, 0x25ea, 0x25ea,
0x25ec, 0x25ed, 0x25f0, 0x25f0, 0x2600, 0x2612, 0x2614, 0x2617,
0x261a, 0x261a, 0x2640, 0x267e, 0x2680, 0x268b, 0x26c0, 0x26c0,
0x26c4, 0x26ce, 0x26d0, 0x26d8, 0x26df, 0x26e6, 0x26e8, 0x26e9,
0x26ec, 0x26ec, 0x26f0, 0x26f7, 0x26ff, 0x26ff, 0x2740, 0x2743,
0x300c, 0x300e, 0x301c, 0x301d, 0x302a, 0x302a, 0x302c, 0x302d,
0x3030, 0x3031, 0x3034, 0x3036, 0x303c, 0x303c, 0x305e, 0x305f,
~0 /* sentinel */
};
/* would be nice to not have to duplicate the _show() stuff with printk(): */
static void a3xx_dump(struct msm_gpu *gpu)
{
printk("status: %08x\n",
gpu_read(gpu, REG_A3XX_RBBM_STATUS));
adreno_dump(gpu);
}
static struct msm_gpu_state *a3xx_gpu_state_get(struct msm_gpu *gpu)
{
struct msm_gpu_state *state = kzalloc(sizeof(*state), GFP_KERNEL);
if (!state)
return ERR_PTR(-ENOMEM);
adreno_gpu_state_get(gpu, state);
state->rbbm_status = gpu_read(gpu, REG_A3XX_RBBM_STATUS);
return state;
}
static u32 a3xx_get_rptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
{
ring->memptrs->rptr = gpu_read(gpu, REG_AXXX_CP_RB_RPTR);
return ring->memptrs->rptr;
}
static const struct adreno_gpu_funcs funcs = {
.base = {
.get_param = adreno_get_param,
.hw_init = a3xx_hw_init,
.pm_suspend = msm_gpu_pm_suspend,
.pm_resume = msm_gpu_pm_resume,
.recover = a3xx_recover,
.submit = a3xx_submit,
.active_ring = adreno_active_ring,
.irq = a3xx_irq,
.destroy = a3xx_destroy,
#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
.show = adreno_show,
#endif
.gpu_state_get = a3xx_gpu_state_get,
.gpu_state_put = adreno_gpu_state_put,
.create_address_space = adreno_iommu_create_address_space,
.get_rptr = a3xx_get_rptr,
},
};
static const struct msm_gpu_perfcntr perfcntrs[] = {
{ REG_A3XX_SP_PERFCOUNTER6_SELECT, REG_A3XX_RBBM_PERFCTR_SP_6_LO,
SP_ALU_ACTIVE_CYCLES, "ALUACTIVE" },
{ REG_A3XX_SP_PERFCOUNTER7_SELECT, REG_A3XX_RBBM_PERFCTR_SP_7_LO,
SP_FS_FULL_ALU_INSTRUCTIONS, "ALUFULL" },
};
struct msm_gpu *a3xx_gpu_init(struct drm_device *dev)
{
struct a3xx_gpu *a3xx_gpu = NULL;
struct adreno_gpu *adreno_gpu;
struct msm_gpu *gpu;
struct msm_drm_private *priv = dev->dev_private;
struct platform_device *pdev = priv->gpu_pdev;
int ret;
if (!pdev) {
DRM_DEV_ERROR(dev->dev, "no a3xx device\n");
ret = -ENXIO;
goto fail;
}
a3xx_gpu = kzalloc(sizeof(*a3xx_gpu), GFP_KERNEL);
if (!a3xx_gpu) {
ret = -ENOMEM;
goto fail;
}
adreno_gpu = &a3xx_gpu->base;
gpu = &adreno_gpu->base;
gpu->perfcntrs = perfcntrs;
gpu->num_perfcntrs = ARRAY_SIZE(perfcntrs);
adreno_gpu->registers = a3xx_registers;
ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1);
if (ret)
goto fail;
/* if needed, allocate gmem: */
if (adreno_is_a330(adreno_gpu)) {
ret = adreno_gpu_ocmem_init(&adreno_gpu->base.pdev->dev,
adreno_gpu, &a3xx_gpu->ocmem);
if (ret)
goto fail;
}
if (!gpu->aspace) {
/* TODO we think it is possible to configure the GPU to
* restrict access to VRAM carveout. But the required
* registers are unknown. For now just bail out and
* limp along with just modesetting. If it turns out
* to not be possible to restrict access, then we must
* implement a cmdstream validator.
*/
DRM_DEV_ERROR(dev->dev, "No memory protection without IOMMU\n");
ret = -ENXIO;
goto fail;
}
/*
* Set the ICC path to maximum speed for now by multiplying the fastest
* frequency by the bus width (8). We'll want to scale this later on to
* improve battery life.
*/
icc_set_bw(gpu->icc_path, 0, Bps_to_icc(gpu->fast_rate) * 8);
icc_set_bw(gpu->ocmem_icc_path, 0, Bps_to_icc(gpu->fast_rate) * 8);
return gpu;
fail:
if (a3xx_gpu)
a3xx_destroy(&a3xx_gpu->base.base);
return ERR_PTR(ret);
}